Help make my team better! :) UU beta

Hey guys! So I have been on these forums for a while and I decided to make a UU team, while I waited for damn Genesect to go to Ubers :P. I started playing competitive when six gen came out, and I've just been playing OU this whole time. So i wanted a change. I wanted it to be a hyper offense team, so basically my version of that is 5 OP pokes and 1 hazard control 'mon.
Anway, here's the team:


victini.png


GenesectOfUU (Victini) @ Choice Scarf
Ability: Victory Star
EVs: 252 Atk / 4 SDef / 252 Spd
Jolly Nature
- Bolt Strike
- V-create
- Zen Headbutt
- U-turn

Victini is just amazing; it has great coverage and a super strong stab V-create. I chose it as my scarfer since it will usually be faster than my opponents leads and I can just v-create something or u-turn out if the match-up isn't favorable. I chose jolly since it already has enough power and i want to out speed other base 100s or ones with a bit less. Also, its ability is sooo useful, as it lets moves like meteor mash be more accurate. It's ev spread is standard. It has that nickname because it is like genesect: every ones puts a scarf on him and it has good coverage

250px-376Metagross.png


I'mInUUNow (Metagross) @ Choice Band
Ability: Clear Body
Shiny: Yes
EVs: 252 Atk / 4 SDef / 252 Spd
Adamant Nature
- Bullet Punch
- Earthquake
- Meteor Mash
- Zen Headbutt

But seriously though, I am so happy that I can use my favorite poke in UU. This guy just punches holes in the opponent's team with its stab meteor mash with choice band. Also meteor mash pretty much always hits now thanks to victini's epic ability. It can also come in late game and clean up with stab bullet punch. I have EQ for coverage, but I am unsure about zen headbutt or another move like thunder punch. The former has stab, but victini also has that move, but the latter has better coverage. The ev spread is standard. What do you guys think?

250px-308Medicham.png


Pure Power! (Medicham-Mega) (F) @ Medichamite
Ability: Pure Power
EVs: 4 HP / 252 Atk / 252 Spd
Adamant Nature
- Fake Out
- Bullet Punch
- High Jump Kick
- Zen Headbutt

I love mega-medicam sooo much, especially this set, because you can just do a lot of damage from fake out then pick of weakened 'mons with bullet punch. I tried other megas like absol but I decided to settle on this. However, this means I have a massive weakness to dark and ghost (stupid steel nerf!). This is especially bad with all the bisharps running amok in UU. HJK does ridiculous amounts of damage with its abilty and zen headbutt is for coverage and secondary stab. Also, victory star helps HJK a lot. The ev spread is standard.However, this and metagross seem kinda same?

kyurem-normal.jpg


ScrewYouLatias (Kyurem) @ Life Orb
Ability: Pressure
Shiny: Yes
EVs: 252 SAtk / 4 SDef / 252 Spd
Modest Nature
IVs: 0 Atk
- Substitute
- Earth Power
- Ice Beam
- Roost

I realized that I needed a special attacker, or I was going to be walled by annoying things like slowbro. I had never tried kyurem, so I wanted to give it a go. It's got good power but I went so a kinda bulky moveset, with sub and roost, but power form the LO. Ice beam is for stab and earth power is good combined with it. The ev spread is standard. However, I feel like it is my weakest member? What do you guys think?

exploud.jpg


....................... (Exploud) (F) @ Choice Specs
Ability: Scrappy
EVs: 252 HP / 252 SAtk / 4 SDef
Modest Nature
IVs: 0 Atk
- Extrasensory
- Fire Blast
- Ice Beam
- Boomburst

I read something about specs exploud and I had to try it. My god, it can be an utter nuke! If i have gotten rid of pesky steels and the occasional rock type, then I just boomburst all the things:P. And Ican even hit all those ghosts withhis ability, Scrappy. The other moves are just for coverage. However, this makes him very one-dimensional and easy to out-speed and kill. I chose to run a bulkier spread with max hp, since it's not going to out-speed anything important anyway.

250px-169Crobat.png


PutCoolNameHere (Crobat) (F) @ Black Sludge
Ability: Infiltrator
EVs: 248 HP / 8 Atk / 252 Spd
Jolly Nature
- Brave Bird
- Defog
- Taunt
- U-turn

I originally had amoongus here, to tank some hits and put things to sleep and paralyze.However, hazards were just ruining me. So I put crobat here, since it has the fastest defog (I believe) and has access to taunt, which can be very useful. I also have u-trun to get switch initiative if i can predict a switch and bravebird so a solid stab attack. I run max speed to get quick taunts and defog, and I run a lot of 248 hp because it isn't meant for attacking and killings thing, so i want keep it around longer. I believe it now has an odd hp number for stealth rocks ( I think that's how its works) and the rest into attack. Joly is so I can be as fast as possible.

Well, that's the rmt, and it took a while to write:P. Anway, this team doesn't really have a game plan, except to just punch holes with all the OP 'mons and clean up later with BP. For example, with steels gone, exploud can do a lot of damage, then after it dies, victini will usually come in and v-create something.
Here are some replays with the team:

http://replay.pokemonshowdown.com/uubeta-83895418
http://replay.pokemonshowdown.com/uubeta-83897128
http://replay.pokemonshowdown.com/uubeta-83908676
http://replay.pokemonshowdown.com/uubeta-83911272
http://replay.pokemonshowdown.com/uubeta-83880808 Metagross sweep (pretty much) :P

So thank you to anyone who actually bothered to read all of this, and I look forward to some positive criticism.

Redevil360.
 
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This team is decent, it sorta Checks really everything in UU but cant really Kill anything outside Vic, Medicham, and Metagross. But rather than Choice Scarf Victini, I would recomend Choice Band Victini. It will open up walls like Mega-Aggron, Cofagrigus, and Slowbro. Also Metagross can run Assualt Vest to stay healthy and to smash frailer attackers. Rather than that kinda obnoxious Kyruem set, I would run Scarf Hydreigon. With a massive 125 SpA, and access to one of the Strongest moves in the game, Draco Meteor, it does damage to whatever comes in. Instead than Specs Exploud, i would use LO Jolteon to take advantage of Volt-Switch.

victini.gif

Victini@ Choice Band
Ability: Victory Star
EVs: 252 Atk / 4 SDef / 252 Spd
Adamant
- Bolt Strike
- V-create
- Zen Headbutt
- U-turn


metagross.gif

Metagross@ Assualt Vest
Ability: Clear Body
EVs: 252 Atk / 4 SDef / 252 Spd
Adamant Nature
- Bullet Punch
- Earthquake
- Meteor Mash
- Zen Headbutt

medicham.gif

Medicham-Mega @ Medichamite
Ability: Pure Power
EVs: 4 HP / 252 Atk / 252 Spd
Adamant Nature
- Fake Out
- Bullet Punch
- High Jump Kick
- Zen Headbutt

hydreigon.gif

Hydreigon @ Choice Scarf
Ability: Levitate
EVs: 252 Spd / 252 SAtk / 4 SDef
Timid Nature
- Draco Meteor
- Fire Blast
- Focus Blast
- Dark Pulse

jolteon.gif

Jolteon @ Life Orb
Ability: Volt Absorb
EVs: 252 Spd / 252 SAtk / 4 HP
Timid Nature
- Thunderbolt
- Volt Switch
- Hidden Power [Ice]
- Signal Beam

crobat.gif

Crobat @ Black Sludge
Ability: Infiltrator
EVs: 248 HP / 8 Atk / 252 Spd
Jolly Nature
- Brave Bird
- Defog
- Taunt
- U-turn
 
A well-played Mega Absol, or any Dark-type with decent coverahe, can cause serious trouble for your team near the end-game. Perhaps give Steelix a shot? I know it sounds strange, but he can drop rocks and hit quite hard with Gyro Ball.

Something like..

252 HP / 252 Atk / 4 Def
0 Spe IVs
Brave
Leftovers
-Stealth Rock
-Gyro Ball
-Stone Edge/Rock Slide
-Dragon Tail/Roar/EQ

Thanks to Steelix's massive defense stat it can eat a lot of attacks without any investment, and act as a bit of a pivot on your hyper offense team. Never underestimate the Steelix D: xD
 
Steelix isn't going to like 115 Base SAtk Fire Blast from Mega Absol, though it could survive with Sturdy and potentially cripple/OHKO it with Gyro Ball.

Although, Poison_Us did make a good point that a strong dark type does pose a big threat to this team; Scarf Hydreigon resists Sucker Punch and OHKO's with Draco Meteor, but that requires sacrifice/good prediction (you do NOT want to switch into Play Rough), and its pretty obvious what you're going to do if you send Hydreigon in.

Your team has a huge weakness against dark/ghost as a whole, and a Scarf Hydreigon is not enough to patch that up. A defensive dark type like Umbreon (Wish/cleric support for your lack of recovery), Spiritomb, or maybe even a Snorlax will do you good.
 
Just a quick thing on Umbreon. Its ment to take hits, but you value it way too much. Especially on that first battle, their was so many moves that Umbeon should have switched into. Take advantage of its massive Special Bulk, High HP, and Wish to keep it healthy and heal teammates.
 
Heyy guys. So, I tested out Umbreon instead of Metagross, and I am loving her. Especially after these two battles
http://replay.pokemonshowdown.com/uubeta-84260809 Umbreon saves me a loss- so much hax against me XD
http://replay.pokemonshowdown.com/uubeta-84258050 Just general utility
Any other ideas guys?
Yes, extrasensory doesnt do a whole lot. Change it to Focus Blast for nailing those rock/steel types on the switch if you predict them (and providing it hits of course but it is still better than extrasensory).
 
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