Hi everyone! This is the team I've been using to push to 1250 on the UU ladder. I've only played for 40-ish games on the ladder but I'm already pretty happy with how it's been preforming.
The team!
Azelf's speed tier is fantastic, letting it outspeed many non-prankster leads. It's speed lets it almost always get a Taunt off and with sash, it can get up rocks really easily. Knock off does really good damage and also letting it cripple potential sweepers. Explosion hits suprisingly hard potentially doing more than half on an uninvested Scizor.
With scarf, Krook can outspeed a solid chunk of the non-boosted non-scarfed meta. With moxie, Krook fills the role of a good late game cleaner once most walls have been broken by Primarina/Conk/Darm. Krook can also come in pretty safely and hit things like Mence and Rotom-H with a big stone edge. It's also a pretty good pivot, forcing out threats like Lycanroc and Aegislash.
The ultimate wallbreaker. Conk can come in on pretty much any neutral physical hit and hit back like a mountain with drain punch and knock off. Ice punch can catch enemy Salamence off guard and mach punch also lets it be a pretty potent revenge killer. Drain punch allows for a surprising amount of longevity on top of Conk's good base HP and Def.
Primarina is an incredibly potent wallbreaker with specs to allowing it to OHKO Scizor. It also gets really good coverage which can catch people off guard when switching into Tentacruel and other poison types. Primarina synergizes pretty well with Darmanitan and Chansey, because Chansey can easily pivot into bulky grasses like Tangrowth and Amoonguss.
Life orb + sheer force allows Darm to OHKO Tangrowth with rocks and deal huge chunks of damage to lots of the metagame. Nothing really wants to switch in on a full power flare blitz that isn't a dedicated wall. It also makes for an incredibly good revenge killer on slower mons and sometimes I run scarf on it to pick up kills on faster mons.
Chansey is a really helpful pivot on my team. No special mon can really do anything to it and spreading toxic is really nice. With teleport it can allow for safe switches into other mons which is immensely helpful on relatively frail team.
THREATS:
Bulky steels are rough because my only real answer for them is Darm and with life orb and recoil damage stacking up, it doesn't last very long.
I have trouble dealing with screens. Most of the time I try to stall them out with Chansey which doesn't always work.
The Rotoms are trouble because I really only have Krook (which honestly doesn't answer it that well) for Heat and not really anything for Wash.
CALCS:
252 Atk Life Orb Sheer Force Darmanitan Flare Blitz vs. 252 HP / 252+ Def Eviolite Chansey: 464-547 (65.9 - 77.6%) -- guaranteed 2HKO after Stealth Rock
252 Atk Life Orb Sheer Force Darmanitan Flare Blitz vs. 0 HP / 0 Def Salamence: 211-248 (63.7 - 74.9%) -- guaranteed 2HKO
252 Atk Azelf Explosion vs. 0 HP / 0 Def Scizor: 132-156 (46.9 - 55.5%) -- guaranteed 2HKO after Stealth Rock
252+ SpA Choice Specs Primarina Hydro Pump vs. 0 HP / 4 SpD Scizor: 348-409 (123.8 - 145.5%) -- guaranteed OHKO
252+ Atk Guts Conkeldurr Mach Punch vs. 0 HP / 0 Def Scizor: 114-135 (40.5 - 48%) -- guaranteed 3HKO
252 Atk Krookodile Stone Edge vs. 248 HP / 0 Def Rotom-Heat: 192-226 (63.3 - 74.5%) -- guaranteed 2HKO
252 Atk Krookodile Stone Edge vs. 0 HP / 0 Def Salamence: 244-288 (73.7 - 87%) -- guaranteed 2HKO
REPLAYS
I don't save replays, but I'll put some here later.
The team!
Azelf's speed tier is fantastic, letting it outspeed many non-prankster leads. It's speed lets it almost always get a Taunt off and with sash, it can get up rocks really easily. Knock off does really good damage and also letting it cripple potential sweepers. Explosion hits suprisingly hard potentially doing more than half on an uninvested Scizor.
With scarf, Krook can outspeed a solid chunk of the non-boosted non-scarfed meta. With moxie, Krook fills the role of a good late game cleaner once most walls have been broken by Primarina/Conk/Darm. Krook can also come in pretty safely and hit things like Mence and Rotom-H with a big stone edge. It's also a pretty good pivot, forcing out threats like Lycanroc and Aegislash.
The ultimate wallbreaker. Conk can come in on pretty much any neutral physical hit and hit back like a mountain with drain punch and knock off. Ice punch can catch enemy Salamence off guard and mach punch also lets it be a pretty potent revenge killer. Drain punch allows for a surprising amount of longevity on top of Conk's good base HP and Def.
Primarina is an incredibly potent wallbreaker with specs to allowing it to OHKO Scizor. It also gets really good coverage which can catch people off guard when switching into Tentacruel and other poison types. Primarina synergizes pretty well with Darmanitan and Chansey, because Chansey can easily pivot into bulky grasses like Tangrowth and Amoonguss.
Life orb + sheer force allows Darm to OHKO Tangrowth with rocks and deal huge chunks of damage to lots of the metagame. Nothing really wants to switch in on a full power flare blitz that isn't a dedicated wall. It also makes for an incredibly good revenge killer on slower mons and sometimes I run scarf on it to pick up kills on faster mons.
Chansey is a really helpful pivot on my team. No special mon can really do anything to it and spreading toxic is really nice. With teleport it can allow for safe switches into other mons which is immensely helpful on relatively frail team.
THREATS:
Bulky steels are rough because my only real answer for them is Darm and with life orb and recoil damage stacking up, it doesn't last very long.
I have trouble dealing with screens. Most of the time I try to stall them out with Chansey which doesn't always work.
The Rotoms are trouble because I really only have Krook (which honestly doesn't answer it that well) for Heat and not really anything for Wash.
CALCS:
252 Atk Life Orb Sheer Force Darmanitan Flare Blitz vs. 252 HP / 252+ Def Eviolite Chansey: 464-547 (65.9 - 77.6%) -- guaranteed 2HKO after Stealth Rock
252 Atk Life Orb Sheer Force Darmanitan Flare Blitz vs. 0 HP / 0 Def Salamence: 211-248 (63.7 - 74.9%) -- guaranteed 2HKO
252 Atk Azelf Explosion vs. 0 HP / 0 Def Scizor: 132-156 (46.9 - 55.5%) -- guaranteed 2HKO after Stealth Rock
252+ SpA Choice Specs Primarina Hydro Pump vs. 0 HP / 4 SpD Scizor: 348-409 (123.8 - 145.5%) -- guaranteed OHKO
252+ Atk Guts Conkeldurr Mach Punch vs. 0 HP / 0 Def Scizor: 114-135 (40.5 - 48%) -- guaranteed 3HKO
252 Atk Krookodile Stone Edge vs. 248 HP / 0 Def Rotom-Heat: 192-226 (63.3 - 74.5%) -- guaranteed 2HKO
252 Atk Krookodile Stone Edge vs. 0 HP / 0 Def Salamence: 244-288 (73.7 - 87%) -- guaranteed 2HKO
REPLAYS
I don't save replays, but I'll put some here later.
Last edited: