Hi guys, first of all, my english is bad,so sorry of the misses,i will try my best writing this post
I want share my ladder's team that i make basing on the metagame and i hope someone can share this team to joey and i want see how he will play this team.
the team
Zeraora @ Magnet
Ability: Volt Absorb
EVs: 252 Atk / 4 SpA / 252 Spe
Naive Nature
- Plasma Fists
- Knock Off
- Volt Switch
- Close Combat
The first member : zeraora has a lot of coverage,can knock items and make momentum,also can be late game sweeper. You can also carry grass knot agains hipp,but i pref that set
Amoonguss @ Rocky Helmet
Ability: Regenerator
EVs: 248 HP / 252 Def / 8 SpD
Bold Nature
IVs: 0 Atk
- Spore
- Foul Play
- Giga Drain
- Sludge Bomb
The second member: amoongus is amazing,can endure a lot of hits and is my mainly check against rillaboom. Sludge bomb for poison tangrowth,mandibuzz or what u can hit
Foul play is really good against sd excadrill or scizor. What can i say,really good mon
Clefable @ Leftovers
Ability: Unaware
EVs: 248 HP / 220 Def / 40 SpD
Bold Nature
IVs: 0 Atk
- Moonblast
- Wish
- Protect
- Heal Bell
3rd member : unaware against booster,if u can toxic before better, i run heal bell instead of toxic bc i pref heal my team of toxic or burns. This evs make me endure volcarona flamethrower after rocks and walls every physical sweeper
Urshifu @ Choice Band
Ability: Unseen Fist
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Poison Jab
- Wicked Blow
- Close Combat
- Sucker Punch
The 4th member : this is a beast, an unstoppable beast, my mainly wall breaker. I run posion jab for catch togekiss, but u also could run u turn. Wicked blow does +50% on non-dark resist walls like tang or tox so its great
Excadrill @ Leftovers
Ability: Mold Breaker
EVs: 232 HP / 244 SpD / 32 Spe
Careful Nature
- Stealth Rock
- Rapid Spin
- Toxic
- Earthquake
The 5th member: excadrill is too useful and good. Rocker and spinner. Can toxic predicting change to tanky mons.
I use these speed evs for be faster than specs aegislash if has the +spa nature and if u spin one time u are faster than urshifu
Mantine @ Heavy-Duty Boots
Ability: Water Absorb
EVs: 252 HP / 252 Def / 4 SpD
Bold Nature
IVs: 0 Atk
- Toxic
- Roost
- Haze
- Scald
Last member : mainly check of cinderace, it also walls entire rain team and even +2 volcarona. Haze for bulk up cinde and toxic to catch tanks or sweepers for make clefaeble stall
I didn't see this mon as a tank,but is really really good on this meta
Conclusion
I think this team checks mainly ou mons, some mons like alolan-marowak would make a scary time,but if u think before move and be calm, nothing can stop u to win
Here's the peak :
The team:
https://pokepast.es/3488c1d75621c5e4
If u guys have any suggestions, write it and i will listen to u
I want share my ladder's team that i make basing on the metagame and i hope someone can share this team to joey and i want see how he will play this team.
the team
Zeraora @ Magnet
Ability: Volt Absorb
EVs: 252 Atk / 4 SpA / 252 Spe
Naive Nature
- Plasma Fists
- Knock Off
- Volt Switch
- Close Combat
The first member : zeraora has a lot of coverage,can knock items and make momentum,also can be late game sweeper. You can also carry grass knot agains hipp,but i pref that set
Amoonguss @ Rocky Helmet
Ability: Regenerator
EVs: 248 HP / 252 Def / 8 SpD
Bold Nature
IVs: 0 Atk
- Spore
- Foul Play
- Giga Drain
- Sludge Bomb
The second member: amoongus is amazing,can endure a lot of hits and is my mainly check against rillaboom. Sludge bomb for poison tangrowth,mandibuzz or what u can hit
Foul play is really good against sd excadrill or scizor. What can i say,really good mon
Clefable @ Leftovers
Ability: Unaware
EVs: 248 HP / 220 Def / 40 SpD
Bold Nature
IVs: 0 Atk
- Moonblast
- Wish
- Protect
- Heal Bell
3rd member : unaware against booster,if u can toxic before better, i run heal bell instead of toxic bc i pref heal my team of toxic or burns. This evs make me endure volcarona flamethrower after rocks and walls every physical sweeper
Urshifu @ Choice Band
Ability: Unseen Fist
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Poison Jab
- Wicked Blow
- Close Combat
- Sucker Punch
The 4th member : this is a beast, an unstoppable beast, my mainly wall breaker. I run posion jab for catch togekiss, but u also could run u turn. Wicked blow does +50% on non-dark resist walls like tang or tox so its great
Excadrill @ Leftovers
Ability: Mold Breaker
EVs: 232 HP / 244 SpD / 32 Spe
Careful Nature
- Stealth Rock
- Rapid Spin
- Toxic
- Earthquake
The 5th member: excadrill is too useful and good. Rocker and spinner. Can toxic predicting change to tanky mons.
I use these speed evs for be faster than specs aegislash if has the +spa nature and if u spin one time u are faster than urshifu
Mantine @ Heavy-Duty Boots
Ability: Water Absorb
EVs: 252 HP / 252 Def / 4 SpD
Bold Nature
IVs: 0 Atk
- Toxic
- Roost
- Haze
- Scald
Last member : mainly check of cinderace, it also walls entire rain team and even +2 volcarona. Haze for bulk up cinde and toxic to catch tanks or sweepers for make clefaeble stall
I didn't see this mon as a tank,but is really really good on this meta
Conclusion
I think this team checks mainly ou mons, some mons like alolan-marowak would make a scary time,but if u think before move and be calm, nothing can stop u to win
Here's the peak :
The team:
https://pokepast.es/3488c1d75621c5e4
If u guys have any suggestions, write it and i will listen to u