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SPOILERS! Indigo Disk Discussion

Very quick thoughts on the DLC

Finished the DLC, I think even for postgame / DLC standards it is too much difficulty-wise (to the point I feel bad for the kids with potentially lesser mons like Sandslash playing this), also Kieran is the worst written character in the entire Pokemon series to me. Kieran is a brat, the game hardly calls him out on being a brat, the ending apology feels like one of the most unearned Band-Aids I've ever seen tacked on to a story, and speaking of tacked on that's what the Area Zero finale is, echoing what other people have said here. We get loads of text out of nowhere, but barely anything interesting happens (get excited for these Pokemon you've already seen before...but with new Tera mechanics! I'm gasping in boredom) until the deepest part where Kieran goes from terrible to insufferable, also didn't have fun battling Terapagos either. it's just a way worse version of the base game's climax, with very little excitement factor or buildup that made it work as well as it did. this DLC ending left me pissed off and empty, it should have just ended with the Blueberry Kieran battle.

I'd somewhat recommend the DLC, most of the gameplay IS fun but the story with Kieran is trash-tier, easily one of this series's worst (at least Carmine and Drayton and Lacey are likable I suppose). Like, I'd take X and Y's hollow nonsense over this, which is really egregious considering that I think the base game was genuinely pretty well-written.
 
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My thoughts on the main story - haven’t finished my dex or started the BP Grind yet.

I really liked the main story - and by that I sadly mean everything but the actual return to Area Zero. As others have said it felt tacked on and didn’t much resolve anything. I like that Keiran is our friend again and all but it felt like a big build up and then a cop out really. I remember feeling a little horrified when he threw the Master Ball tbh, but then I realised Terapagos is really old and this was what people used to do (see: L:A).

Briar really felt like she could have been an awesome proper villain but no she’s just an obsessed idiot. These games haven’t had an actual villain sadly. Giovanni might’ve taken Rose but nobody from S/V.

Drayton obvs the breakout character, absolutely love him tbh. So does Carmine right? Or am I just a shipper at heart and imagining things? He also had by far the best Gym Trial. At least for me, I caught every mon that I didn’t have on my way through the Terarium and just chucked together the team of the six which looked strongest - which I think is a good way to do it. Almost continued straight on to battle him with though…. eek.

I see people saying Drayton was hard but personally I didn’t have a hard time - losing ~1 Pokemon a battle (seriously these sashes) - until Keiran. I went in blind so I didn’t start with a favourable matchup - I was surprised at his Tera Fighting too but I was already using Fairy lol. I liked Lacey a lot too. Crispin and Amarys felt underutilized and needed their characters explored a bit more.

All four biomes were beautiful in their own way and memorable. Chargestone was a highlight for me - of course in the biome I initially cared the least about. Question for Scarlet players - did you guys get sparks too?
 
I suspect Kieren will be a ridiculous divisive character. Like I alluded to earlier I actually like him and the arc a fair bit.

Did a load of quests last night with a friend. The BP comes in so fast and chatting with each other made everything go faster as we ran all over the terrarium. If you have some pals, I highly suggest gearing up together.
That said the Ditto quests are an utter nightmare when they start showing up in biomes instead of the central plaza

Wound up doing well over 100 of th esolo quests, taking me enough to grab all the solo snacks. And got 5 group quests done
 
Interesting


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Not shown here is there's a Tera Haxorus wandering the clearing.
I'm not sure what tera type it normally is since I only battled it after clearing the story, but wouldnt surprise me if its Dark to reference the shiny color




Unrelated...but does anyone know where Galarica Twigs spawn? I know its in the Coastal Biome but is it like...anywhere specifically? I've picked up so many items al laround but have yet to find one.
 
Story thoughts myself

As a whole, I like the plot going through these two DLCs, but will echo the sentiment that the Area Zero segment feels very tacked on for being the thing the DLC is named after.

Gonna get the negative parts out first. For me the AZ issue is a combination of just kind of being tacked on after the Kieran League story, and being very barebones on a workable-enough skeleton premise. The inception is just kind of you being told after winning the League that Briar wants to go investigate and only just got clearance, and so she wants to take 4 of the students along. The thing that confuses me is her choices: Putting aside your main character status, they only just learn you're the Champion at the meeting, so unless it's because you're a Paldea Champion it feels very plot-pushy. Kieran/Drayton as the then-current/former Blueberry Champ tracks fine for me, but then Carmine is stated to not have been keeping up with League Matches while not having a secondary reason like Penny's alleged computer skill or Arven's knowledge of the Professor/Book. I would have assumed she'd invite members of the Elite Four, since Kieran's invitation indicates it's not a matter of role or authority needing them to stay.

Terapagos also just feels very flat. You walk through several rooms with a couple scripted fights against Stellar Mons, and then find it at the bottom. Then you wake it up and it just kind of starts running out of control and your characters are convinced you have to beat and recapture it immediately. The thing is unlike Eternatus, I don't get the sense leaving Stellar Turtle here is going to have consequences for the region, nor does it exhibit a behavior that says it's gonna try to kill you for leaving like the story Professor and their Raidon. It kind of wants to recapture the main story finale but without the set up or build up, when I honestly think the Kieran stuff and maybe Pecharunt would have sufficed. Not to mention hanging questions like why they point out the Terrium's big Crystal if it just... is there with no real relation to the Area Zero stuff like a Key to the lower area or something.

I think this could have been much improved by a couple rewrites: Kieran already wants to go to capture Terapagos in the current plot, just have him go off to do it himself after learning about it from Briar debriefing an expedition. Going in pursuit of him is a much more coherent reason to bring you and Carmine in particular, and it makes Kieran's turnaround feel more genuine when the action he goes too far with is entirely of his own making instead of being instructed by Briar, plus the whole "Hidden Treasure was the friends we made along the way" message instead of getting stronger like he assumed he had to.

On to the Positives, which much outweigh the negatives but by nature won't be as wordy. The difficulty was simultaneously harder than I was expecting but still totally manageable for my approach of "keep 1-2 old mons and otherwise rebuild my team" (my keepers being Skeledirge and Ogerpon, newbies were Excadrill, Hitmontop, Reuniclus and a rotating slot with Metagross by the end). The Doubles nature and opponents employing strategies that didn't depend on 2 AI decisions so much as just Team composition and mates (which I think hindered Colosseum and XD at times) made me have to think more on my feet, plus some team mixups minimizing type-based facerolls. Kieran even managed to force a rematch out of me even with item usage when I went into the first attempt with suboptimal leading. Honestly it might have even given my in-game team trouble despite their being in the 90's, if only because Doubles structure doesn't lend as well to outpowering a 20 Level gap alone.

The new characters I generally liked. Amarys was the least interesting of the new Elite Four to me just because her animations didn't feel stoic so much as stiff to me, and it's just not a character trope I tend to get into, on top of not finding it a good fit for Carmine's friend concerned for her brother as an emotional issue. Crispin's pretty one-note, but it's an energetic one-note and I like his cooking motif visually. Drayton I can see people liking, but I felt a little confused on if I'm supposed to think he's an asshole or not: one angle is he's concerned about his club and wants Kieran to lighten up as the game plays it, but his smug and somewhat lazy mannerisms also (unintentionally or otherwise) make it feel like he's using me to take his rival down a peg since he can't win against him himself. Lacey in turn is the Elite Four Member I enjoyed the most, having easily the most creative battle team (Excadrill being an excellent mon and choice for a "Tera into my Type" Ace alongside the Clay theming) and the most dialogue of the Main 4.

The Terrarium was a neat map, liked the variety of Pokemon to find and thought it benefitted a lot from more defined setpieces to figure out where to look for Pokemon like the Maze for Diglett or the Chargestone Cavern for Electrics. Also nice having stuff like Tera Shards lying around everywhere, and the Item Printer is a great QoL update for stuff like getting Special Pokeballs instead of resetting auctions like I had to to get a Dream Ball for Palkia.

In essence, I'd say the DLC is a 7.5-8/10 Pokemon experience, hampered mainly by seeing how easily it could have gotten up to an 8.5 and just didn't on those spots.

Not shown here is there's a Tera Haxorus wandering the clearing.
I'm not sure what tera type it normally is since I only battled it after clearing the story, but wouldnt surprise me if its Dark to reference the shiny color




Unrelated...but does anyone know where Galarica Twigs spawn? I know its in the Coastal Biome but is it like...anywhere specifically? I've picked up so many items al laround but have yet to find one.
There's a coast where Galarian Slowpoke spawn. They're small sparkles on the ground there, and it's next to the Plaza with the NPCs that crafts the evo items with the Twigs
 
Also, the twigs are actually super common, so differently from SwSh getting the galarian slowtwins is much less tragic

You might even say its much less slow

I’ll see myself out.


Nah we know what's up with it
it's got a whole epilogue story tied to it

I assume it'll be unlocked for Pokemon Day

Lets just hope they don’t half ass it like with
Terapagos. Ironic since it was thought to mirror IoA/Crown Tundra - Teal Mask was far more fulfilling in terms of story (well the Legendary story part - I liked the story that was actually at the Academy and the interactions) and Legendary Lore
 
I liked playing through ID more than I did TM. Doubles vs AI opponents is much more fun and engaging than singles imo, and more importantly, it was in Set mode and never asked me if I wanted to switch after each knock out. However, TM definitely had the better plot for Ogerpon than Terapagos's. Terapagos was just a goalpost for the characters, and as everyone's fighting over it, it's just sitting there like :woop:
 
I liked playing through ID more than I did TM. Doubles vs AI opponents is much more fun and engaging than singles imo, and more importantly, it was in Set mode and never asked me if I wanted to switch after each knock out. However, TM definitely had the better plot for Ogerpon than Terapagos's. Terapagos was just a goalpost for the characters, and as everyone's fighting over it, it's just sitting there like :woop:
Bad comparison because Wooper is a good boy and worth fighting over.
 
I liked playing through ID more than I did TM. Doubles vs AI opponents is much more fun and engaging than singles imo, and more importantly, it was in Set mode and never asked me if I wanted to switch after each knock out. However, TM definitely had the better plot for Ogerpon than Terapagos's. Terapagos was just a goalpost for the characters, and as everyone's fighting over it, it's just sitting there like :woop:




Terapagos waking up and immediately toddling over after Kieren's speech so he throws a Master Ball at it was legitimate comedy
But also fascinating how little anything you get to see how Terapagos felt about anything

Like it went nuts after terastalizing but was it because it was mad? Was it just too much power? Wake up too soon? Responding to Kieren & Briar's fervor?

it was also kind of legitimately nice that no one chastized him for catching it. Like it'd be so easy to just do that for narrative but no it's stil la Pokemon, he had the means to catch it, he did so. Kind of refreshing.
 
Terapagos waking up and immediately toddling over after Kieren's speech so he throws a Master Ball at it was legitimate comedy
But also fascinating how little anything you get to see how Terapagos felt about anything

Like it went nuts after terastalizing but was it because it was mad? Was it just too much power? Wake up too soon? Responding to Kieren & Briar's fervor?

it was also kind of legitimately nice that no one chastized him for catching it. Like it'd be so easy to just do that for narrative but no it's stil la Pokemon, he had the means to catch it, he did so. Kind of refreshing.
A little detail I liked was the foreshadowing by giving you a Master Ball for becoming Champion, which is where Kieran gets the one he uses and presumably kept because he already had his Champion team.
 
lmao the domes don't actually count for regional stuff

If you breed a Sandshrew, even in the Polar Biome, it will always produce a regular Sandshrew.
Evolve an Exeggcute in the Coastal Biome? Still going to turn into a regular Exeggutor. So no getting any Alolan Raichu either.


Gamefreak dont be stupid about pokemon availability challenge (LEVEL: IMPOSSIBLE)
 
Ok I wished we could just give Kieran the damn turtle and let him have one legendary. You could have a full team of Zapdos, Koraidon, Kyorge, Ogerpon, Arceus, and Diancie, but noooo we have to have our main character moment. I kinda wish they let you give him Terapagos
 
Just wait for Sygna Suit Neo Champion Kieren to land in Masters in 5 years, he'l lget Terapagos then.



So does anyone know the exact cave Torchic is located in? Trying to cross reference the maps is really annoying; is it in chargestone or is it one of those little caves scattered around? Either way I'm going to need some directions
 
Just wait for Sygna Suit Neo Champion Kieren to land in Masters in 5 years, he'l lget Terapagos then.



So does anyone know the exact cave Torchic is located in? Trying to cross reference the maps is really annoying; is it in chargestone or is it one of those little caves scattered around? Either way I'm going to need some directions
It's a tiny one at the base of the mountain where its Dex location highlights on the map. I saw a Tera Metang in there if looking for a signal you're in the right place.
 
Finished the story myself. Haven't started the Dex or the BP grind. Here are my thoughts

To start out, this DLC isn't really good for the casual audience. It's a very difficult game that I feel people who know how breeding or making comp mons will have an easier time with or at the very least know what EVs are. I used a mixture of Comp ready and Casual playthrough mons and the Casual mons had to be redone on the EVs to remove incrredibly bad ranges (I.E. Torch Song failing to OHKO Drayton's Sceptile). They overtuned it just a smidge. Moving off that, the final boss fight isn't fun at all. It's more of an annoyance and honestly feels scripted more than anything since it's "Two moves and hit it with the hardest Tera Boosted Move" and repeat. There is no difficulty to it in all honesty. Felt like an afterthought from the already hard difficulty in the BB E4 + Champion fight.

Story Wise it's probably worse than the previous DLC. The previous DLC was more story driven at the cost of battles while this DLC was more battle focused over story. I didn't find the story at all compelling and the story that we did have was laughable at best and the massive story we had which was post League here was just a bumrush. Nothing was really talked about and points that could have had flavor into it were simply left alone or not bothered with.

Character wise, Kieran is horrific. Never have I seen such shallow and horrible character development. We go from a shy kid to a dude who seems like he hates you due to you lying to him (you were told to not tell him anything), having Ogerpon choose you, and then we get a Aizen scene and he becomes an edgelord. BUT WAIT! It was all because he wanted to be just like us. Gag me. Last time I checked, our character isn't a buttmunch and power hungry, bordering on the insanity. Then after all is done he's just...forgiven? Nah man. You don't shove a whole character development into 2-3 hours and call it a day. Most of the other characters were fine since they were just introduced in this game (Elite 4) and Carmine really didn't do much on her character development in this game since she got it last game.

Would I recommend the DLC to people? Maybe. I would only recommend it to people who knew what EVs were and how to best use them. I wouldn't recommend this to a casual because even with Level 100s, if you don't have the right EV distribution to get rid of ranges, then they will have a really rough time with the game.
 
I don't think casual players wil lhave that hard a time. Missing ranges just means its a 2KO, you've got plenty of items on hand if you need them, plenty of candies if they feel the need to level grind. I generally used my regular team and they just have random EVs from picking up the play through.
Also it's post game to a post game, the most casual players probably already left the building. The ones who didnt probably have legendary pokemon or otherrwise high leveled Pokemon.

It's a step up but it's not something you have to optimize for.

It's a tiny one at the base of the mountain where its Dex location highlights on the map. I saw a Tera Metang in there if looking for a signal you're in the right place.
the tera metang signal was exactly what i needed, thanks

for anyone else still lost: look for the part of the mountain that has a land bridge and jump down.
 
Fwiw about the difficulty for casual players..

for what little this matters, a friend of mine who is absolutely awful at pokemon (barely reminds type matchups or abilities, isn't exactly capable to make competitive teams, spends 99% of this game time hunting shinys, yes he's the guy who grinded the shiny authentic sinistea) managed to get through it faster than me, with using pokemon all freshly caught in the Terarium.

When I asked him how he did, he said he died a few times here and there, and every time he died he just increased his pokemon level by 5 (his final team was around level 98 when I checked).

Believe me if he can beat this, so can anyone. He's the kind of person who'd use phisical attacks on Jolteon...
 
Fwiw about the difficulty for casual players..

for what little this matters, a friend of mine who is absolutely awful at pokemon (barely reminds type matchups or abilities, isn't exactly capable to make competitive teams, spends 99% of this game time hunting shinys, yes he's the guy who grinded the shiny authentic sinistea) managed to get through it faster than me, with using pokemon all freshly caught in the Terarium.

When I asked him how he did, he said he died a few times here and there, and every time he died he just increased his pokemon level by 5 (his final team was around level 98 when I checked).

Believe me if he can beat this, so can anyone. He's the kind of person who'd use phisical attacks on Jolteon...
also a good example of why all those exp candies exist: so people who are ha ving trouble or catching new dudes can give themselves the levels as needed

Good addition to the series
 
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