Dragonite @ Leftovers
Ability: Multiscale
EVs: 4 HP / 252 Atk / 252 Spe
Adamant Nature
- Dragon Dance
- Earthquake
- Dragon Claw
- ExtremeSpeed
This is one of those typical dragonite set. I ddance first turn and thanks to multiscale, I can live most attacks. Next turn I choose whether to eq or dragon claw. If the poke is not dead yet I espeed to see kill. This dragonite set is my late game sweeter and part of my core.
Keldeo @ Life Orb
Ability: Justified
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Secret Sword
- Hidden Power [Fire]
- Icy Wind
- Scald
This is part of my three Pokemon core and my chansey/blissey and ferrothorn killer. Icy wind is for those dragon types and Pokemon weak to ice. Hidden power fire is there mainly for scizor(mega)many scizors have died when switching in to this and swords dancing. Scald is there because it has more accuracy than hydro pump and I prefer never to miss.
Gengar @ Focus Sash
Ability: Levitate
EVs: 252 SpA / 4 SpD / 252 spe
- Sludge Bomb
- Dazzling Gleam
- Energy Ball
- Shadow Ball
This is typically my lead or antilead sludge bomb is for STAB and to kill fairy's dazzling gleam for sableye and spiritomb. Energy ball for gastrodon and water ground Pokemon. Shadow ball for other gengars and psychic types.
Excadrill @ Air Balloon
Ability: Mold Breaker???
EVs: 252 HP / 252 Atk / 4 SpD
Adamant Nature
- Rapid Spin
- Rock Slide
- Earthquake
- Iron Head
This excadrill is the last Pokemon of my core. Air balloon for a sort of immunity to groundmax HP to almost guarantee survival and get rapid spin off. Rock slide for coverage. Eq and iron head for stab and filler.
Victini @ Choice Scarf
Ability: Victory Star
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- V-create
- Bolt Strike
- Zen Headbutt
- U-turn
Victini has been amazing in uu when I tried it. Jolly and choice scarf so it can oitspeed things it needs to kill. V-create because it annihilates ferrothorns and scizors. Bolt strike and zen headbutt for coverage. U-turn so I can lead with victini and gain momentum in the game.
Scizor @ Scizorite
Ability: Technician
EVs: 252 HP / 252 Atk / 4 SpD
Adamant Nature
- Bullet Punch
- U-turn
- Roost
- Knock Off???
This is one of the bulky mega scizors bullet punch for initiative and stab and kills fairy's. Uturn for initiative and supper effective damage to celebis. Roost so I can gain HP back if I need it.
Ability: Multiscale
EVs: 4 HP / 252 Atk / 252 Spe
Adamant Nature
- Dragon Dance
- Earthquake
- Dragon Claw
- ExtremeSpeed
This is one of those typical dragonite set. I ddance first turn and thanks to multiscale, I can live most attacks. Next turn I choose whether to eq or dragon claw. If the poke is not dead yet I espeed to see kill. This dragonite set is my late game sweeter and part of my core.
Keldeo @ Life Orb
Ability: Justified
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Secret Sword
- Hidden Power [Fire]
- Icy Wind
- Scald
This is part of my three Pokemon core and my chansey/blissey and ferrothorn killer. Icy wind is for those dragon types and Pokemon weak to ice. Hidden power fire is there mainly for scizor(mega)many scizors have died when switching in to this and swords dancing. Scald is there because it has more accuracy than hydro pump and I prefer never to miss.
Gengar @ Focus Sash
Ability: Levitate
EVs: 252 SpA / 4 SpD / 252 spe
- Sludge Bomb
- Dazzling Gleam
- Energy Ball
- Shadow Ball
This is typically my lead or antilead sludge bomb is for STAB and to kill fairy's dazzling gleam for sableye and spiritomb. Energy ball for gastrodon and water ground Pokemon. Shadow ball for other gengars and psychic types.
Excadrill @ Air Balloon
Ability: Mold Breaker???
EVs: 252 HP / 252 Atk / 4 SpD
Adamant Nature
- Rapid Spin
- Rock Slide
- Earthquake
- Iron Head
This excadrill is the last Pokemon of my core. Air balloon for a sort of immunity to groundmax HP to almost guarantee survival and get rapid spin off. Rock slide for coverage. Eq and iron head for stab and filler.
Victini @ Choice Scarf
Ability: Victory Star
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- V-create
- Bolt Strike
- Zen Headbutt
- U-turn
Victini has been amazing in uu when I tried it. Jolly and choice scarf so it can oitspeed things it needs to kill. V-create because it annihilates ferrothorns and scizors. Bolt strike and zen headbutt for coverage. U-turn so I can lead with victini and gain momentum in the game.
Scizor @ Scizorite
Ability: Technician
EVs: 252 HP / 252 Atk / 4 SpD
Adamant Nature
- Bullet Punch
- U-turn
- Roost
- Knock Off???
This is one of the bulky mega scizors bullet punch for initiative and stab and kills fairy's. Uturn for initiative and supper effective damage to celebis. Roost so I can gain HP back if I need it.
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