placeholder
[SET]
name: Life Orb Tank
move 1: Earthquake
move 2: Stone Edge
move 3: Ice Fang
move 4: Slack Off
item: Life Orb / Leftovers
ability: Sand Force
nature: Adamant
evs: 228 HP / 252 Atk / 28 Spe
[SET COMMENTS]
<p>Another take on Hippowdon sees it functioning as a bulky tank, capable of taking large hits numerous physical attacks and while dealing significant damage in return. Hippowdon's good base Attack stat is boosted heavily by both Sand Force and a Life Orb, which lets makes it become a fantastic lure for other Sand sweepers such as Terrakion and Landorus, as it they are capable of beating both Gliscor and Ferrothorn. Earthquake becomes a 130 base power STAB move factoring in Sand Force, while also having perfect accuracy and no drawbacks. Along with Stone Edge, it gets great coverage on nearly everything in the tier. In the Sand, only the most physically bulky of Pokemon will be able to take repeated hits from either move. Ice Fang is essential for breaking down Gliscor, as it takes little from Stone Edge and can Toxic you Hippowdon or and wear you it down. It Ice Fang also hits most Dragons for greater damage than Stone Edge, and gets a clean OHKO on Landorus. Slack Off is a great asset for Hippowdon, since it takes both Stealth Rock and Spikes damage, and the Life Orb recoil can accumulate, leading to a premature death.</p>
[ADDITIONAL COMMENTS]
<p>Life Orb is the primary option to 2HKO Ferrothorn with Earthquake, as well as Gliscor with Ice Fang. However, Leftovers is also a viable option to bluff a defensive set, leaving your opponent not suspecting anything until it's too late. Maximum Attack investment with and Adamant nature is to hit as hard as possible on different threats. 28 Speed EVs allows you Hippowdon to outrun Chansey, Donphan, and Tangrowth without any investment in speed, allowing you it to hit them hard with either Earthquake or Ice Fang. Fire Fang is another option to hit Ferrothorn, Forretress, and Scizor harder than Earthquake. However, none of them like taking Life Orb Sand Force Earthquakes anyway. It is generally not recommended because none of them beat you anyway. (kinda Redundant) Also, a Sand Force-boosted Stone Edge will always do the same amount of damage to Skarmory. Another option to be considered is Sand Stream, freeing up a spot on your team for something other than Tyranitar. However, you Hippowdon should never run both Sand Stream and Leftovers, because Hippowdon becomes very weak and you're its better off using the defensive set at that point.</p>
<p>Tyranitar is a teammate you should always have when using this set, as it provides permanent Sandstorm and activates Sand Force. It can also set up Stealth Rock, which is very beneficial as it allows Hippowdon to always 2HKO Gliscor if running Leftovers. Another great partner to set up hazards is Ferrothorn, as it has great synergy. It is best to pair Hippowdon up with something that can take advantage of Gliscor and Ferrothorn's absence, most notably Terrakion and Landorus. This set also appreciates paralysis support, mainly from Celebi as it has decent synergy.</p>
<p>Hippowdon is best dealt with either Skarmory or Bronzong. Skarmory can take a Stone Edge, and as well as can set up Spikes and phaze. However, it must be careful when Roosting, as it will take heavy damage from Earthquake. Bronzong can takes little of from any of Hippwodon's moves, however it can't do much back, as its Hidden Power Ice doesn't do nearly enough. Defensive Rotom-W can switch in to anything bar Stone Edge, and can either use Will-O-Wisp to cripple it for the rest of the match, or use Hydro Pump to demolish it. You can also exploit that Hippowdon takes damage from all forms of entry hazards. While it has recovery, it is rather slow so it can be hit hard before it has a chance to use Slack Off.</p>