Team S0L1D G01D A
The Grinch (Crabrawler) (M)
Nature: Adamant
Type: Fighting
Fighting: Fighting STAB; ignore weight restrictions on Circle Throw, Seismic Toss, Sky Drop, Storm Throw, Submission, and Vital Throw.
Abilities:
Hyper Cutter
Iron Fist
Anger Point (HA LOCKED)
Stats:
Hp: 90
Atk: Rank 4 (+)
Def: Rank 2
SpA: Rank 1 (-)
SpD: Rank 2
Spe: 63
Size Class: 1
Weight Class: 1
Base Rank Total: 14
EC: 0/6
MC: 0
AC: 0/5
Moves (17/???):
Bubble (*)
Rock Smash (*)
Leer (*)
Pursuit (*)
Bubble Beam (*)
Power-Up-Punch (*)
Dizzy Punch (*)
Amnesia (*)
Endeavor (*)
Superpower (*)
Wide Guard (*)
Toxic (*)
Earthquake (*)
Brick Break (*)
Scald (*)
Bulldoze (*)
Stone Edge (*)
Minch (Dewpider) (M)
Nature: Adamant
Type: Water/Bug
Water: Water STAB; Ignores arena restrictions on Water attacks that require an external water source. Evasive Diving reduced from 6 per action Energy Cost to 5 per action.
Bug: Bug STAB; Adds an additional guaranteed attack on all multi-hit moves (does not include two hit moves) with a total hit cap of five (5).
Abilities:
Water Bubble
Water Absorb (HA LOCKED)
Stats:
Hp: 90
Atk: Rank 3 (+)
Def: Rank 2
SpA: Rank 1 (-)
SpD: Rank 3
Spe: 27
Size Class: 1
Weight Class: 1
Base Rank Total: 13
EC: 0/6
MC: 0
AC: 0/5
Moves (18/???):
Water Sport (*)
Bubble (*)
Infestation (*)
Spider Web (*)
Bug Bite (*)
Bubble Beam (*)
Bite (*)
Aqua Ring (*)
Aurora Beam (*)
Power Split (*)
Spit Up (*)
Stockpile (*)
Toxic (*)
Scald (*)
Frost Breath (*)
X-Scissor (*)
Surf (*)
Waterfall (*)
Mu (Wimpod) (M)
Nature: Adamant
Type: Bug/Water
Bug: Bug STAB; Adds an additional guaranteed attack on all multi-hit moves (does not include two hit moves) with a total hit cap of five (5).
Water: Water STAB; Ignores arena restrictions on Water attacks that require an external water source. Evasive Diving reduced from 6 per action Energy Cost to 5 per action.
Abilities:
Wimp Out
Stats:
Hp: 80
Atk: Rank 3 +)
Def: Rank 2
SpA: Rank 0 (-)
SpD: Rank 2
Spe: 80
Size Class: 1
Weight Class: 2
Base Rank Total: 11
EC: 0/6
MC: 0
AC: 0/5
Moves (12/28):
Struggle Bug (*)
Sand Attack (*)
Aqua Jet (*)
Harden (*)
Metal Claw (*)
Spikes (*)
Wide Guard (*)
Toxic (*)
Taunt (*)
Leech Life (*)
Scald (*)
Waterfall (*)
[Counters]
[Moves] [18|X]

The Grinch (Crabrawler) (M)
Nature: Adamant
Type: Fighting
Fighting: Fighting STAB; ignore weight restrictions on Circle Throw, Seismic Toss, Sky Drop, Storm Throw, Submission, and Vital Throw.
Abilities:
Hyper Cutter
Iron Fist
Anger Point (HA LOCKED)
Stats:
Hp: 90
Atk: Rank 4 (+)
Def: Rank 2
SpA: Rank 1 (-)
SpD: Rank 2
Spe: 63
Size Class: 1
Weight Class: 1
Base Rank Total: 14
EC: 0/6
MC: 0
AC: 0/5
Moves (17/???):
Bubble (*)
Rock Smash (*)
Leer (*)
Pursuit (*)
Bubble Beam (*)
Power-Up-Punch (*)
Dizzy Punch (*)
Amnesia (*)
Endeavor (*)
Superpower (*)
Wide Guard (*)
Toxic (*)
Earthquake (*)
Brick Break (*)
Scald (*)
Bulldoze (*)
Stone Edge (*)

Minch (Dewpider) (M)
Nature: Adamant
Type: Water/Bug
Water: Water STAB; Ignores arena restrictions on Water attacks that require an external water source. Evasive Diving reduced from 6 per action Energy Cost to 5 per action.
Bug: Bug STAB; Adds an additional guaranteed attack on all multi-hit moves (does not include two hit moves) with a total hit cap of five (5).
Abilities:
Water Bubble
Water Absorb (HA LOCKED)
Stats:
Hp: 90
Atk: Rank 3 (+)
Def: Rank 2
SpA: Rank 1 (-)
SpD: Rank 3
Spe: 27
Size Class: 1
Weight Class: 1
Base Rank Total: 13
EC: 0/6
MC: 0
AC: 0/5
Moves (18/???):
Water Sport (*)
Bubble (*)
Infestation (*)
Spider Web (*)
Bug Bite (*)
Bubble Beam (*)
Bite (*)
Aqua Ring (*)
Aurora Beam (*)
Power Split (*)
Spit Up (*)
Stockpile (*)
Toxic (*)
Scald (*)
Frost Breath (*)
X-Scissor (*)
Surf (*)
Waterfall (*)

Mu (Wimpod) (M)
Nature: Adamant
Type: Bug/Water
Bug: Bug STAB; Adds an additional guaranteed attack on all multi-hit moves (does not include two hit moves) with a total hit cap of five (5).
Water: Water STAB; Ignores arena restrictions on Water attacks that require an external water source. Evasive Diving reduced from 6 per action Energy Cost to 5 per action.
Abilities:
Wimp Out
Stats:
Hp: 80
Atk: Rank 3 +)
Def: Rank 2
SpA: Rank 0 (-)
SpD: Rank 2
Spe: 80
Size Class: 1
Weight Class: 2
Base Rank Total: 11
EC: 0/6
MC: 0
AC: 0/5
Moves (12/28):
Struggle Bug (*)
Sand Attack (*)
Aqua Jet (*)
Harden (*)
Metal Claw (*)
Spikes (*)
Wide Guard (*)
Toxic (*)
Taunt (*)
Leech Life (*)
Scald (*)
Waterfall (*)
Team Jay? A
Pancham [M] [Nicholas]
Nature: Brave
Type: Fighting
Abilities

Pancham [M] [Nicholas]
Nature: Brave
Type: Fighting
Abilities
Iron Fist (Passive)
The Base Attack Power of this Pokemon's "Punch" attacks is increased by two (2). (Known attacks affected: Bullet Punch, Comet Punch, Dizzy Punch, Drain Punch, Dynamic Punch, Fire Punch, Focus Punch, Hammer Arm, Ice Punch, Mach Punch, Mega Punch, Meteor Mash, Shadow Punch, Sky Uppercut, Thunder Punch, Power-Up Punch)
Mold Breaker (Passive)
Whenever this Pokemon attacks, it emits an invisible, blindingly quick pulse preceding the attack that disables the opponents natural abilities. (e.g. Levitators plummet towards the ground before Earthquake hits, etc.) Attacks are still redirected by Lightningrod/Storm Drain, but damage is dealt normally. Status-immunity abilities such as Limber will remove their relevant status at the start of the victim's next action. For a full list of affected abilities, see http://pastebin.com/sMZktgbV.
Scrappy (Passive) [Hidden]
This Pokemon's Normal and Fighting attacks carry a special signature that can damage Ghosts, even if they have phased out.
The Base Attack Power of this Pokemon's "Punch" attacks is increased by two (2). (Known attacks affected: Bullet Punch, Comet Punch, Dizzy Punch, Drain Punch, Dynamic Punch, Fire Punch, Focus Punch, Hammer Arm, Ice Punch, Mach Punch, Mega Punch, Meteor Mash, Shadow Punch, Sky Uppercut, Thunder Punch, Power-Up Punch)
Mold Breaker (Passive)
Whenever this Pokemon attacks, it emits an invisible, blindingly quick pulse preceding the attack that disables the opponents natural abilities. (e.g. Levitators plummet towards the ground before Earthquake hits, etc.) Attacks are still redirected by Lightningrod/Storm Drain, but damage is dealt normally. Status-immunity abilities such as Limber will remove their relevant status at the start of the victim's next action. For a full list of affected abilities, see http://pastebin.com/sMZktgbV.
Scrappy (Passive) [Hidden]
This Pokemon's Normal and Fighting attacks carry a special signature that can damage Ghosts, even if they have phased out.
[Stats]
HP: 100
Atk: 4+
Def: 3
SpA: 2
SpD: 2
Spe: 37-
-10% Evasion
Size Class: 1
Weight Class: 1
Base Rank Total: 15
Atk: 4+
Def: 3
SpA: 2
SpD: 2
Spe: 37-
-10% Evasion
Size Class: 1
Weight Class: 1
Base Rank Total: 15
[Counters]
EC: 5/6
MC: 23
AC: 5/5
MC: 23
AC: 5/5
[Moves] [18|X]
Tackle
Leer
Arm Thrust
Work Up
Karate Chop
Comet Punch
Slash
Circle Throw
Foul Play
Me First
Quash
Quick Guard
Storm Throw
Payback
Rock Slide
Brick Break
Protect
Substitute
Leer
Arm Thrust
Work Up
Karate Chop
Comet Punch
Slash
Circle Throw
Foul Play
Me First
Quash
Quick Guard
Storm Throw
Payback
Rock Slide
Brick Break
Protect
Substitute
How stuff will happen:
JJayyFeather sends out Pokemon with item and orders
S0L1D G0LD orders
YAS refs
JJayyFeather sends out Pokemon with item and orders
S0L1D G0LD orders
YAS refs