I read that you’re supposed to make the art interesting, so I added the held items to some of the Pokémon art or altered it in some way.
Overview
Now For The Team
My Lead:
Ruby (Gyarados) (F) @ Charti Berry/Wacan Berry
Ability: Intimidate
EVs: 156 HP/72 Atk/96 Def/184 Spd
Adamant nature (+Atk, -SAtk)
- Dragon Dance
- Thunder Wave
- Waterfall
- Stone Edge
I deiced to do a different take on the standard ‘bulky’ Gyarados. Generally I either lead with Thunder Wave or Dragon Dance. I’ve found that this set surprises a lot of people which I generally like to do as a rule. Being predicable is a good way to get you walled or stopped when the opponent guesses the set right off the back. Most people think it’s a standard DD Gyarados when Dragon Dance is used first which normally leads to a surprise when their Pokémon is paralyzed the next turn. I added the Berry over a normal item to protect Gyarados (ensuring nearly no OHKO on the first attack) so that it –will- live after being using DD or T-Wave. T-Wave (even against nature cure, which I don’t worry about right off the back) often forced a switch which then also often gives me a free turn to Dragon Dance up without worry. Keeping her alive really isn’t a priority for me but this Pokémon does serve as a great annoyance to my opponent when their lead Attacker’s speed (which is often so crucial for most heavy hitters is cut in half). I really don’t think this Gyara needs any help. She also acts as mini team support, setting up T-wave so that a slower, more powerful Pokémon can switch in with ease after she’s KO’D. Lead Pokémon enough said.
Shadow (Gengar) (F) @ Life Orb
Ability: Levitate
EVs: 4 Def/252 Spd/252 SAtk
Timid nature (+Spd, -Atk)
- Substitute
- Pain Split
- Shadow Ball
- Focus Blast
When I first read about the Pain Split Gengar I loved the idea and rushed to try it out. I find this Pokémon does a VERY good job of not only being offensively strong but can stall a good bit of the time as well. Easily countering Blissey and Snorlax this Pokémon also serves to weaken Pokémon that switch in and can even OHKO when it needs to. On this team it really is a team player. Though fragile I find the countering it is capable of to be very note worthy in itself. Gengar serves as a mixed Staller/Special Sleeper.
Drakna (Tyranitar) (F) @ Choice Band
Ability: Sand Stream
EVs: 160 HP/252 Atk/96 Spd
Adamant nature (+Atk, -SAtk)
- Pursuit
- Aqua Tail
- Stone Edge
- Crunch
This beast normally follows or switches in (depending on the situation) after one of my two paralyzing Pokémon had largely done their job. With a monstrous attack and being able to counter many of the Pokémon my team would largely have weaknesses to, and it gets the job done. CB Tyran isn’t something I come up facing too often, given the popularity of CS Tyran most players aren’t expecting and older set to be used. While the Pokémon is a tad bit on the slow side most Pokémon cannot OHKO Tyran, less so if supported by one of her teammates. CB Tyran serves as my main physical attacker.
Anubis (Lucario) (M) @ Choice Scarf
Ability: Inner Focus
EVs: 4 HP/252 Atk/252 Spd
Adamant nature (+Atk, -SAtk)
- Close Combat/ Sky Upper Cut
- Ice Punch
- Earthquake
- Thunderpunch
OR
Anubis (Lucario) (M) @ Choice Scarf
Ability: Inner Focus
EVs: 4 HP/252 SAtk/252 Spd
Modest nature (-Atk, +SAtk)
- Aura Sphere
- Dragon Pulse
- Hidden Power [Grass]/Hidden Power [Ice]
- Shadow Ball
Now, I know most people would go ‘what in the world are you thinking?!’ but this set (be it Physical or Special) surprises people the most of all because of how many Pokémon it out speeds while still packing one heck of a punch. With a 90 base speed Lucario on Choice scarf can counter many things, I’ve found that can counter it. Gliscor (without Choice Scarf/ Yache Berry attached) often gets an OHKO from Ice Punch. Gyarados (Possibly +1 Adamant) is OHKO with Stone Edge. Celebi takes a good bit of damage from this set as well, though Lucario often doesn’t survive that match up. Salamance is an OKHO even after intimidate most of the time from Ice Punch. Choice Scarf Tyranitar falls to Earthquake as does in Infernape (without Focus Slash, Mach Punch can be a problem, however) most of the time. With Gengar to cover Blissey, she really isn’t a threat to Lucario. And it out speeds non Choice Scarf Zapdos which take a good heavy hit from Stone Edge. I sometimes opt for Sky Uppercut over Close Combat because of the drawbacks of lowered defense/special defense which seems to let Lucario last longer but it doesn’t pack as much of a punch. While it is somewhat fragile, scanning the team and knowing what’s coming or taking a gamble really let this Pokémon shine.
While he is a bit risky to use, I normally don’t send in my wild card until a good bit of my opponent’s team has been revealed or I’m really hoping for that much needed OHKO. My main problem with Lucario is listed below. I do NOT want to use priority moves on either set, given the use of speed is already a factor and most Pokémon I’ve faced it wouldn’t make a difference. I’d much rather have the faster, stronger moves.
Andromeda (Jirachi) @ Leftovers
Ability: Serene Grace
EVs: 240 HP/160 Def/32 Spd/76 SDef
Impish nature (+Def, -SAtk)
- Wish
- U-turn -> Change?
- Thunder Wave
- Iron Head
Jirachi acts in a similar fashion to Gyrados with a second possible thunder wave but generally it’s used more for wish support and Iron Head. I don’t find much use for U-turn, despite the idea of type coverage so I would hopefully like an effective substitute for that move? Jirachi also stalls a good bit of the time and can chip away rather easily at most Pokémon, even with a resistance, thanks to its special ability. Support Pokémon and a Staller.
Zues (Zapdos) @ Choice Specs
Ability: Pressure
EVs: 80 HP/176 Spd/252 SAtk
Modest nature (+SAtk, -Atk)
- U-turn -> Change to Signal Beam?
- Hidden Power [Ice] -> Change to Grass?
- Heat Wave
- Thunderbolt/Discharge
Again I return to the usefulness of U-Turn on a set, given it forces me to switch out. I’ve thought about changing it out for Air Cutter but understand without it the Pokémon is very weak to Latias. Signal Beam might also be an option for me. With its massive Special Attack, Zapdos can OHKO or 2HKO most Pokémon (I find) it comes up against as long as there isn’t s resistance. If Scizor lacks Stone Edge, I find it’s a good counter and easily punishes the choice bander with ease. Zapdos is my main Special Attacker.
Overall:
I really do think this team hits hard and fast with a good kick of high risk high return. While I am pleased with the team I am still wondering if there is something I overlooked. One of my greatest headaches is what to run on Lucario being Physical or Special attacks given each deals with a different set of its counters and the team is usually stopped by not having the right move set present on him. But I fear the idea of running a Mix Choice Scarf Lucario given it might not pack the power of before. The team has also been proven to be able to stall a good many teams I’ve come up against in OU which surprises me, given I hadn’t designed the team in mind to draw out a match like it can do at times.
Team Problems
Swampert - Unless I’m running the Special Move Set (With HP Grass) on Lucario he oddly seems to give my team a lot of trouble being immune to T-wave and resisting most of my attacks. I had contemplated changing Zapdos’ HP to maybe counteract this problem, given I don’t get much usage out of HP Ice.
Final Words
Care to help a girl out on this? I’ve been playing Pokémon for a while but at the same time feel that there is always something to learn about it. This is my first RMT (ever) and hope that some of my thinking is good or at least on the right track?
Overview






Now For The Team
My Lead:

Ruby (Gyarados) (F) @ Charti Berry/Wacan Berry
Ability: Intimidate
EVs: 156 HP/72 Atk/96 Def/184 Spd
Adamant nature (+Atk, -SAtk)
- Dragon Dance
- Thunder Wave
- Waterfall
- Stone Edge
I deiced to do a different take on the standard ‘bulky’ Gyarados. Generally I either lead with Thunder Wave or Dragon Dance. I’ve found that this set surprises a lot of people which I generally like to do as a rule. Being predicable is a good way to get you walled or stopped when the opponent guesses the set right off the back. Most people think it’s a standard DD Gyarados when Dragon Dance is used first which normally leads to a surprise when their Pokémon is paralyzed the next turn. I added the Berry over a normal item to protect Gyarados (ensuring nearly no OHKO on the first attack) so that it –will- live after being using DD or T-Wave. T-Wave (even against nature cure, which I don’t worry about right off the back) often forced a switch which then also often gives me a free turn to Dragon Dance up without worry. Keeping her alive really isn’t a priority for me but this Pokémon does serve as a great annoyance to my opponent when their lead Attacker’s speed (which is often so crucial for most heavy hitters is cut in half). I really don’t think this Gyara needs any help. She also acts as mini team support, setting up T-wave so that a slower, more powerful Pokémon can switch in with ease after she’s KO’D. Lead Pokémon enough said.

Shadow (Gengar) (F) @ Life Orb
Ability: Levitate
EVs: 4 Def/252 Spd/252 SAtk
Timid nature (+Spd, -Atk)
- Substitute
- Pain Split
- Shadow Ball
- Focus Blast
When I first read about the Pain Split Gengar I loved the idea and rushed to try it out. I find this Pokémon does a VERY good job of not only being offensively strong but can stall a good bit of the time as well. Easily countering Blissey and Snorlax this Pokémon also serves to weaken Pokémon that switch in and can even OHKO when it needs to. On this team it really is a team player. Though fragile I find the countering it is capable of to be very note worthy in itself. Gengar serves as a mixed Staller/Special Sleeper.

Drakna (Tyranitar) (F) @ Choice Band
Ability: Sand Stream
EVs: 160 HP/252 Atk/96 Spd
Adamant nature (+Atk, -SAtk)
- Pursuit
- Aqua Tail
- Stone Edge
- Crunch
This beast normally follows or switches in (depending on the situation) after one of my two paralyzing Pokémon had largely done their job. With a monstrous attack and being able to counter many of the Pokémon my team would largely have weaknesses to, and it gets the job done. CB Tyran isn’t something I come up facing too often, given the popularity of CS Tyran most players aren’t expecting and older set to be used. While the Pokémon is a tad bit on the slow side most Pokémon cannot OHKO Tyran, less so if supported by one of her teammates. CB Tyran serves as my main physical attacker.

Anubis (Lucario) (M) @ Choice Scarf
Ability: Inner Focus
EVs: 4 HP/252 Atk/252 Spd
Adamant nature (+Atk, -SAtk)
- Close Combat/ Sky Upper Cut
- Ice Punch
- Earthquake
- Thunderpunch
OR
Anubis (Lucario) (M) @ Choice Scarf
Ability: Inner Focus
EVs: 4 HP/252 SAtk/252 Spd
Modest nature (-Atk, +SAtk)
- Aura Sphere
- Dragon Pulse
- Hidden Power [Grass]/Hidden Power [Ice]
- Shadow Ball
Now, I know most people would go ‘what in the world are you thinking?!’ but this set (be it Physical or Special) surprises people the most of all because of how many Pokémon it out speeds while still packing one heck of a punch. With a 90 base speed Lucario on Choice scarf can counter many things, I’ve found that can counter it. Gliscor (without Choice Scarf/ Yache Berry attached) often gets an OHKO from Ice Punch. Gyarados (Possibly +1 Adamant) is OHKO with Stone Edge. Celebi takes a good bit of damage from this set as well, though Lucario often doesn’t survive that match up. Salamance is an OKHO even after intimidate most of the time from Ice Punch. Choice Scarf Tyranitar falls to Earthquake as does in Infernape (without Focus Slash, Mach Punch can be a problem, however) most of the time. With Gengar to cover Blissey, she really isn’t a threat to Lucario. And it out speeds non Choice Scarf Zapdos which take a good heavy hit from Stone Edge. I sometimes opt for Sky Uppercut over Close Combat because of the drawbacks of lowered defense/special defense which seems to let Lucario last longer but it doesn’t pack as much of a punch. While it is somewhat fragile, scanning the team and knowing what’s coming or taking a gamble really let this Pokémon shine.
While he is a bit risky to use, I normally don’t send in my wild card until a good bit of my opponent’s team has been revealed or I’m really hoping for that much needed OHKO. My main problem with Lucario is listed below. I do NOT want to use priority moves on either set, given the use of speed is already a factor and most Pokémon I’ve faced it wouldn’t make a difference. I’d much rather have the faster, stronger moves.

Andromeda (Jirachi) @ Leftovers
Ability: Serene Grace
EVs: 240 HP/160 Def/32 Spd/76 SDef
Impish nature (+Def, -SAtk)
- Wish
- U-turn -> Change?
- Thunder Wave
- Iron Head
Jirachi acts in a similar fashion to Gyrados with a second possible thunder wave but generally it’s used more for wish support and Iron Head. I don’t find much use for U-turn, despite the idea of type coverage so I would hopefully like an effective substitute for that move? Jirachi also stalls a good bit of the time and can chip away rather easily at most Pokémon, even with a resistance, thanks to its special ability. Support Pokémon and a Staller.

Zues (Zapdos) @ Choice Specs
Ability: Pressure
EVs: 80 HP/176 Spd/252 SAtk
Modest nature (+SAtk, -Atk)
- U-turn -> Change to Signal Beam?
- Hidden Power [Ice] -> Change to Grass?
- Heat Wave
- Thunderbolt/Discharge
Again I return to the usefulness of U-Turn on a set, given it forces me to switch out. I’ve thought about changing it out for Air Cutter but understand without it the Pokémon is very weak to Latias. Signal Beam might also be an option for me. With its massive Special Attack, Zapdos can OHKO or 2HKO most Pokémon (I find) it comes up against as long as there isn’t s resistance. If Scizor lacks Stone Edge, I find it’s a good counter and easily punishes the choice bander with ease. Zapdos is my main Special Attacker.
Overall:
I really do think this team hits hard and fast with a good kick of high risk high return. While I am pleased with the team I am still wondering if there is something I overlooked. One of my greatest headaches is what to run on Lucario being Physical or Special attacks given each deals with a different set of its counters and the team is usually stopped by not having the right move set present on him. But I fear the idea of running a Mix Choice Scarf Lucario given it might not pack the power of before. The team has also been proven to be able to stall a good many teams I’ve come up against in OU which surprises me, given I hadn’t designed the team in mind to draw out a match like it can do at times.
Team Problems
Swampert - Unless I’m running the Special Move Set (With HP Grass) on Lucario he oddly seems to give my team a lot of trouble being immune to T-wave and resisting most of my attacks. I had contemplated changing Zapdos’ HP to maybe counteract this problem, given I don’t get much usage out of HP Ice.
Final Words
Care to help a girl out on this? I’ve been playing Pokémon for a while but at the same time feel that there is always something to learn about it. This is my first RMT (ever) and hope that some of my thinking is good or at least on the right track?