Pokémon Hoopa

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Are you seriously scared of a slow Psychic(the worst type in the game) type with Magician(the worst ability in the game)?
Anything with 680 BST isn't something to be taken for granted, and unlike Zygarde, Hoopa has an actual niche in an amazing signature move, and has better stat distribution. In the current meta, Hoopa isn't very impressive at all, but with ORAS around the corner, it's silly to not be aware of how powerful it could be, especially since we don't know what tutor moves it can get.
 
Hoopa's new form has 160 base attack as well as STAB Knock Off and most likely can hold an item. It also learns Nasty Plot which either form can make use of.

Not like stall is going to be very common in OR / AS but LO Nasty Plot Hoopa is pretty much GG against any wall ever.
Hoopa doesn't need Nasty Plot though. He needs Agility.

Anything with 680 BST isn't something to be taken for granted, and unlike Zygarde, Hoopa has an actual niche in an amazing signature move, and has better stat distribution. In the current meta, Hoopa isn't very impressive at all, but with ORAS around the corner, it's silly to not be aware of how powerful it could be, especially since we don't know what tutor moves it can get.
Actually, we do.
Covet, Dual Chop, Signal Beam, Gunk Shot, Uproar, Thunder Punch, Fire Punch, Ice Punch, Magic Coat, Block, Foul Play, Gravity, Last Resort, Zen Headbutt, Snore, Knock Off, Role Play, Drain Punch, Focus Punch, Shock Wave, Trick, Magic Room, Wonder Room, Recycle, Snatch, Endure, Skill Swap

It's sad that Hoopa's Ability isn't Prankster...
 
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TM87 said:
Covet, Dual Chop, Signal Beam, Gunk Shot, Uproar, Thunder Punch, Fire Punch, Ice Punch, Magic Coat, Block, Foul Play, Gravity, Last Resort, Zen Headbutt, Snore, Knock Off, Role Play, Drain Punch, Focus Punch, Shock Wave, Trick, Magic Room, Wonder Room, Recycle, Snatch (possibly to help its stallbreaker playstyle), Endure, Skill Swap
Possible usable moves. I'm terrible at theorymon, so correct me if you want.

Good, Thunderbolt it is.
 
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  1. Hoopa Forme 21'04" 1080.3 lbs.
lol
what the hell? that is Hindu God Status.
out of all stats, they should of buffed its defenses and speed the most

I still don't understand why they chose to buff everything but two of its weakest stats
its signature attack isn't even Physical, they should of took out most of his physical attack and made his speed base 110
 
what the hell? that is Hindu God Status.
out of all stats, they should of buffed its defenses and speed the most

I still don't understand why they chose to buff everything but two of its weakest stats
its signature attack isn't even Physical, they should of took out most of his physical attack and made his speed base 110
Knock Off and Drain Punch give the Hoopa form reasons to use that base 160 Attack, but I really don't know why they didn't bother buffing its Defense or Speed much.
 
Knock Off and Drain Punch give the Hoopa form reasons to use that base 160 Attack, but I really don't know why they didn't bother buffing its Defense or Speed much.
Knock off could do fine with a Base 120 Attack, and Hoopa's speed could of been Base 100+ or something.
 
"RAM Injection of PKX's feasible, just injected Hoopa into the demo. Appears with the standard "?" sprite.
Used 765 on the injected Hoopa. Hoopa changed Forme! CONFIRMED FORM. CONFIRMED FORM CHANGE ITEM."

Sounds something like the Reveal Glass, yet better due to a BST boost instead of stat reconfiguration.
 
If confirmed, Psychic/Dark is probably worse defensively than Psychic/Ghost. There's still a 4x Bug weakness and you're also weak to Fairy now. Whereas at least with Ghost you had a Fighting and Normal immunity.

Offensively though it's pretty good as far as dual STAB is concerned. Psychic is SE against Fighting for Dark, and Dark is SE against Psychic and hits Steel neutrally. And Focus Blast is there for coverage for Dark types that resist both STABs. AV Scrafty would be a pain in the ass to fight. :p
 
If confirmed, Psychic/Dark is probably worse defensively than Psychic/Ghost. There's still a 4x Bug weakness and you're also weak to Fairy now. Whereas at least with Ghost you had a Fighting and Normal immunity.

Offensively though it's pretty good as far as dual STAB is concerned. Psychic is SE against Fighting for Dark, and Dark is SE against Psychic and hits Steel neutrally. And Focus Blast is there for coverage for Dark types that resist both STABs. AV Scrafty would be a pain in the ass to fight. :p
Worse? Well, you're still immune to a type you'd otherwise resist anyway, and you traded two 4x weaknesses for a 4x and a 2x. Also STAB Knock Off is cool and Hyperspace Fury is awesome to have. Although losing out on the Normal immunity kind of sucks.

Also let's talk about how this thing gets freakin' Drain Punch by move tutor. Awesomeness.
 
The type itself matters though. Being immune to Normal and Fighting is far better than being immune to Psychic. The main benefit is losing the Pursuit/Knock Off weakness.
 
The type itself matters though. Being immune to Normal and Fighting is far better than being immune to Psychic. The main benefit is losing the Pursuit/Knock Off weakness.
Yeah, a 4x weakness to Pursuit, Sucker Punch, Knock Off, AND Shadow Sneak sucks horribly. That said, losing Extreme Speed and Return immunity sucks too. (And almost nobody gets/uses Fairy coverage aside from Fairy-types, Gengar, and Mega Absol anyway, so Fairy weakness isn't usually a horrible issue.)
 
Soopa Doopa Hoopa should be the new forme name.

does anyone else think it's kind of similar to Kyurem-B, in the sense that they both have those gargantuan offensive stats, but a slightly disappointing speed tier?
 
Soopa Doopa Hoopa should be the new forme name.

does anyone else think it's kind of similar to Kyurem-B, in the sense that they both have those gargantuan offensive stats, but a slightly disappointing speed tier?
Also good offensive typing but bad defensive typing
 

Pyritie

TAMAGO
is an Artist
Soopa Doopa Hoopa should be the new forme name.

does anyone else think it's kind of similar to Kyurem-B, in the sense that they both have those gargantuan offensive stats, but a slightly disappointing speed tier?
Unlike Kyurem-B, Hoopa actually has a pretty good movepool. I think the former would be far more threatening (and actually worthy of its box legendary title) if it had any physical ice moves. Or EQ.
 
Dragon/Ice is actually pretty bad, if only because of coverage redundancy; both are walled by Steel and hit Dragon super effectively.
That STAB combo stopped being redundant when Fairy was introduced. Hoopa on the other hand has almost no benefit from its Psychic type.
 

Karxrida

Death to the Undying Savage
is a Community Contributor Alumnus
That STAB combo stopped being redundant when Fairy was introduced. Hoopa on the other hand has almost no benefit from its Psychic type.
It might not be anymore, but most OU Fairies have higher Special Defense (or in Azumarill's case, resist Ice) and Kyurem-B doesn't have physical Ice STAB to work with.
 
That STAB combo stopped being redundant when Fairy was introduced. Hoopa on the other hand has almost no benefit from its Psychic type.
No, it's still pretty bad. Pretty much the only thing to run Dragon / Ice on the same set is Kyurem and 99% of that is to hit Gliscor / Landorus / M Venusaur with a Mold Breaker'd Ice Beam.

As far as its secondary Psychic type... It gives it a neutrality to fighting which I guess is better than nothing. Psyshock STAB could be important on a Nasty Plot set since +2 STAB Psyshock is pretty much the end of Chansey.
 
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Sooppa Doopa Hoopa is highly underrated right now... I was thinking it could run a set like:

Move 1: Knock Off
Move 2: Psychic
Move 3: Drain Punch
Move 4: Trick
Ability: Magician (Unfortunately)
Item: Choice Scarf
Nature: Hasty
EVs: 252 Att/4 SpA/252 Speed

And come in every once in a while and smack up a bitch. This thing's offenses are so high that it doesn't need an offensive item to hurt shit badly, and it has the special bulk to switch into certain types of threats.
 
Trick Scarf sets will definitely be viable, but you have to be careful to not switch it into something with priority or anything that can deal physical damage, really. Its STAB combination and Knock Off utility in this set basically just let it shut down any defensive mon, and it can punish obvious switches with Knock Off as well. Kind of neat, and it'll also hit like a truck.
 
Why is everyone so focused on this thing's weakness to dark moves? Just switch out or run a Justified pokemon with it. Not that many people run Pursuit and you can always bait switches or just use sub on the switch. This thing has some crazy bulk and damage.
 
The only Pokemon in OU that have Justified that are relevant are Terrakion and Keldeo, and while they could both be good partners for Hoopa, Hoopa's original form is far inferior to its alternate form. Plus, Pursuit is definitely run; Bisharp and Tyranitar are key players in OU right now, plus with Metagross being popular again, we may see more Pursuit-trappers that wall it, like Scizor and, ironically enough, Metagross itself. Hoopa's alternate form doesn't have to worry about the Dark weakness, just the Bug and Fairy weaknesses, plus it has better offenses and a better signature move. There really isn't any reason you'd be running Hoopa's normal form unless you're playing in a lower tier and Hoopa's alternate form gets put up higher than it.
 
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