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Introduction to Wi-Fi in the 5th Generation [GP 2/2]

Nix_Hex

I hope you catch a million Pokémon
is a Site Content Manager Alumnusis a Forum Moderator Alumnusis a Researcher Alumnusis a Top Contributor Alumnusis a Battle Simulator Moderator Alumnus
re-approved by macle 6/16/2011

Okay, I originally re-wrote Jimbo's 4th gen wifi article in Past Generations but it's not very relevant anymore so I decided to tailor it to the current generation. It follows the same layout as the 4th gen one since the material is pretty similar, just no acid weather or forme restrictions. If you have any suggestions, please post them here. I want this to be as comprehensive as possible while remaining relatively short. Thanks!

EDIT 7/6/11: I re-did portions of this article per Jibaku's suggestions.
EDIT 6/12 : Implemented gp checks. Discussed details of elDino's checks with him on IRC so they are modified, but he approves.

Introduction to Wi-Fi in the 5th Generation

  1. Introduction
  2. Battling
  3. Raising and Training Pokemon
  4. Legendaries, Special Events, and 3rd Generation Exclusive Pokemon
  5. The Rewards of Wi-Fi
    • Showing Off
    • Shiny New Toys
  6. Further Battling Options
  7. Caveats
  8. Conclusion

Introduction

Battling on Wi-Fi and Pokemon Online are two completely different things. While simulator battles can be watched by many spectators at a time and usage statistics are collected rapidly through automated processes, Wi-Fi battles are strictly one-on-one, with solid evidence of victories and losses restricted to battle videos. Luckily, since the implementation of Platinum's Vs. Recorder, battles can be more easily shared. Still, the tedium of watching an entire battle as opposed to the easy reading and documenting of a battle log is obvious.

Additionally, it is important to note that arranging Wi-Fi battles can be extremely difficult in comparison with battles on Pokemon Online. One must use the Battle Me threads in the Wi-Fi subforum. However, on Pokemon Online, rated matches are automatically arranged, and during peak hours, there are usually hundreds of users on at one time, meaning that a game can begin within seconds of clicking "Find Battle." Also, clauses are enforced for each tier, so cheating is hardly an issue.

Battling

Due to various factors, battling over Wi-Fi takes much longer than an average simulator battle. Stall is often overlooked when battling on Wi-Fi, for obvious reasons. Between sandstorm or hail damage, Leech Seed, burn, and poison animation, the Pokemon's bouncing animation upon Leftovers recovery every single turn (often on both sides), slow health bar animation, the sparkling animation for shiny Pokemon, and some very long attack animation, the time piles up quickly. Matches can last for over an hour, and some battle videos must be sped up greatly and, in rare but extreme cases, split into two parts to fit on a video sharing site such as YouTube. This is not to say that stall is not a viable strategy; a patient player may opt to run a full stall team in order to put pressure on their opponent, possibly forcing them to forfeit the match. Make sure you have a power outlet and a charger handy in case your battery starts to die!

Simulators, however, do not suffer from these restrictions. Messages for residual damage, recovery, and field effects are sent from the battle server immediately in just a few lines of text, while the HP bar depletes at exceptional rates. Using a battle log instead of a battle video makes it much easier to analyze battles, see what mistakes you made, and how you can possibly fix them in future battles. Due to these benefits, stall play becomes more acceptable and is very common in today's metagame.

Raising and Training Pokemon

Raising competitively viable Pokemon is a lot more difficult than slapping a Lucky Egg onto said Pokemon and grinding them up to Level 100.
Luckily, the RNG in Black and White is easier than ever to manipulate, so obtaining flawless Pokemon is not difficult; however, leveling up and obtaining EVs for your Pokemon is a lengthy process in itself. Furthermore, you may be required to chain breed certain egg moves for your Pokemon, increasing the length of the process by large amounts of time.

Since obtaining just one Pokemon for your team is a lengthy process, some players may be unwilling to keep up with every new strategy that arises in the metagame. As such, you should expect to see common sets such as Air Balloon Excadrill, Quiver Dance Volcarona, and Calm Mind Reuniclus over more experimental sets.

Finally, you must have unlimited access to common hold items such as Air Balloon, Eviolite, Leftovers, Life Orb, Choice Band, Choice Specs, Choice Scarf, as well as evolution items such as the evolutionary stones, Metal Coat, and Upgrade. It is also highly recommended to have every Power item (or at least the Macho Brace) and the Pokerus to make EV training as quick and painless as possible. Luckily, Game Freak threw us a bone this generation by giving us reusable TMs. Many excellent TMs such as the elemental beams, Earthquake, Shadow Ball, and Trick Room are easily obtainable in-game.

Legendaries, Special Events, and 3rd Generation Exclusive Pokemon

Everyone knows that event Pokemon are difficult to come by. NYPC event Pokemon such as Wish Chansey are extremely rare, and obtaining one with respectable stats is all but impossible. Dragonite with Heal Bell and Zapdos with Baton Pass are exclusive to Pokemon XD, the latter being almost impossible to predict due to a forced save after you capture it. Chansey, Registeel, and Deoxys (particularly Deoxys-D) can only learn Seismic Toss by a move tutor in Emerald, while only Jirachi obtained from the rare and rather expensive Pokemon Colosseum bonus disc can learn Body Slam from a move tutor in FireRed and LeafGreen. Even current day retail event Pokemon are difficult to obtain for those who do not have GameStop, Toys"R"Us, or similar event locations within driving distance of their homes.

The Rewards of Wi-Fi

By this point, you might be thinking, "why would I play Wi-Fi anyway?" Do not let the points stated above dissuade you. Wi-Fi has a huge following on Smogon. In fact, there is an entire forum dedicated to it, and Wi-Fi tournaments are held regularly. There are certainly many reasons for Wi-Fi's popularity.

Showing Off

While obtaining legendaries with useful IV and Hidden Power spreads was difficult in the past, RNG abuse has made this task rather trivial. While this is still inefficient on a 3rd generation cartridge, the release of Platinum and HGSS enabled players to catch 3rd generation legendaries. Since the RNG in the 4th generation games is so easy to manipulate, it is possible to obtain viable Hidden Power spreads. This is particularly useful for Zapdos, Heatran, and Raikou, all of which appreciate the coverage granted by Hidden Power Grass or Ice. If you amass a collection of flawless Pokemon in high demand, you may wish to start a trade thread in the Wi-Fi subforum. The more you have to offer, the easier it will be for you to obtain a Pokemon that you don't have the time to catch or raise in the future.

Shiny New Toys

The fascination with shiny Pokemon has never stopped since their introduction in GSC. The fact that they have a 1 in 8192 chance of popping up gives them an air of mystery. Clicking the shiny check box on Pokemon Online is one thing—actually obtaining a shiny Pokemon for yourself is very time consuming, even with RNG abuse. Despite the fact that the only difference between shinies and their common counterparts lies in their sprite pallet, these Pokemon are highly sought-after and are very popular in trade threads.

Lastly, a common trend among Wi-Fi players is the use of special Pokeballs over the standard Pokeball obtained from breeding, typically to match color schemes with the Pokemon or for other aesthetic reasons. Especially popular is the use of Dream Balls, which demonstrates the extreme patience it takes to obtain a flawless Dream World Pokemon directly from the Entralink.

However, there are some disadvantages to this. Using these special Pokeballs gives away a certain amount of information to your opponent. First, your opponent will know that your Pokemon does not contain any egg moves. This is not of concern to all male or genderless Pokemon, but a Dream Ball is still a dead giveaway that your Pokemon is carrying its Dream World ability and possibly Dream World exclusive moves.

Further Battling Options

With the arrival of Black and White, Game Freak gave us a long-awaited random matchup system, as well as new battle features such as the strange but fun Rotation Battles and Wonder Launcher. While a random matchup ladder is supported on the Smogon University Pokemon Online server, it is largely ignored in favor of the OU, UU, Ubers, and Little Cup metagames. Because of this, you are more likely to find random matches on Wi-Fi. The Rotation Battles and Wonder Launcher are not programmed into Pokemon Online, so these are also exclusive to Wi-Fi players.

Finally, the VGC events held by Nintendo once a year are possibly the greatest way to utilize your Wi-Fi skills. When these events roll around, the Wi-Fi forum booms with trade and practice battle activities. If you give yourself the time to RNG and raise Pokemon for others, you should expect great things in return. Additionally, your Pokemon's stats can make or break a match, so it is absolutely necessary to have perfect IVs for any Pokemon you plan on using in the VGCs.

Caveats

As you have learned, Wi-Fi is a great way to use your in-game experience to its fullest potential. However, this guide would not be complete without some warnings about the use of the Wi-Fi forum. First, do not trade hacked Pokemon. Do not trade hacked Pokemon. Do not trade hacked Pokemon. There is nothing more humiliating for a player who shows up to a VGC event only to have their Pokemon fail hack checks. If you are caught trading hacked Pokemon, you will be added to the black list immediately.

Conversely, you must be wary of who you are trading with. Make sure your partner is using legal spreads—for example, if you see something suspicious such as a Hasty Mewtwo with 31 IVs in all six stats and Selfdestruct, you should not trade with that player. This has changed in the fifth generation, where the IVs of a Pokemon are not related to its PID, but for previous generations, use X-Act's IV to PID calculator for suspicious non-bred Pokemon. If you spot something wrong, report it to a Wi-Fi moderator.

Make sure you check the black list for every trade request you get. You are allowed to refuse service to any user for any reason whatsoever, so use your best judgment at all times. In battling, the use of "legal hacks" is fairly common, but it is courteous (and required) to let your opponent know beforehand.

Next, you must never purposefully disconnect during a Wi-Fi battle. It is very difficult to arrange a match in the first place, so to disconnect while you are losing a battle shows poor sportsmanship, and does not help the would-be winner's record. This is different than leaving a battle on a simulator, since the rating system considers the forfeiting player the loser. As with trading, please be wary of who you are battling with at all times. There is a separate black list for battlers who disconnect, so be sure to check it before any battle. In either case, if you believe you have been wronged, try to sort it out with the user you are corresponding with. If the problem escalates to levels beyond your control, contact a Wi-Fi moderator immediately to report what is going on.

The Wi-Fi forum may be large, but the community is tight-knit. As your activity in Wi-Fi increases, people will know your name, and with it, associate your reputation. If you make a bad trade or purposely disconnect from a battle, your name will be tarnished, especially when you end up on the black list. However, if you follow the rules, you will become a trusted member of the Wi-Fi community, and most importantly, by following the rules, you enhance the Wi-Fi experience for yourself and others.

Conclusion

Now that you have read about the many differences between the Wi-Fi and Pokemon Online formats, hopefully you are prepared to dive into the truly unique experience that is Wi-Fi!
 
note: special balls are fine on any all male or genderless pokemon

also, you may want to note that arranging a match is far greater a pain than on PO.

you may also want to note that shiny pokemon also take time (the shiny animation takes up a few seconds)
 
note: special balls are fine on any all male or genderless pokemon

also, you may want to note that arranging a match is far greater a pain than on PO.

you may also want to note that shiny pokemon also take time (the shiny animation takes up a few seconds)
All very good points. With the amount of switching that goes on in any match, the shiny animation time builds up as well. I'll add that in. Regarding your point about special pokeballs, the Dream Ball in particular is a dead give away as to what ability they're using. And the battle me threads are a pain lol.

edit: changes made.
 
Okay, before I request GP checks, I would love to have some feedback on this. Does anyone have any recommendations or problems with this guide? If it looks okay, then it's finished and ready for GP checks. If not, I can edit this and finish it up today.
 
Battling said:
The lack of stall in Wi-Fi battling is almost desirable, and for good reason
On the contrary, one might argue that a patient user can exploit the "slowdown" and use stall to frustrate the opponent :p.
Battling said:
Due to various factors, battling over Wi-Fi takes much longer than an average simulator battle. The lack of stall in Wi-Fi battling is almost desirable, and for good reason. Between Sandstorm or Hail damage, weather messages, Leech Seed, burn and poison animation
Weather messages only appear on the turn the weather is set up. They no longer appear afterwards (check the weather icon on the bottom screen).

Raising and Training section: You mentioned RNGing last for some reason, and somehow putting more emphasis on the difficulty of obtaining flawless Pokemon. Try to fix this if possible, as obtaining mons aren't hard at all.
Legendaries said:
Obtaining ideal Hidden Power, nature, and IV Spreads for 3rd and 4th generation legendaries is also very difficult.
Difficult in 3rd gen, easy in 4th gen. Also, pretty much everything relevant that you can get in 3rd gen can be gotten in 4th anyways (including tutors...I mean, you aren't going to use Double-Edge Mewtwo or something like that right? Exceptions to this are Seismic Toss Registeel/Deoxys)

Brief mentions of Random Matchup (and addressing that people gloss over the randmatch ladder in SU due to the draw of the Smogon meta), Wonder Launcher, and Rotation Battles would be nice too (the latter two are unprogrammed on PO)
 
Thanks Jibaku, I revamped the sections you brought up and added a section on rand match, wonder launcher, rotation, and vgc's.

If there are no objections, this is ready for GP checks, so any final opinions are appreciated.
 

Introduction to Wi-Fi in the 5th Generation

  1. Introduction
  2. Battling
  3. Raising and Training Pokemon
  4. Legendaries, Special Events, and 3rd Generation Exclusive Pokemon
  5. The Rewards of Wi-Fi
    • Showing Off
    • Shiny New Toys
  6. Further Battling Options
  7. Caveats
  8. Conclusion

Introduction

Battling on Wi-Fi and Pokemon Online are two completely different beasts things. While simulator battles can be watched by many spectators at a time and usage statistics are collected rapidly through automated processes, Wi-Fi battles are strictly one-on-one, with solid evidence of victories and losses restricted to battle videos. Luckily, since the implementation of Platinum's Vs. Recorder, battles can be more easily shared. Still, the tedium of watching an entire battle as opposed to the easy reading and documenting of a battle log is obvious.

Additionally, it is important to note that arranging Wi-Fi battles can be extremely difficult in comparison with Pokemon Online. One must use the Battle Me threads in the Wi-Fi subforum. On Pokemon Online, rated matches are automatically arranged, and during peak hours, there are usually hundreds of users on at one time. Also, clauses Clauses are enforced for each tier, so cheating is hardly an issue.

Battling

Due to various factors, battling over Wi-Fi takes much longer than an average simulator battle. The lack of stall in Wi-Fi battling is almost desirable, and for good reason. Between Sandstorm sandstorm or Hail hail damage, Leech Seed, burn and poison animation, the Pokemon's bouncing animation upon Leftovers recovery every single turn (often on both sides), slow health bar animation, the sparkling animation for shiny Pokemon, and some very long attack animation, the time piles on up quickly. Matches can last for over an hour, and some battle videos must be sped up greatly and, in rare but extreme cases, split into two parts to fit on a video sharing site like YouTube. This is not to say that stall is not a viable strategy; (replace with semicolon) A a patient player may opt to run a full stall team in order to put pressure on their opponent, possibly forcing them to forfeit the match. Make sure you have a power outlet and a charger handy in case your battery starts to die.

Simulators, however, do not suffer from these restrictions. Messages for residual damage, recovery, and field effects are sent from the battle server immediately in just a few lines of text, while the HP bar depletes very quickly. Using a battle log instead of a battle video makes it much easier to analyze battles, seeing see what mistakes you made, (comma) and how you can possibly fix them in future battles. Due to these benefits, stall play becomes more acceptable and is very common in today's metagame.

Raising and Training Pokemon

When you first start to play your cartridge games beyond beating the Elite 4 hundreds of times, you will find that raising competitively viable Pokemon is more than just slapping a Lucky Egg onto your Pokemon and grinding to level them up. Luckily, the RNG in Black and White is easier than ever to manipulate, so obtaining flawless Pokemon is not difficult; however, leveling-up levelling up and obtaining EVs for your Pokemon is a lengthy process in itself. Furthermore, you may be required to chain breed certain egg moves for your Pokemon.

Since obtaining just one Pokemon for your team is a lengthy process, some players may be unwilling to keep up with every new strategy that arises in the metagame. As such, you should expect to see common sets such as Air Balloon Excadrill, Quiver Dance Volcarona, and Calm Mind Reuniclus over more experimental sets.

Finally, you must have unlimited access to common hold items such as Air Balloon, Eviolite, Leftovers, Life Orb, Choice Band, Choice Specs, Choice Scarf, as well as evolution items such as Dusk Stone, Metal Coat, and Upgrade (Upgrade isn't that much needed, maybe mention the elemental stones?). It is also highly recommended to have every Power item (or at least the Macho Brace) and the Pokerus to make EV training as quick as quick and painless as possible. Luckily, Game Freak threw us a bone this generation by giving us reusable TMs. Many excellent TMs such as the elemental beams, Earthquake, Shadow Ball, and Trick Room are easily obtainable in-game.

Legendaries, Special Events, and 3rd Generation Exclusive Pokemon

Everyone knows that event Pokemon are difficult to come by. NYPC event Pokemon like such as Wish Chansey are extremely rare, and obtaining one with respectable stats is all but impossible. Dragonite with Heal Bell and Zapdos with Baton Pass are exclusive to Pokemon XD, the latter being almost impossible to predict due to a forced save after you capture it. Chansey, Registeel, and Deoxys (particularly Deoxys-D) can only learn Seismic Toss by a move tutor in Emerald, while only Jirachi obtained from the rare and rather expensive Pokemon Colosseum bonus disc can learn Body Slam from a move tutor in FireRed and LeafGreen. Even current day retail event Pokemon are difficult to obtain for those who do not have GameStop, Toys"R"Us, or similar event locations within driving distance of their homes.

The Rewards of Wi-Fi

By this point, you might be thinking, "why would I play Wi-Fi, anyway?" Do not let the points stated above dissuade you. Wi-Fi has a huge following on Smogon. In fact, there is an entire forum dedicated to it, and Wi-Fi tournaments are held regularly. There are certainly many reasons for Wi-Fi's popularity.

Showing Off

While obtaining legendaries with useful IV and Hidden Power spreads was difficult in the past, RNG abuse has made this task rather trivial. While this is still inefficient on a 3rd generation cart cartridge, the release of Platinum and HGSS enabled players to catch 3rd generation legendaries. Since the RNG in the 4th generation games is so easy to manipulate, it is possible to obtain viable Hidden Power spreads. This is particularly useful for Zapdos, Heatran, and Raikou, all who appreciate the coverage granted by Hidden Power Grass or Ice. If you amass a collection of flawless Pokemon in high demand, you may wish to start a trade thread in the Wi-Fi subforum. The more you have to offer, the easier it will be for you to obtain a Pokemon that you don't have the time to obtain catch or raise in the future.

Shiny New Toys

The fascination with shiny Pokemon has never stopped since their introduction in GSC. The fact that they have a 1 in 8192 chance of popping up gives them an air of mystery. Clicking the shiny check box on Pokemon Online is one (em dash next) thingactually obtaining a shiny Pokemon for yourself is very time consuming, even with RNG abuse. Despite the fact that the only difference between shinies and their common counterparts lies in their sprite pallet, these Pokemon are highly sought-after and are very popular in trade threads.

Lastly, a common trend among Wi-Fi players is the use of special Pokeballs over the standard Pokeball obtained from breeding, typically to match color schemes with the Pokemon or for other aesthetic reasons. Especially popular is the use of Dream Balls, which demonstrates the extreme patience it takes to obtain a flawless Dream World Pokemon directly from the Entralink.

Using these special Pokeballs gives away a certain amount of information to your opponent. First, your opponent will know that your Pokemon does not contain any egg moves. This is not of concern to all male or genderless Pokemon, but a Dream Ball is still a dead giveaway that your Pokemon is carrying its Dream World ability and possibly Dream World exclusive moves.

Further Battling Options

With the arrival of Black and White, Game Freak gave us a long-awaited random matchup system, as well as new battle features such as the strange but fun Rotation Battles and Wonder Launcher. While a random matchup ladder is supported on the Smogon University Pokemon Online server, it is largely ignored in favor of the OU, UU, Ubers, and Little Cup metagames. Because of this, you are more likely to find random matches on Wi-Fi. The Rotation Battles and Wonder Launcher are not programmed into Pokemon Online, so these are also exclusive to Wi-Fi players.

Finally, the VGC events held by Nintendo once a year are possibly the greatest way to utilize your Wi-Fi skills. When these events roll around, the Wi-Fi forum booms with trade and practice battle activities. If you give yourself the time to RNG and raise Pokemon for others, you should expect great things in return. Additionally, your Pokemon's stats can make or break a match, so it is absolutely necessary to have perfect IVs for any Pokemon you plan on using in the VGCs.

Caveats

As you have learned, Wi-Fi is a great way to use your in-game experience to its fullest potential. However, this guide would not be complete without some warnings about the use of the Wi-Fi forum. First, do not trade hacked Pokemon. Do not trade hacked Pokemon. Do not trade hacked Pokemon. There is nothing more humiliating for a player who shows up to a VGC event only to have their Pokemon fail hack checks. If you are caught trading hacked Pokemon, you will be added to the black list immediately.

Conversely, you must be wary of who you are trading with. Make sure your partner is using legal (em dash next) spreadsfor example, if you see something suspicious like such as a Hasty Mewtwo with 31 IVs in all six stats and Selfdestruct, you should not trade with that player. This has changed in the fifth generation, where the IVs of a Pokemon are not related to its PID, but for previous generations, use X-Act's IV to PID calculator for suspicious non-bred Pokemon. If you spot something wrong, report it to a Wi-Fi moderator.

Make sure you check the black list for every trade request you get. You are allowed to refuse service to any user for any reason whatsoever, so use your best judgment at all times. In battling, the use of "legal hacks" is fairly common, but it is courteous (and required) to let your opponent know beforehand.

Next, you must never purposefully disconnect during a Wi-Fi battle. It is very difficult to arrange a match in the first place, so to disconnect while you are losing a battle shows poor sportsmanship, and does not help the would-be winner's record. This is different than leaving a battle on a simulator, since the rating system considers the forfeiting player the loser. As with trading, please be wary of who you are battling with at all times. There is a separate black list for battlers who disconnect, so be sure to check it before any battle. In either case, if you believe you have been wronged, try to sort it out with the user you are corresponding with. If the problem escalates to levels beyond your control, contact a Wi-Fi moderator immediately to report what is going on.

The Wi-Fi forum may be large, but the community is tight-knit. As your activity in Wi-Fi increases, people will know your name, and with it, associate your reputation. If you make a bad trade or purposely disconnect from a battle, your name will be tarnished, especially when you end up on the black list. However, if you follow the rules, you will become a trusted member of the Wi-Fi community.

Conclusion

Now that you have read about the many differences between the Wi-Fi and Pokemon Online metagames, hopefully you are prepared to dive into the truly unique experience that is Wi-Fi!

Weather isn't capitalized and you should always use the em dash without spaces for unbracketed asides.

Besides that, great job and:

contrib_gp.png

GP APPROVED 1/2
 
Okay, I implemented those changes. Two things to note, however:
-my spell checker doesn't like levelling, but leveling checks out fine (i guess the definition of 'leveling' would be to even something out?) If the next gp'er has any objections, i'll change it but for now i'm leaving it as leveling
-upgrade was put there since porygon2 is (barely) ou, but can still be a pain to kill and is just a good pokemon overall. i changed up that section a little bit
 
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Introduction to Wi-Fi in the 5th Generation

  1. Introduction
  2. Battling
  3. Raising and Training Pokemon
  4. Legendaries, Special Events, and 3rd Generation Exclusive Pokemon
  5. The Rewards of Wi-Fi
    • Showing Off
    • Shiny New Toys
  6. Further Battling Options
  7. Caveats
  8. Conclusion

Introduction

Battling on Wi-Fi and Pokemon Online are two completely different things. While simulator battles can be watched by many spectators at a time and usage statistics are collected rapidly through automated processes, Wi-Fi battles are strictly one-on-one, with solid evidence of victories and losses restricted to battle videos. Luckily, since the implementation of Platinum's Vs. Recorder, battles can be more easily shared. Still, the tedium of watching an entire battle as opposed to the easy reading and documenting of a battle log is obvious.

Additionally, it is important to note that arranging Wi-Fi battles can be extremely difficult in comparison with battles on Pokemon Online. One must use the Battle Me threads in the Wi-Fi subforum., (comma) however, on Pokemon Online, rated matches are automatically arranged, and during peak hours, there are usually hundreds of users on at one time, meaning that a game can begin within seconds of clicking "Find Battle". Also, clauses are enforced for each tier, so cheating is hardly an issue.

Battling

Due to various factors, battling over Wi-Fi takes much longer than an average simulator battle. The lack of stall in Wi-Fi battling is almost desirable, and for good reason. Between sandstorm or hail damage, Leech Seed, burn, (comma) and poison animation, the Pokemon's bouncing animation upon Leftovers recovery every single turn (often on both sides), slow health bar animation, the sparkling animation for shiny Pokemon, and some very long attack animation, the time piles up quickly. Matches can last for over an hour, and some battle videos must be sped up greatly and, in rare but extreme cases, split into two parts to fit on a video sharing site like such as YouTube. This is not to say that stall is not a viable strategy; a patient player may opt to run a full stall team in order to put pressure on their opponent, possibly forcing them to forfeit the match. Make sure you have a power outlet and a charger handy in case your battery starts to die.!

Simulators, however, do not suffer from these restrictions. Messages for residual damage, recovery, and field effects are sent from the battle server immediately in just a few lines of text, while the HP bar depletes very quickly at exceptional rates. Using a battle log instead of a battle video makes it much easier to analyze battles, see what mistakes you made, and how you can possibly fix them in future battles. Due to these benefits, stall play becomes more acceptable and is very common in today's metagame.

Raising and Training Pokemon

When you first start to play your cartridge games beyond beating the Elite 4 hundreds of times, you will find that raising competitively viable Pokemon is more than just slapping a Lucky Egg onto your Pokemon and grinding to level them up. Raising competitively viable Pokemon is a lot more difficult than slapping a Lucky Egg onto said Pokemon and grinding them up to Level 100. Luckily, the RNG in Black and White is easier than ever to manipulate, so obtaining flawless Pokemon is not difficult; however, leveling (unbold) up and obtaining EVs for your Pokemon is a lengthy process in itself. Furthermore, you may be required to chain breed certain egg moves for your Pokemon, increasing the length of the process by large amounts of time.

Since obtaining just one Pokemon for your team is a lengthy process, some players may be unwilling to keep up with every new strategy that arises in the metagame. As such, you should expect to see common sets such as Air Balloon Excadrill, Quiver Dance Volcarona, and Calm Mind Reuniclus over more experimental sets.

Finally, you must have unlimited access to common hold items such as Air Balloon, Eviolite, Leftovers, Life Orb, Choice Band, Choice Specs, Choice Scarf, as well as evolution items such as the evolutionary stones, Metal Coat, and Upgrade. It is also highly recommended to have every Power item (or at least the Macho Brace) and the Pokerus to make EV training as quick and painless as possible. Luckily, Game Freak threw us a bone this generation by giving us reusable TMs. Many excellent TMs such as the elemental beams, Earthquake, Shadow Ball, and Trick Room are easily obtainable in-game.

Legendaries, Special Events, and 3rd Generation Exclusive Pokemon

Everyone knows that event Pokemon are difficult to come by. NYPC event Pokemon such as Wish Chansey are extremely rare, and obtaining one with respectable stats is all but impossible. Dragonite with Heal Bell and Zapdos with Baton Pass are exclusive to Pokemon XD, the latter being almost impossible to predict due to a forced save after you capture it. Chansey, Registeel, and Deoxys (particularly Deoxys-D) can only learn Seismic Toss by a move tutor in Emerald, while only Jirachi obtained from the rare and rather expensive Pokemon Colosseum bonus disc can learn Body Slam from a move tutor in FireRed and LeafGreen. Even current day retail event Pokemon are difficult to obtain for those who do not have GameStop, Toys"R"Us, or similar event locations within driving distance of their homes.

The Rewards of Wi-Fi

By this point, you might be thinking, "why would I play Wi-Fi, (remove comma) anyway?" Do not let the points stated above dissuade you. Wi-Fi has a huge following on Smogon. In fact, there is an entire forum dedicated to it, and Wi-Fi tournaments are held regularly. There are certainly many reasons for Wi-Fi's popularity.

Showing Off

While obtaining legendaries with useful IV and Hidden Power spreads was difficult in the past, RNG abuse has made this task rather trivial. While this is still inefficient on a 3rd generation cartridge, the release of Platinum and HGSS enabled players to catch 3rd generation legendaries. Since the RNG in the 4th generation games is so easy to manipulate, it is possible to obtain viable Hidden Power spreads. This is particularly useful for Zapdos, Heatran, and Raikou, all who of which appreciate the coverage granted by Hidden Power Grass or Ice. If you amass a collection of flawless Pokemon in high demand, you may wish to start a trade thread in the Wi-Fi subforum. The more you have to offer, the easier it will be for you to obtain a Pokemon that you don't have the time to catch or raise in the future.

Shiny New Toys

The fascination with shiny Pokemon has never stopped since their introduction in GSC. The fact that they have a 1 in 8192 chance of popping up gives them an air of mystery. Clicking the shiny check box on Pokemon Online is one thing—actually obtaining a shiny Pokemon for yourself is very time consuming, even with RNG abuse. Despite the fact that the only difference between shinies and their common counterparts lies in their sprite pallet, these Pokemon are highly sought-after and are very popular in trade threads.

Lastly, a common trend among Wi-Fi players is the use of special Pokeballs over the standard Pokeball obtained from breeding, typically to match color schemes with the Pokemon or for other aesthetic reasons. Especially popular is the use of Dream Balls, which demonstrates the extreme patience it takes to obtain a flawless Dream World Pokemon directly from the Entralink.

However, there are some disadvantages to this. Using these special Pokeballs gives away a certain amount of information to your opponent. First, your opponent will know that your Pokemon does not contain any egg moves. This is not of concern to all male or genderless Pokemon, but a Dream Ball is still a dead giveaway that your Pokemon is carrying its Dream World ability and possibly Dream World exclusive moves.

Further Battling Options

With the arrival of Black and White, Game Freak gave us a long-awaited random matchup system, as well as new battle features such as the strange but fun Rotation Battles and Wonder Launcher. While a random matchup ladder is supported on the Smogon University Pokemon Online server, it is largely ignored in favor of the OU, UU, Ubers, and Little Cup metagames. Because of this, you are more likely to find random matches on Wi-Fi. The Rotation Battles and Wonder Launcher are not programmed into Pokemon Online, so these are also exclusive to Wi-Fi players.

Finally, the VGC events held by Nintendo once a year are possibly the greatest way to utilize your Wi-Fi skills. When these events roll around, the Wi-Fi forum booms with trade and practice battle activities. If you give yourself the time to RNG and raise Pokemon for others, you should expect great things in return. Additionally, your Pokemon's stats can make or break a match, so it is absolutely necessary to have perfect IVs for any Pokemon you plan on using in the VGCs.

Caveats

As you have learned, Wi-Fi is a great way to use your in-game experience to its fullest potential. However, this guide would not be complete without some warnings about the use of the Wi-Fi forum. First, do not trade hacked Pokemon. Do not trade hacked Pokemon. Do not trade hacked Pokemon. There is nothing more humiliating for a player who shows up to a VGC event only to have their Pokemon fail hack checks. If you are caught trading hacked Pokemon, you will be added to the black list immediately.

Conversely, you must be wary of who you are trading with. Make sure your partner is using legal spreads—for example, if you see something suspicious such as a Hasty Mewtwo with 31 IVs in all six stats and Selfdestruct, you should not trade with that player. This has changed in the fifth generation, where the IVs of a Pokemon are not related to its PID, but for previous generations, use X-Act's IV to PID calculator for suspicious non-bred Pokemon. If you spot something wrong, report it to a Wi-Fi moderator.

Make sure you check the black list for every trade request you get. You are allowed to refuse service to any user for any reason whatsoever, so use your best judgment at all times. In battling, the use of "legal hacks" is fairly common, but it is courteous (and required) to let your opponent know beforehand.

Next, you must never purposefully disconnect during a Wi-Fi battle. It is very difficult to arrange a match in the first place, so to disconnect while you are losing a battle shows poor sportsmanship, and does not help the would-be winner's record. This is different than leaving a battle on a simulator, since the rating system considers the forfeiting player the loser. As with trading, please be wary of who you are battling with at all times. There is a separate black list for battlers who disconnect, so be sure to check it before any battle. In either case, if you believe you have been wronged, try to sort it out with the user you are corresponding with. If the problem escalates to levels beyond your control, contact a Wi-Fi moderator immediately to report what is going on.

The Wi-Fi forum may be large, but the community is tight-knit. As your activity in Wi-Fi increases, people will know your name, and with it, associate your reputation. If you make a bad trade or purposely disconnect from a battle, your name will be tarnished, especially when you end up on the black list. However, if you follow the rules, you will become a trusted member of the Wi-Fi community, and most importantly, by following the rules, you enhance the Wi-Fi experience for yourself and others.

Conclusion

Now that you have read about the many differences between the Wi-Fi and Pokemon Online metagames formats (not really a different metagame), hopefully you are prepared to dive into the truly unique experience that is Wi-Fi!

Very well done.
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