Yeah, I'm fairly new to the competitive environment, and I tried my hand at making a team. It actually works quite well on Shoddy, but lately, I've been having some trouble with it, which is why I'm asking for a rate/suggestions. Here it is. (Changes in bold)
Yanmega (M) @ Petaya Berry
Ability: Speed Boost
EVs: 6 Def/252 Spd/252 SAtk
Modest nature (+SAtk, -Atk)
- Air Slash
- Bug Buzz
- Hidden Power [Ground]
- Substitute
My lead. Even without the Petaya Berry boost, it can still easily take down whole teams. Basically, it Subs down until it's at 25%, and then sweeps. The set is actually a lot of fun to play with, which is one of the reasons why I chose it.
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Crobat (M) @ Black Sludge
Ability: Inner Focus
EVs: 116 HP/160 Atk/232 Spd
Jolly nature (+Spd, -SAtk)
- Brave Bird
- Roost
- U-Turn
- Taunt
My Skymin counter. It really works all of the time. At least, I've never encountered one that can defeat this Crobat. It can also use Brave Bird to take down things like Yanmega. Taunt for those annoying stat boosters/spikers.
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Forretress (M) @ Leftovers
Ability: Sturdy
EVs: 252 HP/162 Atk/96 Def
Relaxed nature (+Def, -Spd)
- Gyro Ball
- Spikes
- Rapid Spin
- Explosion
Forretress is sure to get down at least one layer of spikes. Gyro Ball is for taking down the faster opponents like Weavile and such. Spins away enemy spikes. And finally, explodes when finished.
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Mamoswine (M) @ Life Orb
Ability: Snow Cloak
EVs: 64 HP/252 Atk/192 Spd
Adamant nature (+Atk, -SAtk)
- Earthquake
- Ice Fang
- Ice Shard
- Stone Edge
LifeOrbSwine. Can rip through teams. Ice shard is especially helpful to outrun those fast attackers. Not much else to say here.
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Suicune @ Leftovers
Ability: Pressure
EVs: 252 HP/252 Def/4 SAtk
Bold nature (+Def, -Atk)
- HP Electric
- Surf
- Roar
- Calm Mind
When I lay down my spikes, I usually switch to Suicune to Roar other teams and cause tons of damage without even trying. Can also CM to sweep with Surf and HP Elec. It's amazing how well Cune can take a hit.
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Cresselia @ Leftovers
Ability: Levitate
EVs: 20 HP/252 Def/236 SpA
Modest Nature (+SpA, -Atk)
- Reflect
- Moonlight
- Ice Beam
- Thunder Wave
Trying this Cresselia out. Seems pretty good, as it has Reflect to shorten the damage taken from physical attacks, and recovery, status move, and Ice Beam. May change back to T-Tar if it doesn't work out.
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Okay, so, rate or hate, or whatever. Constructive comments, please.
Yanmega (M) @ Petaya Berry
Ability: Speed Boost
EVs: 6 Def/252 Spd/252 SAtk
Modest nature (+SAtk, -Atk)
- Air Slash
- Bug Buzz
- Hidden Power [Ground]
- Substitute
My lead. Even without the Petaya Berry boost, it can still easily take down whole teams. Basically, it Subs down until it's at 25%, and then sweeps. The set is actually a lot of fun to play with, which is one of the reasons why I chose it.
---
Crobat (M) @ Black Sludge
Ability: Inner Focus
EVs: 116 HP/160 Atk/232 Spd
Jolly nature (+Spd, -SAtk)
- Brave Bird
- Roost
- U-Turn
- Taunt
My Skymin counter. It really works all of the time. At least, I've never encountered one that can defeat this Crobat. It can also use Brave Bird to take down things like Yanmega. Taunt for those annoying stat boosters/spikers.
---
Forretress (M) @ Leftovers
Ability: Sturdy
EVs: 252 HP/162 Atk/96 Def
Relaxed nature (+Def, -Spd)
- Gyro Ball
- Spikes
- Rapid Spin
- Explosion
Forretress is sure to get down at least one layer of spikes. Gyro Ball is for taking down the faster opponents like Weavile and such. Spins away enemy spikes. And finally, explodes when finished.
---
Mamoswine (M) @ Life Orb
Ability: Snow Cloak
EVs: 64 HP/252 Atk/192 Spd
Adamant nature (+Atk, -SAtk)
- Earthquake
- Ice Fang
- Ice Shard
- Stone Edge
LifeOrbSwine. Can rip through teams. Ice shard is especially helpful to outrun those fast attackers. Not much else to say here.
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Suicune @ Leftovers
Ability: Pressure
EVs: 252 HP/252 Def/4 SAtk
Bold nature (+Def, -Atk)
- HP Electric
- Surf
- Roar
- Calm Mind
When I lay down my spikes, I usually switch to Suicune to Roar other teams and cause tons of damage without even trying. Can also CM to sweep with Surf and HP Elec. It's amazing how well Cune can take a hit.
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Cresselia @ Leftovers
Ability: Levitate
EVs: 20 HP/252 Def/236 SpA
Modest Nature (+SpA, -Atk)
- Reflect
- Moonlight
- Ice Beam
- Thunder Wave
Trying this Cresselia out. Seems pretty good, as it has Reflect to shorten the damage taken from physical attacks, and recovery, status move, and Ice Beam. May change back to T-Tar if it doesn't work out.
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Okay, so, rate or hate, or whatever. Constructive comments, please.