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Pet Mod Iron Fist - Slate 11 Results

In the closest election in Iron Fist history, with a buzzer beater vote by DuoM2, here are the election results!
zxgzxg - 13
Noglastica - 2
sunfysh - 12

Duo votes in his chosen successor with 6 minutes to spare! With zxgzxg in charge, submissions are OPEN!

Submissions will be open for about four days! There will still be a veto slate that will last about a day as well.

As a reminder, you can submit up to 3 things. Templates are in the original post.

Good luck, zxgzxg, dearest leader of Iron Fistlandia!
 
All hail supreme leader zxgzxg!

The mg1 crossover mons have banded together and went on a super cool training arc after being neglected by nerds in the teambuilder.

Pokemon: Bondra
Movepool Changes: +Flare Blitz, +Kowtow Cleave, +Leech Seed, +Substitute, +Protect, +Rest
Description: Gives Bondra a strong STAB move to use in sun and a move that can't miss on Hustle sets.

Pokemon: Drigike
Ability Changes: Rough Skin -> Crossover
If the opposing Pokemon is a Pokemon not usable in Gen 9 National Dex Anything Goes (a Fakemon), all moves gain +1 Priority on top of their existing Priority.
Description: Let's Drigike revenge kill a good portion of the metagame while still being easy to revenge kill itself.

Metagame Change: All Pokemon subbed before Slate 5 with a base speed of 79 will gain +30 base Speed.
Affected Pokemon: Contamicow, Whonhef
Description: Poor guys got vetoed into oblivion :(
 
Metronome Battle
Type: Normal
Category: Status
BP: -
Acc: -
PP: 32 pp
Effect: Sets the hazard Metronome Battle on the user's side of the field. At the end of every turn, the Pokemon on the side of the Metronome Battle uses Metronome if it isn't immune to hazards.
Description: I love Metronome.

Covert Cloak
Effect: While this item is active, the opposing Pokemon's moves have their secondary effects nullified. Can't be removed.
Description: I saw Covert Cloak in a replay and decided it has some cool interactions in this meta but now it also gives the middle finger to Looksmack Knuckle, Togedemaru, Knock Off, Incinerate, and Thief.

:sv/porygon-z:

Name: Porygon-Z (-Mega)
Type: Normal (Normal)
Abilities: Adaptability / Download // Analytic (Conversion Z)
Stats: 85 / 80 / 70 / 135 / 75 / 90 (85 / 170 / 100 / 80 / 100 / 100)
Movepool Changes: (+) Big Bash, Fishing Minigame, Hold Hands, Mewing, Parting Shot, Revelation Dance
Conversion Z - This Pokemon's type changes are permanent across all games. This Pokemon doesn't get STAB. (Is already coded in M4A Sandbox).
Description: This Mon is hilarious and Iron Fist feels like a logical place for this.
 
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Metagame Change: Serious-type
Description: This type cannot be directly given to any moves or Pokemon. The only way to access it is by giving a Pokemon a Serious nature, in which case this type will be automatically given to that Pokemon on switch-in. Defensively, it is immune to Silly-type, but weak to Psychic-type.
Justification: *ahem*

The Iron Fist metagame has recently been befell with issues of gargantuan proportions. As of recent in particular, we all have seen far, far too many obscenely unserious submissions. Former United States Presidents, a copious quantity of lemons, and for the icing on this proverbial cake, an entire type for...being Silly? How could one conceivably be given unique elemental properties out of sheer Silliness?

My wish is to directly combat this issue as well as spit in the face of anyone who could suggest such an unserious thing. For as difficult as it may be to swallow, it's even more so to imagine that the Silly-type used to be even more egregious. The FREAKY-type??? You absolute wenches disgust me to no end. As such, my humble request is to grant the Iron Fist meta with a way to combat the Silly-type, that being the Serious-type.

Bestowing upon your Pokemon the Serious nature will grant it immediate defense against those Silly-type scoundrels. It will grant any Pokemon of your choosing a full immunity to any and all of those reprehensible Silly-type attacks at only the simple cost of a more "minmax-y" nature. A true gentleman should never need to follow those brutish customs of "outspeeding other fast Pokemon" anyways. However, it has the mildly unsavory weakness to the Psychic-typing, both for the sake of preventing the Serious-type from feeling too powerful and to give a much needed 25 year late gift to the suffering Psychics of old. Perchance!

I have little more to say. Whilst twiddling my mustache, of which its hairs are plentiful due to lack of STRESS or subsequent pulling, I bid you all adieu.

Pokemon: Goddease
Typing: Normal/Flying
Base Stats: 80/120/100/90/140/70
Abilities: Pressure
Movepool: Facade, Rest, Sleep Talk, Acrobatics, Aerial Ace, Agility, Air Cutter, Air Slash, Attract, Aura Sphere, Blizzard, Body Slam, Bulk Up, Calm Mind, Captivate, Charm, Confide, Confusion, Covet, Curse, Dazzling Gleam, Defog, Dig, Double Team, Double-Edge, Double-Edge, Dragon Dance, Drain Punch, Dream Eater, Earth Power, Earthquake, Electric Terrain, Endure, Energy Ball, Fairy Wind, Fire Blast, Fire Punch, Flamethrower, Fling, Fly, Focus Blast, Giga Impact, Grass Knot, Grassy Terrain, Growl, Gust, Headbutt, Heat Wave, Helping Hand, Hurricane, Hyper Beam, Hyper Voice, Ice Beam, Ice Punch, Icy Wind, Last Resort, Light Screen, Magic Coat, Mimic, Misty Terrain, Mud-Slap, Payback, Pluck, Protect, Psybeam, Psychic, Psychic Terrain, Psych Up, Psywave, Quiver Dance, Rain Dance, Reflect, Rock Smash, Round, Scald, Secret Power, Shadow Ball, Shock Wave, Sky Attack, Snore, Solar Beam, Strength, Substitute, Sunny Day, Surf, Swagger, Swift, Tackle, Tailwind, Take Down, Tera Blast, Thunder, Thunder Punch, Thunder Wave, Thunderbolt, Trailblaze, Twister, Uproar, Water Pulse, Work Up, Zen Headbutt
Weight: 10.8 kg
Competitive Role: whatever it did in ff
Flavor / Description: Dease Nuts. Goddeam

Name: Reaganomics
Adjustment: Now activates only once per battle
Justification: my bad chat
 
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Metagame Change: Serious-type
Description: This type cannot be directly given to any moves or Pokemon. The only way to access it is by giving a Pokemon a Serious nature, in which case this type will be automatically given to that Pokemon on switch-in. Defensively, it is immune to Silly-type, but weak to Psychic-type.
Justification: *ahem*

The Iron Fist metagame has recently been befell with issues of gargantuan proportions. As of recent in particular, we all have seen far, far too many obscenely unserious submissions. Former United States Presidents, a copious quantity of lemons, and for the icing on this proverbial cake, an entire type for...being Silly? How could one conceivably be given unique elemental properties out of sheer Silliness?

My wish is to directly combat this issue as well as spit in the face of anyone who could suggest such an unserious thing. For as difficult as it may be to swallow, it's even more so to imagine that the Silly-type used to be even more egregious. The FREAKY-type??? You absolute wenches disgust me to no end. As such, my humble request is to grant the Iron Fist meta with a way to combat the Silly-type, that being the Serious-type.

Bestowing upon your Pokemon the Serious nature will grant it immediate defense against those Silly-type scoundrels. It will grant any Pokemon of your choosing a full immunity to any and all of those reprehensible Silly-type attacks at only the simple cost of a more "minmax-y" nature. A true gentleman should never need to follow those brutish customs of "outspeeding other fast Pokemon" anyways. However, it has the mildly unsavory weakness to the Psychic-typing, both for the sake of preventing the Serious-type from feeling too powerful and to give a much needed 25 year late gift to the suffering Psychics of old. Perchance!

I have little more to say. Whilst twiddling my mustache, of which its hairs are plentiful due to lack of STRESS or subsequent pulling, I bid you all adieu.

Pokemon: Goddease
Typing: Normal/Flying
Base Stats: 80/120/100/90/140/70
Abilities: Pressure
Movepool: Facade, Rest, Sleep Talk, Acrobatics, Aerial Ace, Agility, Air Cutter, Air Slash, Attract, Aura Sphere, Blizzard, Body Slam, Bulk Up, Calm Mind, Captivate, Charm, Confide, Confusion, Covet, Curse, Dazzling Gleam, Defog, Dig, Double Team, Double-Edge, Double-Edge, Dragon Dance, Drain Punch, Dream Eater, Earth Power, Earthquake, Electric Terrain, Endure, Energy Ball, Fairy Wind, Fire Blast, Fire Punch, Flamethrower, Fling, Fly, Focus Blast, Giga Impact, Grass Knot, Grassy Terrain, Growl, Gust, Headbutt, Heat Wave, Helping Hand, Hurricane, Hyper Beam, Hyper Voice, Ice Beam, Ice Punch, Icy Wind, Last Resort, Light Screen, Magic Coat, Mimic, Misty Terrain, Mud-Slap, Payback, Pluck, Protect, Psybeam, Psychic, Psychic Terrain, Psych Up, Psywave, Quiver Dance, Rain Dance, Reflect, Rock Smash, Round, Scald, Secret Power, Shadow Ball, Shock Wave, Sky Attack, Snore, Solar Beam, Strength, Substitute, Sunny Day, Surf, Swagger, Swift, Tackle, Tailwind, Take Down, Tera Blast, Thunder, Thunder Punch, Thunder Wave, Thunderbolt, Trailblaze, Twister, Uproar, Water Pulse, Work Up, Zen Headbutt
Weight: 10.8 kg
Competitive Role: whatever it did in ff
Flavor / Description: Dease Nuts. Goddeam

Name: Iron Fist
Power: 120
Accuracy: 100
PP: 16
Category: Physical
Type: Steel
Effect: Raises both the user's and target's Defense stat by 1 stage.
Priority: +0
Flags (ex: Contact, Sound): contact: 1, protect: 1, mirror: 1, punch: 1, metronome: 1
Pokémon With This Move: wip
Justification: we have an item for it and an ability so now we need a move for it
You can't just say "perchance"
 
Item
Name: Silly Memory
Effect: Turns Silvally into a Silly type
Can Be Knocked Off (Yes or No): No on Silvally, Yes on everything else
Ignored by Klutz (Yes or No): Yes
Fling Power & Effect: 50
Justification: Silly Silvally

Adjustment
Name: POG
Power: 20
Acc: 100
PP: 20 (32)
Effect: Always super-effective + 100% chance to paralyze + 20% chance to flinch
Justification: this should put toge back on the straight and narrow as a paraflincher.

Item
Name: Bonus Ducks
Effect: Eats all Fishing Tokens and hazards on switch-in. Destroyed after holder's HP drops below 1/2.
Can Be Knocked Off (Yes or No): Yes
Ignored by Klutz: Yes
Fling Power & Effect: 20
Justification: Bonus Ducks
 
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Name: Daiyafia
Movepool Changes: + Trick Room, Recover, Parting Shot, Heart Swap
Justification: he seems like a tricky guy
Competitive Justification: adds some things that make this mon worth, with tr to fix its spe, recover and pshot to help its longevity and pivoting, and heart swap as a funny option to nuke the offense of any mon. hopefully this incentivizes more diamond hand archetype

:ss/sentret:
Name: Sentret
Ability Changes: Run Away -> Cheek Pouch
Movepool Changes: + Extreme Speed, Earthquake, Stockpile, Swallow, Spit Up, Stuff Cheeks, Strength Sap, Hypnosis
Justification: it eats a lot
Competitive Justification: espeed and eq help it be relevant with deez nuts. everything else allows you to use the kitchen sink in ridiculously ideal conditions

:ss/sableye:
Pokemon: Jableye
Typing: Ghost / Dark / Poison
Base Stats: 75 / 75 / 100 / 75 / 100 / 50 | 475
Abilities: Justified / Jankster (When this Pokemon is hit, it swaps its corresponding attack stat with the attacker.)
Movepool: Sableye's movepool + Bitter Malice, Mald Fist, Shadow Bone, Shadow Punch, Strength Sap
Weight: 11 kg
Custom Elements: Mald Fist | Ghost | Physical | 50 BP | 100% Accuracy | 16 PP | Punch, Contact | +10 power for each PP used.
Competitive Role: effective defensive pivot due to lowering the opp's offense when hit
Flavor / Description: the jabber, perfect for upcoming halloween
 
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Pokemon: Kyrum
Typing: Bug / Dark
Base Stats: 71 / 102 / 78 / 52 / 55 / 92 (BST: 450)
Abilities: Swarm / Tinted Lens (HA: Pressure)
Movepool:
Agility, Axe Kick, Brick Break, Bug Buzz, Counter, Dark Pulse, Detect, Double-Edge, Facade, First Impression, Freeze Shock, Glaciate, Ice Burn, Knock Off, Lash Out, Leech Life, Low Kick, Lunge, Protect, Rest, Sleep Talk, Substitute, Sucker Punch, Swords Dance, Taunt, Tera Blast, Throat Chop, Trailblaze, U-Turn, X-Scissor

Weight: 17.5 kg
Custom Elements: N/A
Competitive Role: Kyrum fits best on bulky offense and balance teams, acting as a potent revenge killer to offensive threats. Moves like First Impression and Sucker Punch (backed by Tinted Lens) are key in removing the tier’s offensive powerhouses while U-Turn provides useful pivoting. It also gives an actual reason to use the otherwise underutilized addition of Tera Bug from Slate 3.
Flavor / Description: Kyrum But Balanced!


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Pokemon: Druddigon
Typing: Dragon / Rock
Base Stats: 77 / 120 / 90 / 60 / 110 / 48
Abilities: Rough Skin / Sheer Force (HA: DILF)
Movepool: Druddigon NatDex Movepool + Druddfog

Weight: 139 KG
Custom Elements:
DILF (Damn I Loathe Fishing): User is immune to Steel-Type Moves & Fishing Moves (the Steel-Type is because fishing rods are made of metal and the fish are processed in metal factories).

Druddfog: Defog, but it also clears all Fishing Tokens from both sides of the field.

Competitive Role: An attempt to curb the powerful Fishing Token arms race while also adding to the underrepresented Rock and Dragon Types (who presently have 3 and 5 members respectively). Held in check mainly by middling bulk and low Speed, but the switch-ins provided by its Ability helps, particularly given the prominence of Steel-Type Moves like Double Iron Bash and POG.
Flavor / Description: Bro is literally a gargoyle who lives in a cave why is he not already Rock Type /srs

Metagame Change: Iron Fistlandia Departed Leaders Union

As is customary in our grand electoral system, all former Supreme Leaders who have completed their terms have traditionally been politely disposed of via 252+ SpA Choice Specs Beads of Ruin Tera Fire Chi-Yu Overheat vs. 4 HP / 252 SpD Supreme Leader : 574-640 (157.3 - 167.4%) -- guaranteed OHKO. Unfortunately, in a vengeful rage, the spirits of our dear leaders have threatened to unleash a Ghost-Type plague upon our great nation unless we acquiesce to their demands. As such, in the spirit of pleasing them, the following change will be enabled:

Once per Slate (starting from Slate 6 onward), all prior Supreme Leaders will as a group get the option to adjust up to three Pokemon, Moves, or Items in any way they see fit, which the current Supreme Leader must agree to. These changes would be announced by one of the Supreme Leaders stating them in the thread on behalf of the group. However, a majority vote of Supreme Leaders must agree on what to change (on a case-by-case basis, ex. if they only majority agree on 1 / 3 things, then only that 1 thing is approved), and they cannot select something from the then-current Slate. This will allow a concrete option for buffing and/or nerfing certain aspects of the metagame based on the consensus of our Supreme Leaders.
 
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New Pokemon: Raccoon
Type:
Dark.png
silly-png.679114

Abilities: Pickpocket, Parting Gift, Prankster
Stats: 75 | 100 | 70 | 63 | 75 | 102 [BST= 485]
Attract, Beat Up, Big Bash, Bite, Blizzard, Body Slam, Branch Poke, Bullet Seed, Counter, Crunch, Crush Claw, cuddle, Double-Edge, Endure, Encore, EVIL SCARY U-turn, Fake Out, Fake Tears, False Swipe, Feebas Pro Shops, Feint, Feint Attack, Fish and Dip, Fish Eater, Fishing Terrain, Flail, Fling, Focus Energy, Foul Play, Freak Out, Fury Swipes, Giga Impact, Go Fish, Goomba Stomp, Grass Knot, Grassy Glide, Growl, Headbutt, Helping Hand, Hone Claws, Hold Hands, Hyper Beam, Ice Beam, Ice Fang, Last Resort, Lethal Hug, Liquidation, Me First, Mewing, Moonlight, Nasty Plot, Natural Gift, Nature Power, Night Slash, Nuzzle, Odor Sleuth, OH MY GOOOOD WAAAAAAAAAANISFOKIFNOUH, Piss on Grave, Play Nice, Play Rough, Power Trip, Present, Protect, Quick Attack, Quick Guard, Rain Dance, Razor Shell, Recycle, Rest, Retaliate, Rock Blast, Rock Slide, Rock Tomb, Round, Scratch, Screech, Seed Bomb, Slash, Sleep Talk, Snarl, Snatch, Snift Gear, Snore, Snowscape, Soak, Splash, Stuff Cheecks, Substitute, Sucker Punch, Super Fang, Surf, Switcheroo, Swords Dance, Tail Whip, Take Down, Taunt, Thief, Thunderbolt, Thunder, Thunder Fang, Tickle, Torment, Toxic, Trailblaze, Uproar, X-Scissor, U-turn, Yawn
Weight: 15.5kg
Description: in honor of our new supreme leader (also bc i was originally going to make an imposter mon but forgot phish already had that)

New Ability: What the Sigma
Effect: Raises user's Attack by 1 stage when hit by a Silly-type move; Silly immunity (Silly-type Sap Sipper clone)
Permanent: No
Affected by Mold Breaker: Yes
Potential Pokemon with This Ability: cowboy_dandido, Daiyafia, Electrode, Mario Kart Wii, Melmetal, Scrubby
Description: Erm, what the sigma?

New Move: Bird Up -
Flying.png
Status.png
10/16 PP, 100 Acc
Effect: Two turn move:
Turn one, the user flies up into the air, becoming semi-invulnerable. Any moves that can hit a Pokemon using Fly (e.g. Thunder, Hurricane, Sky Uppercut) can also hit one using this move; Gust and Twister deal double damage.​
Turn two, the user returns to the ground and transforms the target into a Pidgeot.​
Priority: 0
Flags: Charge, Protect, Mirror, Gravity, No Sleep Talk, No Assist
Distribution: just the birds all bird Pokemon (currently Big Crammer, Moltres, Donmingo, Guiltrism, Keisberg-IF)
Justification: the iron fist meta lacks birds I think it can be improved with more birds
 
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Name: Air Horn
Power: 55
Accuracy: 100%
PP: 16
Category:
Special.png

Type:
silly.png

Effect: If used by or against a Pokemon that has activated its Big Button, this always deals a critical hit.
Priority: 0
Flags: Sound
Distribution: Apple's Newest Emoji, Cascoon, Celesteela, Daiyafia, Glaceon, Goomba, Impidimp, Indeedee, Keisberg-IF, Lemon, Margaret Thatcher, Ninjask, Rawring Moon, Silvally, Smelmetal, Sylveon, Zacian-Crowned
Justification: General purpose special... Silly option. Sound flag and autocrit give it some extra spice.

Name: Thief
Effect: If the user has no item, it steals the target's.
Justification: Imagine if Knock Off and Nuzzle (bar full paras) were combined into a single move, and that ~35 mons had access to it. This shit wasn't funny the first time, and it certainly wasn't this time either.

Name: Fish Hook
Effect: Prevents opposing Water types from switching out while the holder is active. The holder cannot use Grass-, Electric-, or Lemon-type moves.
Justification: Updating it so Fish Hook users are once again unable to hit Water-types Super Effectively (bar Freeze-Dry).
 
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Pokemon: Otis
Typing: Fairy / Silly
Base Stats: 120 / 90 / 80 / 90 / 100 / 70
Abilities: Best Cat Ever
Movepool: Mewing, Lethal Hug, Fish Eater, Feebas Pro Shop, Fishing Terrain, Thief, Thief (the other one), Bite, Crunch, Fury Swipes, Tail Whip, Growl, Rest, Sleep Talk, Trick, Play Rough, Calm Mind, Take Down, Knock Off, Scratch, Slash, Parting Shot, Fake Out, Slack Off, Snack Time
Weight: 10lbs, Otis only understands Freedom Units.
Custom Elements: Snack Time, Best Cat Ever
Snack Time (Fairy, Physical): Otis' signature ability Snack Time targets the opposing Pokemon. Snack Time fails if the opposing Pokemon has no Fishing Tokens. For every fishing token, Snack Time increases its total bp by 30. Otis also consumes each fish, healing 25% of the maximum HP per stack of fishing token. The fishing tokens are removed. This move requires the user to recharge after using it (sleepy from all the fish). (If this is a pain to code, then just have it target Otis' fishing tokens and not the opponents.)

Best Cat Ever: Otis' ability, Otis is such a cute cat. Best Cat Ever gives Otis a 1.5x boost to defense (nerfed Fur Coat) and doubles the base power of Otis' Knock Off (cats knock things off at an unparalleled ability.)

Competitive Role: I love the fishing element of the game, but I think that there should be strong options for countering fishing tokens as well. Everyone knows that the natural enemy of fish is the domesticated house cat, and that's where Otis comes in.
Flavor / Description:
NOT MY CAT. THIS IS THE ABR OF PETMODS CAT (Orangesodapop). Otis is such a cute cat. I couldn't decide between an osp sub or Lialiabeast sub, so naturally I went for osp's cat. The flavor is that there is now a cute cat in the metagame. I cannot see any drawbacks to this?
 
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Pokemon: Tri
Type: Lemon/Psychic
Abilities: Clear Body/Infiltrator/Oblivious
Stats: 75/93/81/93/81/102 (Total: 525)
Moves: Lemon Acid, Zesty Cutter, Blinding Squirter, Hyperspace Hole, Luster Purge, Psyshock, Zen Headbutt, Take Heart, Teleport, Tri Attack, Bind, Telekinesis, Branch Poke, Rest, Sleep Talk, Yawn, Leafage, Block, Mud Shot, Mud Bomb, Ancient Power, Rock Tomb, Rock Throw, Rock Wrecker, Avalanche, Ice Ball, Doodle, Brine, Smelling Salts, Stealth Rock, Substitute, Sweet Scent, Soak, Protect, Detect, Quick Guard, Wide Guard, Mystical Power, Bounce, Tailwind, Take Down, Mist, Ivy Cudgel, Attack Order, Flame Burst, Will-o-Wisp, Tackle, Flame Charge, Liquidation, Zing Zap, Fury Attack, Spike Cannon, Fury Swipes, Slash, Night Slash, Bone Club, Hammer Arm, Double Hit, Bonemerang, Guillotine, Scale Shot, Fire Lash, Aqua Cutter, Brutal Swing, Dual Chop, Glaive Rush, Quash, Flail, Shadow Claw, Shadow Bone, Screech, Fire Blast, Ice Beam, Thunderbolt, Defense Curl, Rollout, Bite, Whirlwind, Follow Me, Rain Dance, Ember, Haze, Dig, Crunch, Howl, Wing Attack, Fire Fang, Ice Fang, Thunder Fang, Pounce, Lunge, Pin Missile, Dive, Knock Off, Spotlight, Drill Peck, Rock Blast, Mystical Fire, Icicle Spear, Spikes, Crabhammer, Thunder Wave, Waterfall, Dazzling Gleam, Self-Destruct, Aqua Tail, Jaw Lock, Drill Run, Snap Trap, Grass Knot, Petal Blizzard, Leaf Blade, Pollen Puff, Seed Bomb, Gust, Skitter Smack, String Shot, Bug Bite, Spider Web, Struggle Bug, Poison Sting, Body Slam, U-Turn, First Impression, Camouflage, Shadow Sneak, Laser Focus, Astonish, Lick, Poltergeist, Ice Spinner, Rapid Spin, Razor Wind, Rock Slide, Scorching Sands, Frost Breath, Ice Shard, Spark, Heavy Slam, Harden, Corrosive Gus
Weight: 0.2 lbs
Competitive Role: Utility, Hazard setter, Take Heart abuser
Justification: Friend of Zelda, very cool

New Move: Balatro Blast
Type: Silly
Classification: Special
Power: 40
Accuracy: 100
PP: 10 (max 16)
Effect: Gains +20 base power for every time a Pokemon on your side of the field has used Trump Card.
Distribution: Smelmetal, Keisberg-IF, Ronald Reagan
Justification: Surprisingly we have like four mons with Trump Card, and this would be a hilarious win condition ngl

Adjustment: Zelda
Zelda has a 100% male gender ratio (if it wasn't already). If Zelda's gender becomes female, changes form to Zelda-Grill:
Zelda-Grill​
Type: Fighting/Fire​
Abilities: What if Zelda was Grill (If the user is below 50% HP at the end of a turn, attempts to consume 1 Fishing Token to heal 25% HP and cure Burn/Poison/Paralysis; provides immunity to political moves)​
Stats: 90/120/85/100/70/100​
Justification: What if Zelda was Grill
 
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Alright, got a few things here.
First, someone already dealt with Reagan and like 3 people have smited Togedemaru, so I can spend my submissions elsewhere.
Pokemon: Lucario-Calm
Typing: Fighting/Psychic/Steel
Base Stats: 70/115/70/105/70/105 (535 BST)
Abilities: Steadfast/Inner Focus/Justified
Movepool: Natdex Lucario Movepool + Psyshock, Psybeam, Confusion, Expanding Force, Big Bash, CuddIe, Hold Hands, Form of the Strawberry Elephant

Weight: 47.0 Kg
Custom Elements: Steadfast allows a pokemon to move even if they have been flinched, and Justified gives a dark immunity.
Competitive Role: Hopefully a good psychic mon!
Flavor / Description: A more peaceful, but no less capable version of Lucario.
I've removed the mega for balance reasons, because I doubt Lucario-calm gets in if I try and submit that again. Feel free to veto certain parts of the mon, including movepool.

Adjustment
Name: OH MY GOOOOD WAAAAAAAAAANISFOKIFNOUH
Adjustments: Accuracy is increased to 100.1%, PP is increased to 5 (max 8) in case we ever get revival blessing, pokemon that are immune to this move are treated as if they doubly resist this move.
Justification: I like the move, and I want to see it flourish in the meta. Please veto, if you don't like the immunity change.

I was going to do the dog bowl of estrogen as my third submission, but unfortunately, I have no shortage of ideas for this slate. This last one is a doozy
Metagame Change
Name: Inverse Terrain
Adds the move Inverse Terrain, and a Terrain Surge ability.
Effect: Sets a terrain that warps defensive type matchups for grounded pokemon (Inverse Battle). All terrain-based moves that change type or call a different move will be normal type and/or call Tri Attack.
Affected pokemon: Zacian-C (Gains Inverse Terrain), Swooliobat (Inverse Surge replaces Klutz, gains Inverse Terrain), Sivally (gains Inverse Terrain), Porygon-Z (if Porygon-Z is accepted, gains Inverse Terrain)
Justification: Inverse battles are funky, and probably not horribly game-breaking considering that it's time limited and we have other terrains, terrain surge mons, and defog to remove this one. You could 100% build a team around it though. Took a while to make this into a single submission, and I haven't given it a terrain seed.
 
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New Move: Fiend Fire
Type: Fire
Classification: Special
Power: 50
Accuracy: 100
PP: 5 (max 8)
Effect: Burns all your fishing tokens. This move gains an additional hit for as many fishing tokens you used during that one instance. This move can only hit 4 additional times
Distribution: All not Ronald Reagan and fishing factory fire types
Justification: I feel like fishing token payoffs aren’t relevant enough for this meta, and allows all non Ronald Reagan fire types to just have that little bit more punch
 
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Greetings, everyone! I am Daiyafia, now with a personal handyman to help me out known as Corrosive Gus, and I bring good and bad news for you....
First, the Zestii experiment was a total success! With all her errors now fixed, we can now welcome our artificial Lemon-type into our ranks: Now we have enough members to make a full team of six. There is still work to be done in testing her combat potential, however, before we can start mass producing her. The beasts of the Iron Fist arena must be careful now, lest they face the full power of the Diamond Hand!
But, this major breakthrough isn't without consquences...Nihilink has fallen in battle once again, this time by a horde of new beasts that have gathered the power of the Lemon as well, while our Gn'Thor prototype has been deemed a failure, having been found out by the guards the instant it got in...mostly because it was not part Water-type. Back to the drawing board for it...but now, we enter a new realm.
Our next three members represent the elements of Fairy, Ground, and Rock...and include the best we've rescued from the jaws of those horrid beasts so far. (All three Pokémon are Diamond Hand members, and thus are supported by The Diamond Hand, Get Em', Boys, and Throw Em' A Mug.)
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Pokémon: Princirang (Principal + Boomerang)
Typing: Fighting
Base Stats: 118/73/96/73/110/105 (575)
Abilities: Honor Student
Movepool: Enchanted Boomerang, Tripler Kick, Looksmaxx Knuckle, Campfire, Freak Out, Big Bash, Pound, Growl, Fairy Wind, Attract, Double Kick, Moonlight, Double Hit, Entrainment, Slash, Draining Kiss, Spirit Break, X-Scissor, Pollen Puff, Lunge, Fake Tears, Thief, Snarl, Fling, Foul Play, Taunt, Knock Off, Thunder Punch, Thunder Wave, Thunderbolt, Thunder, Wild Charge, Supercell Slam, Charm, Disarming Voice, Dazzling Gleam, Play Rough, Misty Terrain, Alluring Voice, Low Kick, Low Sweep, Brick Break, Bulk Up, Drain Punch, Focus Blast, Aura Sphere, Reversal, Focus Punch, Upper Hand, Fire Punch, Sunny Day, Acrobatics, Ice Beam, Blizzard, Ice Spinner, Ice Punch, Hyper Voice, Psych Up, Endeavor, Swords Dance, Agility, Psychic, Psyshock, Calm Mind, Imprison, Amnesia, Gravity, Rain Dance, Hyper Beam, Giga Impact, Endure, Facade, Helping Hand, Protect, Rest, Sleep Talk, Substitute, Take Down, Tera Blast, Fishing Terrain, Fish Eater, Hold Hands, Mewing
Weight: 110.3 lbs.
Custom Elements:
Enchanted Boomerang: 50 BP Fairy-type Physical move with 100% Accuracy and 16 PP. This move hits twice, with each hit having a 10% chance to put the target to sleep.
Honor Student: When this Pokémon is sent out, the opposing Pokémon takes 2% of their health in damage for each other unfainted Diamond Hand member in the party. (10% health lost with a full team of Diamond Hand members)
Competitive Role: Supportive Attacker
Flavor / Description: Princirang began life as ordinary teenage girl, enrolling in a high school in the Kanto Region. Things changed, however, when she came across two magical boomerangs infused with the phrase, "Kill two birds with one stone". These boomerangs had been dropped by an unnamed Diamond Hand member that was torn apart by one of the Beasts of the Iron Fist Arena, but she didn't take them seriously until the same beast destroyed her school. Left with no other option, the girl picked up the boomerangs and was transformed! Now using her hair to throw the boomerangs, which can knock out even the toughest of beasts into a deep sleep, Princirang serves as the Crowd Control of the Diamond Hand, out on a journey to not only master her powers and rescue her friends, but also to find the original owner of the boomerangs, which not even Daiyafia knows the existence of.
Note: This Pokémon is female only.
DZw8kGu.png

Pokémon: Lawset (Law + Sunset)
Typing: Ground
Base Stats: 76/100/104/100/105/100 (575)
Abilities: Lawbender
Movepool: Lone Shot, Call The Boss, OH MY GOOOOD WAAAAAAAAAANISFOKIFNOUH, Lemon Acid, Swift Squirt, Pound, Leer, Focus Energy, Fake Out, Octazooka, Lock-On, Zap Cannon, Fling, Foul Play, Dark Pulse, Electro Ball, Thunderbolt, Thunder, Thunder Wave, Volt Switch, Low Kick, Low Sweep, Brick Break, Bulk Up, Drain Punch, Focus Blast, Aura Sphere, Reversal, Focus Punch, Upper Hand, Shadow Ball, Energy Ball, Bullet Seed, Mud-Slap, Bulldoze, Mud Shot, Dig, Stomping Tantrum, Earth Power, Earthquake, Scorching Sands, Sunny Day, Endeavor, Weather Ball, Sludge Bomb, Gunk Shot, Psybeam, Skill Swap, Rock Tomb, Sandstorm, Rock Blast, Rock Slide, Stealth Rock, Stone Edge, Smack Down, Flash Cannon, Big Bash, Hyper Beam, Giga Impact, Endure, Facade, Helping Hand, Protect, Rest, Sleep Talk, Substitute, Take Down, Tera Blast, Fishing Terrain, Fish Eater, Hold Hands, Mewing
Weight: 86.5 lbs.
Custom Elements:
Lone Shot: 200 BP Ground-type Ballistic Physical move with 30% Accuracy and 8 PP. Ignores immunities, but otherwise has no special effects.
Call The Boss: A Normal-type Status Move with 16 PP and -2 Priority. The user switches out. If the new Pokémon is a Diamond Hand member, their Attack and Special Attack increase by 1, or 2 if they're Daiyafia or Anarlvet.
Lawbender: This Pokémon's accuracy cannot be lowered. Whenever it uses a move that fails, it's Attack and Accuracy increases by 1.
Competitive Role: Sniper
Flavor / Description: *rides into town on a Galarian Rapidash* "They call me "Lawset"....I used to be the sheriff of the Sunset Town, themed around the phrase "Ride into the sunset", making sure that the law is always above all that is justice. One day, after I saw an outlaw unlike any other, this man called "Daiyafia" offered me a spot onto the Diamond Hand as their Sniper, quoting that my excellent marksmanship skills would prove vital in freeing the world of the Beasts of the Iron Fist Arena. I worked with him for many years, until creative differences with Daiyafia had made me leave. Now, my assistance is required once again...so to all of you beasts who have a WANTED poster above your head, I suggest you leave this town now!"
Lawset
Note: This Pokémon is male only.
m2L5V7B.png

Pokémon: Nedontrol (Nedoceratops + Control)
Typing:
Base Stats: 126/92/120/52/131/54 (575)
Abilities: Bon Appetit
Movepool: Jurassic Feast, Throw Em' A Mug, Fishing Minigame, Splash, Super Mushroom, Campfire, Lethal Hug, Rock Throw, Leer, Horn Attack, Incinerate, Ancient Power, Teatime, Recycle, Roar, Head Smash, Headlong Rush, Dragon Tail, Dragon Claw, Outrage, Scale Shot, Breaking Swipe, Dragon Cheer, Thunder Fang, Thunder Punch, Wild Charge, Play Rough, Low Kick, Low Sweep, Brick Break, Bulk Up, Drain Punch, Body Press, Reversal, Focus Punch, Upper Hand, Flamethrower, Fire Blast, Fire Fang, Fire Punch, Sunny Day, Shadow Ball, Shadow Claw, Mud-Slap, Bulldoze, Mud Shot, Dig, Stomping Tantrum, Earth Power, Earthquake, Scorching Sands, Double-Edge, Endeavor, Poison Tail, Poison Jab, Venoshock, Amnesia, Rock Tomb, Sandstorm, Rock Blast, Rock Slide, Stealth Rock, Stone Edge, Smack Down, Iron Head, Hard Press, Smart Strike, Heavy Slam, Big Bash, Hyper Beam, Giga Impact, Endure, Facade, Helping Hand, Protect, Rest, Sleep Talk, Substitute, Take Down, Tera Blast, Fishing Terrain, Fish Eater, Hold Hands, Mewing
Weight: 434.5 lbs.
Custom Elements:
Jurassic Feast: 80 BP Rock-type Physical Biting Fishing move with 100% Accuracy and 16 PP. This is a critical hit that burns the target if the target is a Fish Pokémon or a Lemon-type.
Bon Appetit: At the start of each turn, this Pokémon consumes a Fishing Token to recover 10% of it's HP.
Competitive Role: Control
Flavor / Description: Based off the Nedoceratops and the phrase "Cooking up a storm", Nedontrol is the descendant of a long extinct Dinosaur Pokémon that excelled in controlling it's food supply. Formerly a beast that terrorized the Iron Fist Arena itself, the Diamond Hand's top scientist captured it in an attempt to turn the beasts to their side, sensing great potential within them. It's true talents unrecognized by the Diamond Hand, however, it was put to work as it's chef. It's not mad about the job, though, as the feasts that it makes helps keep the Diamond Hand members energized for the fights to come. To his annoyance, Nedontrol always thinks of what a cooked Guiltrism would look like.....
Note: This Pokémon is male only.
 
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first sub everyone! i love you.

:sv/incineroar:
Metagame Change: Incineroar
Description: Every team now has an additional Pokemon, being this Incineroar:
Incineroar @ Sitrus Berry
Ability: Intimidate
Tera Type: Ghost
EVs: 252 HP / 36 Atk / 148 Def / 20 SpD / 52 Spe
Adamant Nature
- Fake Out
- Parting Shot
- Flare Blitz
- Knock Off
Justification: im noticing a severe lack of incineroar in this metagame
 
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first sub everyone! i love you.

:sv/incineroar:
Metagame Change: Incineroar
Description: Battles are now double battles, with the second Pokemon always being Incineroar. This Incineroar is not controlled by the player, always has the ability Intimidate, always uses Fake Out the first turn on the field, and after that will randomly select Parting Shot, Flare Blitz, Knock Off, or Will-o-Wisp. if this Incineroar faints, it will be replaced by another Incineroar.
Justification: im noticing a severe lack of incineroar in this metagame
normally i want people to clear with me before they submit metagame changes like this but this is funny so i approve (assuming it is feasible to code @ ana)
 
9E47FCED-F3A6-44B3-9BE7-3404408A414B.jpeg

New item: Anvil

At the beginning of every battle flip 3 coins. if 2/3 or 3/3 are heads, the text “woe be upon ye” is displayed and all anvil holders take 50 damage (not %).

Doubles the weight of the holder.

If Low Kick or low sweep is used on the holder the anvil crushes the holder and deals 33% of max hp to the holder in addition to the Low Kick damage.

Grounds Flying-type holders and Levitate holders.

-7 priority on all moves except Protect, King’s Shield, Endure, Fake Out, Quick Guard, Wide Guard and Baby-Doll-Eyes. Protect has a priority of +2, and King’s Shield has a priority of +3. All other moves that were specifically listed have unchanged priority.

If any other priority move is used, add the priority of that move to -7 to determine new priority (ex. Helping Hand now has a priority of -2).

10% chance to squash the toes of the holder every turn (loses 1/16 of hp), in which case the holder says “OW MY TOES” regardless of whether or not they have toes.
If there are hazards on the holder’s side of the field when their toes are crushed, the hazards are activated, the user receives the effect of those hazards, and then the hazards are destroyed (removed).

If a Pokémon holding an anvil enters the field when hazards are active, spikes, steel spikes, and toxic spikes are removed from the holder’s side if they are on the field. They will take halved stealth rock damage before hazards are destroyed (ex. charizard doesn't funking die, now only loses 1/4 hp), and ignore effects from non-floating hazards (stealth rocks float, the other vanilla hazards don't). Sticky Webs will not be removed if they are on the field.

After two turns on the field, a volatile tag called “anvil” will be added to the mon. This does nothing.

If the Pokémon’s ability is heavy metal and they hold the anvil, increase their Defense by two stages upon entry.

After 42 turns pass and a mon holding an anvil enters the field, anvil terrain is activated. Any grounded Pokémon that is coyote based or from the field egg group or the no eggs discovered egg group is under the effect of gravity and has a 12% chance to flinch every turn.

A Pokémon holding the anvil will use minimize upon entry if the holder weighs less than 40kg.

If opponent attempts to knock off the item and makes contact, the anvil is very hard, so it hurts the knock off-er by 1/16 of hp and causes the text “YEEEEOWWWCHHH” to appear while their inflamed limb glows red. This is not the case for incinerate.

If a slicing move is used by the opponent and successfully hits the mon holding this item, lowers the opponent’s attack by 1 stage.

Slicing moves used by the holder receive a 1.5x boost if Swords Dance, sharpen, rock polish, or a Steel-type status move is used by any Pokémon any time the holder is on the field.

Steel-type moves used by the holder are boosted by 1.346x.

If the move Pluck or Bug Bite is used by the opponent and successfully hits the holder, it breaks their teeth/beak, does 10% damage to the attacker and lowers their attack by 1 stage.

If the opposing Pokémon uses brick break, rock smash, chip away, strength, karate chop, mega punch, mega kick, axe kick, or gear grind and hits an anvil holder, steel hazards are placed on the anvil holder’s side.

If a Pokémon holding the anvil uses Explosion or Self Destruct, steel hazards are placed on both sides of the field.

If defend order is used by an anvil holder, the text “Screw you” is displayed and the light that burns the sky animation plays. The opponent takes 3 damage.

If the move sharpen is used, boost attack and spatk by 1 stage, nullify the priority lowering effects of anvil, speed is boosted by 2 stages, any status effects are removed, volatiles are removed if applicable, and take 13% chip damage.

If the player is named anaconja either through owning the username or through identity crisis and their Pokémon is holding an anvil, give the player’s side 1 fish token and lower the opponent’s spdef and speed by 1 stage upon entry

If a Pokémon on the field is nicknamed and is on the field while a Pokémon holding the anvil is active it gives the focus energy effect to the nicknamed mons (includes opponents)

If the anvil holder is named Steve, they say “I am placing blocks and shit” upon entry and place blocks and shit and gain the ability shield effect.

Pokémon that hold the anvil are immune to mold breaker in exchange for eating a moldy piece of bread every time they are hit by a move from a mold breaker user (20% chance to be poisoned).

The move stomp is boosted by 2x if used by an anvil holder. Heavy slam, and heat crash, and body slam are is boosted by 1.2x.

If mega impidimp is on the field when a Pokémon holding an anvil is on the field, the anvil holder will say “broken ass mf” and boost its own defense by 4 stages while mega impidimp is active

If sentret enters the field when a Pokémon holding the anvil is active, the pet mod gods take pity on the small child and give it a +3 omniboost. This does not happen if sentret is the one holding the anvil. If sentret holds the anvil it dies of spontaneous combustion (using explosion) on entry.

If scrubby or ninjask enters the field when an opposing Pokémon holding the anvil is active, the anvil holder says “you’re too slow” and uses agility and doubleslap, then gives them a berry juice as an apology (heal 20 hp).

If zacian holds an anvil it cries itself to sleep every turn because it hates its job and wishes it could be a train conductor (real) has its move set randomized to pick any possible move a Pokémon can know for each slot in exchange for a +2 boost to both defense and special defense upon entry.

If a diamond hand member is on the field at the same time as the holder of an anvil, they both say “Yakuza 6: Song of Life” and both use metronome and then use teeter dance at the beginning of every turn they are on the field.
This effect still occurs if a diamond hand member is holding an anvil.

If moltres (mega or base) is on the field at the same time as a Pokémon holding an anvil, the anvil holder says “fire turkey fire turkey fire turkey” and places stealth rocks on both sides of the field. It then considers stealing the boots that the strange bird is probably wearing, but ultimately decides to use go fish for no apparent reason, which will fail unless the move has not been fixed yet. every turn that moltres is active.

If mario or zelda is on the field at the same time as an anvil holder, mario says it’s morbing time and gets three omniboosts and three omnidrops before using mog off. Anvil holder then uses powder snow for reasons I will not explain.

If pidown enters the field with an hp value that is between 103 and 120 when an anvil holder is active the anvil holder says “byeah” and transforms Pidown into a pidove. Pidove now says “byeah” after every move it uses, even after switching out.

If jolteon holds the anvil its electric type attacks are super effective against steel types

If vespiquen holds the anvil it cannot use toxic and its attacking stats are lowered by one stage upon entry because vespiquen is annoying in lower formats.

If vespiquen, combee, or mothim holds the anvil, a countdown is started. After 2 turns, vespiquen, mothim, or combee will faint, the message “suffer” is displayed and a unique hazard called “bees” is placed on the opponent’s field that activates infestation on entry. If vespiquen faints before these two turns are up, the hazard will not be placed. There is no other way to place this hazard. Ever. Bees can only be removed by either side by using blizzard, smokescreen, explosion, self destruct, defend order, whirlwind, hurricane, or inferno. They will then migrate to the other side of the field. Eruption destroys bees on both sides of the field.

If a Pokémon holding the anvil knows Heavy Slam they can use a steel type Pulverizing Pancake once per battle.

If a Pokémon holding the anvil uses drum beating, the kitchen sink terrain is activated. This terrain cannot be destroyed by steel roller. Every turn, every Pokémon gets one stockpile, eats a watmel berry, gives the opponent a sticky barb if they have no item, and activates the tags for sucker punch and focus punch regardless of whether or not they are true, ensuring that the kitchen sink can be used by any mon capable of doing so. The terrain also boosts the power of thunder shock by 5x.

If a Pokémon holding the anvil eats an aspear berry, the power of belch is boosted by 3x.

After 101 turns, if an anvil user enters the field, super anvil terrain is activated. Super anvil terrain does not disappear naturally. All hazards are removed, hazards can no longer be placed, all moves get a 3x boost, and status moves will all fail. Any Pokémon with a bst over 360 will faint upon entry.

Super anvil terrain can also be activated by an anvil holder staying on the field for 50 turns straight.

Piplup gets three omniboosts and gains the ice and steel type if it holds the anvil.

Giratina is immune to the grounding effects of the anvil.

If fishing factory holds the anvil, it gains five tokens per turn (after effects of moves and abilities) in exchange for -1 to defense and spdef upon entry.

If held by pokestar fisherman, primordial storm activates while active.

Can Be Knocked Off (Yes or No):
No the anvil is very heavy, but can be tricked, switcherooed and stolen if possible, but not steeled. Cannot be steeled by thief since it is already made of metal. Cannot be incinerated because anvils are used in a forge.

Ignored by Klutz (Yes or No):
No

Fling Power & Effect:
if the user has a base attack stat lower than 80 and is not a fighting type, the move has a 40% chance to fail and instantly ohko the user.

If the user is not a fighting type with attack less than 80, the Pokémon has a 40% chance to fail fling and ohko the user if:

The Pokémon using fling has a stat excluding attack that is higher than 119,

The Pokémon has a bst higher than 560

If the Pokémon has its evasion increased, the ohko chance is increased to 90%

If a Pokémon has a higher attack stat than 85 and passes all these checks, the self ohko chance is negated.

If the user is a psychic type and can carry things with its mind, these checks are negated.

If the user successfully manages not to die trying to throw an anvil, 30% chance to ohko opponent, 70% chance to be typeless 190 bp.

If fighting type with 80+ atk flings, 157 bp, 15% chance to ohko

Does quadruple damage to Pokémon that have minimized and ignores evasion boosts or accuracy drops.

If the Pokémon that the anvil fling was used on has the ability magic bounce, they will not be ohkod and instead the anvil will bounce into the air and come down at the end of three turns, falling on a random side of the field. When it falls, it instantly ohkos the mon underneath it, unless they have the ability magic bounce, in which case it bounces back up and falls down again in three turns. The process continues if it keeps landing on magic bouncers. This process is ignored for the huge power/pure power nuke
Ignore magic bounce interactions if impossible, it was the sunfish’s idea


If the Pokémon has the ability huge power or pure power all listed checks not specifically mentioned to interact with huge power or pure power are ignored.

If the Pokémon has the ability pure power or huge power 20% chance to place steel hazards (steelspike surge or whatever the thing is) on the user’s side (failure) and 80% chance to absolutely lob anvil at the opponent at full power. If lobbing is successful, this occurs:

At the start of the turn the text “(mon name) is about to absolutely destroy you” is displayed, and the mon is overflowing with power (z-move text). The mon uses detect. The mon does nothing else this turn.

At the start of the next turn the glaive rush effect is activated.

When the Pokémon flings the anvil it says “Skibidi Sigma pomni digital fornite chamba free gigachad rizz omg floo xxx tentacion hotmail Lionel Ronaldo junior mewing 3 chiki ibai Xocas ete sech toy Golden puppet Ohio Rubén tuesta YTpro insano globo de texto 51 decadencia 777”

-8 priority, goes through protection and substitute, breaks screens, removes safeguard and mist, ignores abilities (mold breaker), goes through magic bounce if applicable
Baseball multiplies the damage by 0.75 instead of nullifying
Destroys 98% of fishing tokens on opponent’s field
Removes any defense and spdef boosts the opponent has after dealing damage

300 typeless bp, 1 recharge turn, -2 spdef and def to the anvil thrower, glaive rush effect afterwards as well
Evoboost animation on first turn while preparing, whatever on the next turn

If the opposing Pokémon has the ability huge power or pure power and is not holding an item it has a 90% chance to catch a flung anvil (all flung anvils, includes pure power and huge power flung) and immediately throw it back as a 160 bp typeless move while saying “lmao Skibidi Sigma pomni digital fornite chamba free gigachad rizz omg floo xxx tentacion hotmail Lionel Ronaldo junior mewing 3 chiki ibai Xocas ete sech toy Golden puppet Ohio Rubén tuesta YTpro insano globo de texto 51 decadencia 777”

If flung by parting gift 30% chance to fail and place steel hazards on user side 70% chance to be 120 bp dark

Justification: this item will be central to the iron fist metagame
This anvil is my passion and my child​
 
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:ss/meltan:
Meltan
All its stats are multiplied by 2.5, no other changes.

:ss/meltan:
Melmetal 1
Type: Electric
Ability: The Power of One
Stats: 1/0/0/0/0/0, 1 (HP hard coded)
Movepool: Melmetal movepool + Single Iron Bash - Double Iton Bash


The Power of One: Wonder Guard Effects, This Pokemon is immune to Ground-type moves, including the damaging effects of Ground-type status moves. All moves have +1 Priority. Any move with a "1" in its BP deals gains STAB

Single Iron Bash:
BP: 111
PP: 11
Acc: -
Category: Physical
Type: Steel
Effect: 11% Chance to Flinch
 
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Greetings, everyone! I am Corrosive Gus, the flamboyantly gay handyman of Daiyafia. However, I am a handyman no longer! As of today, I will be the First Lieutenant of the true leader of the Diamond Hand, Usuker! Usuker appeared suddenly under the shadowy cloak of darkness, taking control of the Diamond Hand, while Daiyafia could only look on in horror. Now that corrupt mafia boss is nothing but a Level 1 Crook, as his entire empire falls into the hands of the true, Alpha male.

usuker.png

Pokémon: Usuker (Usurper + Joker)
Typing:
Dark.png
silly.png

Base Stats: 125/100/100/100/100/76 (576)
Abilities: Unspoken Rizz
Movepool: Alpha Strike, Velvet Blade, EVIL SCARY U-Turn, Thief, Knock Off, Dark Pulse, Taunt, Night Slash, Torment, Lash Out, Sucker Punch, Fling, Assurance, Throat Chop, Gender Affirming Care, Mewing, Form of the strawberry elephant, Lethal Hug, Mog Off, Goomba Stomp, Big Bash, Heart Drain, Get Em', Boys, Fish Eater, Hold Hands, Agility, Brick Break, Detect, Double-Edge, First Impression, Low Kick, Swords Dance, Trailblaze, Aerial Ace, Astonish, Attract, Double Kick, Feint, Giga Impact, Leer, Revenge, Reversal, Spite, Tackle, Take Down
Weight: 2595 lbs.
Custom Elements:
Alpha Strike: 120 BP Silly-type Physical move with 80% Accuracy and 8 PP. If this move misses, this Pokemon's Attack raises one stage.
Unspoken Rizz: While this Pokemon is active, all opponents will become infatuated regardless of their gender after 5 turns on the field.
Competitive Role: True Leader of the Diamond Hand team, Wall
Flavor / Description: Usuker began life as ordinary teenage boy, enrolling in a high school in the Kanto Region. Things changed, however, when he came across a magical mask infused with the phrase, "Going over one's head". This mask had been dropped by an unnamed Diamond Hand member that was torn apart by one of the Beasts of the Iron Fist Arena, but he did'nt take it seriously until the same beast destroyed his school. Left with no other option, the boy picked up the mask and was transformed! Now using his unbelievable attractiveness, which can knock out even the toughest of beasts into a deep infatuation, Usuker serves as the True Boss of the Diamond Hand, out on a journey to not only master his powers and defeat the evil Daiyafia, but also to find true love, which is something Daiyafia could never find.
Note: This Pokémon is male only.
 
:SV/rotom-wash:
Rotom Wash-Skibidi
Electric / Silly
Levitate / German Stare* (Every status move used by this Mon that targets the opponent has Soak effect added to it.)
Same statline as washtom
Washer + Mewing, Balkan Rage* (110 BP Special, Silly-type, 8 PP, 85 accuracy, torments the opponent upon use.)

Item: Mango
Effect: When at 1/4 HP, the Pokemon eats this and immediately uses Balkan Rage.
 
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Name: Stellarium Z
Effect: Once per battle, turns any attacking move whatsoever (aka, regardless of base typing) into a Stellar-type Z-Move (Tera Triple Basedball Barrage), or grant the Z-effect to any status move. Silvally becomes Stellar-type while holding this item, with Multi-Attack also becoming Stellar-type.
Can Be Knocked Off (Yes or No): No
Ignored by Klutz (Yes or No): No
Fling Power & Effect: Fling fails
Justification: Funny nuke that raises consistency of Z-Moves, although it virtually never gets STAB compared to proper Z-Crystals. Also means that everything gets an omniboost once as Hold Hands is a universal move here, have fun!

1729286807016.png

Pokemon: Iron Clown
Typing: Steel / Silly
Base Stats: Same as Iron Crown
Abilities: Quark Drive / Get Silly
Movepool: Same as Iron Crown, plus Mewing

Weight: Same as Iron Crown
Competitive Role: Bulky setup sweeper that compensates lacking one STAB by having a solid defensive typing.
Flavor / Description: Haha AFD sprite for the tier
 
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:sv/[lokix]:
Pokemon: Lokix
Typing: Bug/Dark
Base Stats: 71, 102, 78, 52, 55, 92
Abilities: 6 Moves
Movepool: First Impression, Sucker Punch, Knock Off, Leech Life, Swords Dance, U-Turn

Weight: 17.5kg
Custom Elements:
Effect: This pokémon always has all of its possible moves.
Permanent (Yes or No): Yes
Mold Breaker (Yes or No): No
Competitive Role: Lokix!!!
Flavor / Description: Lokix only gets 6 moves and they’re all the best moves in the game
NOTE: DOES NOT LEARN UNIVERSAL MOVES!!!


thepearlhand-png.679547

Pokemon: The Pearl Hand
Typing: Water/Dragon
Base Stats: 50, 100, 100, 100, 100, 125
Abilities: The Pearl Hand
Movepool: Hand of Space, Aerial Ace, Ancient Power, Aqua Ring, Aqua Tail, Aura Sphere, Avalanche, Blizzard, Body Press, Body Slam, Breaking Swipe, Brick Break, Bulk Up, Bulldoze, Chilling Water, Draco Meteor, Dragon Breath, Dragon Claw, Dragon Pulse, Dragon Tail, Dual Wingbeat, Earth Power, Earthquake, Endure, Facade, Fire Blast, Flamethrower, Fling, Focus Blast, Giga Impact, Gravity, Heavy Slam, Hydro Pump, Hyper Beam, Hyper Voice, Ice Beam, Icy Wind, Liquidation, Outrage, Power Gem, Protect, Psych Up, Rain Dance, Rest, Roar, Rock Slide, Rock Tomb, Sandstorm, Scale Shot, Scary Face, Shadow Claw, Slash, Sleep Talk, Snowscape, Spacial Rend, Stomping Tantrum, Stone Edge, Substitute, Sunny Day, Surf, Swift, Take Down, Tera Blast, Thunder, Thunderbolt, Thunder Wave, Trick, Trick Room, Waterfall, Water Pulse, Whirlpool, Big Bash, Fishing Terrain, Hold Hands, Mewing, Piss on Grave, Space Laser, Crush Claw, Vice Grip, Metal Claw

Weight: 0.5kg
Custom Elements:
Effect: On switch in, this Pokémon gains +1 atk/spa for every fainted Diamond Hand member on the opponents team. If all Diamond Hand members on the opponent’s team are unfainted, this Pokémon’s speed decreases two stages.
Permanent (Yes or No): No
Mold Breaker (Yes or No): No
Power: 100
Accuracy: 100%
PP: 16
Category: Special
Type: Water
Effect: Deals 1.5x damage to Diamond Hand members.
Priority: 0
Flags (ex: Contact, Sound): Contact, CannotMetronome

Competitive Role: The Beast of the Iron Fist Arena…?
Flavor / Description: Supernatural predator to the Diamond Hand. Origins unknown, but presumed to be extra-terrestrial.
NOTE: This pokémon can hold lustrous orb and lustrous globe and gain the effects of the item.


BUZZBUZZTHEBEE.png

Pokemon: BuzzBuzz the Bee
Typing: Bug/friend
Base Stats: 80, 80, 57, 50, 57, 76
Abilities: Power of Friendship, (Honey Gather)
Movepool: Honey Lob, Bug Bite, Bug Buzz, Endeavor, Gust, Lunge, Skitter Smack, Sleep Talk, Struggle Bug, Sweet Scent, Tera Bast, Air Cutter, Dual Wingbeat, Mud-Slap, Snore, String Shot, Swift, Tailwind, Ominous Wind, Fell Stinger, Fly, Twineedle, Attack Order, Defend Order, Heal Order, U-Turn, Lethal Hug, Mewing, Protect, Rest, Hidden Power, Piss on Grave, Fishing Terrain, Big Bash, cuddle, Fish Eater, Swift Squirt, Form of the strawberry elephant, Sticky Web, First Impression, Wing Attack, Pollen Puff

Weight: 5.5kg
Custom Elements:
Effect: This Pokémon’s moves get stronger for every member of their team who is friend type.
Permanent (Yes or No): No
Mold Breaker (Yes or No): No
Power: 75
Accuracy: 95%
PP: 24
Category: Physical
Type: friend
Effect: Has a 30% chance to lower the opponent’s speed by 1 stage. If used on an ally, it instead heals the target by 25% of their max HP.
Priority: 0
Flags (ex: Contact, Sound): Bomb

Competitive Role: Friend
Flavor / Description: Friend
 

Attachments

  • THEPEARLHAND.png
    THEPEARLHAND.png
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