Hello, and welcome to my first RMT ever : D. This team is the first team I have ever built, and it's working quite nicely. I do lose quite a bit, but I think that it's my fault for making bad moves and failing to predict correctly. I'm very new to competitive battling, so please don't be harsh when posting what's wrong with my team. If something on my team is ABSOLUTELY HORRIBLE, then please let me know. Just please post something to make my team better too :].
Weavile @ Life Orb
Ability: Pressure
EVs: 252 Att / 4 SpD / 252 Spe
Nature: Jolly
- Pursuit
- Ice Punch
- Low Kick
- Night Slash
I usually lead with Weavile. Depending on who my opponent leads with, I either attack or switch out. The reason why I chose Weavile is because he's strong and fast, and the moves I gave him provide nice coverage. Weavile is also very good at revenge killing. He is also my Ghost/Psychic trapper. I gave him EV's to be as fast as possible and be strong at the same time.
Victini @Choice Band Choice Scarf
Ability: Victory Star
EVs: 4 HP / 252 Att / 252 Spe
Nature:Jolly Adamant
- V-create
- Fusion Bolt
- U-turn
- Zen Headbutt
Victini is amazing! I'm quite surprised that this pokemon isn't OU. I chose Victini because I love that he learns V-create. There isn't much that can survive a V-create from Victini... The other 3 moves are mainly for coverage. Victini is great at revenge killing and wall-breaking. The EV's are to make him as fast as possible and strong. However, sometimes Victini gets outsped :/.
EDIT: I decided to give Victini a Choice Scarf instead to check Raikou, since my team gets wrecked by opposing Raikou.
EDIT 2: I decided to run Adamant for more power.
HUUUUUGE EDIT: I decided on replacing Victini with Azelf. Victini's SR weakness was annoying, and I felt as though I had too many pokes weak to SR. It was annoying having to really on eliminating the opponent's SR user and rapid spinning away with Donphan. Also, I felt as though the only thing Victini was good for was V-create. None of his other moves really did anything for me. So here is.... Azelf!
Azelf@ Life Orb
Ability: Levitate
EVs: 252 SpAtt/ 4 SpD / 252 Spe
Nature: Timid
- Stealth Rock
- Psyshock
- Flamethrower
- Grass Knot
Azelf is much like Weavile, fast and strong. Psyshock, Flamethrower, and Grass Knot for nice coverage. For some reason, I hated using both SR AND Rapid Spin on Donhpan. I feel like it's giving him too many jobs. So I decided I might as well teach it to Azelf.
Donphan@ Leftovers
Ability: Sturdy
EVs: 252 HP / 4 Att/ 252 Def 252 HP / 252 Att / 4 Def
Nature:Impish Adamant
-Stealth Rock Stone Edge
- Earthquake
-Roar Ice Shard
- Rapid Spin
I chose Donphan because I love him and he can use Stealth Rock and Rapid Spin. I gave him Roar to phaze out annoying pokemon *cough ghosts who try to spinblock cough* and pokemon that try to set up. However, I don't know if the moveset I gave Donphan is the best it can be. The EV's I gave him allow him to be as bulky as possible, but a special attacker can probably kill him. I don't know if I should put some more EV's into Attack just to make him stronger...
EDIT: I changed sets to a more Physical offense which I need on my team.
EDIT 2: I changed Head Smash to Stone Edge.
EDIT 3: I just decided to go with Ice Shard instead of Stone Edge/Roar.
EDIT 4: Donphan isn't my SR user anymore, so Stone Edge is back.
Raikou @ Leftovers
Ability: Pressure
EVs: 252 SpAtt / 4 SpD / 252 Spe
Nature: Rash
- Calm mind
- Thunderbolt
- Hidden Power Ice
- Aura Sphere
My Special sweeper! I usually switch into Raikou on an opponent that I know will switch out (like a water or flying type for example) and set up a Calm mind or two... and then I proceed to sweep away! He's a Rash nature so that I can legally use Aura Sphere. However, I don't know if I should just run a Timid nature and replaced Aura Sphere with Shadow Ball? I also don't know if it's better to run HP Ice or HP Grass... The EV's are to make Raikou strong and fast. Raikou is working really well for me, I just don't know which nature/set I should run. Also, I don't know if I should run leftovers or Life Orb. I like leftovers because I want Raikou to live for as long as he can.
Slowbro @ Leftovers
Ability: Regenerator
EVs: 252 HP / 252 Def / 4 SpD
Nature: Bold
- Toxic
- Scald
- Ice Beam
- Slack Off
My defensive wall/tank/whatever you call it. I really love Slowbro! He's great at taking defensive hits and making certain pokes switch out. He's great with Regenerator, obviously. The EV's are to make him as bulky as possible. Toxic to get residual damage on annoying pokes. I gave him Scald and Ice Beam because I think they give him the best coverage. Slack Off for great HP recovery.
Togekiss @ Leftovers
Ability: Serene Grace
EVs: 252 HP / 4 Def / 252 SpD
Nature: Calm
-Wish Roost
- Heal Bell
- Air Slash
- Thunder Wave
My Special Wall/tank/whatever you call it. I really love Togekiss! She's a great supporter with Heal Bell and Wish. Even though she's not meant to be an attacker, she can sometimes take out quite a few pokes by paraflinching! The EV's are to make her as bulky as she can be.
EDIT: Decided to drop Wish for Roost and changed the EV spread.
HUUUUUGE EDIT: I decided on replacing Togekiss with Tangrowth. I didn't like Togekiss' SR weakness and Tangrowth has much better synergy with Slowbro.
Tangrowth @ Leftovers
Ability: Regenerator
EVs: 252 HP / 252 Def / 4 SpD
Nature: Bold
- Sleep Powder
- Giga Drain
- HP Ice
- Leech Seed
If you've read all of this, I thank you! Now please help me perfect my team by posting your opinions below : D!
Weavile @ Life Orb
Ability: Pressure
EVs: 252 Att / 4 SpD / 252 Spe
Nature: Jolly
- Pursuit
- Ice Punch
- Low Kick
- Night Slash
I usually lead with Weavile. Depending on who my opponent leads with, I either attack or switch out. The reason why I chose Weavile is because he's strong and fast, and the moves I gave him provide nice coverage. Weavile is also very good at revenge killing. He is also my Ghost/Psychic trapper. I gave him EV's to be as fast as possible and be strong at the same time.
Ability: Victory Star
EVs: 4 HP / 252 Att / 252 Spe
Nature:
- V-create
- Fusion Bolt
- U-turn
- Zen Headbutt
Victini is amazing! I'm quite surprised that this pokemon isn't OU. I chose Victini because I love that he learns V-create. There isn't much that can survive a V-create from Victini... The other 3 moves are mainly for coverage. Victini is great at revenge killing and wall-breaking. The EV's are to make him as fast as possible and strong. However, sometimes Victini gets outsped :/.
EDIT: I decided to give Victini a Choice Scarf instead to check Raikou, since my team gets wrecked by opposing Raikou.
EDIT 2: I decided to run Adamant for more power.
HUUUUUGE EDIT: I decided on replacing Victini with Azelf. Victini's SR weakness was annoying, and I felt as though I had too many pokes weak to SR. It was annoying having to really on eliminating the opponent's SR user and rapid spinning away with Donphan. Also, I felt as though the only thing Victini was good for was V-create. None of his other moves really did anything for me. So here is.... Azelf!
Azelf@ Life Orb
Ability: Levitate
EVs: 252 SpAtt/ 4 SpD / 252 Spe
Nature: Timid
- Stealth Rock
- Psyshock
- Flamethrower
- Grass Knot
Azelf is much like Weavile, fast and strong. Psyshock, Flamethrower, and Grass Knot for nice coverage. For some reason, I hated using both SR AND Rapid Spin on Donhpan. I feel like it's giving him too many jobs. So I decided I might as well teach it to Azelf.
Donphan@ Leftovers
Ability: Sturdy
EVs:
Nature:
-
- Earthquake
-
- Rapid Spin
I chose Donphan because I love him and he can use Stealth Rock and Rapid Spin. I gave him Roar to phaze out annoying pokemon *cough ghosts who try to spinblock cough* and pokemon that try to set up. However, I don't know if the moveset I gave Donphan is the best it can be. The EV's I gave him allow him to be as bulky as possible, but a special attacker can probably kill him. I don't know if I should put some more EV's into Attack just to make him stronger...
EDIT: I changed sets to a more Physical offense which I need on my team.
EDIT 2: I changed Head Smash to Stone Edge.
EDIT 3: I just decided to go with Ice Shard instead of Stone Edge/Roar.
EDIT 4: Donphan isn't my SR user anymore, so Stone Edge is back.
Raikou @ Leftovers
Ability: Pressure
EVs: 252 SpAtt / 4 SpD / 252 Spe
Nature: Rash
- Calm mind
- Thunderbolt
- Hidden Power Ice
- Aura Sphere
My Special sweeper! I usually switch into Raikou on an opponent that I know will switch out (like a water or flying type for example) and set up a Calm mind or two... and then I proceed to sweep away! He's a Rash nature so that I can legally use Aura Sphere. However, I don't know if I should just run a Timid nature and replaced Aura Sphere with Shadow Ball? I also don't know if it's better to run HP Ice or HP Grass... The EV's are to make Raikou strong and fast. Raikou is working really well for me, I just don't know which nature/set I should run. Also, I don't know if I should run leftovers or Life Orb. I like leftovers because I want Raikou to live for as long as he can.
Slowbro @ Leftovers
Ability: Regenerator
EVs: 252 HP / 252 Def / 4 SpD
Nature: Bold
- Toxic
- Scald
- Ice Beam
- Slack Off
My defensive wall/tank/whatever you call it. I really love Slowbro! He's great at taking defensive hits and making certain pokes switch out. He's great with Regenerator, obviously. The EV's are to make him as bulky as possible. Toxic to get residual damage on annoying pokes. I gave him Scald and Ice Beam because I think they give him the best coverage. Slack Off for great HP recovery.
Ability: Serene Grace
EVs: 252 HP / 4 Def / 252 SpD
Nature: Calm
-
- Heal Bell
- Air Slash
- Thunder Wave
My Special Wall/tank/whatever you call it. I really love Togekiss! She's a great supporter with Heal Bell and Wish. Even though she's not meant to be an attacker, she can sometimes take out quite a few pokes by paraflinching! The EV's are to make her as bulky as she can be.
EDIT: Decided to drop Wish for Roost and changed the EV spread.
HUUUUUGE EDIT: I decided on replacing Togekiss with Tangrowth. I didn't like Togekiss' SR weakness and Tangrowth has much better synergy with Slowbro.
Tangrowth @ Leftovers
Ability: Regenerator
EVs: 252 HP / 252 Def / 4 SpD
Nature: Bold
- Sleep Powder
- Giga Drain
- HP Ice
- Leech Seed
If you've read all of this, I thank you! Now please help me perfect my team by posting your opinions below : D!