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I think its balanced

Ok so i made this team, but i'm having a hard time getting each member to mesh together, i think theyre individually strong, but theres no synergy between them looking for any improvements possible.


Claydol @Mind Plate
Ability-Levitate
Evs- 252 Sp.Def/ 252 Sp.Attack
Nature- Modest
Calm Mind
Ice Beam
Earth Power
Psychic

I use this guy not really to sweep, but more as a utility pokemon, so far he's been useful in taking out Dragonite and Garchomp, i keep him more as a last resort pokemon. Mind plate cause i dont know what else. Ice beam takes out grass types, and i just switch zoroark in when the opponent brings out dark and ghost types.

Shuckle@Rocky Helmet
Ability- Sturdy
Evs- 252 Def./ 252 Sp. Def
Nature-Impish
Power Split
Rest
Protect
Toxic

Shuckle is a physical wall, i use power split to cut down opponent attack, rest for when i get poisoned, burned, etc. protect, to just scout, and toxic to you know...poison stuff. The rocky helmet helps slowly but surely take down their health with toxic.

Zoroark@Razor Fang
Ability-Illusion
Evs- 252 Sp. Atk/252 Speed
Nature-Timid
Dark Pulse
Extrasensory
Snarl
Nasty Plot

I have him imitate my claydol, which gets him one turn of survival(since he usually gets ht with shadow ball or something weak) and on the first turn i use nasty plot, and use dark pulse as many times possible before i die. The razor fang chance to flinch helps me survive a little longer. Snarl i use to weaken psychic types to clear the way for my machamp, by reducing the psychic type's Sp. Attk.

Drapion@Leftovers
Ability-Sniper
Evs- 252 Attack/ 252 Speed
Nature- Adamant
Acupressure
Cross Poison
Crunch
Ice Fang

Physical sweep sorta, use acupressure twice just hoping i get lucky with an attack boost, by then, he's at half health so i start sweeping. Cross poison criticals a lot and gets a boost when it does. Crunch is my STAB, ice fang to deal with the ground types. Leftovers because decent defense means i can keep it alive for a while.

Machamp@Focus Sash
Ability-No Guard
Evs- 252 Attack/ 252 Sp Def
Nature-Adamant
Substitute
DynamicPunch
Payback
Stone Edge

Machamp is a counter sweep, i switch him into any sweep and use dynamic punch to confuse, he usually dies too early, so i have him holding a focus sash, he can sometimes sweep slow pokemon, stone edge for flying types, payback for psychics, and i use substitute whenever possible.

Zapdos@Life Orb
Ability-Pressure
Evs- 252 Atk./ 252 Sp. Def
Nature-Modest
Thunderbolt
Heat Wave
Thunder Wave
Roost

This is almost always my lead pokemon, launch off thunder wave at the beginning, then just deal with each pokemon that comes forward, unless its a rock, dragon, or ground type, then i switch. Life orb gives attacks a little kick. Roost is to heal cause of the life orb.


Any recommendations appreciated, sorry there are no pictures, i cant figure out how to add them.
 
Ok so i made this team, but i'm having a hard time getting each member to mesh together, i think theyre individually strong, but theres no synergy between them looking for any improvements possible.


Claydol @Mind Plate
Ability-Levitate
Evs- 252 Sp.Def/ 252 Sp.Attack
Nature- Modest
Calm Mind
Ice Beam
Earth Power
Psychic
Yourefucking kidding right offensive claydol? Mind p,ate?
I'm not wasting my time editing this crap. Test it on pokemon online or something and then come back
I use this guy not really to sweep, but more as a utility pokemon, so far he's been useful in taking out Dragonite and Garchomp, i keep him more as a last resort pokemon. Mind plate cause i dont know what else.

Shuckle@Rocky Helmet
Ability- Sturdy
Evs- 252 Def./ 252 Sp. Def
Nature-Impish
Power Split
Rest
Protect
Toxic

Shuckle is a physical wall, i use power split to cut down opponent attack, rest for when i get poisoned, burned, etc. protect, to just scout, and toxic to you know...poison stuff. The rocky helmet helps slowly but surely take down their health with toxic.

Zoroark@Razor Fang
Ability-Illusion
Evs- 252 Sp. Atk/252 Speed
Nature-Timid
Dark Pulse
Extrasensory
Snarl
Nasty Plot

I have him imitate my claydol, which gets him one turn of survival(since he usually gets ht with shadow ball or something weak) and on the first turn i use nasty plot, and use dark pulse as many times possible before i die. The razor fang chance to flinch helps me survive a little longer.

Drapion@Leftovers
Ability-Sniper
Evs- 252 Attack/ 252 Speed
Nature- Adamant
Acupressure
Cross Poison
Crunch
Ice Fang

Physical sweep sorta, use acupressure twice just hoping i get lucky with an attack boost, by then, he's at half health so i start sweeping. Cross poison criticals a lot and gets a boost when it does. Crunch is my STAB, ice fang to deal with the ground types. Leftovers because decent defense means i can keep it alive for a while.

Machamp@Focus Sash
Ability-No Guard
Evs- 252 Attack/ 252 Sp Def
Nature-Adamant
Substitute
DynamicPunch
Payback
Stone Edge

Machamp is a counter sweep, i switch him into any sweep and use dynamic punch to confuse, he usually dies too early, so i have him holding a focus sash, he can sometimes sweep slow pokemon, stone edge for flying types, payback for psychics, and i use substitute whenever possible.

Zapdos@Life Orb
Ability-Pressure
Evs- 252 Atk./ 252 Sp. Def
Nature-Modest
Thunderbolt
Heat Wave
Thunder Wave
Roost

This is almost always my lead pokemon, launch off thunder wave at the beginning, then just deal with each pokemon that comes forward, unless its a rock, dragon, or ground type, then i switch. Life orb gives attacks a little kick.


Any recommendations appreciated, sorry there are no pictures, i cant figure out how to add them.
 
Mods, please lock this thread, this kid obviously doesn't know how to play the game and needs to lurk a bit more.

That's why we should help him to improve.

Anyway, my 2 cents to this team:

Claydol won't sweep. Period. Mind Plate isn't worth the slot. Try to change it to a more utility one, with Stealth Rock/Earth Power/Ice Beam/Toxic perhaps.

Shuckle? no, plz. If you want a better wall, try Eviolite Ferroseed. Something like Thunder Wave/Leech Seed/Spikes/Power Whip should to the job.

On Zoroark, change the razor fang with a Life Orb, and make his moveset: Dark Pulse/Flamethrower/Grass Knot or Focus Miss (i mean Blast)/Nasty Plot. That is a lot better.

If you want to use Drapion, that's ok, but there are better sweepers than him. Seeing you don't have anything to handle Arcanine/Victini, you could use an Arcanine of your own, either with Choice Band/Life Orb. The set would be:
Flare Blitz/Close Combat/Wild Charge/ExtremeSpeed.

The Machamp moveset is great, just the item won't work. Try changing it to Leftovers, to make it last longer (Substitute already takes care of status).

Last, Zapdos. If you want to try a more offensive approach, try to change his set to Thunderbolt/Heat Wave/Hidden Power Grass (looking at you, quag)/Roost holding a life orb/leftovers (up to you).

That's all i could think right now, you can try these changes and see how it works. Good luck bro ^^
 
You two don't need to be so harsh. Screaming at them and telling them "how much they suxorz lulul" isn't helping anyone.

Francois, lurk more, and read this and lurk more. A lot more.

Browse here to get started.

Look here to see what makes a good team.
 
That's why we should help him to improve.

Anyway, my 2 cents to this team:

Claydol won't sweep. Period. Mind Plate isn't worth the slot. Try to change it to a more utility one, with Stealth Rock/Earth Power/Ice Beam/Toxic perhaps.

Shuckle? no, plz. If you want a better wall, try Eviolite Ferroseed. Something like Thunder Wave/Leech Seed/Spikes/Power Whip should to the job.

On Zoroark, change the razor fang with a Life Orb, and make his moveset: Dark Pulse/Flamethrower/Grass Knot or Focus Miss (i mean Blast)/Nasty Plot. That is a lot better.

If you want to use Drapion, that's ok, but there are better sweepers than him. Seeing you don't have anything to handle Arcanine/Victini, you could use an Arcanine of your own, either with Choice Band/Life Orb. The set would be:
Flare Blitz/Close Combat/Wild Charge/ExtremeSpeed.

The Machamp moveset is great, just the item won't work. Try changing it to Leftovers, to make it last longer (Substitute already takes care of status).

Last, Zapdos. If you want to try a more offensive approach, try to change his set to Thunderbolt/Heat Wave/Hidden Power Grass (looking at you, quag)/Roost holding a life orb/leftovers (up to you).

That's all i could think right now, you can try these changes and see how it works. Good luck bro ^^

Thanks^^ this helps alot
 
I'm sorry if I broke rules, I joined like three days ago, and I wanna learn how to be a proficient battler, thats why I submitted my team, I'm always open to(constructive) criticism, but pls chill out I'm sorry if I suck, I'm trying to learn.
 
expand your descriptions a bit



and yeah, are we done being pricks in this thread? I'm fine infracting everyone
 
I use this guy not really to sweep, but more as a utility pokemon, so far he's been useful in taking out Dragonite and Garchomp
TheSpeedyShaymin, despite being a bit harsh, brought up a good point: Why exactly are you facing Dragonite (an OU pokemon) and Garchomp (an Uber pokemon) in UU? I don't mean this in an accusatory way, I'm just wondering how this happens.
 
TheSpeedyShaymin, despite being a bit harsh, brought up a good point: Why exactly are you facing Dragonite (an OU pokemon) and Garchomp (an Uber pokemon) in UU? I don't mean this in an accusatory way, I'm just wondering how this happens.

I didn't know that people battled on simulators when I posted this. I used to fight on random matchup
 
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