Hyper Offense With A Side Of Hedgehog



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Introduction:

Well to tell you the truth, I completely made this team by mistake. This team started out as a Bulky Sweeper team, but once I posted it and made one change, I just realized this team wasn't going to work without a massive restructuring. So I put my thinking cap on and I thought all night, and when I noticed That I already had the dual screens, and three amazing sweepers on the team, I decided to restructure the team to a Hyper Offense. I knew I needed to take out the pokemon that didn't utilize the dual screens to their full potential. Now some of my pokemon got away with minor changes, some completely altered, but one pokemon, I just couldn't figure out what to do with. Shaymin was just something I did not see suitable for a change, even though it doesn't fit the qualifications for hyper offense at all. I guess no offense can survive without a little bit of cute, fluffy, and green back-up.

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Type Chart:

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At A Glance:

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A Closer Look:

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Azelf @ Light Clay *** The Home-Front Support
Trait: Levitate
EVs: 252 HP / 4 Def / 252 Spd
Jolly Nature (+Spd, -SAtk)
- Stealth Rock
- Taunt
- Light Screen
- Reflect

This Azelf set is essential to all Hyper Offense teams. The dual screens are a key to Hyper Offense's success. Taunt is there so slower leads, such as Roserade, Swampert, Infernape, and Metagross aren't able to set up entry hazards on me or put me to sleep. And Stealth Rock is a given. It's always great to have residual Damage on your opponent while you're trying to sweep. I have 252 HP EV's and 4 Defense EV's to cushion any blows Azelf may take while trying to set up. The 252 Speed EV's are to Outspeed as many leads as I can, and The only leads that I'm not 100% certain that I can outspeed are other Azelf and Starmie, and I know for a fact that I'm outsped by Aerodactyl, so I have to play that one strategically. Jolly nature is just once again for Speed cushioning.

Possible Changes:
N/A


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Gyarados (F) @ Leftovers *** The Evil Leviathan
Trait: Intimidate
EVs: 252 Atk / 4 Def / 252 Spd
Jolly Nature (+Spd, -SAtk)
- Dragon Dance
- Stone Edge
- Ice Fang
- Waterfall

This was actually a member of the original team, in bulky DD form, but I converted it to regular DD so I could get the most out of Gyarados's power. Dragon dance is Gyarados's set-up move, obviously. Stone Edge is for those pesky flying types like Togekiss and Zapdos that just love to rain on Gyarados's parade. Ice fang is so I can take care of grass types such as Celebi and Breloom. Bounce was just too dangerous because they could easily just switch out while I'm up in the air, or Breloom could substitute and my plan would be ruined. And also there's always that reliable STAB move, Waterfall, to take care of any other very offensive threats. The 252 Speed and Attack are just for maximum sweeping ability, and I have Jolly nature over Adamant So I can outspeed Jolteon with one DD.

Possible Changes:
Earthquake > Ice Fang?

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Kingdra (M) @ Lum Berry *** The Deadly Seahorse
Trait: Swift Swim
EVs: 252 Atk / 4 HP / 252 Spd
Adamant Nature (+Atk, -SAtk)
- Dragon Dance
- Outrage
- Waterfall
- Substitute

I have Dragon Dance as my obvious set-up. Outrage and Waterfall are two extremely reliable STAB Moves for this guy. Substitute is there to make it harder to break up my set-up. Max Attack and Speed are applied for a sweeping ability no mater what, just incase my setting up is interrupted. Adamant nature is for maximum power during the sweep. Lum Berry is there so I don't have to worry about confusion.

Possible Changes:
Can't think of any.

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Shaymin @ Life Orb *** The Cute, Fluffy, And Green Back-Up
Trait: Natural Cure
EVs: 32 HP / 224 Spd / 252 SAtk
Timid Nature (+Spd, -Atk)
- Earth Power
- Hidden Power [Fire]
- Seed Flare
- Rest

Seed Flare's a given on this pokemon. It's an extremely destructive move that has STAB included. Earth Power is there for ground, electric, and fire types. Hidden Power Fire is there to beat Scizor, but it also beats Gengar one-on-one, which comes in handy. I have Hidden Power Fire over leech seed because I want to be able to beat Infernape, Heatran, and Scizor, because everyone expects this thing to have one or the other, so they switch into a pokemon that can take one move, but not the other, and then they're screwed. Rest is for the Rest + Natural Cure combo, which would make this thing a major pain. I've got the 252 Special Attack and 224 speed combined with the Timid nature so I can outspeed things and in turn, revenge kill them. 32 HP EV's are just for a little extra bulk.

Possible Changes:
I've been battling with myself whether to replace this little cutie with a SubPetaya Empoleon.

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Lucario (M) @ Life Orb *** The Valiant Warrior
Trait: Inner Focus
EVs: 4 HP / 252 Atk / 252 Spd
Adamant Nature (+Atk, -SAtk)
- Close Combat
- Crunch
- ExtremeSpeed
- Swords Dance

Swords Dance is Lucario's set-up move here. Close Combat is my main way of attacking. Extremespeed is for the use of things that are faster than Lucario such as Starmie. Crunch is for those pesky ghost types such as Rotom and Gengar. The 252 Speed and Attack are for even more massive sweeping potential, while Adamant nature adds to that.

Possible Changes:
Jolly nature over Adamant.


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Infernape (M) @ Life Orb *** The Rouge
Trait: Blaze
EVs: 4 HP / 252 Spd / 252 SAtk
Timid Nature (+Spd, -Atk)
- Focus Blast
- Flamethrower
- Grass Knot
- Nasty Plot

Nasty Plot on Infernape is a massive force that ruins a lot of teams. I picked Flamethrower over Fire blast just because Focus Blast is already inaccurate. Focus blast is there because it's a massively powerful STAB move that OHKO's Blissey after Stealth Rock damage. I chose Grass Knot over Vacuum Wave because those bulky waters give Infernape a huge problem. The EV's and nature are obvious. They speed ape up and juice up its Special Attack.

Possible Changes:
Vacuum Wave over Grass Knot?


Thanks for reading!​
 
Offensive Threats:

Rotom-h: The scarf variation can be a big threat, as it carries a move that can OHKO 3 of my team members if I don't have screens up. But if I have screens up, it's not a big deal at all.

Gyarados: No real way of dealing with the thing. I can usually take it down with gyarados, and kingdra 2KO's with -1 Outrage, after rocks.


Defensive Threats:

Togekiss: Usually the combination of Kingdra and Lucario will take care of it and gyarados will too in rare occasions, but without a doubt, one of them will get killed.

Zapdos: I really have no efficient way of dealing with this other than Gyarados.

I know there's more, but I can't remember them now. I'll update when I remember them.
 
I suggest you swap out Gyarados for a Kingdra. Kingdra benefits more from dual screens and doesn't have to rely on Stone Edge to deal with threats that resist Water.

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@ Leftovers
~Dragon Dance
~Substitute
~Waterfall
~Outrage
Adamant
252 Atk / 4 SpD / 252 Spe

Thanks to dual screen substitutes withstand a lot more attacks; an alternative EV spread is 248 Atk / 192 Spe / 68 SpD to abuse this. Each substitute will be able to take a Zapdos Thunderbolt with Light Screen up so you can setup on Zapdos. With the Speed you outspeed neutral Choice Scarf Heatran after a DD.

good luck with the team.
 
I don't really see a problem with Shaymin on this team.


On Dragonite, you may want to try Life Orb, as it gives you extra power which you can Roost off later. Also, Outrage > Dragon Claw?
On Infernape, you may want to try Close Clombat > Focus Blast, as CC let's you hit Blissey while not having the pesky 70 base accuracy.


Hope I helped!
 
I suggest you swap out Gyarados for a Kingdra. Kingdra benefits more from dual screens and doesn't have to rely on Stone Edge to deal with threats that resist Water.

i_kingdra.gif
@ Leftovers
~Dragon Dance
~Substitute
~Waterfall
~Outrage
Adamant
252 Atk / 4 SpD / 252 Spe

good luck with the team.

The problem with kingdra is that it has virtally no type coverage, so there are a lot of things that wall it. Hyper Offense is something where you just get a quick set-up and then proceed to sweep, and with sub, that's just not an option. I think i'll pass on that one.
 
The problem with kingdra is that it has virtally no type coverage, so there are a lot of things that wall it. Hyper Offense is something where you just get a quick set-up and then proceed to sweep, and with sub, that's just not an option. I think i'll pass on that one.

To be honest, I agree with the addition of Kingdra. Kingdra is incredibly strong, and it DOES make more use of the dual screens, but I DON'T agree with replacing Gyarados.

One valuable point of HO is that you're supposed to start a team with two Pokemon that share the same counters/checks and try to overpower them with the Pokemon you have chosen. Gyarados and Kingdra are very closely dealt with, so I say keep both of them.

The thing to replace is either Shaymin or Infernape, as HO is supposed to be either all Physical or all Special.

Overall, great team, Zachy. I love the looks of the team, and it certainly has its merits. Oh, and by the way, Rotom isn't that much of a problem now that you have Kingdra, since Rotom can only do about 40% to Kingdra thanks to its reasonable bulk.
 
Kingdra has no type coverage? The only thing that walls it are Empoleon and Shedinja(the latter being NU and the former being..... a bitch, for sure). The idea behind sweeping threats is that you use general coverage to KO other threats before you are KOed, with moves for SE coverage for pokemon that beat you to that punch. Because of Kingdra's general bulk and lack of weaknesses combined with the speed and power after a single DD, you usually have a pokemon that can KO any pokemon before it is KOed. The exceptions being, of course, Scarfed Dragon types. But then you have things to set up on those, so it's not to worry.

Personally I suggest this set:

Kingdra @ Lum Berry
Swift Swim: Adamant
4 HP, 252 Attack, 252 Speed
Outrage
Waterfall
Dragon Dance
Rest

The two moves have general coverage, Waterfall handling the majority of physical walls that resist Outrage while that just cleans through teams. Lum Berry is useful for three instances:

1) You get status'd by the opposing player.
2) You cure yourself from Confusion. This is helpful against offensive teams where you might have to Outrage early before they kill you.
3) You cure yourself from rest. Extremely troublesome for Bulky Offense teams and stall teams because they may try chipping at you with weak attacks as you DD twice, then expect to kill you but instead you come back at full HP. this is extremely common with both screens up.

Have fun. ^^
 
The problem with kingdra is that it has virtally no type coverage, so there are a lot of things that wall it. Hyper Offense is something where you just get a quick set-up and then proceed to sweep, and with sub, that's just not an option. I think i'll pass on that one.

Water+Dragon is only resisted by empoleon and Shedinja in OU.

Water+Stone+ Ice is only resisted by Empoleon (add breloom if you removed ice fang for EQ)

So its not a huge dropoff. Plus kingdra Isnt SR weak and can set up on starmie which your team hates severely. especially Lifeorb. It can basicly KO everything on your team, spare shaymin which it is doing 64%-76%. Hydro pump OHKOs nape and lucario 100% of the time each. Ice beam for dragonite, and t bolt for gyara..GG. I think Kingdra makes alot of sense here.

EDIT: hate to add to the kingdra noise but when i posted this lol he wasnt up there haha.
 
Choice Specs Kingdra is nothing to sneeze at - If your opponent doesn't have the aforementioned Empoleon or Shedinja, predicting can be hell for him, and if he guesses wrong, then a Pokemon could surely be OHKOd for very close to it, especially if he's expecting a DD set like you have. Putting a mighty choice Pokemon on a team with all set up sweepers save Azelf (which is a lead) and Shaymin might not be a bad idea..but then again I don't run HO often, so maybe that's just how they roll. Just a suggestion from experience.
 
Choice Specs Kingdra is nothing to sneeze at - If your opponent doesn't have the aforementioned Empoleon or Shedinja, predicting can be hell for him, and if he guesses wrong, then a Pokemon could surely be OHKOd for very close to it, especially if he's expecting a DD set like you have. Putting a mighty choice Pokemon on a team with all set up sweepers save Azelf (which is a lead) and Shaymin might not be a bad idea..but then again I don't run HO often, so maybe that's just how they roll. Just a suggestion from experience.


I can see what you're talking about, however, kingdra is usually the main sweeper on the team. With my type of team, working a choiced poke really wouldn't benefit the team more than the DD version would.
 
Hyper Offense doesn't use Choiced Pokemon, unless in very, very specific places, which benefit the team. For example, Specs Jolteon could be on an HO team, mainly because many teams have Jolteon problems, and Electric is kind of forgotten about, so not many Pokemon on a given team resist it, if any at all. Not to mention Jolteon is extremely fast as it is.
 
I am running a similar ho team and i just subbed in sub+lum kingdra for my ddnite. Status is a huge bitch to ho and you need some way to stop t-wave's from bliss and will-o-wisp from rotom which basically neuters ho.
 
I'm pretty sure a LO Starmie can hurt your team A LOT since nothing on this (bar Azelf, but that'll die in the beginning) resists Psychic and due to it's great coverage it'll wreck your team. Umbreon would be good, but I'm not sure if that would be great on an HO team...
 
Yes I have noticed that LO starmie really does hurt me if shaymin's gone. Are there any suggestions you can make to improve on that? I've noticed that lately lucario has been lacking in the team, so is there anything I can replace the lucario with that would help with this starmie weakness that would also work in HO?
 
SD Weavile can help with LO Starmie.

Not sure what a LO Hydro Pump does to it, but Jolly DD TTar does outspeed Starmie after a DD. If it can survive the Hydro Pump (maybe not a huge stretch with Sand Storm and his SDef) and DD, then it can outspeed and KO with Crunch. It also sets up on the occasional Scarf Starmie's Thunderbolt. If they didn't catch on to the hyper offense and stay in expecting ScarfTar's Pursuit, you can get 2 DDs, in which case they'll really need Mach Punch/Vacuum Wave/Bullet Punch to take you out.

Without Lucario/Dragonite you don't have Extremespeed, and Starmie resists Ice Shard/Bullet Punch/Mach Punch... so priority can't really provide a solution here.

And ShadowMonkeyNinja: Really? He needs a Psychic resist to deal with LO Starmie?
 
Ahhh, yes, I indeed helped you with this team.

I don't believe in Lucario not pulling it's weight, but hey, every man for himself. In its place, I'd suggest Dragon Dance Tyranitar:

Tyranitar @ Babiri Berry
252 Attack/252 Speed/4 defense
Jolly

~Dragon Dance
~Crunch
~Stone Edge
~Fire Punch

With nothing to lure and kill Scizor, I recommend you do it straight up with DD Tar. This will survive a Bullet Punch with some Berry help, and lets you KO with Fire Punch. Over Ice Fang on Gyara, I suggest Bounce instead, to abuse STAB.

Oh, and Vacuum Wave should go over Grass Knot on Ape. Priority is epic, and the fact that Scarfgon is a helluva headache for any HO team means that Priority is pretty much needed. A lot.
 
Thanks, i'll test out the tyranitar! also, I changed focus blast to vacuum wave a wile ago, i just forgot to edit it. I don't have any trouble with the power of vacuum wave, so i get to keep my bulky water type coverage too.
 
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