Completed Helios vs Hyjack

:sv/primarina:
Syrenity (Primarina)
Level 1 EXP: 00 / 10

Bashful nature ( +None, -None )
Typing: Water/Fairy
Abilities: Torrent Hidden Ability: Liquid Voice (Locked)

HP: 90
Attack: 5
Defen.: 5
Sp.Atk: 9
Sp.Def: 8
Speed: 60
Size: 2
Weight: 3

Movepool
Level 0:
Aqua Jet
Calm Mind
Dazzling Gleam
Energy Ball
Facade
Hyper Voice
Ice Beam
Light Screen
Liquidation
Play Rough
Protect
Psychic
Reflect
Rest
Round
Shadow Ball
Sing
Sleep Talk
Snore
Substitute
Surf
Toxic
Uproar
Waterfall
Work Up

Level 1:
Amnesia
Aromatic Mist
Baby-Doll Eyes
Bubble Beam
Captivate
Charm
Confide
Disarming Voice
Double Team
Echoed Voice
Encore
Growl
Hail
Helping Hand
Life Dew
Misty Terrain
Pound
Rain Dance
Sparkling Aria (sig)
Swagger
Water Gun
Water Pulse
Weather Ball
Whirlpool
:sv/zangoose:
Roronoa (Zangoose)
Level 1 EXP: 00 / 10

Serious nature ( +None, -None )
Typing: Normal
Abilities: Immunity Hidden Ability: Toxic Boost (Locked)

HP: 85
Attack: 8
Defen.: 5
Sp.Atk: 5
Sp.Def: 5
Speed: 90
Size: 3
Weight: 3

Movepool
Level 0:
Aerial Ace
Aura Sphere
Brick Break
Facade
Fire Punch
Flamethrower
Focus Blast
Hone Claws
Ice Beam
Ice Punch
Leer
Night Slash
Poison Jab
Protect
Quick Attack
Refresh
Rest
Roar
Rock Slide
Round
Shadow Ball
Shadow Claw
Slash
Sleep Talk
Snore
Strength
Substitute
Surf
Swords Dance
Thunder Punch
Thunder Wave
Thunderbolt
Toxic
Work Up
X-Scissor
Zen Headbutt

Level 1:
Agility
Captivate
Confide
Counter
Curse
Defense Curl
Detect
Double Hit
Double Kick
Double Team
False Swipe
Helping Hand
Incinerate
Mega Punch
Metal Claw
Mud-Slap
Power-Up Punch
Quick Guard
Rain Dance
Rock Climb
Rock Smash
Scratch
Seed Bomb
Seismic Toss
Shock Wave
Sunny Day
Swagger
Swift
Switcheroo
Taunt
Water Pulse
Joined 09/23/2023
:sv/dhelmise:
Senchou (Dhelmise)
Level 1 EXP: 00 / 10

Hardy nature ( +None, -None )
Typing: Ghost/Grass
Abilities: Steelworker

HP: 85
Attack: 9
Defen.: 7
Sp.Atk: 6
Sp.Def: 7
Speed: 40
Size: 6
Weight: 6

Movepool
Level 0:
Aerial Ace
Astonish
Brick Break
Earthquake
Energy Ball
Facade
Flash Cannon
Iron Head
Liquidation
Metal Sound
Protect
Rest
Rock Slide
Round
Shadow Ball
Shadow Claw
Sleep Talk
Snore
Substitute
Surf
Swords Dance
Toxic

Level 1:
Absorb
Brutal Swing
Confide
Double Team
Growth
Helping Hand
Iron Defense
Pain Split
Rain Dance
Rapid Spin
Role Play
Slam
Steel Roller
Sunny Day
Swagger
Switcheroo
Synthesis
Whirlpool
Wrap
Joined 09/23/2023
:sv/emolga:
Namaste (Emolga)
Level 1 EXP: 00 / 10

Quirky nature ( +None, -None )
Typing: Electric/Flying
Abilities: Static Hidden Ability: Motor Drive (Locked)

HP: 80
Attack: 6
Defen.: 5
Sp.Atk: 6
Sp.Def: 5
Speed: 103
Size: 1
Weight: 1

Movepool
Level 0:
Aerial Ace
Air Slash
Astonish
Defog
Energy Ball
Facade
Light Screen
Protect
Quick Attack
Rest
Round
Signal Beam
Sleep Talk
Snore
Substitute
Tail Whip
Thunder Wave
Thunderbolt
Toxic
Wild Charge

Level 1:
Agility
Charge
Charm
Confide
Cut
Discharge
Double Team
Dual Wingbeat
Eerie Impulse
Encore
Flash
Helping Hand
Nuzzle
Rain Dance
Roost
Shock Wave
Spark
Swagger
Swift
Tailwind
Taunt
Thunder Shock
Tickle
Joined 09/23/2023

Backpack
:toxic orb: Toxic Orb
:expert belt: Expert Belt
:shell bell: Shell Bell
:light ball:Light Ball
:leftovers: Leftovers
:cleanse tag: Cleanse Tag
:mystic water:Mystic Water
:iapapa berry: Iapapa Berry



:sv/dusknoir:
Bootholemew (Dusknoir)
Level 1 EXP: 00 / 10

Serious nature ( +None, -None )
Typing: Ghost
Abilities: Pressure Hidden Ability: Frisk (Locked)

HP: 80
Attack: 7
Defen.: 10
Sp.Atk: 5
Sp.Def: 10
Speed: 45
Size: 4
Weight: 5

Movepool
Level 0:
Astonish
Brick Break
Calm Mind
Dark Pulse
Earthquake
Facade
Feint Attack
Fire Punch
Focus Blast
Ice Beam
Ice Punch
Leer
Protect
Psychic
Rest
Rock Slide
Round
Shadow Ball
Shadow Punch
Shadow Sneak
Sleep Talk
Snore
Strength
Substitute
Thunder Punch
Toxic
Will-O-Wisp

Level 1:
Captivate
Confide
Confuse Ray
Counter
Curse
Double Team
Flash
Haze
Helping Hand
Infestation
Mega Punch
Mud-Slap
Night Shade
Ominous Wind
Pain Split
Power-Up Punch
Rain Dance
Rock Smash
Seismic Toss
Sucker Punch
Sunny Day
Swagger
Swift
Taunt
Trick
:sv/porygon-z:
Matrix (Porygon-Z)
Level 1 EXP: 00 / 10

Serious nature ( +None, -None )
Typing: Normal
Abilities: Adaptability, Download Hidden Ability: Analytic (Locked)

HP: 90
Attack: 6
Defen.: 5
Sp.Atk: 10
Sp.Def: 6
Speed: 90
Size: 1
Weight: 3

Movepool
Level 0:
Aerial Ace
Dark Pulse
Facade
Ice Beam
Nasty Plot
Protect
Psychic
Reflect
Rest
Round
Shadow Ball
Sharpen
Signal Beam
Sleep Talk
Snore
Substitute
Tackle
Thunder Wave
Thunderbolt
Toxic
Tri Attack
Uproar
Zen Headbutt

Level 1:
Agility
Barrier
Confide
Conversion
Curse
Defense Curl
Discharge
Double Team
Eerie Impulse
Flash
Pain Split
Psybeam
Psywave
Rage
Rain Dance
Recover
Recycle
Shock Wave
Sunny Day
Swagger
Swift
Thunder Shock
Trick
:sv/slowbro-galar:
Woosh (Slowbro-Galar)
Level 4 EXP: -- / 10

Sassy nature ( +Special Defense, -Speed, Evasion -10 )
Typing: Poison/Psychic
Abilities: Quick Draw, Own Tempo

HP: 95
Attack: 7
Defen.: 7
Sp.Atk: 7
Sp.Def: 7 (+)
Speed: 26 (-)
Size: 3
Weight: 4

Movepool
Level 0:
Avalanche
Brick Break
Calm Mind
Earthquake
Facade
Flamethrower
Focus Blast
Ice Beam
Ice Punch
Light Screen
Liquidation
Nasty Plot
Poison Jab
Power Gem
Protect
Psychic
Rest
Round
Shadow Ball
Sleep Talk
Snore
Substitute
Surf
Tackle
Thunder Wave
Toxic
Tri Attack
Waterfall
Zen Headbutt

Level 1:
Acid
Amnesia
Brutal Swing
Confusion
Curse
Growl
Hail
Haze
Heal Pulse
Helping Hand
Ice Fang
Iron Defense
Mega Punch
Psybeam
Psychic Terrain
Rain Dance
Safeguard
Sandstorm
Scary Face
Shell Side Arm
Slack Off
Sludge Bomb
Snowscape
Sunny Day
Swift
Trick
Water Gun
Water Pulse
Weather Ball
Whirlpool
Withdraw
Yawn
:sv/xatu:
Apollo (Xatu)
Level 2 EXP: 00 / 10

Serious nature ( +None, -None )
Typing: Psychic/Flying
Abilities: Synchronize, Early Bird Hidden Ability:

HP: 85
Attack: 6
Defen.: 5
Sp.Atk: 7
Sp.Def: 5
Speed: 95
Size: 3
Weight: 2

Movepool
Level 0:
Aerial Ace
Air Slash
Calm Mind
Dazzling Gleam
Defog
Drill Peck
Facade
Feint Attack
Leer
Light Screen
Protect
Psychic
Quick Attack
Reflect
Refresh
Rest
Round
Shadow Ball
Signal Beam
Sleep Talk
Snore
Substitute
Thunder Wave
Toxic
Zen Headbutt

Level 1:
Air Cutter
Captivate
Confide
Confuse Ray
Cosmic Power
Curse
Detect
Double Team
Dual Wingbeat
Feather Dance
Flash
Haze
Night Shade
Ominous Wind
Pain Split
Peck
Rain Dance
Roost
Safeguard
Silver Wind
Simple Beam
Steel Wing
Sucker Punch
Sunny Day
Swagger
Swift
Tailwind
Trick
Twister

:ring target: Ring Target
:Berserk Gene: Berserk Gene
:shell bell: Shell Bell
:choice specs: Choice Specs
:toxic orb: Toxic Orb
:Oran Berry:Oran Berry

:custap berry: Custap Berry
HeliosAflame sends out first, then Hyjack sends out and orders, then Helios orders!
 
"Time to cut these sails..."

:sv/Zangoose: @ :toxic orb:
Zangoose @ Toxic Orb

Orders
= = =
Switcheroo ~ Facade ~ Facade

Start of Step 2
If current item of Self is Choice Specs
Replace all Facade with Aura Sphere

If Opponent is to use a Special Attack boosting move
Taunt and Push back

If Decoy condition exists
Replace all Aura Sphere with Focus Blast
 
zangoose.gif

HP: 85/85 ▇▇▇▇▇▇▇
EN: 100/100 ▇▇▇▇▇▇▇
Immunity | 8/5/5/5/90/3/3
porygonz.gif

▇▇▇▇▇▇▇ HP: 90/90
▇▇▇▇▇▇▇ EN: 100/100
6/5/10/6/90/1/3 | Adaptability, Download

Porygon-Z Downloads some SpA! (+1 SpA for 6 turns)

Porygon-Z uses Trick! (-7EN)
Hit? (100%, need 600 or lower: 18) Success


Zangoose uses Switcheroo! (-7EN)
Hit? (100%, need 600 or lower: 204) Success


Porygon-Z uses Uproar! (-6EN)
Hit? (100%, need 600 or lower: 42) Success | Crit? (1/24 chance, need 25 or lower: 150) No Crit
Damage: ( 9 (BAP) + 3 (STAB) + 0 (Crit) + 5 (Stat Ranks) + 2 (Ability) + 5 (Item) ) * 1 (Type Effectiveness) + 4 (Stat Stages) = 28 (Prior to Rounding Normally) => 28 damage!

Zangoose uses Facade!
(-8EN)
Hit? (100%, need 600 or lower: 90) Success | Crit? (1/24 chance, need 25 or lower: 29) No Crit
Damage: ( 7 (BAP) + 3 (STAB) + 0 (Crit) + 3 (Stat Ranks) + (Ability) + 7 (Item) ) * 1 (Type Effectiveness) + 0 (Stat Stages) = 20 (Prior to Rounding Normally) => 20 damage!

Porygon-Z uses Uproar!
(-6EN)
Hit? (100%, need 600 or lower: 36) Success | Crit? (1/24 chance, need 25 or lower: 169) No Crit
Damage: ( 9 (BAP) + 3 (STAB) + 0 (Crit) + 5 (Stat Ranks) + 2 (Ability) + 5 (Item) ) * 1 (Type Effectiveness) + 4 (Stat Stages) = 28 (Prior to Rounding Normally) => 28 damage!

Zangoose uses Facade!
(-8EN)
Hit? (100%, need 600 or lower: 24) Success | Crit? (1/24 chance, need 25 or lower: 47) No Crit
Damage: ( 7 (BAP) + 3 (STAB) + 0 (Crit) + 3 (Stat Ranks) + (Ability) + 7 (Item) ) * 1 (Type Effectiveness) + 0 (Stat Stages) = 20 (Prior to Rounding Normally) => 20 damage!



zangoose.gif

HP: 29/85 ▃▃▃▃▃▇▇
EN: 77/100 ▃▃▇▇▇▇▇
Immunity | 8/5/5/5/90/3/3
porygonz.gif

▇▇▇▇▃▃▃ HP: 50/90
▇▇▇▇▇▇ EN: 81/100
6/5/10/6/90/1/3 |
[+1 SpA (3t)]
Original diceroll dump:
(You may find the original roll command with these rolls in #asbot in the Discord server)
14, 199, 42, 86, 36, 21, 37, 9, 10, 185, 113, 187, 77, 112, 118, 65, 174, 27, 164, 122, 73, 122, 16, 150, 192, 69, 180, 132, 126, 178, 99, 104, 109, 29, 17, 97, 82, 58, 163, 148, 149, 38, 84, 169, 161, 151, 57, 136, 146, 177, 107, 43, 79, 47, 76, 80, 41, 92, 13, 9, 166, 119, 126, 103, 54, 105, 21, 67, 36, 69, 125, 110, 84, 6, 56, 19, 31, 86, 123, 153, 142, 72, 31, 163, 106, 13, 164, 52, 117, 59, 147, 127, 42, 153, 87, 18, 75, 121, 142, 179

Table arrangement:
(The diceroll values are filled into the table in order, first the first row, then the second, etc, and in each row, first Accuracy, then Effect, etc. Some values aren't used.)
AccEffectNumberOfHitsCrit1Crit2Crit3Crit4Crit5Spare1Spare2
141994286362137910185
113187771121186517427164122
731221615019269180132126178
991041092917978258163148
149388416916115157136146177
10743794776804192139
1661191261035410521673669
12511084656193186123153
1427231163106131645211759
14712742153871875121142179

HeliosAflame then Hyjack
 
Last edited:
"Act efficiently so you have more time to nap."
:sv/slowbro-galar::berserk gene:
(focus blast + swift) (quick) ~ brick break ~ brick break
if my opponent is using a priority attack in combination then use protect and push back
if my opponent is using a protective move then use curse and push back
[once] if my opponent is using quick guard then use focus blast + swift the first time and focus blast other times
 
zangoose.gif

HP: 29/85 ▃▃▃▃▃▇▇
EN: 77/100 ▃▃▇▇▇▇▇
Immunity | 8/5/5/5/90/3/3
slowbro-galar.gif

▇▇▇▇▇▇▇ HP: 95/95
▇▇▇▇▇▇▇ EN: 100/100
7/7/7/5/30/3/4 | Quick Draw, Own Tempo
[+2 Atk (3t)][+2 SpA (3t)][Confused (3t)]
Slowbro-Galar uses Protect! (-12EN)
Acc? (Automatic): Success


Zangoose uses Shadow Claw! (-5EN)
But it was Protected!

Slowbro-Galar uses Focus Blast+Swift! (-24EN)
Hit? (70%, need 420 or lower: 156) Success | Crit? (1/24 chance, need 25 or lower: 40) No Crit | Effect? (10%, need 60 or lower: 29) Effect Check Success
Damage: ( 12 (BAP) + 0 (STAB) + 0 (Crit) + 2 (Stat Ranks) + (Ability) + (Item) ) * 1.5 (Type Effectiveness) + 8 (Stat Stages) = 29 (Prior to Rounding Normally) => 29 damage!
Confusion ignored by Own Tempo!

Zangoose is knocked out!



zangoose.gif

HP: 0/85 ▃▃▃▃▃▃▃
EN: 72/100 ▃▃▇▇▇▇▇
Immunity | 8/5/5/5/90/3/3
slowbro-galar.gif

▇▇▇▇▇▇▇ HP: 95/95
▇▇▇▇▇ EN: 64/100
7/7/7/5/30/3/4 |
[+2 Atk (1t)][+2 SpA (1t)][Confused (1t)]

Original diceroll dump:
(You may find the original roll command with these rolls in #asbot in the Discord server)
123, 200, 154, 170, 141, 160, 131, 175, 127, 13, 49, 109, 13, 95, 41, 106, 92, 7, 117, 89, 64, 29, 171, 40, 135, 129, 141, 6, 198, 94, 34, 152, 54, 191, 2, 68, 131, 79, 68, 57, 81, 47, 46, 76, 126, 81, 25, 65, 55, 182, 121, 125, 126, 11, 183, 83, 113, 25, 155, 176, 198, 126, 138, 73, 41, 26, 101, 109, 78, 73, 119, 171, 6, 116, 110, 14, 144, 185, 86, 43, 154, 196, 105, 110, 57, 36, 182, 13, 44, 181, 44, 132, 32, 133, 69, 192, 15, 41, 123, 184

Table arrangement:
(The diceroll values are filled into the table in order, first the first row, then the second, etc, and in each row, first Accuracy, then Effect, etc. Some values aren't used.)
AccEffectNumberOfHitsCrit1Crit2Crit3Crit4Crit5Spare1Spare2
12320015417014116013117512713
4910913954110692711789
642917140135129141619894
3415254191268131796857
8147467612681256555182
121125126111838311325155176
1981261387341261011097873
1191716116110141441858643
15419610511057361821344181
4413232133691921541123184

Hyjack to send out and order, then HeliosAflame
 
Last edited:
:sv/dhelmise: @ :shell bell:
Senchou @ Shell Bell

Orders
- - - -
Shadow Claw ~ Shadow Claw ~ Shadow Claw

If Decoy condition exists
Replace all Shadow Claw with Earthquake

If Opponent is to use a Defense Boosting Move
Push orders back and Swords Dance

If Opponent is to use Avalanche
Replace current order with Role Play first instance, Metal Sound later instances
 
Last edited:
dhelmise.gif

HP: 85/85 ▇▇▇▇▇▇▇
EN: 100/100 ▇▇▇▇▇▇▇
Steelworker | 9/7/6/7/40/6/6
slowbro-galar.gif

▇▇▇▇▇▇▇ HP: 95/95
▇▇▇▇▃▃▃ EN: 64/100
7/7/7/5/30/3/4 | Quick Draw, Own Tempo
[+2 Atk (1t)][+2 SpA (1t)][Confused (1t)]

Slowbro-Galar uses Curse! (-14EN)
Acc? (Automatic): Success
Its Quickened!

Dhelmise uses Shadow Claw! (-5EN)
Hit? (100%, need 600 or lower: 330) Success | Crit? (1/24 chance, need 25 or lower: 537) No Crit
Damage: ( 7 (BAP) + 3 (STAB) + 0 (Crit) + 2 (Stat Ranks) + (Ability) + 1 (Item) ) * 1.5 (Type Effectiveness) + -3 (Stat Stages) = 16.5 (Prior to Rounding Normally) => 17 damage!
Shell Bell heals 2!

Dhelmise uses Shadow Claw! (-5EN)
Hit? (100%, need 600 or lower: 522) Success | Crit? (1/24 chance, need 25 or lower: 193) No Crit
Damage: ( 7 (BAP) + 3 (STAB) + 0 (Crit) + 2 (Stat Ranks) + (Ability) + 1 (Item) ) * 1.5 (Type Effectiveness) + -3 (Stat Stages) = 16.5 (Prior to Rounding Normally) => 17 damage!
Shell Bell heals 2!

Slowbro-Galar uses Ice Punch! (-6EN)
Hit? (100%, need 600 or lower: 102) Success | Crit? (1/24 chance, need 25 or lower: 36) No Crit | Effect? (10%, need 60 or lower: 5) Effect Check Success
Damage: ( 8 (BAP) + 0 (STAB) + 0 (Crit) + 0 (Stat Ranks) + (Ability) + (Item) ) * 1.5 (Type Effectiveness) + 12 (Stat Stages) = 24 (Prior to Rounding Normally) => 24 damage!

Dhelmise uses Shadow Claw!
(-5EN)
Hit? (100%, need 600 or lower: 384) Success | Crit? (1/24 chance, need 25 or lower: 535) No Crit
Damage: ( 7 (BAP) + 3 (STAB) + 0 (Crit) + 2 (Stat Ranks) + (Ability) + 2 (Item) ) * 1.5 (Type Effectiveness) + -3 (Stat Stages) = 18 (Prior to Rounding Normally) => 18 damage!
Shell Bell heals 2!

Slowbro-Galar uses Ice Punch! (-6EN)
Hit? (100%, need 600 or lower: 522) Success | Crit? (1/24 chance, need 25 or lower: 326) No Crit | Effect? (10%, need 60 or lower: 112) No Effect
Damage: ( 8 (BAP) + 0 (STAB) + 0 (Crit) + 0 (Stat Ranks) + (Ability) + (Item) ) * 1.5 (Type Effectiveness) + 12 (Stat Stages) = 24 (Prior to Rounding Normally) => 24 damage!



dhelmise.gif

HP: 43/85 ▃▃▃▇▇▇▇
EN: 85/100 ▇▇▇▇▇▇
Steelworker | 9/7/6/7/40/6/6
slowbro-galar.gif

▇▇▇▃▃▃▃ HP: 43/95
▇▇▇▃▃▃▃ EN: 38/100
7/7/7/5/30/3/4 |
[+3 Atk (5t)][+1 Def (5t)]

Porygon-Z50 HP81 EN

Original diceroll dump:
(You may find the original roll command with these rolls in #asbot in the Discord server)
249, 329, 518, 99, 383, 517, 343, 330, 8, 251, 284, 267, 11, 537, 461, 135, 273, 140, 138, 190, 320, 86, 296, 193, 134, 297, 428, 561, 572, 85, 87, 5, 592, 36, 406, 595, 592, 207, 169, 44, 370, 113, 234, 535, 427, 437, 562, 188, 92, 465, 518, 112, 574, 326, 471, 251, 312, 291, 502, 591, 251, 103, 512, 240, 74, 207, 342, 474, 151, 559, 364, 332, 296, 273, 212, 594, 68, 113, 257, 244, 520, 50, 254, 124, 389, 528, 180, 1, 3, 161, 531, 303, 6, 39, 58, 272, 382, 11, 298, 448

Table arrangement:
(The diceroll values are filled into the table in order, first the first row, then the second, etc, and in each row, first Accuracy, then Effect, etc. Some values aren't used.)
AccEffectNumberOfHitsCrit1Crit2Crit3Crit4Crit5Spare1Spare2
249329518993835173433308251
28426711537461135273140138190
3208629619313429742856157285
8755923640659559220716944
37011323453542743756218892465
518112574326471251312291502591
25110351224074207342474151559
36433229627321259468113257244
5205025412438952818013161
5313036395827238211298448
HeliosAflame then Hyjack
 
Last edited:
:sv/slowbro-galar:
ice punch(quick) ~ ice punch~ ice punch
if my opponent is using protect then slack off the first time and chill afterwards
if my opponent is using a ghost attack in combination then use protect
at the start of the step, if my opponent has more than 24 life, use ice punch
 
Last edited:
dhelmise.gif

HP: 43/85 ▃▃▃▇▇▇▇
EN: 85/100 ▇▇▇▇▇▇
Steelworker | 9/7/6/7/40/6/6
slowbro-galar.gif

▇▇▇▃▃▃▃ HP: 43/95
▇▇▇▃▃▃▃ EN: 38/100
7/7/7/5/30/3/4 | Quick Draw, Own Tempo
[+3 Atk (5t)][+1 Def (5t)]


Dhelmise uses Substitute! (-12EN)
Acc? (Automatic): Success
They lose 17 HP!

Slowbro-Galar uses Ice Punch! (-6EN)
It hits the Sub! (-8HP Sub)

Dhelmise uses Protect! (-12EN)
Acc? (Automatic): Success

Slowbro-Galar uses Slack Off! (-15EN)
Acc? (Automatic): Success
+20 HP to Slowbro!

Dhelmise uses Pain Split + Role Play! (-54EN)
Acc? (Automatic): Success
-18 HP Slowbro + 18 HP Dhelmise
They gain Slowbro's Abilities!

Slowbro-Galar uses Ice Punch! (-6EN)
It hits the Sub, it breaks!



dhelmise.gif

HP: 44/85 ▃▃▃
EN: 7/100 ▃▃▃▃▃▃▃
Steelworker | 9/7/6/7/40/6/6
[+Quick Draw, +Own Tempo (6t)]​
slowbro-galar.gif

▃▃▃ HP: 45/95
▃▃▃▃▃▃ EN: 11/100
7/7/7/5/30/3/4 |
[+3 Atk (2t)][+1 Def (2t)]

:primarina: Primarina HP:90/90 EN:100/100 Holding: Nothing
:zangoose: Zangoose HP:29/85 EN:77/100 Holding: Nothing
:emolga: Emolga HP:80/80 EN:100/100 Holding: Nothing




:dusknoir: Dusknoir HP:80/80 EN:100/100 Holding: Nothing
:porygon-z: Porygon-Z HP:50/90 EN:81/100 Holding: Nothing
:xatu: Xatu HP:85/85 EN:100/100 Holding: Nothing
Original diceroll dump:
(You may find the original roll command with these rolls in #asbot in the Discord server)
249, 329, 518, 99, 383, 517, 343, 330, 8, 251, 284, 267, 11, 537, 461, 135, 273, 140, 138, 190, 320, 86, 296, 193, 134, 297, 428, 561, 572, 85, 87, 5, 592, 36, 406, 595, 592, 207, 169, 44, 370, 113, 234, 535, 427, 437, 562, 188, 92, 465, 518, 112, 574, 326, 471, 251, 312, 291, 502, 591, 251, 103, 512, 240, 74, 207, 342, 474, 151, 559, 364, 332, 296, 273, 212, 594, 68, 113, 257, 244, 520, 50, 254, 124, 389, 528, 180, 1, 3, 161, 531, 303, 6, 39, 58, 272, 382, 11, 298, 448

Table arrangement:
(The diceroll values are filled into the table in order, first the first row, then the second, etc, and in each row, first Accuracy, then Effect, etc. Some values aren't used.)
AccEffectNumberOfHitsCrit1Crit2Crit3Crit4Crit5Spare1Spare2
249329518993835173433308251
28426711537461135273140138190
3208629619313429742856157285
8755923640659559220716944
37011323453542743756218892465
518112574326471251312291502591
25110351224074207342474151559
36433229627321259468113257244
5205025412438952818013161
5313036395827238211298448
Hyjack HeliosAflame
 
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:sv/dhelmise: @ :shell bell:
Senchou @ Shell Bell
Shadow Ball(Quick) ~ Chill ~ Shadow Ball

(Once) Start of any step
If Opponent is to Chill
Then Chill and Push Back

Start of Step 1
If Opponent is to use a priority attack in step 3
Then replace order string with Shadow Ball ~ Chill ~ Shadow Ball(Quick)
 
dhelmise.gif

HP: 44/85 ▃▃▃▇▇▇▇
EN: 7/100 ▃▃▃▃▃▃▃
Steelworker | 9/7/6/7/40/6/6
[+Quick Draw, +Own Tempo (6t)]​

slowbro-galar.gif

▇▇▇▃▃▃▃ HP: 45/95
▃▃▃▃▃▃ EN: 11/100
7/7/7/5/30/3/4 | Quick Draw, Own Tempo
[+3 Atk (2t)][+1 Def (2t)]



Dhelmise uses Shadow Ball! (-6EN)
Hit? (100%, need 600 or lower: 570) Success | Crit? (1/24 chance, need 25 or lower: 132) No Crit | Effect? (20%, need 120 or lower: 274) No Effect
Damage: ( 8 (BAP) + 3 (STAB) + 0 (Crit) + 1 (Stat Ranks) + (Ability) + 6 (Item) ) * 1.5 (Type Effectiveness) + 0 (Stat Stages) = 27 (Prior to Rounding Normally) => 27 damage!

Slowbro-Galar uses Ice Punch!
(-6EN)
Hit? (100%, need 600 or lower: 276) Success | Crit? (1/24 chance, need 25 or lower: 432) No Crit | Effect? (10%, need 60 or lower: 270) No Effect
Damage: ( 8 (BAP) + 0 (STAB) + 0 (Crit) + 0 (Stat Ranks) + (Ability) + (Item) ) * 1.5 (Type Effectiveness) + 12 (Stat Stages) = 24 (Prior to Rounding Normally) => 24 damage!

Slowbro-Galar uses Ice Punch!
(-6EN)
Hit? (100%, need 600 or lower: 486) Success | Crit? (1/24 chance, need 25 or lower: 416) No Crit | Effect? (10%, need 60 or lower: 573) No Effect
Damage: ( 8 (BAP) + 0 (STAB) + 0 (Crit) + 0 (Stat Ranks) + (Ability) + (Item) ) * 1.5 (Type Effectiveness) + 12 (Stat Stages) = 24 (Prior to Rounding Normally) => 24 damage!

Dhelmise is KO!
Slowbro-Galar ENKOs!


dhelmise.gif

HP: 0/85 ▃▃▃▃▃▃▃
EN: 1/100 ▃▃▃▃▃▃▃
Steelworker | 9/7/6/7/40/6/6
slowbro-galar.gif

▃▃▃▃▃ HP: 0/95
▃▃▃▃▃▃▃ EN: 0/100
7/7/7/5/30/3/4 |

:primarina: Primarina HP:90/90 EN:100/100 Holding: Nothing
:zangoose: Zangoose HP:KO/85 EN:77/100 Holding: Nothing
:dhelmise: Dhelmise HP:KO/85 EN:7/100 Holding: Shell Bell
:emolga: Emolga HP:80/80 EN:100/100 Holding: Nothing




:dusknoir: Dusknoir HP:80/80 EN:100/100 Holding: Nothing
:porygon-z: Porygon-Z HP:50/90 EN:81/100 Holding: Nothing
:slowbro-galar: Slowbro-Galar HP:KO/95 EN:11/100 Holding: Nothing
:xatu: Xatu HP:85/85 EN:100/100 Holding: Nothing
Original diceroll dump:
(You may find the original roll command with these rolls in #asbot in the Discord server)
569, 274, 484, 132, 26, 208, 56, 140, 264, 12, 87, 270, 134, 432, 519, 39, 404, 552, 311, 588, 473, 573, 400, 416, 257, 559, 304, 403, 511, 532, 8, 57, 500, 106, 171, 271, 218, 311, 260, 109, 399, 575, 247, 151, 182, 368, 504, 292, 417, 198, 465, 511, 144, 453, 524, 102, 256, 537, 31, 550, 445, 255, 590, 283, 330, 82, 38, 252, 537, 37, 374, 14, 380, 33, 147, 461, 197, 269, 346, 1, 573, 92, 27, 510, 248, 516, 14, 147, 567, 64, 558, 164, 31, 281, 341, 291, 29, 578, 361, 441

Table arrangement:
(The diceroll values are filled into the table in order, first the first row, then the second, etc, and in each row, first Accuracy, then Effect, etc. Some values aren't used.)
AccEffectNumberOfHitsCrit1Crit2Crit3Crit4Crit5Spare1Spare2
569274484132262085614026412
8727013443251939404552311588
473573400416257559304403511532
857500106171271218311260109
399575247151182368504292417198
46551114445352410225653731550
445255590283330823825253737
37414380331474611972693461
57392275102485161414756764
5581643128134129129578361441

HeliosAflame to send out, then Hyjack, then Helios orders, then Hyjack orders
 
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:sv/dusknoir::oran berry:
night shade ~ nightshade ~ nightshade
if my opponent is using protect then chill
if my opponent is using taunt and is using taunt no more than once this round then use protect
if my opponent is using encore then use shadow sneak
 
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