Tagging Matezoide & tavok since they are the two battlers. If you are not them or me, then do not post.
You know, this 1v1 better be worth using my 8k post on. Odds are it will be not, not that I really care about xk posts. That said, shout-outs to those in Orange Islands, CAP ASB, & their respective channels. I cannot be fucked making shout-outs to individuals that I have been close to, but you know who you are, for making my time on Smogon more worth it than it would have been. Yeah I am not gonna tl;dr this... -.-'
Onto this "flash-match".
RULES & REGULATIONS
1 vs. 1 FE Singles
Player DQ Time: 1 Hour
Referee DQ Time: 1 Hour
Max Recoveries per Pokémon: 2
Max Chills per Pokémon: 5
Max Substitutions per Pokémon: 2 + KO Substitutions
Switch: KO
# Abilities: ALL
Items: TRAINING
# Mega Evolutions: NONE
Yeah this is on ASB Tournament Arena.
TEAM TAVOK
Hyrule (Dragonite (F))
Nature: Quiet (+SpA, Spe-)
Type:
- Dragon: Dragon STAB; -1 BAP on incoming neutral attacks Dragon itself would resist (e.g. -1 BAP on Aqua Jet against Garchomp.) Unable to have Thrash or Outrage disrupted by oncoming damage.
- Flying: Flying STAB; immunity to Ground attacks and the Arena Trap Ability except under the effects of Smack Down and Gravity, even for ground-based flying Pokemon. Will always hit foes with Dig (except other Flying types) and Dive. Cannot be hit by Dive unless the attacking Pokemon has a size class greater than four (4). Unaffected by Spikes or Toxic Spikes. when switching in. Able to hit Pokemon in the evasive stage of Bounce, Fly or Sky Drop with single target moves that hit Pokemon on the field regardless of position.
Abilities:
- Inner Focus (Passive): When an opponent attempts to flinch this Pokemon, it stands firm and continues its attack. If it has another ability that would be activated by flinching, that ability activates.
- Multiscale (Passive) (UNLOCKED): This Pokemon has sturdy scales to protect it from an opponent's attacks. If this Pokemon is at their maximum HP when a round starts, all damage done to this Pokemon by attacks with BAP during the round will be halved.
Stats:
HP: 100
Atk: Rank 5
Def: Rank 3
SpA: Rank 5 (+)
SpD: Rank 4
Spe: 69 (-) (-10% evasion)
Size Class: 4
Weight Class: 6
Base Rank Total: 22
EC: 9/9
MC: 0
AC: 5/5
KOC: 0
Moves:
Level Up
- Wrap
- Leer
- Thunder Wave
- Twister
- Dragon Rage
- Slam
- Agility
- Safeguard
- Aqua Tail
- Dragon Tail
Egg Moves:
- Extreme Speed
- Light Screen
- Iron Tail
- Dragon Rush
- Dragon Pulse
TMs/HMs:
- Toxic
- Ice Beam
- Protect
- Fire Blast
- Thunderbolt
- Double Team
- Incinerate
- Fly
- Waterfall
Move Tutor: (0/)
None
TEAM MATEZOIDE
<Dunsparce> [Snake] (M)
Nature: Brave (+ Attack, - Speed, -10% Evasion)
Type: Normal
Normal: Normal STAB; +1 BAP on attacks that match dominant arena type after 3 actions. Unable to have Thrash or Outrage disrupted by oncoming damage.
About: A blind ex-spy, Snake was the greatest. He has seen everything, slept with everything and killed everything. But naturally, after a while, you just gotta call it quits and retire.
Howver, some pokemon just werent born for a life of monotomy and thus, Snake joined Matezoide's team, where he found a simpler life of ''KO the opponent!'' (Although not quite as fun). Despite his highly dangerous past, the government did a great job at covering the tracks, with fake alibis and IDs, Snake manages to pass as a simple Dunsparce with a knack for speaking in monologues and a love for James Bond movies.
Abilities:
Serene Grace (Passive):
This Pokemon has a blessing which doubles the success chance of its attack’s secondary effects. (eg paralysis from Thunderbolt)
Run away (Passive):
This Pokemon is quick on its feet and will evade any field traps and hazards that would harm it (Spikes, Stealth Rock, Toxic Spikes) in an arena. A Pokemon can still absorb Toxic Spikes if it has Run Away and is Poison-typed. Run Away does not allow the Pokemon to switch out of trapping moves or abilities, however it can escape other situational trapping strategies in battle.
Rattled (HIDDEN ABILITY LOCKED, Passive):
These Pokemon are more easily frightened by Ghost-, Bug-, and Dark-typed attacks and will raise their Speed by one (1) stage when struck by attacks of those types. A boost gained this way by an opponent's attack will be maintained at the end of each round. Self-targeted attacks do not maintain boosts.
Stats:
HP: 110
Atk: Rank 4 (+)
Def: Rank 3
SpA: Rank 3
SpD: Rank 3
Spe: 39 (-)
Size Class: 3
Weight Class: 2
Base Rank Total: 18
EC: -
MC: 0
AC: 1/5
Attacks:
Rage (*)
Defense Curl (*)
Rollout (*)
Spite (*)
Pursuit (*)
Screech (*)
Yawn (*)
Ancientpower (*)
Take Down (*)
Roost (*)
Glare (*)
Endure
Endeavor
Earthquake (*)
Thunder-Wave (*)
Rock-Slide (*)
Gyro Ball (*)
Solarbeam
Retaliate (*)
Bide (*)
Agility (*)
Magic Coat (*)
Curse (*)
Hex (*)
Oh bloody hell this is going to be an even fight... 9.9
TURN ORDER
tavok sends in Dragonite, & equips an item.
Matezoide sends in Dunsparce, & equips an item.
Matezoide issues actions.
tavok issues actions.
Its_A_Random refs.
You know, this 1v1 better be worth using my 8k post on. Odds are it will be not, not that I really care about xk posts. That said, shout-outs to those in Orange Islands, CAP ASB, & their respective channels. I cannot be fucked making shout-outs to individuals that I have been close to, but you know who you are, for making my time on Smogon more worth it than it would have been. Yeah I am not gonna tl;dr this... -.-'
Onto this "flash-match".
RULES & REGULATIONS
1 vs. 1 FE Singles
Player DQ Time: 1 Hour
Referee DQ Time: 1 Hour
Max Recoveries per Pokémon: 2
Max Chills per Pokémon: 5
Max Substitutions per Pokémon: 2 + KO Substitutions
Switch: KO
# Abilities: ALL
Items: TRAINING
# Mega Evolutions: NONE
Yeah this is on ASB Tournament Arena.
TEAM TAVOK

Hyrule (Dragonite (F))
Nature: Quiet (+SpA, Spe-)
Type:
- Dragon: Dragon STAB; -1 BAP on incoming neutral attacks Dragon itself would resist (e.g. -1 BAP on Aqua Jet against Garchomp.) Unable to have Thrash or Outrage disrupted by oncoming damage.
- Flying: Flying STAB; immunity to Ground attacks and the Arena Trap Ability except under the effects of Smack Down and Gravity, even for ground-based flying Pokemon. Will always hit foes with Dig (except other Flying types) and Dive. Cannot be hit by Dive unless the attacking Pokemon has a size class greater than four (4). Unaffected by Spikes or Toxic Spikes. when switching in. Able to hit Pokemon in the evasive stage of Bounce, Fly or Sky Drop with single target moves that hit Pokemon on the field regardless of position.
Abilities:
- Inner Focus (Passive): When an opponent attempts to flinch this Pokemon, it stands firm and continues its attack. If it has another ability that would be activated by flinching, that ability activates.
- Multiscale (Passive) (UNLOCKED): This Pokemon has sturdy scales to protect it from an opponent's attacks. If this Pokemon is at their maximum HP when a round starts, all damage done to this Pokemon by attacks with BAP during the round will be halved.
Stats:
HP: 100
Atk: Rank 5
Def: Rank 3
SpA: Rank 5 (+)
SpD: Rank 4
Spe: 69 (-) (-10% evasion)
Size Class: 4
Weight Class: 6
Base Rank Total: 22
EC: 9/9
MC: 0
AC: 5/5
KOC: 0
Moves:
Level Up
- Wrap
- Leer
- Thunder Wave
- Twister
- Dragon Rage
- Slam
- Agility
- Safeguard
- Aqua Tail
- Dragon Tail
Egg Moves:
- Extreme Speed
- Light Screen
- Iron Tail
- Dragon Rush
- Dragon Pulse
TMs/HMs:
- Toxic
- Ice Beam
- Protect
- Fire Blast
- Thunderbolt
- Double Team
- Incinerate
- Fly
- Waterfall
Move Tutor: (0/)
None

<Dunsparce> [Snake] (M)
Nature: Brave (+ Attack, - Speed, -10% Evasion)
Type: Normal
Normal: Normal STAB; +1 BAP on attacks that match dominant arena type after 3 actions. Unable to have Thrash or Outrage disrupted by oncoming damage.
About: A blind ex-spy, Snake was the greatest. He has seen everything, slept with everything and killed everything. But naturally, after a while, you just gotta call it quits and retire.
Howver, some pokemon just werent born for a life of monotomy and thus, Snake joined Matezoide's team, where he found a simpler life of ''KO the opponent!'' (Although not quite as fun). Despite his highly dangerous past, the government did a great job at covering the tracks, with fake alibis and IDs, Snake manages to pass as a simple Dunsparce with a knack for speaking in monologues and a love for James Bond movies.
Abilities:
Serene Grace (Passive):
This Pokemon has a blessing which doubles the success chance of its attack’s secondary effects. (eg paralysis from Thunderbolt)
Run away (Passive):
This Pokemon is quick on its feet and will evade any field traps and hazards that would harm it (Spikes, Stealth Rock, Toxic Spikes) in an arena. A Pokemon can still absorb Toxic Spikes if it has Run Away and is Poison-typed. Run Away does not allow the Pokemon to switch out of trapping moves or abilities, however it can escape other situational trapping strategies in battle.
Rattled (HIDDEN ABILITY LOCKED, Passive):
These Pokemon are more easily frightened by Ghost-, Bug-, and Dark-typed attacks and will raise their Speed by one (1) stage when struck by attacks of those types. A boost gained this way by an opponent's attack will be maintained at the end of each round. Self-targeted attacks do not maintain boosts.
Stats:
HP: 110
Atk: Rank 4 (+)
Def: Rank 3
SpA: Rank 3
SpD: Rank 3
Spe: 39 (-)
Size Class: 3
Weight Class: 2
Base Rank Total: 18
EC: -
MC: 0
AC: 1/5
Attacks:
Rage (*)
Defense Curl (*)
Rollout (*)
Spite (*)
Pursuit (*)
Screech (*)
Yawn (*)
Ancientpower (*)
Take Down (*)
Roost (*)
Glare (*)
Endure
Endeavor
Earthquake (*)
Thunder-Wave (*)
Rock-Slide (*)
Gyro Ball (*)
Solarbeam
Retaliate (*)
Bide (*)
Agility (*)
Magic Coat (*)
Curse (*)
Hex (*)
Oh bloody hell this is going to be an even fight... 9.9
TURN ORDER
tavok sends in Dragonite, & equips an item.
Matezoide sends in Dunsparce, & equips an item.
Matezoide issues actions.
tavok issues actions.
Its_A_Random refs.