Zarel
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  • Thanks for being the person who made the simulator that we all have enjoyed so much over the years. Mad props to you. :)
    Zarel
    Zarel
    :) I'm glad you like it
    The server seriously needs to be updated. The site is lagging really bad in battles, and the uptime is close to 42 days.
    Zarel
    Zarel
    Rest assured I'm paying close attention to lag time, and would have already restarted if it was actually a problem. The lag this time is you, not us.
    xJolteon
    Lol I think Zarel was a little rude in that commends, he is only asking for uptime.
    BoltSapphire
    BoltSapphire
    Now I really get why /uptime was set to GVoice and above....
    So I have been wondering why is it that i can challenge someone to a custom game (pretty much any gen) But i can't go into the team builder and make a format folder for a custom game
    Greetings! I wanted to make the question at the Forum of PS but it seems that I don't have enough privileges to reply there:[ (I recently joined the forums)
    I wanted to ask you Zarel about an error I have: I usually play more STABmons than any other meta, and when I finish a battle I always save my replays. However, when I want to search for one, I can't find them
    Can you help me with this problem please?:[
    Hi again is it just me or are users getting banned at the fall of a feather.
    Arcticblast
    Arcticblast
    You are correct. I have been indiscriminately banning user after user for months now. There is no stopping me - one day, I will ban Zarel. Good luck.
    Winterains
    Winterains
    I was not jocking.
    Zarel
    Zarel
    Without any sort of details, what exactly do you expect me to do about this?
    hello zarel, I have a couple of important questions to ask you
    1º Do you have plans to implement the sprites that lessangel and I did? (shiny back s / m, totems, shiny arceus ... etc)
    If the answer is affirmative, slayer95 has already implemented those sprites on your server. He passed me the necessary folder to implement them without errors, because if you want I'll pass it on to you.
    Kalaxe
    Kalaxe
    Regarding the second question, the sprite that has changed is Glameow, here's the comparison https://imgur.com/a/8Amtu , it would be nice to know your opinion about how it could be implemented
    Zarel
    Zarel
    Both the Glameows in the link look fine to me?

    PS GIFs support any resolution; PS will automatically detect and update the size.
    Kalaxe
    Kalaxe
    slayer95 said that I had to resize them, as is based on PS that server, I thought that here too. With respect to glameow, the difference is in the ears.
    Edit: the frontsprites that were implanted in PS of us/um have lag, so if you want to replace them, there is your choice. It is best to replace them all, but as you want
    hey do you need help with animations and if so how could i help. If you don't is there a way i could help out p.s majorly thats not coding(im so bad at coding, tried for years).
    I feel like there's something that should be discussed.

    If you haven't been keeping up with Gen 8 rumors, there is one that stands out: Changed combat mechanics. This isn't a minor tweak, no, this is said to be a major overhaul that will completely change how Pokemon works. This gameplay system is gonna be a lot more action RPG-like, and probably will be a tad much for a browser to handle.
    Yung Dramps
    Yung Dramps
    contd
    This is unlike any other leak, for if this is true, it could significantly impact Showdown and Smogon as a whole. This raises all kinds of questions, like how will this be programmed, if it's able to be programmed at all. And if it's not, what's gonna happen to Showdown? Leak or not, this could be a game-changer, and it needs to be brought up at some point and discussed.
    allstar
    allstar
    idk if im allowed to comment on what other people say on zarels accpunt but I don't see the point of discussing something not confirmed.Seems like a waste of important developer time, and im sure zarel and frenz will figure something out
    Zarel
    Zarel
    Yeah, I've heard that rumor. That'll be really annoying to deal with; I don't think we'd be able to have it ready on launch day, but hopefully we can figure something out?
    Zarel I have to tell u something there a person in the ubers ladder named sweetlol2 and he is clearly boosting and cheating and had a gxe of 99.3 can u please have him be banned thank you.:) He lost so many battles impossibel to get a a gxe that high and Im pretty sure that that he has other accounts too underneatht hat account if u can pls help thanks.
    Hey Zarel, could you make it so tournament draws can be scrolled through on mobile? There is no rush, I just wanted to ask.
    Zarel
    Zarel
    Unfortunately I didn't write the tournament code and I don't know how to fix it...
    I need a format for Gen 1 Anything Goes asap! Thanks.
    GuestTrainer7
    Is the Gen 1 Custom Game available now? Or something that will be available in the future? Also, I specifically said "anything goes" because I don't like clauses.
    GuestTrainer7
    Oh, I see now. You have to challenge someone in order to do a custom game. Hopefully I'll be able to find an opponent for Gen 1 Stadium. Thanks :)
    GuestTrainer7
    A format for pokemon stadium 1 anything goes needs to be added. Gen 1 custom has the hyperbeam glitch where you can still move if you kill with it.
    Are the hideously large gen 5 sprites gonna stay? It's so obnoxious (;´༎ຶД༎ຶ`) i get trynna replicate the games but it just doesn't look right at all it's just distracting how huge they are now
    Zarel
    Zarel
    I still like how they look :/
    I noticed that when searching for a battle, the client sends the team, waits a few seconds, then sends the command to search for a game. Is there a reason it doesn't instead wait for the server to send back an ack message of some sort? I can only imagine this would be quicker on most connections, and safer in any case.
    Zarel
    Zarel
    It doesn't need an ack message. The waiting a few seconds is so you have time to click "Cancel" if it was a misclick.
    DoW
    DoW
    I see, thanks!
    Excuse me , Is there a team manager that can be used offline? An .exe programs you can collect and manage a large number of teams on your PC
    Zarel
    Zarel
    Not at the moment, although I'm slowly working towards that end.
    Can you make it so that if someone disconnects, what they have written is saved if they choose to select 'Work Offline'?

    It'll help a lot since I, myself, in general, have this happen to me occasionally when trying to message someone, and it sort of disrupts whatever I was previously trying to say in the process having to start all over again with whatever specific message I wanted to send before a disconnection.
    Zarel
    Zarel
    That makes sense. Yeah, I'll work that into the next redesign.
    Hello, out of boredom i've been thinking of ways to step up security. Couldn't automatically unregistering newly made alts that haven't been used in a week (not sure how many times it would need to be used, or the timeframe) solve the problem of spammers making new batches of alts, as well as people just taking alts and never using them again?
    Zarel
    Zarel
    That's not at all a security issue, you know.
    Zarel
    Zarel
    It's not necessarily a bad idea, but a problem is that most of the more desirable accounts were registered a long time ago and wouldn't be affected by this kind of change. Plus, we would need to figure out some way to tell users about this.
    Hey, I just wanted to bring up my thoughts on the COIL issue since I kinda sparked a lot of the controversy in UU with my post in the NP thread.
    Anyway, I like what you've done with the system but maybe you could value GXE so better players can finish faster, since 1 gxe = 1 game seems a bit unbalanced as you need multiple games to increase GXE by a significant amount usually. Maybe weighting it something like:
    DurzaOffTopic
    DurzaOffTopic
    (GXE x [multiplier]) + 80 >130 or something along the lines of this. I can't really elaborate on the reasoning more (basically making reqs even more streaky is more lucky etc.) because character count in VMs but I think you understand what I'm getting at. Again I really appreciate what you've done to contribute to what I believed to be a seriously flawed system and this is going to make it better.
    Zarel
    Zarel
    I was honestly mostly shitposting. The thing is that you need to play a lot of battles to get a GXE significantly higher than 80 anyway, so you're not _really_ going to be able to undercut the minimum battle count by very much no matter what.
    DurzaOffTopic
    DurzaOffTopic
    yeah thats what I was thinking by that, so thats why I was suggesting the multiplier to actually be able to undercut the minimum battle count and reward players with better gxe
    hey, do you care about having sprites for all the unown forms? i can do it, but i wanted to clarify
    Zarel
    Zarel
    Wouldn't mind!
    Maxalexanderpi
    Maxalexanderpi
    ok! I’ll have them probably after the S/M shiny backsprites
    isn't the purpose of COIL to just represent how close you are to achieving reqs in a more comprehensible way?
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