ORAS NU Hyper Offense

Typhlosion @ Choice Specs
Ability: Blaze
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Eruption
- Fire Blast
- Hidden Power [Grass]
- Extrasensory
Typhlosion is here because its basically a god who can put holes in teams

Sawk (M) @ Choice Band
Ability: Sturdy
EVs: 4 HP / 252 Atk / 252 Spe
Adamant Nature
- Close Combat
- Knock Off
- Poison Jab
- Ice Punch
Banded Sawk: The reason I chose Band over Scarf is because it is very good revenge killer and kills anything plus with Sturdy u won't die and you're pretty much guaranteed a kill.

Xatu @ Colbur Berry
Ability: Magic Bounce
EVs: 252 HP / 252 Def / 4 SpA
Bold Nature
- Calm Mind
- Heat Wave
- Roost
- Psyshock
Xatu is here to set up on things and counter powerful fighting types for example Sawk and Hariyama. I have a Colbur Berry so i can live Knock Offs and set up on Seismitoad

Sneasel @ Eviolite
Ability: Inner Focus
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Swords Dance
- Icicle Crash
- Ice Shard
- Knock Off
Sneasel is a fast sweeper who has Eviolite over Life Orb so i can live Flamethrowers from bulky fire types like defensive Torkoal.

Scyther @ Choice Scarf
Ability: Technician
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Aerial Ace
- U-turn
- Knock Off
- Quick Attack
Serperior counter and a powerful Scarfer.

Seismitoad @ Leftovers
Ability: Water Absorb
EVs: 252 HP / 4 Atk / 252 SpD
Sassy Nature
- Scald
- Stealth Rock
- Knock Off
- Earthquake
Basic toad with Stealth Rocks.
 
Hi!

Looks like a pretty solid team you have their, very offensive and threatening. However, there must be said, improvements can be made.
First of all, i would like to address you lack of fire spam counter, this is because Seismitoad can only switch in a certain number of times, or even get bopt by a unsuspecting HP Grass. For this reason i would Change Seismitoads EVs to 200 HP/252 Def/ 56 SpD and swap out Sawk for Standard Assault Vest Hariyama with Thick fat. This allows you to have a more reliable switch in for fire mons and maintain your fire type coverage.

Also, your team is very reliant on Xatu for keeping hazards off the field of play, which is risky in itself since Pokemon like Rhydon or Rampardos dont really care much for Xatu. For this reason I would swap SD Kabutops with Rapid Spin for Sneasel. This allows you to have a reliable win-condition as well as extra hazard support which Typhlosion and Scyther like a lot.

Overall; solid team, hope you have fun.

Kabutops @ Life Orb
Ability: Swift Swim
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Swords Dance
- Waterfall
- Stone Edge
- Rapid Spin

Hariyama @ Assault Vest
Ability: Thick Fat
EVs: 252 Atk / 232 SpD / 24 Spe
Adamant Nature
- Close Combat
- Knock Off
- Fake Out
- Bullet Punch
 
Hi Hyperism first off welcome to Smogon! Seeing as you're new I'm going to recommend you join the mentorship program which can be found [thread=new-smogon-introduction-and-hangout-thread-read-the-first-post.3522706/]here[/thread]. I also have some tips on how to improve your RMT, you should check out the RMT rules found [thread=other-teams-rules-read-before-making-an-rmt.3501444/]here[/thread] as each Pokemon needs at least 3 lines of description, otherwise there is a chance that this thread will get locked. Next everyone enjoys looking at sprites as it makes reading your RMT easier, I like using this site http://pldh.net/ and its easy to get the sprites from there. You search for the Pokemon, then click on sprites, then on the sprite you want, and then copy the BB Code, and then paste it where you want the sprite to show up. Lastly adding in an importable at the bottom of your thread so people can try out your team if they so wish is a nice way to finish an RMT off.

Now onto the rate, looking at your team the major thing I see right off the bat is that you have a major weakness to Rock-types. With no Rapid Spin or Defog support, this puts enormous pressure on Xatu to keep Stealth Rock off of the field while giving any Pokemon with Stone Edge or Rock Blast pretty much a free KO every time it comes in. To start off I'm going to suggest running Malamar > Sneasel as this will still give you a strong Knock Off as well as a Pokemon to set up late game while beginning to eliminate your weakness to rocks. Seeing as Serperior is leaving tomorrow you will no longer need to check it so running Scarfed Physical Mesprit > Scyther gives your team a Pokemon that can come in multiple times to gain momentum / revenge kill while providing utility with Healing Wish support. Specially Defensive Seismitoad isn't as good as Physically Defensive Seismitoad, but its still a viable spread, if you want to run that over the spread HJAD suggested you can use a spread of 200 HP / 56 Def / 252 +SpD on Seismitoad. The last change I'm going to suggest is one that HJAD suggested and that is running Hariyama > Sawk as HJAD pointed out you have little to actually absorb Fire-type attacks which can pretty much get a KO whenever they come in. Another reason for this change is that running 3 choice locked Pokemon makes your very prediction reliant, and while its not necessarily a bad thing for a team; it makes it much harder to use.

687.gif

Malamar @ Leftovers
Ability: Contrary
EVs: 244 HP / 252 SpD / 12 Spe
Careful Nature
- Superpower
- Knock Off
- Sleep Talk
- Rest

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Mesprit @ Choice Scarf
Ability: Levitate
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- Zen Headbutt
- Knock Off
- U-turn
- Healing Wish


Hoped this helped ^.^
 
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