VGC Hydreigon

Sole Survivor

Sepia-toned memories
is a Pre-Contributor
635.png


[OVERVIEW]

* Hydreigon is a strong contender for the title of best Pokemon in the Series 1 metagame thanks to its diverse movepool and high damage output.

* Terastallization proves to be a boon for Hydreigon, as it can get rid of its ever-burdening Fairy-type weakness by changing to much more beneficial types such as Steel.

* Hydreigon has a good offensive typing, leaving few Pokemon able to switch in safely. It is one of the best checks to Gholdengo and also pairs well with it, forming a fundamentally powerful core when used with Tailwind support from Murkrow. Armarouge and Garchomp also synergize well with Hydreigon, covering for Steel-types, which it may not be able to damage effectively depending on its Tera type. Hydreigon can, however, struggle against damage reduction such as Snarl and Light Screen, with the latter coming especially from Grimmsnarl, which can easily take its STAB moves and OHKO it back with Spirit Break if Hydreigon is not Terastallized. Repeated usage of Draco Meteor can also make Hydreigon deal unimpressive amounts of damage, but this can be counteracted with Haze from Murkrow, allowing it to continue dealing devastating damage.

[SET]
name: Offensive
move 1: Draco Meteor
move 2: Dark Pulse
move 3: Flash Cannon / Heat Wave
move 4: Protect / Tailwind
item: Life Orb
ability: Levitate
nature: Timid / Modest
tera type: Steel / Fire
evs: 4 HP / 252 SpA / 252 Spe

[SET COMMENTS]

* Tailwind allows Hydreigon to support allies such as Armarouge and Sylveon, forming strong offensive combinations. The third moveslot depends on Hydreigon's Tera Type and can be changed accordingly. Protect is utilized on teams with a different primary Tailwind setter such as Murkrow, but Hydreigon can still be kept as a secondary setter. Focus Energy is used on Scope Lens variants.

* Life Orb lets Hydreigon dish out consistent damage without the need to set up.

* The Steel Tera type synergizes wonderfully with Hydreigon's original typing and Levitate, allowing it to resist a plethora of common types such as Fairy, Ground, and, Dragon. This makes Hydreigon one of the best checks to Tera Ground Garchomp, which cannot hit Hydreigon with Earthquake and deals minimal damage to it with Dragon Claw and Rock Slide. A Fire Tera type allows Hydreigon to beat opposing Tera Steel Pokemon such as Hydreigon and Salamence. The Poison Tera type lets Hydreigon maintain the resistance to Fairy that Steel and Fire possess while also gaining an additional resistance to Fighting, crucial against the likes of Annihilape, Hariyama, and Close Combat Lycanroc. It is only left with Psychic as a relevant weakness, synergizing well with its original Dark typing.

[SET]
name: Scope Lens
move 1: Draco Meteor
move 2: Heat Wave
move 3: Focus Energy
move 4: Protect
item: Scope Lens
ability: Levitate
nature: Timid / Modest
tera type: Fire
evs: 4 HP / 252 SpA / 252 Spe

[SET COMMENTS]

* Heat Wave is a great coverage move to deal with Steel-types which can withstand Draco Meteor such as Gholdengo and Kingambit.

* Scope Lens takes advantage of the +2 critical hit rate from Focus Energy, allowing Hydreigon to always critical hit, especially through Draco Meteor Special Attack drops and other means of damage reduction such as Light Screen.

* A Timid nature lets Hydreigon speed tie other Hydreigon as the raw power it gains from having the ability to always critical hit is enough. A Modest nature can, however, be utilized on teams with good methods of speed control such as Tailwind from Murkrow.

* The Fire Tera type powers up Hydreigon's Heat Wave, thus allowing its move combination to be near unresisted.

[SET]
name: Assault Vest
move 1: Draco Meteor
move 2: Snarl
move 3: Flash Cannon
move 4: Dark Pulse / Heat Wave
item: Assault Vest
ability: Levitate
nature: Timid
tera type: Steel
evs: 228 HP / 20 Def / 36 SpA / 76 SpD / 148 Spe

[SET COMMENTS]

* Snarl is an immensely useful tool for reducing the damage dealt by strong special attackers such as Gholdengo, Psychic Terrain-boosted Expanding Force Armarouge, and opposing Hydreigon.

* Flash Cannon in combination with the Steel Tera type is used as a way to keep Fairy-types such as Grimmsnarl and Sylveon in check. Heat Wave is used as coverage to hit opposing Steel-types, but Dark Pulse is usually preferred over it for its ability to deal consistent damage to most other types overall.

* Assault Vest makes Hydreigon a very potent sponge against special moves when combined with its ability to use Snarl for further reduction, especially for its teammates. Its high Special Attack lets it deal respectable damage despite running a more support-oriented set.

* The Speed EVs allow Hydreigon to outrun maximum Speed Timid Gholdengo, and as a result, Armarouge of all Speed investments, allowing it to immediately use Snarl and lower their damage output. The Special Attack EVs let it always 2HKO maximum HP and 4 Special Defense Armarouge and uninvested Gholdengo with Dark Pulse. The Special Defense EVs make -1 Modest maximum Special Attack Choice Specs Gholdengo's Shadow Ball only a possible 5HKO on Tera Steel Hydreigon, while Make It Rain rocks a petty chance to even 7HKO. -1 Armarouge Aura Sphere also only has about a 50% chance to 4HKO Hydreigon. Note that Hydreigon should not be Terastallized against Armarouge to maintain the Fire resistance and Psychic immunity, as it is still weak to Aura Sphere when Terastallized. Opposing Tera Fire Hydreigon never OHKOes Tera Steel Hydreigon with Life Orb Heat Wave when spread damage is accounted for, allowing Hydreigon to retaliate with Snarl. The physical bulk allows Hydreigon to never be 2HKOed by maximum Attack Adamant Annihilape Drain Punch and Jolly maximum Attack Garchomp Brick Break.

* Steel Tera type is the best defensive type for Hydreigon, allowing it to hard check most special attackers such as Gholdengo and Sylveon while holding its own against Pokemon such as Grimmsnarl. Poison Tera type, on the other hand, lets Hydreigon maintain the Fairy resistance that Steel gives it while also awarding it an additional resistance to Fighting in the face of Pokemon such as Annihilape and Hariyama.

[CREDITS]
- Written by: [[Sole Survivor, 518634]]
- Quality checked by: [[yuki, 294287]]
- Grammar checked by: [[autumn, 384270]]
 
Last edited:

yuki

Huh? Me? Not this time...
is a Site Content Manageris a Forum Moderatoris a Community Contributoris a Smogon Discord Contributoris a Top Contributoris a Battle Simulator Moderatoris a Top Team Rater Alumnusis a Battle Simulator Admin Alumnusis a Social Media Contributor Alumnusis a Community Leader Alumnus
ADD REMOVE COMMENT HIGHLIGHT

[OVERVIEW]

* Hydreigon is a strong contender for the title of strongest Pokemon in the Series 1 metagame thanks to its diverse movepool and high damage output.

* Terastallization proves to be a boon for it as it can get rid of its ever-burdening Fairy-type weakness and change to much more beneficial types such as Steel.

* Hydreigon is one of the best checks to Gholdengo and also pairs well with it, forming a fundamentally powerful core when used with Tailwind support from Murkrow. Armarouge and Garchomp also synergizes well with Hydreigon, covering for Steel-types which it may not be able to damage effectively depending on its Tera Type. Garchomp offers the same role. Hydreigon can, however, struggle against damage reduction such as Snarl and Light Screen, with the latter coming especially from Grimmsnarl, which can easily take its STABs and OHKO it back with Spirit Break if Hydreigon is not Terastallized.

I would really like to talk about Haze Murkrow with this thing, because it's pretty potent overall to set Tailwind, Draco Meteor to just take something out or deal significant damage, then Haze to reset that. Not mandatory by any means, but if you can find a way to word it in, might be fun.

[SET]
name: Offensive
move 1: Draco Meteor
move 2: Dark Pulse
move 3: Flash Cannon / Heat Wave
move 4: Protect / Tailwind / Earth Power
item: Life Orb / Choice Specs
ability: Levitate
nature: Timid / Modest
tera type: Steel / Fire
evs: 4 HP / 252 SpA / 252 Spe

[SET COMMENTS]

* Hydreigon has a good offensive typing, leaving few Pokemon able to switch in safely. Tailwind allows it to support allies such as Armarouge and Sylveon, making for strong offensive combinations. The third moveslot depends on Hydreigon's Tera Type and can be changed accordingly. Protect is utilized on teams with a different primary Tailwind setter such as Murkrow, however Hydreigon can still be kept as a secondary setter. Earth Power is used on Choice Specs variants. (Not sure I really care about mentioning Protect here, but I suppose it's making enough of a point)

* Life Orb provides a consistent damage boost to Hydreigon while letting it switch moves and utilize Tailwind and Protect (Leaving this to GP, but because these are slashed feels like "and" should be "or"). Choice Specs gives it the immediate power to break through most of the metagame, 2HKOing the entirety of it with at least one move.

* The Steel Tera Type synergizes wonderfully with Hydreigon's original typing and Levitate, allowing it to resist a plethora of common types such as Fairy, Ground and Dragon. This makes Hydreigon one of the best checks to Tera Ground Garchomp, which cannot hit Hydreigon with Earthquake and deals minimal damage to it with Dragon Claw and Rock Slide. Tera Fire allows Hydreigon to beat opposing Tera Steel Pokemon such as opposing Hydreigon and Salamence.

[SET]
name: Assault Vest
move 1: Draco Meteor
move 2: Snarl
move 3: Flash Cannon
move 4: Dark Pulse / Heat Wave
item: Assault Vest
ability: Levitate
nature: Timid
tera type: Steel
evs: 204 HP / 44 Def / 36 SpA / 76 SpD / 148 Spe

[SET COMMENTS]

* Snarl is an immensely useful tool for reducing the damage dealt by strong special attackers such as Gholdengo, Psychic Terrain-boosted Expanding Force Armarouge and opposing Hydreigon.

* Flash Cannon and Heat Wave are used as coverage to hit opposing Fairy- and Steel-types, respectively.

* Assault Vest makes Hydreigon a very potent sponge against special moves when combined with its ability to Snarl for further reduction, especially for its teammates. Its high Special Attack lets it deal respectable damage despite it running a more support-oriented set.

* The EVs allow Hydreigon to outrun maximum Speed Timid Gholdengo and the rest is poured first into bulk, then Special Attack. (This bulk seems very very specific, so you're absolutely gonna need to tell me what it does. Because saying "poured into bulk then Special Attack" implies 252 HP / 108 SpA.)

* Tera Steel is the best defensive type for Hydreigon, allowing it to hard check most special attacking Pokemon such as Gholdengo and Sylveon, while holding its own against Pokemon such as Grimmsnarl and its tricks. (Not gonna make it mandatory, but I've definitely seen a point about Tera Poison being pretty valid to remove a Fighting weakness against Annihilape and such, while still having the Fairy resist. Up to you if you think that's relevant enough)

[CREDITS]
- Written by: [[Sole Survivor, 518634]]
- Quality checked by: [[yuki, 294287]]
- Grammar checked by: [[username, user ID]]

This is really good. Wanna just give a read to how you change things, but we're close to stamping this
 

Jeong

Banned deucer.
I consider it a good option to add tera type poison in the first set since it can be very good defensively and offensively. Also, you resist fairy/fight and thanks to the ground immunity you are only weak to psychic. Maybe the only bad thing is that you only have Tera Blast vs fairies + Flash cannon since you don't have anything poison to hit. Annihilape is widely used, so it can be useful here as well. I haven't done the math on Final Gambit, but I guess it holds up too.
 

Sole Survivor

Sepia-toned memories
is a Pre-Contributor
I consider it a good option to add tera type poison in the first set since it can be very good defensively and offensively. Also, you resist fairy/fight and thanks to the ground immunity you are only weak to psychic. Maybe the only bad thing is that you only have Tera Blast vs fairies + Flash cannon since you don't have anything poison to hit. Annihilape is widely used, so it can be useful here as well. I haven't done the math on Final Gambit, but I guess it holds up too.
Well, Tera Poison only benefits Hydreigon defensively as the only relevant type you hit offensively is Fairy. Besides, Hydreigon isn't the bulkiest Pokemon so going defensive isn't really its thing. The second set prioritizes bulk so Tera Poison is included there. I also didn't quite understand the Annihilape point
 

Jeong

Banned deucer.
It was a simple comment since I think it is also a viable option although it will depend on the team. The Annihilape thing It's just because I think it's used a lot and you can resist Final Gambit or CC. It may sound silly, but you can win a battle with this.

You can put it where you want, I'm just trying to help.
 

autumn

only i will remain
is a Site Content Manageris a Member of Senior Staffis a Community Contributoris a Tiering Contributoris a Top Contributoris a Social Media Contributor Alumnusis a Top Smogon Media Contributor Alumnusis an Administrator Alumnusis a Battle Simulator Moderator Alumnus
C&C Leader
add remove comments 1/1
[OVERVIEW]

* Hydreigon is a strong contender for the title of strongest (repetition of strong - what are you trying to say? best? most powerful in terms of stats/attacks? most versatile?) Pokemon in the Series 1 metagame thanks to its diverse movepool and high damage output.

* Terastallization proves to be a boon for it Hydreigon, as it can get rid of its ever-burdening Fairy-type weakness and change by changing to much more beneficial types such as Steel.

* Hydreigon is one of the best checks to Gholdengo and also pairs well with it, forming a fundamentally powerful core when used with Tailwind support from Murkrow. Armarouge and Garchomp also synergize well with Hydreigon, covering for Steel-types, (AC) which it may not be able to damage effectively depending on its Tera type. Hydreigon can, however, struggle against damage reduction such as Snarl and Light Screen, with the latter coming especially from Grimmsnarl, which can easily take its STAB moves and OHKO it back with Spirit Break if Hydreigon is not Terastallized. Repeated usage of Draco Meteor can also make Hydreigon deal unimpressive amounts of damage, (AC) but this can be counteracted with Haze from Murkrow, allowing it to continue dealing devastating damage.

[SET]
name: Offensive
move 1: Draco Meteor
move 2: Dark Pulse
move 3: Flash Cannon / Heat Wave
move 4: Protect / Tailwind / Earth Power
item: Life Orb / Choice Specs (slashing specs here kinda doesn't make sense bc you can't use it with protect which is first slash and probably not with tailwind either which is second. you’d use it with ep which i assume plays differently to a protect or tailwind set?in general i recommend separating choice sets from non-choice sets because they play different and would have different importables too. if they’re equally viable it’s probably fine but something worth keeping in mind)
ability: Levitate
nature: Timid / Modest
tera type: Steel / Fire
evs: 4 HP / 252 SpA / 252 Spe

[SET COMMENTS]

* Hydreigon has a good offensive typing, leaving few Pokemon able to switch in safely. (this seems more like an overview point to me? maybe move it to the first line where you explain why it's the strongest) Tailwind allows it Hydreigon (if you're moving/deleting first sentence) to support allies such as Armarouge and Sylveon, making for forming strong offensive combinations. The third moveslot depends on Hydreigon's Tera Type and can be changed accordingly. Protect is utilized on teams with a different primary Tailwind setter such as Murkrow, but however Hydreigon can still be kept as a secondary setter. Earth Power is used on Choice Specs variants.

* Life Orb provides a consistent damage boost to Hydreigon while letting it switch moves and utilize Tailwind or Protect. Choice Specs gives it the immediate power to break through most of the metagame, 2HKOing the entirety of it with at least one move.

* The Steel Tera type synergizes wonderfully with Hydreigon's original typing and Levitate, allowing it to resist a plethora of common types such as Fairy, Ground, (AC) and Dragon. This makes Hydreigon one of the best checks to Tera Ground Garchomp, which cannot hit Hydreigon with Earthquake and deals minimal damage to it with Dragon Claw and Rock Slide. A Fire Tera type Fire allows Hydreigon to beat opposing Tera Steel Pokemon such as opposing Hydreigon and Salamence. Tera Type Poison Tera type lets Hydreigon maintain the Fairy resistance to Fairy that Steel and Fire possess while also gaining an additional resistance to Fighting, crucial against the likes of Annihilape, Hariyama, (AC) and Close Combat Lycanroc. It is only left with Psychic as a relevant weakness, synergizing well with its original Dark (space) typing.

[SET]
name: Assault Vest
move 1: Draco Meteor
move 2: Snarl
move 3: Flash Cannon
move 4: Dark Pulse / Heat Wave
item: Assault Vest
ability: Levitate
nature: Timid
tera type: Steel
evs: 228 HP / 20 Def / 36 SpA / 76 SpD / 148 Spe

[SET COMMENTS]

* Snarl is an immensely useful tool for reducing the damage dealt by strong special attackers such as Gholdengo, Psychic Terrain-boosted Expanding Force Armarouge, (AC) and opposing Hydreigon. (it is worth mentioning expanding force? as a dark-type the move doesn't actually threaten hydra so just saying armarouge is probably fine, or offensive armaroige if there's multiple sets)

* Flash Cannon and Heat Wave are used as coverage to hit opposing Fairy- and Steel-types, respectively. (explain here why dark pulse is preferred to flash cannot bc it's slashed first)

* Assault Vest makes Hydreigon a very potent sponge against special moves when combined with its ability to use Snarl for further reduction, especially for its teammates. Its high Special Attack lets it deal respectable damage despite it running a more support-oriented set.

* The Speed EVs allow Hydreigon to outrun maximum Speed Timid Gholdengo, and as a result, Armarouge of all Speed investments, allowing it to immediately use Snarl (RC) and lower lowering their damage output. The Special Attack EVs let it always 2HKO maximum HP and 4 Special Defense Armarouge and uninvested Gholdengo with Dark Pulse. The Special Defense EVs make -1 Modest maximum Special Attack Choice Specs Gholdengo's Shadow Ball only a possible 5HKO on Tera Steel Hydreigon, while Make It Rain rocks a petty chance to even 7HKO. -1 Armarouge Aura Sphere also only has about a 50% chance to 4HKO Hydreigon. Note that Hydreigon should not be Terastallized against Armarouge to maintain the Fire resistance and Phsycic Psychic immunity, (AC) as it is still weak to Aura Sphere when Terastallized. Opposing Tera Fire Hydreigon never OHKOes Tera Steel Hydreigon with Life Orb Heat Wave when spread damage is accounted for, leaving allowing Hydreigon to retaliate with Snarl. The physical bulk allows Hydreigon to never be 2HKOed by maximum Attack Adamant Annihilape Drain Punch and Jolly maximum Attack Garchomp Brick Break. (this section is kinda hard to follow, maybe explain it in the set order so physical bulk first, then special bulk, then speed evs? make it 3 bullets if thats easier)

* Tera Steel Tera type is the best defensive type for Hydreigon, allowing it to hard check most special attacking Pokemon attackers such as Gholdengo and Sylveon (RC) while holding its own against Pokemon such as Grimmsnarl and its tricks. (idk what this means at alll, if it's relevant make it clearer to new users) Tera Poison Tera type, on the other hand, lets Hydreigon maintain the Fairy resistance that Steel gives it while also awarding it an additional resistance to Fighting in the face of Pokemon such as Annihilape and Hariyama.

[CREDITS]
- Written by: [[Sole Survivor, 518634]]
- Quality checked by: [[yuki, 294287]]
- Grammar checked by: [[username, user ID]]
 

Clas

my main tier is yes
is a Tiering Contributor
probably too late now but imo still worth mentioning critdrei in the thread due to its increasing popularity and usefulness in a boost-based meta like this. for those that dont know, +3 crit rate always crits.
Hydreigon @ Scope Lens
Ability: Levitate
Level: 50 (unneeded on analysis)
Tera Type: Fire
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Draco Meteor
- Heat Wave
- Focus Energy
- Protect
 
probably too late now but imo still worth mentioning critdrei in the thread due to its increasing popularity and usefulness in a boost-based meta like this. for those that dont know, +3 crit rate always crits.
Hydreigon @ Scope Lens
Ability: Levitate
Level: 50 (unneeded on analysis)
Tera Type: Fire
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Draco Meteor
- Heat Wave
- Focus Energy
- Protect
Would make it modest actually
 

Users Who Are Viewing This Thread (Users: 1, Guests: 0)

Top