Hi, this is the first team I've ever built where I've seriously thought about my pokemon cohesion, please pardon my inexperience. I am making, I guess what would be called a hard trick room team. Also, please don't tell me to use Cressalia; I just don't wanna go get one. What would you suggest for improvment here?
BOUNCE ON IT (Hatterene) (F) @ Focus Sash
Ability: Magic Bounce
Tera Type: Psychic
EVs: 252 HP / 4 Def / 252 SpA
Quiet Nature
IVs: 0 Atk / 0 Spe
- Healing Wish
- Trick Room
- Psychic
- Mystical Fire
Healing wish comes in clutch very often, also decent damage and trick room setting abilities, also magic bounce is very good.
Gweegus (Porygon2) @ Eviolite
Ability: Trace
Tera Type: Normal
EVs: 252 HP / 4 Atk / 252 SpD
Sassy Nature
IVs: 0 Atk / 0 Spe
- Tri Attack
- Recover
- Trick Room
- Ice Beam
Incredibly bulky trickroom setter with recover, lets this thing stay on the field for the entire game if it has to, I usually use this as my lead trick room setter.
Shooters Shoot (Magnezone) @ Choice Specs
Ability: Magnet Pull
Tera Type: Electric
EVs: 252 HP / 252 SpA / 4 SpD
Quiet Nature
IVs: 0 Spe
- Thunderbolt
- Flash Cannon
- Volt Switch
- Protect
Big stab and slow with choice specs, pretty self explanatory.
FAKEOUT ME (Mimikyu) (M) @ Covert Cloak
Ability: Disguise
Shiny: Yes
Tera Type: Fairy
EVs: 4 HP / 252 Atk / 252 Def
Brave Nature
IVs: 0 Spe
- Shadow Sneak
- Play Rough
- Trick Room
- Swords Dance
Hear me out on this one. I know that mimikyu is not very good, but disguise gives it a lot of flexibility to set trick room or even get a swordsdance out for strong fairy stab. also I have a perfect shiny so I feel like I gotta use it.
Edit: is there a better item I could use on this?
The Toucher (Iron Hands) @ Booster Energy
Ability: Quark Drive
Tera Type: Fighting
EVs: 4 HP / 252 Atk / 252 SpD
Brave Nature
IVs: 0 Spe
- Fake Out
- Close Combat
- Drain Punch
- Protect
The Toucher is my lead sweeper, fakeout support to get trickroom up, close combat for stab and drain punch and protect for survivability
Mr Bombastic (Ursaluna-Bloodmoon) @ Life Orb
Ability: Mind's Eye
Tera Type: Stellar
EVs: 116 HP / 140 SpA / 252 SpD
Sassy Nature
- Blood Moon
- Earth Power
- Gunk Shot
- Body Press
Very good special attacker, also quite bulky, I chose stellar because I gave it a super wide move pool, could maybe swap body press for protect, but I don't think it needs that much survivability
BOUNCE ON IT (Hatterene) (F) @ Focus Sash
Ability: Magic Bounce
Tera Type: Psychic
EVs: 252 HP / 4 Def / 252 SpA
Quiet Nature
IVs: 0 Atk / 0 Spe
- Healing Wish
- Trick Room
- Psychic
- Mystical Fire
Healing wish comes in clutch very often, also decent damage and trick room setting abilities, also magic bounce is very good.
Gweegus (Porygon2) @ Eviolite
Ability: Trace
Tera Type: Normal
EVs: 252 HP / 4 Atk / 252 SpD
Sassy Nature
IVs: 0 Atk / 0 Spe
- Tri Attack
- Recover
- Trick Room
- Ice Beam
Incredibly bulky trickroom setter with recover, lets this thing stay on the field for the entire game if it has to, I usually use this as my lead trick room setter.
Shooters Shoot (Magnezone) @ Choice Specs
Ability: Magnet Pull
Tera Type: Electric
EVs: 252 HP / 252 SpA / 4 SpD
Quiet Nature
IVs: 0 Spe
- Thunderbolt
- Flash Cannon
- Volt Switch
- Protect
Big stab and slow with choice specs, pretty self explanatory.
FAKEOUT ME (Mimikyu) (M) @ Covert Cloak
Ability: Disguise
Shiny: Yes
Tera Type: Fairy
EVs: 4 HP / 252 Atk / 252 Def
Brave Nature
IVs: 0 Spe
- Shadow Sneak
- Play Rough
- Trick Room
- Swords Dance
Hear me out on this one. I know that mimikyu is not very good, but disguise gives it a lot of flexibility to set trick room or even get a swordsdance out for strong fairy stab. also I have a perfect shiny so I feel like I gotta use it.
Edit: is there a better item I could use on this?
The Toucher (Iron Hands) @ Booster Energy
Ability: Quark Drive
Tera Type: Fighting
EVs: 4 HP / 252 Atk / 252 SpD
Brave Nature
IVs: 0 Spe
- Fake Out
- Close Combat
- Drain Punch
- Protect
The Toucher is my lead sweeper, fakeout support to get trickroom up, close combat for stab and drain punch and protect for survivability
Mr Bombastic (Ursaluna-Bloodmoon) @ Life Orb
Ability: Mind's Eye
Tera Type: Stellar
EVs: 116 HP / 140 SpA / 252 SpD
Sassy Nature
- Blood Moon
- Earth Power
- Gunk Shot
- Body Press
Very good special attacker, also quite bulky, I chose stellar because I gave it a super wide move pool, could maybe swap body press for protect, but I don't think it needs that much survivability