Heliolisk
General Information
Pokedex Number - [695]
Types - Electric/Normal
Base Stats- 62 HP / 55 Att / 52 Def / 109 Sp Att / 94 Sp Def / 109 Spd (Serebii)
Abilities
Ability 1 - Sand Veil: Raises evasion in sandstorm
Ability 2 - Dry Skin: Reduces HP if it's hot. Water restores HP.
Hidden Ability - Solar Power: During sunshine, the Pokémon’s Special Attack raises to 1.5 times but HP decreases every turn.
Moves:
Level up:
Eerie Impulse
Electrify
Razor Wind
Quick Attack
Thunder
Charge
Parabolic Charge
Mud-slap
Thundershock
Bulldoze
Volt Switch
Thunderbolt
TMs/HMs:
Toxic
Hidden Power
Hyper Beam
Light Screen
Protect
Rain Dance
Frustration
Thunderbolt
Thunder
Return
Dig
Double Team
Sandstorm
Rock Tomb
Facade
Rest
Attract
Low Sweep
Round
Focus Blast
Charge Beam
Giga Impact
Flash
Volt Switch
Thunder Wave
Psych Up
Bulldoze
Rock Slide
Dragon Tail
Grass Knot
Swagger
Sleep Talk
U-Turn
Substitute
Wild Charge
Dark Pulse
Confide
Cut
Surf
Potential Movesets:
Heliolisk @ Choice Specs
Ability: Dry Skin
Nature: Timid/Modest
EVs: 252 Sp Att/ 252 Spd/ 4 HP
-Thunder/Volt Switch
-Surf
-Grass Knot
-Hidden Power Ice
Despite the nerf to auto-weather, Heliolisk can serve as a solid hit-and-run choice user in the rain. Thunder at 100% acc, boosted Surf, Grass Knot to deal with the likes of Gastrodon, and HP Ice to take on dragons. 109 speed outspeeds most Pokemon that aren't holding a scarf, and it will tear holes in your opponent's team. Volt Switch is also always a great move on any special choice user, which is a viable option if you don't mind the power drop.
Heliolisk @ Leftovers
Ability: Dry Skin
Nature: Timid
EVs: 252 Sp Att/ 252 Spd/ 4 HP
-Thunderbolt/Parabolic Charge
-Surf
-Grass Knot/HP Ice
-Substitute
Similar to the choice set, but with a slightly different purpose. Substitute to block status and debuffs, then fire off attacks with the safety of your sub. As with the previous set, this set is best with rain support. Parabolic charge can be used in conjunction with a Life Orb if you really want, but the power drop isn't something I'd recommend.
I'm sure there's a way to take advantage of his Sp. Def, but it would be vastly inferior to what I've listed here.
Here's a pokemon that I didn't expect much from at first, but I used anyway and immediately began to see potential. Its Sp. Att. is respectable, and it has movepool options that make a lot of Electric types jealous. If gen VI follows similar paths to gen V, then Dry Skin and Solar Power will be the only legal choices for abilities, which will make rain or sun support preferable. Dry Skin also lets it switch into the likes of Jellicent or choice-locked Keldeo without issue. In the upcoming metagame, immunities to Water and Ghost are certainly positive traits to have. What do you guys think? Lower tier powerhouse or solid OU revenge killer? Or just trash altogether?Charge
Parabolic Charge
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