ily Djokra
[SET]
name: Guts Wallbreaker
move 1: Swords Dance
move 2: Close Combat
move 3: Facade
move 4: Knock Off
item: Flame Orb
ability: Guts
nature: Jolly / Adamant
evs: 252 Atk / 4 SpD / 252 Spe
[SET COMMENTS]
Heracross's absurd power after acquiring a Guts boost turns it into one of the most devastating wallbreakers UU has to offer; it does face some competition from Choice Band Terrakion, though, which is faster, has a similar power level, and has better longevity thanks to its Stealth Rock resistance and the fact that it doesn't rely on being burned, but Heracross sets itself apart thanks to its Ground resistance and ability to switch moves. Its access to Swords Dance only serves to make it even more terrifying; after a boost, there is absolutely nothing in UU that can avoid a 2HKO from its attacks, and the majority of Pokemon are OHKOed. Even when factoring in Neutralizing Gas, Galarian Weezing is cleanly 2HKOed by a Swords Dance-boosted Facade; offensive variants can be OHKOed. Other defensive Pokemon like Skarmory and Slowking stand no chance at surviving a hit from either Close Combat or Facade after a Swords Dance boost too. Knock Off is primarily used to hit Palossand and Doublade, two Pokemon that would otherwise stonewall Heracross, but it has some utility in removing items from Pokemon like Noivern and Galarian Weezing and is usually a very safe move to use early-game. Heracross can also opt to use Spikes over Swords Dance to aid itself and its teammates in wallbreaking; it is generally not as useful, though, as Heracross likes to spend its turns attacking or setting up to attack. A Jolly nature is preferred so that Heracross can outspeed Pokemon like Toxtricity and Mamoswine, but an Adamant nature can be used if Heracross's teammates can aptly handle these threats, as the power boost allows it to guarantee OHKOs on the likes of defensive Galarian Weezing and Skarmory after a Swords Dance boost.
Late-game cleaners that appreciate Heracross's ability to decimate virtually every wall in the tier are nice to have. Pokemon like Mimikyu and Talonflame perform this role admirably; Mimikyu is also capable of offensively checking Pokemon like Obstagoon and Noivern for Heracross, while Talonflame can do the same and also check Jirachi. While Heracross's switch-ins are limited, it's unfortunately fairly easy to offensively check; Pokemon like the aforementioned Obstagoon and Noivern can easily handle it if they get onto the field safely, in addition to Pokemon like Starmie. Skarmory makes for a good teammate to check Obstagoon that can also set up Spikes so that Heracross can more freely run Swords Dance, while Slowking can handle Noivern and some Starmie and can bring Heracross in very easily with Teleport. Other pivots that can get Heracross in safely on Pokemon it threatens, such as Slowking, Tyranitar, and Rhyperior, are good partners; Heliolisk and Noivern make for solid choices that can also offensively check Pokemon that annoy Heracross like Keldeo and Kyurem. Wish support from the likes of Sylveon is helpful to improve Heracross's longevity, as entry hazard damage and burn damage can make it so that Heracross doesn't last that long despite its decent bulk. Sylveon can also check revenge killers like Noivern and Kyurem for Heracross. Finally, Stealth Rock support is vital for Heracross in order to pick up KOs on Pokemon like Skarmory and defensive Galarian Weezing after a Swords Dance boost. Rhyperior, Necrozma, and Krookodile are all excellent options that can set up the entry hazard and they all appreciate Heracross's ability to break down common entry hazard removers like Skarmory and Rotom-W.
[CREDITS]
- Written by: [[Lilburr, 481709]]
- Quality checked by: [[Twilight, 344575], [username2, userid2]]
- Grammar checked by: [[username1, userid1]]
[SET]
name: Guts Wallbreaker
move 1: Swords Dance
move 2: Close Combat
move 3: Facade
move 4: Knock Off
item: Flame Orb
ability: Guts
nature: Jolly / Adamant
evs: 252 Atk / 4 SpD / 252 Spe
[SET COMMENTS]
Heracross's absurd power after acquiring a Guts boost turns it into one of the most devastating wallbreakers UU has to offer; it does face some competition from Choice Band Terrakion, though, which is faster, has a similar power level, and has better longevity thanks to its Stealth Rock resistance and the fact that it doesn't rely on being burned, but Heracross sets itself apart thanks to its Ground resistance and ability to switch moves. Its access to Swords Dance only serves to make it even more terrifying; after a boost, there is absolutely nothing in UU that can avoid a 2HKO from its attacks, and the majority of Pokemon are OHKOed. Even when factoring in Neutralizing Gas, Galarian Weezing is cleanly 2HKOed by a Swords Dance-boosted Facade; offensive variants can be OHKOed. Other defensive Pokemon like Skarmory and Slowking stand no chance at surviving a hit from either Close Combat or Facade after a Swords Dance boost too. Knock Off is primarily used to hit Palossand and Doublade, two Pokemon that would otherwise stonewall Heracross, but it has some utility in removing items from Pokemon like Noivern and Galarian Weezing and is usually a very safe move to use early-game. Heracross can also opt to use Spikes over Swords Dance to aid itself and its teammates in wallbreaking; it is generally not as useful, though, as Heracross likes to spend its turns attacking or setting up to attack. A Jolly nature is preferred so that Heracross can outspeed Pokemon like Toxtricity and Mamoswine, but an Adamant nature can be used if Heracross's teammates can aptly handle these threats, as the power boost allows it to guarantee OHKOs on the likes of defensive Galarian Weezing and Skarmory after a Swords Dance boost.
Late-game cleaners that appreciate Heracross's ability to decimate virtually every wall in the tier are nice to have. Pokemon like Mimikyu and Talonflame perform this role admirably; Mimikyu is also capable of offensively checking Pokemon like Obstagoon and Noivern for Heracross, while Talonflame can do the same and also check Jirachi. While Heracross's switch-ins are limited, it's unfortunately fairly easy to offensively check; Pokemon like the aforementioned Obstagoon and Noivern can easily handle it if they get onto the field safely, in addition to Pokemon like Starmie. Skarmory makes for a good teammate to check Obstagoon that can also set up Spikes so that Heracross can more freely run Swords Dance, while Slowking can handle Noivern and some Starmie and can bring Heracross in very easily with Teleport. Other pivots that can get Heracross in safely on Pokemon it threatens, such as Slowking, Tyranitar, and Rhyperior, are good partners; Heliolisk and Noivern make for solid choices that can also offensively check Pokemon that annoy Heracross like Keldeo and Kyurem. Wish support from the likes of Sylveon is helpful to improve Heracross's longevity, as entry hazard damage and burn damage can make it so that Heracross doesn't last that long despite its decent bulk. Sylveon can also check revenge killers like Noivern and Kyurem for Heracross. Finally, Stealth Rock support is vital for Heracross in order to pick up KOs on Pokemon like Skarmory and defensive Galarian Weezing after a Swords Dance boost. Rhyperior, Necrozma, and Krookodile are all excellent options that can set up the entry hazard and they all appreciate Heracross's ability to break down common entry hazard removers like Skarmory and Rotom-W.
[CREDITS]
- Written by: [[Lilburr, 481709]]
- Quality checked by: [[Twilight, 344575], [username2, userid2]]
- Grammar checked by: [[username1, userid1]]
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