Up for a battle. Taking with Decoy with Exp. Share.
Decoy the Voltorb
Voltorb (Decoy) (Genderless)
Naive Nature
Type: Electric
Electric STAB; 50% reduction in paralysis chance from other electrical attacks, perfect accuracy and 30% chance of Protect breaking Thunder during Rain. Superior senses in power plant environments.
Abilities:
Soundproof: Type: Innate
Pokemon with this ability emit their own powerful electrostatic or sound-dampening field, making them immune to sound-based moves other than an ally's or their own Heal Bell. (Known sound moves: Bug Buzz, Chatter, Echoed Voice, Grasswhistle, Growl, Heal Bell, Hyper Voice, Metal Sound, Perish Song, Relic Song, Roar, Round, Screech, Sing, Snarl, Snore, Supersonic, Uproar.)
Static: Type: Innate
This Pokemon’s body is surrounded by an electric field that has a 30% chance of paralyzing opponents that use contact moves on this Pokemon.
(Dream World: Locked) Aftermath: Type: Innate
If this Pokemon uses Selfdestruct or Explosion, the attack has ten (10) more Base Attack Power and five (5) more Energy Cost to execute.
HP: 90
Atk: Rank 2
Def: Rank 2
SpA: Rank 2
SpD: Rank 1-
Spe: 115+ (+30% Accuracy)
Size Class: 1
Weight Class: 2
Base Rank Total: 14
EC: 4/6
MC: 4
DC: 3/5
Attacks: (20 Moves Known)
Charge
Tackle
Sonicboom
Spark
Rollout
Screech
Charge Beam
Light Screen
Selfdestruct
Swift
Magnet Rise
Explosion
Mirror Coat
Headbutt
Mimic
Sucker Punch
Toxic
Protect
Thunder
Teleport
1v1 Flash match
1 Day Player DQ Time
∞ Recoveries/∞ Chills per Pokemon
2 Substitutions
Switch=KO
Abilities=All
Items=On
Arena: ASB Tournament Arena
@Exp Share (my mon)
Timburr [Grey] M
Nature: Adamant
Type: Fight
Fighting STAB; ignore weight restrictions of throwing/grappling moves. Superior reaction time in close quarters
Stats
HP: 100
Atk: Rank 4 (+)
Def: Rank 2
SpA: Rank 0 (-)
SpD: Rank 2
Spe: 35
Size Class: 1
Weight Class: 2
Base Rank Total: 13
Abilities
Guts (Innate): This Pokemon is tenacious and will work ever harder when under a status condition, raising the Base Attack Power of all its physical attacks by two (2). Pokemon with Guts ignore the attack drop from burn.
Sheer Force (Can be Enabled): This Pokemon can energize all its attacks with secondary effect chances less than 100%. When Enabled, the Base Attack Power of every move with an effect chance less than 100% increases by two (2), but they will never have a secondary effect.
Iron Fist (Trait): The Base Attack Power of this Pokemon’s “Punch” attacks is increased by two (2). (Known attacks affected: Bullet Punch, Comet Punch, Dizzy Punch, Drain Punch, DynamicPunch, Fire Punch, Focus Punch, Hammer Arm, Ice Punch, Mach Punch, Mega Punch, Meteor Mash, Shadow Punch, Sky Uppercut, ThunderPunch)
EC: 1/9
MC: 0
DW: 1/5
Moves:
Pound
Leer
Focus Energy
Bide
Low Kick
Rock Throw
Wake Up Slap
Chip Away
Drain Punch
Mach Punch
Wide Guard
Taunt
Brick Break
Dig
Payback
Order of Operations
(both trainers have equipped Exp. Shares)
-Eternal_Drifter attacks
-Dfrog counters
-Glacier Knight refs