So, with only a little bit more ado, here is my team!
Cinccino (M) @ Life Orb
Ability: Skill Link
EVs: 252 Spd / 252 Atk / 4 HP
Jolly Nature
- Substitute
- Tail Slap
- Knock Off
- Rock Blast Encore
Here's my lead. He's more of an anti-lead, and I chose him for his high speed and multi-hit moves along with Techinician. Because he outspeeds both Smeargle and Breloom, two common spore leads, he can either Substitute or take them out. You may ask why I don't use King's Rock, and a reason for that is because Life Orb lets me OHKO Breloom ~94% of the time.
Azelf @ Focus Sash
Ability: Levitate
EVs: 252 Atk / 4 SDef / 252 Spd
Jolly Nature
- Taunt
-Zen Headbutt Explosion
- Fire Blast
- Knock Off
I love this guy (who is now my lead).Since Stealth Rock is not as common now as it used to be, and Levitate grants immunity to both forms of Spikes and Sticky Web, it's easier to do what I need to do. Knock Off is utility and quite powerful at times (vs other Psychics especially). Fire Punch Blast is for Scizor, and usually does massive damage if not a OHKO. Anyway, it fares well against common leads like Breloom as well.
Heatran @ Air Balloon
Ability: Flash Fire
EVs: 252 HP / 252 SAtk / 4 SDef
Modest Nature
- Will-O-Wisp
- Earth Power
- Fire Blast
- Dragon Pulse
Heatran provides some nice support. Wil-O-Wisp for neutering physical threats, Earth Power and Fire blast provide nice coverage, and the uncommon Dragon Pulse hits threats like Garchomp and Goodra.
Latias (F) @ Leftovers
Ability: Levitate
EVs: 252 HP / 252 SpA / 4 Spd
Modest Nature
- Recover/Substitute
- Dragon Pulse
- Calm Mind
- Psyshock
Here's a nice defensive CM Latias set. I don't really appreciate Defog, and not using it lets me put in Mist Ball, which is great for both damage and utility.
Shiftry @ Life Orb
Ability: Early Bird
252 Atk, 252 Spe, 4 HP
Adamant Nature
-Defog
-Seed Bomb
-Knock Off
-Sucker Punch
This used to be CM Latias, but she was destroyed by Steel Types. I put in Shiftry to cover weaknesses with Rotom-W and entry hazards. Nature and Life Orb enable me to OHKO 252 HP 0 Def Rotom-W 87.5% of the time. Sucker Punch is good priority as well, and knock off is utility.
Dragonite @ Leftovers
Ability: Multiscale
EVs: 4 HP / 252 Atk / 252 Spd
Jolly Nature
- Dragon Dance
- ExtremeSpeed
- Dragon Claw
- Fire Punch
The final member of the team is here, and what a useful one he is. One might question why I don't use Earthquake instead of Fire Punch, and both are great, but Fire Punch has a few perks (and downfalls). It's boosted by sun, hits Scizor and Ferrothron harder, it can burn (rare but still useful), and it punishes Pokmeon that often carry Air Balloon or can fly such as Excadrill and Skarmory respectively. On the flip side, Earthquake is more poweful and hits non-air Balloon Heatran much harder. Feel free to think about that. Anyway, ExtremeSpeed is ever-usefel and lefties help me regain my Multiscale after minor hits.
(Forgot to put him first, so here is the true final member!)
Gyarados @ Life Orb
Ability: Moxie (< Why it's not Mega Gyarados)
-Dragon Dance
EVs: 4 HP/252 Atk/252 Spe
Jolly Nature
-Waterfall
-Earthquake
-Stone Edge
-Dragon Dance
Here is my secondary speed-boosting sweeper. Moxie and + Speed from DD work so well based on personal testing. Waterfall has actually been much more useful than Aqua Tail. Life Orb recoil can be a bit annoying, but it's worth it most of the time.
Talonflame @ Life Orb
Ability: Flame Body (Obviously Gale Wings)
252 Atk, 252 Spe, 4 SpA
Rash Nature
-Will O Wisp
-Brave Bird
-Flare Blitz
-Hidden Power Flying
For the non-standard parts of this set, Will O Wisp is always nice, and I know "LOL HP FLYING LOLLOLLOL", but Talon's SpA stat isn't bad and it's another form of STAB (Recoiless!) Priority. Really, it's better than Scizor's Bullet Punch because it's more powerful. (Talon doesn't get Air Slash or Cutter or even Hurricane).
Feel free to tell me what you think with that tempting reply button! (And thanks for all of the help!)
Ability: Skill Link
EVs: 252 Spd / 252 Atk / 4 HP
Jolly Nature
- Substitute
- Tail Slap
- Knock Off
- Rock Blast Encore
Here's my lead. He's more of an anti-lead, and I chose him for his high speed and multi-hit moves along with Techinician. Because he outspeeds both Smeargle and Breloom, two common spore leads, he can either Substitute or take them out. You may ask why I don't use King's Rock, and a reason for that is because Life Orb lets me OHKO Breloom ~94% of the time.
Azelf @ Focus Sash
Ability: Levitate
EVs: 252 Atk / 4 SDef / 252 Spd
Jolly Nature
- Taunt
-
- Fire Blast
- Knock Off
I love this guy (who is now my lead).
Heatran @ Air Balloon
Ability: Flash Fire
EVs: 252 HP / 252 SAtk / 4 SDef
Modest Nature
- Will-O-Wisp
- Earth Power
- Fire Blast
- Dragon Pulse
Heatran provides some nice support. Wil-O-Wisp for neutering physical threats, Earth Power and Fire blast provide nice coverage, and the uncommon Dragon Pulse hits threats like Garchomp and Goodra.
Ability: Levitate
EVs: 252 HP / 252 SpA / 4 Spd
Modest Nature
- Recover/Substitute
- Dragon Pulse
- Calm Mind
- Psyshock
Here's a nice defensive CM Latias set. I don't really appreciate Defog, and not using it lets me put in Mist Ball, which is great for both damage and utility.
Shiftry @ Life Orb
Ability: Early Bird
252 Atk, 252 Spe, 4 HP
Adamant Nature
-Defog
-Seed Bomb
-Knock Off
-Sucker Punch
This used to be CM Latias, but she was destroyed by Steel Types. I put in Shiftry to cover weaknesses with Rotom-W and entry hazards. Nature and Life Orb enable me to OHKO 252 HP 0 Def Rotom-W 87.5% of the time. Sucker Punch is good priority as well, and knock off is utility.
Dragonite @ Leftovers
Ability: Multiscale
EVs: 4 HP / 252 Atk / 252 Spd
Jolly Nature
- Dragon Dance
- ExtremeSpeed
- Dragon Claw
- Fire Punch
The final member of the team is here, and what a useful one he is. One might question why I don't use Earthquake instead of Fire Punch, and both are great, but Fire Punch has a few perks (and downfalls). It's boosted by sun, hits Scizor and Ferrothron harder, it can burn (rare but still useful), and it punishes Pokmeon that often carry Air Balloon or can fly such as Excadrill and Skarmory respectively. On the flip side, Earthquake is more poweful and hits non-air Balloon Heatran much harder. Feel free to think about that. Anyway, ExtremeSpeed is ever-usefel and lefties help me regain my Multiscale after minor hits.
(Forgot to put him first, so here is the true final member!)
Gyarados @ Life Orb
Ability: Moxie (< Why it's not Mega Gyarados)
-Dragon Dance
EVs: 4 HP/252 Atk/252 Spe
Jolly Nature
-Waterfall
-Earthquake
-Stone Edge
-Dragon Dance
Here is my secondary speed-boosting sweeper. Moxie and + Speed from DD work so well based on personal testing. Waterfall has actually been much more useful than Aqua Tail. Life Orb recoil can be a bit annoying, but it's worth it most of the time.
Talonflame @ Life Orb
Ability:
252 Atk, 252 Spe, 4 SpA
Rash Nature
-Will O Wisp
-Brave Bird
-Flare Blitz
-Hidden Power Flying
For the non-standard parts of this set, Will O Wisp is always nice, and I know "LOL HP FLYING LOLLOLLOL", but Talon's SpA stat isn't bad and it's another form of STAB (Recoiless!) Priority. Really, it's better than Scizor's Bullet Punch because it's more powerful. (Talon doesn't get Air Slash or Cutter or even Hurricane).
Feel free to tell me what you think with that tempting reply button! (And thanks for all of the help!)
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