I had talked in detail about the creation of a toxic+wrap/clamp team which will destroy any traditional team centered around Chansey, Exeggutor and Snorlax. This post describes the step by step specific strategies. It will be updated progressively to cover more possibilities later but for now I assume that the opponent has the following team members - Alakazam, Chansey, Exeggutor, Snorlax, Tauros and either Zapdos or Rhydon/Golem. This seems like the standard team most likely to be encountered. I assume Alakazam will be the opponent's lead.
For details regarding my team please see this link:
http://www.smogon.com/forums/threads/the-new-staple-seven.3619091/
At the bottom of this current post is an importable/exportable list of my team members and their move sets. I have Gengar (lead), Tauros, Victreebel, Dragonite, Cloyster and either Zapdos or Jolteon (the former is often preferred).
Here we go...
Turn 1: your Gengar vs opponent's Alakazam
Turn 2: send out Victreebel vs opponent's Exeggutor
Turn 3: the opponent most likely will switch out Exeggutor after it is put to sleep and send out another pokemon - most likely Zapdos if they have one
Turn 4: Zapdos gets paralyzed and they switch back to Exeggutor to wear away sleep from Wrap
Turn 5: switch Victreebel away from the sleeping Exeggutor
Turn 6: the opponent expects to get hit by Blizzard and so switches to Chansey from Exeggutor
Turn 7: Chansey 'badly poisoned' and forced to switch out, Exeggutor comes back in
Turns 8-12: opponent's defence collapses completely like a pile of cards
I will expand on this post later describing how to deal with situations which are not so ideal, most notably if Gengar failed to finish off Alakazam, or even worse that Gengar got KOed first by a critical hit Psychic. I will then talk about the strategies against other leads and teams. Note that this current strategy should also apply to a team that has Jynx for Alakazam - it just makes what I have described even more plausible.
For details regarding my team please see this link:
http://www.smogon.com/forums/threads/the-new-staple-seven.3619091/
At the bottom of this current post is an importable/exportable list of my team members and their move sets. I have Gengar (lead), Tauros, Victreebel, Dragonite, Cloyster and either Zapdos or Jolteon (the former is often preferred).
Reserves:
Reserves:
Here we go...
Turn 1: your Gengar vs opponent's Alakazam
Alakazam will use either Psychic or Twave on you; you use Explosion - bang. There is around a 56/7% chance of mutual destruction, and around 74% of it if Alakazam does not land a critical hit with Psychic. We will go by this 'optimistic' most likely scenario for now. If Gengar is first up against Jynx then also explode - it makes no difference in terms of strategy.
Note that if Alakazam and Gengar are both destroyed then the remaining match-ups will be strongly in your favor (especially if they have Golem/Rhydon rather than Zapdos). The opponent does not know this of course this early on into the game and so would be willing to risk the exchange of Alakazam and Gengar.
Note that if Alakazam and Gengar are both destroyed then the remaining match-ups will be strongly in your favor (especially if they have Golem/Rhydon rather than Zapdos). The opponent does not know this of course this early on into the game and so would be willing to risk the exchange of Alakazam and Gengar.
Turn 2: send out Victreebel vs opponent's Exeggutor
Most people after the mutual destruction of Alakazam and Gengar will send out Exeggutor. Send out Victreebel and use Sleep Powder. Simple. You are faster and will be one step ahead always in this sleep war. Putting a sleeper to sleep is a double win since not only do you have a sleep lead you can be sure that nothing will put you to sleep. It's almost as good as putting two pokemons to sleep!
Turn 3: the opponent most likely will switch out Exeggutor after it is put to sleep and send out another pokemon - most likely Zapdos if they have one
This is often a highly crucial turn which decides the fate of the game. Use Stunspore.
Often with Sleep Powder Victreebel, people expect you to Sword Dance next. Hence they will send out something faster than Victreebel but chances are they're not expecting that a Stunspore is waiting for whatever comes. Most likely Zapdos will come out and receive the Stunspore. If they don't send out Zapdos then you know they have Golem/Rhydon instead most probably. If Zapdos is out and you paralyze it then it's over - you have won. Sometimes Tauros comes (though unlikely) in which case you have also won. If there is no Zapdos then chances are it will be Chansey which switches in. Paralyzing Chansey isn't that great but certainly not bad either.
Often with Sleep Powder Victreebel, people expect you to Sword Dance next. Hence they will send out something faster than Victreebel but chances are they're not expecting that a Stunspore is waiting for whatever comes. Most likely Zapdos will come out and receive the Stunspore. If they don't send out Zapdos then you know they have Golem/Rhydon instead most probably. If Zapdos is out and you paralyze it then it's over - you have won. Sometimes Tauros comes (though unlikely) in which case you have also won. If there is no Zapdos then chances are it will be Chansey which switches in. Paralyzing Chansey isn't that great but certainly not bad either.
Turn 4: Zapdos gets paralyzed and they switch back to Exeggutor to wear away sleep from Wrap
Use Wrap. They will switch back to Exeggutor after one or a few Wrap hits. Here's a crucial platform: when you put something to sleep and Wrap/Clamp, the opponent will often send out the sleeping pokemon in the hope that the many Wrap/Clamp turns will wear out sleep. Take advantage of this.
Turn 5: switch Victreebel away from the sleeping Exeggutor
Now you have a few options:
a) Switch to Cloyster
b) Switch to Dragonite and get ready for the Agility boost
c) Switch to Zapdos and set up Light Screen (they are unlikely to have Golem/Rhydon if they have a Zapdos)
Option a) is preferred and let's assume it is chosen.
a) Switch to Cloyster
b) Switch to Dragonite and get ready for the Agility boost
c) Switch to Zapdos and set up Light Screen (they are unlikely to have Golem/Rhydon if they have a Zapdos)
Option a) is preferred and let's assume it is chosen.
Turn 6: the opponent expects to get hit by Blizzard and so switches to Chansey from Exeggutor
Of course Blizzard is coming next - at least that's what everyone will think. Instead use Toxic on an incoming Chansey.
Turn 7: Chansey 'badly poisoned' and forced to switch out, Exeggutor comes back in
Use Clamp on Chansey. Assuming you don't miss with Clamp, Chansey will be forced to withdraw to get rid of the 'badly poisoned' status, and most likely Exeggutor or Zapdos will come out again. Keep on Clamping or else switch to Victreebel or Dragonite which are more reliable with their Wraps. If Cloyster misses and gets paralyzed at any point then blow Chansey up with Explosion.
Turns 8-12: opponent's defence collapses completely like a pile of cards
In the next few turns with Wrap/Clamp and various switches due to the poison it is likely that Chansey will lose a lot of health and fall. Exeggutor will be badly damaged to within KO range. It may now be a good time to send in Dragonite with Agility off the sleeping Exeggutor. At some point their Tauros will be forced to come out and you will use Victreebel to paralyze it. Their Snorlax will also come out at which point you can use Cloyster to Clamp it, dish out Toxic on it. Soon it will be time to send your own Tauros and Zapdos/Jolteon for the finishing kill. In fact you could send them in for a rampage at any point after Chansey falls or is about to fall, and preferably before Exeggutor wakes up (if Exeggutor does wake up it's usually not too difficult for Victreebel to come back in with Wrap and put him back to sleep again if you feel that's something worthwhile).
You totally dominate the game at this point and will win except for terrible luck.
You totally dominate the game at this point and will win except for terrible luck.
I will expand on this post later describing how to deal with situations which are not so ideal, most notably if Gengar failed to finish off Alakazam, or even worse that Gengar got KOed first by a critical hit Psychic. I will then talk about the strategies against other leads and teams. Note that this current strategy should also apply to a team that has Jynx for Alakazam - it just makes what I have described even more plausible.
B-2 Spirit (Gengar)
- Hypnosis
- Toxic
- Thunderbolt
- Explosion
F-15 Eagle (Zapdos)
- Thunderbolt
- Drill Peck
- Thunder Wave
- Light Screen
M1A2 Abrams (Tauros)
- Body Slam
- Hyper Beam
- Toxic
- Earthquake
AH-64 Apache (Victreebel)
- Wrap
- Razor Leaf
- Sleep Powder
- Stun Spore
F-35 Lightning (Dragonite)
- Wrap
- Blizzard
- Agility
- Hyper Beam
USS Zumwalt (Cloyster)
- Clamp
- Blizzard
- Toxic
- Explosion
M2 Bradley (Jolteon)
- Thunderbolt
- Thunder Wave
- Pin Missile
- Double Kick
- Hypnosis
- Toxic
- Thunderbolt
- Explosion
F-15 Eagle (Zapdos)
- Thunderbolt
- Drill Peck
- Thunder Wave
- Light Screen
M1A2 Abrams (Tauros)
- Body Slam
- Hyper Beam
- Toxic
- Earthquake
AH-64 Apache (Victreebel)
- Wrap
- Razor Leaf
- Sleep Powder
- Stun Spore
F-35 Lightning (Dragonite)
- Wrap
- Blizzard
- Agility
- Hyper Beam
USS Zumwalt (Cloyster)
- Clamp
- Blizzard
- Toxic
- Explosion
M2 Bradley (Jolteon)
- Thunderbolt
- Thunder Wave
- Pin Missile
- Double Kick
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