In honor of me having a snow day today

I'm going to post my Hail team because next week I'm getting platinum and I want to have some revamped teams on wifi and whatnot. Feel free to rip the team apart, maybe remove and change around the team, I do know I need a Heatran to take fire moves. (and heck, all teams these days need a heatran)

abomasnow.png
@ Leftovers
Snow Warning
252 Sp.Attk/252 Speed/6Atk
Timid
Substitute
Leech Seed
Blizzard
Focus Punch

A staple on any hail team, and the best lead for a team like this. get's up hail nice and quick and provides leech seed support against stuff with sub seed, and sub punch. Blizzard because I can't miss and benefits me better than ice beam.

walrein.png
@ Leftovers
Ice Body
252 HP/252 Def/6 SpD
Bold
Toxic
Substitute
Protect
Blizzard

the annoying stallrein. with sub and protect i'll be getting back a reasonable amount of health back each turn and i'll get more turns of toxic on my opponent. blizzard just so taunters don't ruin me and so that I can at least attempt to do damage to whatever i am stalling.

mamoswine.png
@ Choice Band
Snow Cloak
65 HP/252 Attk/193 Spd
Adamant
Earthquake
Stone Edge
Ice Shard
Ice Fang

CB Mamo is absolutely a beast. I chose Ice Fang over Superpower just for the better Ice attack because I don't want ice shard to be my only way of hurting the more bulkier pokemon. I don't know if I should change it though. I actually don't know what I was thinking when I did the 65 in HP so if you want just tell me if I should go back to the 252 attack/252 speed/6 HP or Defense.

froslass.png
@ Leftovers
Snow Cloak
6 HP / 252 SpA / 252 Spe
Timid
Spikes
Substitute
Confuse Ray
Ice Beam

Frosslass took the place of Duskinoir. Frosslass benefits the team better because it can set up spikes and aid in stalling with confuse ray and snow cloak. Once I get a free sub up I'm free to set up spikes as I please until they hit me again. I used Confuse Ray over T-Wave for one reason, most stuff is going to be poisoned from toxic spikes/walrein. Also Frosslass will block rapid spin to keep up the spikes, SR and toxic spikes if they are set up.



swampert.png
@ Leftovers
Torrent
240 HP/216 Defense/52 SpAttk
Relaxed
Earthquake
Surf
Roar
Stealth Rock

Standard Mixpert, provides stealth rock support for my team. Also has Roar to phaze stuff and see what else my opponent has. It will rack up some quick and easy damage with Stealth Rock and Spikes and get stuff poisoned fast. No Ice Beam because it's basically everywhere on this team and I don't need everything to have ice beam.

tentacruel.png
@ Leftovers
Liquid Ooze
204 HP / 96 SpA / 172 SpD / 36 Spe
Calm
Surf
Ice Beam
Toxic Spikes
Rapid Spin

This used to be a Suicune but from fixes, I replaced cune for tentacruel. Most hail teams are stall based so getting toxic on stuff from the toxic spikes is a good idea. especially because Walrein isn't going to be coming in every time I want to poison something. I'll still need Toxic on Walrein for the flying/levitating pokes.
 
First off, your Abomosnow has too many EV's I would suggest this spread:
6 Atk / 252 SpA / 252 Spe. Also, I think that Cune should be replaced with a Tentacruel, preferably with this set:

Tentacrual @ Leftovers
Ability: Liguid Ooze
Ev's 204 HP / 96 SpA / 172 SpD / 36 Spe
Calm (+SDef, -Atk)
- Surf
- Rapid Spin
- Knock Off
- Toxic Spikes

Tenta provides some much needed Rapid Spin support and is a good annoyer to boot. Toxic Spikes helps swampy with Stealth Rock and allows Stallrein to not have to use Toxic as often. (though its recommended to keep it for Flyer's / Levitators.)

I am not sure but with Stealth Rock in place, can your Mamo OHKO an NP Nape? Because if not, your only other option is Dusknoir, It has Shadow Sneak which could be the difference in a late game match. I would probably suggest trying a Froslass over it for a few games, to see how it does compared to Dusknoir. I would suggest this Froslass:

Froslass @ Brightpowder / Leftovers
Ability: Snow Cloak
Ev's: 6 HP / 252 SAtk / 252 Spe
Timid (+Spe, -Atk)
- Ice Beam
- Thuderbolt / Thunder Wave
- Spikes
- Substitute

This set is sort of like the original Frustrating Froslass set with a new tweak, T-bolt. T-wave isn't necessary with all the Toxic being spread around, but if you want to hit those annoying steals for the para hax, you can use it over T-Bolt. The set is used to basically stall out the opponent until they miss. Brightpowder (assuming its legal, which I am not sure about.) then you have a massive chance at them missing their attack. This lets you set up 3 layers of spikes (which can't be Rapid Spinned away at the time as Froslass is part ghost.

Finally your team needs something to roar away other pokemon. (Assuming you use these sets above over the pokemon I suggested to get rid of.) Swampy might be useful for the Roar. I really can't be the judge of what move can be replaced with it though, my suggestion would be Ice Beam, mainly because it is so abundant on your team as it is.

Great team and hope I helped!
 
I don't really see the need for Heatran, actually. You only have two Pokémon weak to fire, while two resist it, and the other two have very high defenses meaning they can take a hit and live.

Now, the worst fear to a Hail-team is a Sandstorm-team. Then, with Tyranitar being the 2nd most used lead on Shoddy, that can give you some problems. Therefore, having the Mixed Attacker-set from the analysis can be helpful. If you have a - Nature and 19 or less Speed IV, it also means that you're slower than Hippowdon, so you get up Hail instead of his Sandstorm.

Lucario may be an issue here, so you might want a Jolly Nature on Mamoswine, meaning you outspeed Adamant versions at least (which requires 236 Speed EVs). You still survive a +2 Life Orbed Extremespeed, even after Stealth Rock, so you can at least kill it before it does too much damage.

Also, for Dusknoir, if you have Impish nature and 120 Def EVs, you get the same stats, but you have 14 extra EVs to distribute to your liking. Not a huge change, but it can be the one tiny detail that costs you a loss some time, so you better fix that! ;)

Overall, I find Heracross to be a big issue. Choice Banded Hear OHKOs all your Ice-Pokés. Suicune and Swampert are both 2HKOd by a Banded Close Combat too. Dusknoir is your only solution, but since it has no moves that actually dent Heracross, and seeing that Heracross actually wants the W-o-W to hit, he can seriously screw over your team. You could use Fire Punch on Dusknoir, over Shadow Sneak or Ice Punch, and just avoid firing away W-o-W until you know there's no Heracross, or you could alternatively try to replace Swampert with Gliscor, and then perhaps choose Froslass over Dusknoir. It's all a matter of your preference, but I think that Fire Punch on Dusknoir will be sufficient, so at least try that before changing too much! ;)
 
Your EVs on Abomasnow seem a little weird, considering every four EVs gives you 1 Stat point. In fact they currently add up to 560 =/ Anyway, you're probably best off going with the standard Sub Seed spread which is simply 252 SpA / 252 Spe / 4 Atk, seeing as you are mainly using Focus Punch to hit things for Super Effective damage anyway.

Personally I think you are right about Dusknoir, if you're prediction is solid enough, Froslass would make an excellent Choice, it will help you add Spikes to the field, which is something a Hail team really likes (seeing as they are primarily stall based). You can simply run the standard Hail Annoyer spread which looks like this:

Froslass @ BrightPowder
Timid Nature / Snow Cloak
EVs: 4 HP / 252 SpA / 252 Spe
~ Spikes
~ Thunder Wave
~ Substitute
~ Ice Beam / Confuse Ray / Destiny Bond

So the idea is to generally annoy with Thunder Wave and possibly Confuse Ray, and then Sub until the opponant misses or is unable to hit you, and then set up Spikes. You may be able to get one, two or even three layers of Spikes down depending on your luck. The last choice depends on whether you care about Taunt users (go with Ice Beam) more general anoyance (Confuse Ray) or taking out another of your opponants mons (Destiny Bond).

Suicune sems a little out of place to be honest and switches into "similar" things to Swamper except that it doesn't get the handy Electric resist. You could do with something that covers Ape a little better and can help you stall a little more. I would go with Tentacruel who can provide handy Toxic Spikes support (supporting even more the stally feel of the team). It will counter Mix Ape well who other wise goes straight throughyou and Tentacruel doesnt add any more specific weaknesses so it should slot in there quite well. I'd run the standard support set:

Tentacruel @ Leftovers
Liquid Ooze / Calm Nature
EVs: 204 HP / 96 SpA / 172 SpD / 36 Spe
~ Toxic Spikes
~ Ice Beam / Sludge Bomb
~ Rapid Spin
~ Surf

Toxic Spikes is obvious, Ice Beam and Sludge Bomb depends on whether you want good neutrality or the Super Effective hit on Dragons. HP Electric is also a possibility there for the Gyarados who may try to set up on you. Rapid Spin will help you with Stealth Rocks which are often the bane of Hail teams' existance.

Other than that it looks good, so Froslass to Dusknoir is a simple exchange but one that helps you stall and force switches better, the same goes for Tentacruel. You might also want to try MixMamo as it is fun to use and Blizzard hits 100% ,but you do have Blizzard anyway, it will just help out against Skarmory / Hippo etc... meaning you don't have to switch every time you see them. Anyway congratulations on a good team, and I hope it all goes well for you. May I suggest taking a look at the hail team building guide if you want any extra inspiration on how to build a quality hail team =)

EDIT: Nice rate maximiilius \;p
 
Wow thanks for the fixes guys, I'm going to drop Suicune for Tentacruel. One thing I was thinking though is, sometimes when I battle people on wifi they ban hax items thus brightpowder would be banned. Should I go with Leftovers? I do love T-Wave (it's a must on all my teams lol) so maybe I will replace those two. I'll also fix Abomasnow.
 
Leftovers is indeed the second most useful item on that set, if Bright Powder is banned then use it. You might want to use it anyway if Stealth Rock is a problem (Rapid Spinners aren't that reliable, especially with Rotom all over the place) or you simply just prefer the recovery.
 
Leftovers is indeed the second most useful item on that set, if Bright Powder is banned then use it. You might want to use it anyway if Stealth Rock is a problem (Rapid Spinners aren't that reliable, especially with Rotom all over the place) or you simply just prefer the recovery.


alright so as for the frosslass set, should i go with spikes/confuse ray/sub/ice beam? i took into consideration the fact that with toxic being spread around i really won't be able to paralyze anything.
 
alright so as for the frosslass set, should i go with spikes/confuse ray/sub/ice beam? i took into consideration the fact that with toxic being spread around i really won't be able to paralyze anything.

If you've got constant hail up, can't you just run Blizzard instead of Ice Beam?
 
I didn't need snow, I had the day off anyway :) and no, stick with ice beam since you're trying to stall. I agree that jolly Mamo would be better since you're already getting the band boost
 
This is a pretty effective team you've got here, SD, so it'll be my pleasure to try to help you perfect it.

First, I've noticed that you have a major weakness to Jirachi as it is, as Tentacruel, being your main special wall, doesn't stand a chance against it. Jirachi is very threatening to your team, as only Mamoswine and Swampert will be able to land even a super-effective hit on it, but not before they lose a big chunk of damage from a boosted Psychic or HP Fighting/Grass Knot.

I'd recommend adding in a Magnezone to your team, as it really covers some of the weaknesses that are spread throughout your team. Steel type pokemon are the worst pokemon for a Hail-based team to face, and Magnezone screws up all of them barring Shed Shell Skarmory (but that is covered by Tentacruel), and Jirachi, to a certain extent. Specifically, I'd recommend replacing Mamoswine for Magnezone as it can handle Lucario, as well as Scizor and Jirachi if it has HP Fire. I'd run the Choice Scarf set just to eliminate Lucario; it also helps keep a threatening Heracross in check.

I don't think anything else will give you too much problems except for RestSTalk Machamp, as nothing will be landing much of a hit on it while trying to stall it is useless. You could try running CBPert as it still remains generally bulky (with 252 HP EVs and a neutral nature) and can also deal the same amount of damage as Mamoswine. I don't think you'll be missing anything vital by not using Stealth Rock in your team, as Spikes hurts the majority of switches.

Anyways, that's about all of the major problems I ran into with your team. I hope my suggestions are of help to you. You are also welcome to contact me if you have any questions.
 
Hi ShinyDragon345. Quite a nice hail team you have? I'm also a fan of hail myself. I'll be giving a full rate since I really love hail. My rates aren't the best, but I'll try. Btw, I <3 snow!

(Check my signature to see a Hail Team Guide, it'll really help)

I'm going to post my Hail team because next week I'm getting platinum and I want to have some revamped teams on wifi and whatnot. Feel free to rip the team apart, maybe remove and change around the team, I do know I need a Heatran to take fire moves. (and heck, all teams these days need a heatran)

abomasnow.png
@ Leftovers
Snow Warning
252 Sp.Attk/252 Speed/6Atk
Timid
Substitute
Leech Seed
Blizzard
Focus Punch

A staple on any hail team, and the best lead for a team like this. get's up hail nice and quick and provides leech seed support against stuff with sub seed, and sub punch. Blizzard because I can't miss and benefits me better than ice beam.

Why don't you run a 252 HP / 252 SpD / 4 SpA EV spread with a Sassy nature? It will help you wall bulky waters quite better, and it will allow you to take less damage from the likes of a Gyro Ball from starting Bronzong. In my experience, I've been able to effectively wall CM cunes to a great extent. Heck, most of them run the sweeping set. It will be quite rare to find one with roar. You'll also wall other various types of waters. They only do about 11% with surf.

walrein.png
@ Leftovers
Ice Body
252 HP/252 Def/6 SpD
Bold
Toxic
Substitute
Protect
Blizzard

the annoying stallrein. with sub and protect i'll be getting back a reasonable amount of health back each turn and i'll get more turns of toxic on my opponent. blizzard just so taunters don't ruin me and so that I can at least attempt to do damage to whatever i am stalling.

A better spread to use would be the 220 HP / 242 Def / 46 Spe spread. Reason? 220 HP is the "magic" number of hail + leftover recoveries. 46 Spe EVs will let you outspeed Swampert and Skarmory; by outspeeding them you'll be able to phaze them out before they can. I'd go with roar over toxic. You'll be already having Toxic Spikes down. You'll be able to phaze walls and create a lot of damage from jsut phazing.

mamoswine.png
@ Choice Band
Snow Cloak
65 HP/252 Attk/193 Spd
Adamant
Earthquake
Stone Edge
Ice Shard
Ice Fang

CB Mamo is absolutely a beast. I chose Ice Fang over Superpower just for the better Ice attack because I don't want ice shard to be my only way of hurting the more bulkier pokemon. I don't know if I should change it though. I actually don't know what I was thinking when I did the 65 in HP so if you want just tell me if I should go back to the 252 attack/252 speed/6 HP or Defense.

Eh, I don't like Mamoswine. It's okay though.
froslass.png
@ Leftovers
Snow Cloak
6 HP / 252 SpA / 252 Spe
Timid
Spikes
Substitute
Confuse Ray
Ice Beam

Frosslass took the place of Duskinoir. Frosslass benefits the team better because it can set up spikes and aid in stalling with confuse ray and snow cloak. Once I get a free sub up I'm free to set up spikes as I please until they hit me again. I used Confuse Ray over T-Wave for one reason, most stuff is going to be poisoned from toxic spikes/walrein. Also Frosslass will block rapid spin to keep up the spikes, SR and toxic spikes if they are set up.

I'm really opting for Thunder Wave. Usually, I do not like playing with Confuse Ray's chances of happening. I'd rather Thunder Wave the switch-in. On my hail team, I make sure I aim to T-Wave the pokemon resisting Toxic Spikes. Other than that...It looks quite nice.



swampert.png
@ Leftovers
Torrent
240 HP/216 Defense/52 SpAttk
Relaxed
Earthquake
Surf
Roar
Stealth Rock

Standard Mixpert, provides stealth rock support for my team. Also has Roar to phaze stuff and see what else my opponent has. It will rack up some quick and easy damage with Stealth Rock and Spikes and get stuff poisoned fast. No Ice Beam because it's basically everywhere on this team and I don't need everything to have ice beam.

There is no need to run 52 SpA EVs. The standard set would run Hydro Pump to get the 2HKO on Skarmory and Weezing. Fine though...

tentacruel.png
@ Leftovers
Liquid Ooze
204 HP / 96 SpA / 172 SpD / 36 Spe
Calm
Surf
Ice Beam
Toxic Spikes
Rapid Spin

This used to be a Suicune but from fixes, I replaced cune for tentacruel. Most hail teams are stall based so getting toxic on stuff from the toxic spikes is a good idea. especially because Walrein isn't going to be coming in every time I want to poison something. I'll still need Toxic on Walrein for the flying/levitating pokes.

Hey, try Blizzard on Tentecruel. Knock Off seems the better choice over Rapid Spin. It's quite offensive out there and by knocking off an item you may have done something vital. Your EV spread must be suited to the hail. I usually run 252 HP / 62 Def / 108 Spe / 88 Def. there is no need to run the SpA EVs becasue you will be already ohkoing Salamence with Blizzard. The Def EVs let you come in on Breloom after it has slept something. You will be able to take at least 1 Focus Punch.

I hoped I helped you. ^_^
 
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