I Guess That's Why They Call it The Blues






I recently a phase of boredom where I decided to make teams based around colors. Blue was the first one I made, as I had noticed before how often I use blue colored pokemon. To my surprise this team turned out to be quite good, and a whole lot of fun to use. This team is very offensive, relying on Focus Sashes, priority attacks, and offensive pressure to win. Here's the team:
Nidoqueen

Nidoqueen @ Life Orb
Trait: Sheer Force
EVs: 96 HP / 252 SAtk / 160 Spd
Modest Nature
- Earth Power
- Flamethrower
- Ice Beam
- Thunderbolt
Nidoqueen is a great wall breaker, with excellent coverage, power, and bulk. Nidoqueen can break open slow teams once I've taken out things like Porygon2, Umbreon, and Snorlax. Nidoqueen is invaluable to this team as a solid check to Fighting types that would otherwise cause a lot of trouble. Nidoqueen is also the most reliable way to deal with ParaFlinch Togekiss, being immune to Thunder Wave as well as easily outspeeding and 2HKOing Togekiss. I like to run 4 extra speed EVs over the recommended amount just incase Nidoqueen ever has to go 1 v 1 against another Nidoqueen.
Honchkrow

Honchkrow @ Life Orb
Trait: Moxie
EVs: 252 Atk / 4 SDef / 252 Spd
Adamant Nature
- Brave Bird
- Sucker Punch
- Superpower
- Pursuit
Honchkrow is one bad ass bird. If played correctly Honchkrow can sweep through entire teams, as after getting one boost Honchkrow is truly a terror to face. Honchkrow can easily be played around however, especially if the opposing team is carrying something that counters it like Cobalion or Zapdos. At the very least having a member of the team with access to such a powerful Sucker Punch is always useful, especially late in a game.
Weavile

Weavile @ Focus Sash
Trait: Pressure
EVs: 4 HP / 252 Atk / 252 Spd
Jolly Nature
- Ice Shard
- Night Slash
- Low Kick
- Swords Dance
I have only recently started using Weavile, and I wish I had started earlier. The combonation of Swords Dance, a Focus Sash, amazing offensive stats, and priority make Weavile an excellent sweeper. Leading with Weavile is also a sort of Stealth Rock deterrent, as most teams will fear an impending sweep by Weavile and opt to not set up their Rocks at the start of the game. All Weavile's moves are standard fare, and another form of priority is extremely useful to a team like this one. Depending on whether the opposing team has a way of beating Azelf or not, Weavile will usually lead and will always do some damage.
Azelf

Azelf @ Focus Sash
Trait: Levitate
EVs: 252 SAtk / 4 SDef / 252 Spd
Timid Nature
- Psychic
- Thunderbolt
- Taunt
- Stealth Rock
This is the first team I've ever used lead Azelf, and just like Weavile, I should've started using this thing sooner. Only a Crobat's or Sableye's Taunt can stop Azelf from setting up Stealth Rocks, and neither of them will appreciate an attack coming their way. I'm not entirely sold on Thunderbolt, but it seems like the best option. If anyone has a better move I'd love to hear it. While it may seem risky too run two Sashes on one team I find it works out pretty well, especially thanks to Taunt on Azelf. Azelf is my other common lead besides Weavile, and both of them together work great as a leading duo.
Heracross

Heracross @ Choice Scarf
Trait: Moxie
EVs: 4 HP / 252 Atk / 252 Spd
Adamant Nature
- Close Combat
- Megahorn
- Stone Edge
- Earthquake
I've decided to replace Sharpedo with a Choice Scarf Heracross. This is mainly due to the fact that without a Fighting type, the super bulky walls of the tier (Umbreon, Snorlax, & Porygon2) can all cause this team significant problems. I've opted for a Scarf set to make up for the loss of speed the team has without Speed Boost Sharpedo. Heracross' moveset is extremely standard, but I've decided to go for Adamant nature over Jolly. The way I see it, Heracross is pretty much the slowest (common) Scarf user in UU besides Chandelure, which is easily dealth with through other means. This means that Heracross is really just for the purpose of outspeeding everything that doesn't have a Scarf, which means it is free to go with an Adamant nature.
Kingdra

Kingdra @ Life Orb
Trait: Swift Swim
EVs: 252 SAtk / 4 SDef / 252 Spd
Modest Nature
- Surf
- Dragon Pulse
- Draco Meteor
- Rain Dance
Rain is always a scary thing to face in UU, mostly because of this monster right here. After setting up nothing can outspeed Kingdra in the Rain and very few things can take a Rain boosted Surf. I opted to go with Surf over Hydro Pump due to my hatred of inaccurate moves ,they'll always screw you over at some point. Dragon and Water STABs are unresisted in UU, which makes Dragon Pulse and Draco Meteor easy choices for Kingdra's 2nd and 3rd moves. I really only use Draco as a last resort or when I'm sure Kingdra is about to die. Kingdra also serves an extremely useful job for this team: removing Hail. Hail stall can wreck this team, especially Stallrein.
I would love any input anyone has got for this team, but of coarse any pokemon that are added to the team will have to be blue colored. Thanks for reading!