Little Big Planet
Welcome to my Little Cup RMT
I don't really play LC , but there were moments when Ubers were pretty boring.
So I decided to make the opposite of Ubers, Little Cup!
This Team is a Hyper Offense Team and and is based to knock off the Opponents Evolites and sweep trough.
But since I don't really play LC the Team is pretty bad.
So I thought I could get some help in Smogon since PO is pretty dead at the moment.
Now enough from me, lets get to the Teambuilding.
The Teambuilding process:
First of all I needed something that could set up some Hazards and do high damage at the same time. After a long time I decided to use Onix instead of all other Hazards Leads, since Onix can Taunt after setting up the Rocks to avoid Defog.
After my Hazard Lead I needed something that can hit hard and abuse Defog, so Pawniard was the best conclusion. Pawniard is also one of my Pokemons which runs "Knock Off" and has a nice Priority Move.
Pawniard is also my only good answer for fairy Pokemons, if he dies you have to pressure the fairies down with powerful moves.
Pawniard is weak to Fire Moves so adding a Houndour was needed to keep the power still alive. While having also a strong priority move Houndour can hit many Pokemons or blasting the other Pokemons down with a LO Flash Fire "Fireblast". Houndour is also the only option to kill Pokemons with Destiny Bond which are boosted up (SD Mienfoo or Curse Munchlax) .
Pawniard and Houndour are both weak to Fighting Types Pokemons, which means a Fairy is needed.
Snubbull fit perfect, since he has Intimidate to weaken the opponents Attack States.
He is also pretty strong, so the opponent has to switch carefully after getting intimidated.
Drilbur might be a problem, but I didn't really know what I should add to the team to avoid this problem. So I went with Timburr to always keep the pressure up. Timburr can tank some hits and recover with "Drain Punch". He is also my second "Knock Off" User.
So after realising I had a problem with Fletschling, I needed something that can OHKO it while tanking the "Acrobatics". Chinchou has a great typing to tank the Overheat and Acrobatics. But Chinchou was kinda slow paced to the team, so I decided to use the Choice Scarf Set.
This is the result of my work.
Pokemon Sets:
Onix (F) @ Berry Juice
Trait: Sturdy
EVs: 76 HP / 236 Atk / 196 Spd
Jolly Nature
- Stealth Rock
- Rock Blast
- Earthquake
- Taunt
The Lead Set which is a fast paced set to outspeed the pokemons which run Defog and Rapid Spin.
As the Item I chosed Berry Juice to get extra HP to survive more attacks from the other Pokemons.
I choosed Rock Blast instead of any other Rock Moves to have a better chance for killing Dwebble.
Earthquake is a strong STAB Move and has some nice coverage, while Taunt stops Defoger.
Pawniard (F) @ Eviolite
Trait: Defiant
EVs: 156 Atk / 36 Def / 116 SDef / 200 Spd
Jolly Nature
- Sucker Punch
- Iron Head
- Knock Off
- Swords Dance
Pawniard is one of my main sweepers which abuses Defog and Intimidate for his own good. Also he is the only way to get rid of Belly Drum Zigzagoon. He doesn't care about Memento at all, so Zigzagoon and the setuppers are pretty much dead to it. My first Knock Off User which has also STAB on it. The Set is pretty much Standart and I used Swords Dance instead of Pursuit and Brick Break to get huge attack to sweep through.
Houndour (M) Life Orb
Trait: Flash Fire
EVs: 36 Atk / 196 SAtk / 36 SDef / 240 Spd
Hasty Nature
- Fire Blast
- Dark Pulse
- Sucker Punch
- Destiny Bond
The set is also very standart. A -Def since Houndour is always OHKO by a Mach Punch, so adding a little bulk to the SpeDef is way better. Fire Blast + Dark Pulse for the STAB. Sucker Punch is my priority move and Destiny Bond to get rid of strong Pokemons. Life Orb is obviously for more Power, you could also run Dread Plate, but I prefer more Power.
Snubbull (F) @ Eviolite
Trait: Intimidate
EVs: 116 HP / 196 Atk / 36 Def / 124 SDef / 36 Spd
Adamant Nature
- Close Combat
- Play Rough
- Thunder Wave
- Earthquake
Snubbull is my counter to everything that fucks with my team. Thunderwave + 3 Attacks fits best for me, since I run Hyper Offense. Thunderwave is here to make the other pokemons slower so then Snubbull or Timburr can clean them easily off. Close Combat is for Ferroseed if I saw it, it would be 2HKO. Earthquake for the switch ins from Magnemite and Play Rough as a STAB for Vullaby.
Timburr (F) @ Eviolite
Trait: Guts
EVs: 76 HP / 196 Atk / 76 Def / 160 SDef
Adamant Nature
- Mach Punch
- Drain Punch
- Knock Off
- Bulk Up
Timburr is my second Pokemon which runs Knock Off and tanks the hits from Drillbur while recovering with Drain Punch. Mach Punch is here to kill Pewniard and I choosed Bulk Up as my filler to tank and hit many Pokemons as possible. Timburr don't really need Speed, since it can outrun pretty much nothing.
So focus on the bulk and power.
Chinchou (M) @ Choice Scarf
Trait: Volt Absorb
EVs: 52 Def / 232 SAtk / 224 Spd
Modest Nature
- Volt Switch
- Thunderbolt
- Hydro Pump
- Ice Beam / Hidden Power Ground
My Fletschling Counter and also Momentum gainer with Volt Switch. Thunderbolt is here to hit other Pokemons harder and Hydro Pump for the other STAB Move. For the last slot I used Ice Beam, but In my opinion it sucks so I was thinking of changing it to HP Ground. The EVs are SpeAtk, Spd and also a little Bulk to withstand many hits.
Weaknesses:
: It's just annoying and hard to deal with. It can set up Spikes pretty easily and I don't really have something that could deal with it. Probably the worst opponent for the team.
: If my Houndour is to pressured, this thing just can roll out and kill the whole Team.
: The Bulk Up Timburr is also a worse opponent. You can only try to get rid of it with Snubbull.
: Same with Munchlax, if Chinchou gets to much damage it could be bad.
I don't have a spinner or spinnblocker.
Special Thanks:
Kea/Laura
[Hero]Qwilfish.
[Hero]Useless
Fantasyy
Deidara
awesome86
And all [TR] Members, espacially [TR]Karkinos for always beating me
Peak:
It's just Lacus






Welcome to my Little Cup RMT
I don't really play LC , but there were moments when Ubers were pretty boring.
So I decided to make the opposite of Ubers, Little Cup!
This Team is a Hyper Offense Team and and is based to knock off the Opponents Evolites and sweep trough.
But since I don't really play LC the Team is pretty bad.
So I thought I could get some help in Smogon since PO is pretty dead at the moment.
Now enough from me, lets get to the Teambuilding.
The Teambuilding process:
First of all I needed something that could set up some Hazards and do high damage at the same time. After a long time I decided to use Onix instead of all other Hazards Leads, since Onix can Taunt after setting up the Rocks to avoid Defog.

After my Hazard Lead I needed something that can hit hard and abuse Defog, so Pawniard was the best conclusion. Pawniard is also one of my Pokemons which runs "Knock Off" and has a nice Priority Move.
Pawniard is also my only good answer for fairy Pokemons, if he dies you have to pressure the fairies down with powerful moves.


Pawniard is weak to Fire Moves so adding a Houndour was needed to keep the power still alive. While having also a strong priority move Houndour can hit many Pokemons or blasting the other Pokemons down with a LO Flash Fire "Fireblast". Houndour is also the only option to kill Pokemons with Destiny Bond which are boosted up (SD Mienfoo or Curse Munchlax) .



Pawniard and Houndour are both weak to Fighting Types Pokemons, which means a Fairy is needed.
Snubbull fit perfect, since he has Intimidate to weaken the opponents Attack States.
He is also pretty strong, so the opponent has to switch carefully after getting intimidated.




Drilbur might be a problem, but I didn't really know what I should add to the team to avoid this problem. So I went with Timburr to always keep the pressure up. Timburr can tank some hits and recover with "Drain Punch". He is also my second "Knock Off" User.





So after realising I had a problem with Fletschling, I needed something that can OHKO it while tanking the "Acrobatics". Chinchou has a great typing to tank the Overheat and Acrobatics. But Chinchou was kinda slow paced to the team, so I decided to use the Choice Scarf Set.






This is the result of my work.
Pokemon Sets:

Onix (F) @ Berry Juice
Trait: Sturdy
EVs: 76 HP / 236 Atk / 196 Spd
Jolly Nature
- Stealth Rock
- Rock Blast
- Earthquake
- Taunt
The Lead Set which is a fast paced set to outspeed the pokemons which run Defog and Rapid Spin.
As the Item I chosed Berry Juice to get extra HP to survive more attacks from the other Pokemons.
I choosed Rock Blast instead of any other Rock Moves to have a better chance for killing Dwebble.
Earthquake is a strong STAB Move and has some nice coverage, while Taunt stops Defoger.

Pawniard (F) @ Eviolite
Trait: Defiant
EVs: 156 Atk / 36 Def / 116 SDef / 200 Spd
Jolly Nature
- Sucker Punch
- Iron Head
- Knock Off
- Swords Dance
Pawniard is one of my main sweepers which abuses Defog and Intimidate for his own good. Also he is the only way to get rid of Belly Drum Zigzagoon. He doesn't care about Memento at all, so Zigzagoon and the setuppers are pretty much dead to it. My first Knock Off User which has also STAB on it. The Set is pretty much Standart and I used Swords Dance instead of Pursuit and Brick Break to get huge attack to sweep through.

Houndour (M) Life Orb
Trait: Flash Fire
EVs: 36 Atk / 196 SAtk / 36 SDef / 240 Spd
Hasty Nature
- Fire Blast
- Dark Pulse
- Sucker Punch
- Destiny Bond
The set is also very standart. A -Def since Houndour is always OHKO by a Mach Punch, so adding a little bulk to the SpeDef is way better. Fire Blast + Dark Pulse for the STAB. Sucker Punch is my priority move and Destiny Bond to get rid of strong Pokemons. Life Orb is obviously for more Power, you could also run Dread Plate, but I prefer more Power.

Snubbull (F) @ Eviolite
Trait: Intimidate
EVs: 116 HP / 196 Atk / 36 Def / 124 SDef / 36 Spd
Adamant Nature
- Close Combat
- Play Rough
- Thunder Wave
- Earthquake
Snubbull is my counter to everything that fucks with my team. Thunderwave + 3 Attacks fits best for me, since I run Hyper Offense. Thunderwave is here to make the other pokemons slower so then Snubbull or Timburr can clean them easily off. Close Combat is for Ferroseed if I saw it, it would be 2HKO. Earthquake for the switch ins from Magnemite and Play Rough as a STAB for Vullaby.

Timburr (F) @ Eviolite
Trait: Guts
EVs: 76 HP / 196 Atk / 76 Def / 160 SDef
Adamant Nature
- Mach Punch
- Drain Punch
- Knock Off
- Bulk Up
Timburr is my second Pokemon which runs Knock Off and tanks the hits from Drillbur while recovering with Drain Punch. Mach Punch is here to kill Pewniard and I choosed Bulk Up as my filler to tank and hit many Pokemons as possible. Timburr don't really need Speed, since it can outrun pretty much nothing.
So focus on the bulk and power.

Chinchou (M) @ Choice Scarf
Trait: Volt Absorb
EVs: 52 Def / 232 SAtk / 224 Spd
Modest Nature
- Volt Switch
- Thunderbolt
- Hydro Pump
- Ice Beam / Hidden Power Ground
My Fletschling Counter and also Momentum gainer with Volt Switch. Thunderbolt is here to hit other Pokemons harder and Hydro Pump for the other STAB Move. For the last slot I used Ice Beam, but In my opinion it sucks so I was thinking of changing it to HP Ground. The EVs are SpeAtk, Spd and also a little Bulk to withstand many hits.






Weaknesses:




I don't have a spinner or spinnblocker.
Special Thanks:
Kea/Laura
[Hero]Qwilfish.
[Hero]Useless
Fantasyy
Deidara
awesome86
And all [TR] Members, espacially [TR]Karkinos for always beating me
Peak:

It's just Lacus
Last edited: