The Team At A Glance.
The Building
I originally tried to start off with trying to find 3 effective Special sweepers, and 3 Physical sweepers, and then try to work around weaknesses and whatnot. So I looked, and I ended up with Lucario, Scizor, Gyarados, Latias, Gengar, and Raikou.
I actually didnt test the team at that point. I myself like mixed sweepers, and I thought it'd help a bit with SkarmBliss and stall teams. So I chopped and changed a bit. I didn't have a decent lead, so I dropped Lucario and Scizor for Metagross, which seemed a bit more fitting.
So I have 2 Physical sweepers, and 3 Special sweepers. I wanted to chuck in Salamence, so I dropped Latias. MixMence has been a personal favourite of mine anyway, and I believe is more offensive which is what I was looking for.
So obviously there's only 5 there, and I wanted another Special sweeper. Also, I wanted to keep immunities high, especially to Ground, as 2 are already weak to it, and also Spikes. I looked and wasn't really liking my options, so I decided to try and get a MixAzelf to work. Decent Speed, Attack, and Special Attack, a decent Moveset, so why not?
I liked the team at this stage. I tested for a while, half an hour or so, I wasn't using metagross to its abilities as a lead, and it just wasnt working. I wanted a priority move, Stealth Rock, and Physical Sweeping capabilities. The only thing that really sprung to mind was Infernape, and I've never really used it as a lead. So I gave it a try.
Although it makes me a tad Rock weak, it worked well. I've tested it for a while, and I ended up with a decent win rate. The team was working well, every pokemon has swept at least 3 or 4 times, and I couldn't see many weaknesses. So that's really how I ended up with the team how it is now, so lets get to the good stuff eh?
A Closer Look
Infernape (M) @ Focus Sash
Ability: Blaze
EVs: 64 Atk/192 Spd/252 SAtk
Hasty nature (+Spd, -Def)
- Fire Blast
- Close Combat
- Mach Punch
- Stealth Rock
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I've personally never used Infernape before this team (I am fairly new so don't get too freaked out), which i regret greatly. I know the general set runs Fake Out over Mach Punch, but I wanted the priority. I usually attack first, with Fire Blast or Close Combat as they Stealth Rock, then Mach Punch. Probably not as effective, but as I said, I prefer the priority. Fake Out does get priority, yes, but as we all well know that it's only usable once, and the first turn at that. I prefer Mach Punch over Fake Out because it's not a one off move. And also, I like the pure priority move. Or it can just revenge kill. After all, it does have a higher base power. I probably don't get stealth rock up quite as much as I would like, though, because I sometimes focus on killing before using my head. Overall this is a great lead, and the priority move is great for revenge killing.
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Gyarados (M) @ Life Orb
Ability: Intimidate
EVs: 4 HP/252 Atk/252 Spd
Adamant nature (+Atk, -SAtk)
- Dragon Dance
- Earthquake
- Stone Edge
- Waterfall
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Ah. Gyarados. Where to start? Honestly, it's probably the Pokemon I least switch to in battle. I don't know why but, it just flys under the radar. Ground moves constantly go to Gengar, Fire moves to Infernape or Salamence. Don't know why, it just does. But anyway, back to the set. As well all probably know, this things just a beast. After just one Dragon Dance this thing almost always leaves at least one Pokemon begging for mercy. Unfortunately with all the ScarfRotom's running around lately this can be put to an end just as fast as it started. I went Adament over Jolly because I simply like the sheer power. And I may be wrong (point it out if I am), but I don't recall their being anything of signifigance being outsped with Jolly anyway.
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Gengar (M) @ Life Orb
Ability: Levitate
EVs: 4 HP/252 Spd/252 SAtk
Timid nature (+Spd, -Atk)
- Thunderbolt
- Shadow Ball
- Focus Blast
- Substitute
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Life Orb Gengar.. Shadow Ball Celebi's and annoying Psychics/Ghosts, Focus Blast any Blisseys or Tyranitars trying to ruin the fun, and Thunderbolt for Starmie, Suicune and the like, and Substitute to fend off status and occasionally on the switch or whenever I can to help sweeping capabilities. I've gone Substitute over Hidden Power Fire because it doesn't hit very much besides Scizor, although it can be problematic it's easily taken down eventually by the others. I am considering using Hidden Power Fire, though, as I can be outdone with a bit of prediction. Gengar probably has the most influence on the battle, it can tear it up early making things easier for the rest of my pokemon, or come in late and finish off my opponent. This works incredibly well in tandem with Raikou, any Ground attacks aimed at Raikou (and Infernape) are given to this guy. Also with it's incredibly decent speed, it can come in on almost anything non-Scarfed and put them away.
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Raikou @ Leftovers
Ability: Pressure
EVs: 4 HP/252 Spd/252 SAtk
Timid nature (+Spd, -Atk)
- Hidden Power [Ice]
- Calm Mind
- Substitute
- Thunderbolt
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Raikou: the most Underrated Pokemon in Competitive battling. It might be the element of suprise, or not being prepared, or not being aware of the damage it can cause. I don't know what it is, but it just seems to sweep, and sweep, and sweep. Can easily set up at least one Calm Mind, and if the opponent isn't the smartest ever, can set up quite a few more. Hidden Power Grass is an option instead of Ice, but I can have some troubles with Flygon and I want to be able to kill it as soon as possible. Averages at least one kill per battle. Substitute on the switch, attack, or set up. Simplicity at it's best. I think 115 base Special Attack and Speed. I also think i'll put some Special Attack EV's into HP, to increse sturdiness. All-in-all it's my favourite pokemon, and won't hesitate to let loose.
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Salamence (M) @ Life Orb
Ability: Intimidate
EVs: 84 Atk/208 Spd/216 SAtk
Mild nature (+SAtk, -Def)
- Draco Meteor
- Earthquake
- Fire Blast
- Outrage
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Salamence, Salamence, Salamence. Personally I believe it's the hardest hitting Pokemon in OU battling. A Draco Meteor does 50% minimum to just about every Pokemon in the game. Outrage does a fairly close amount to the things that take it lighter then others, such as Blissey although Draco Meteor still does a nifty bit of damage. Fire Blast and Earth Quake for general Coverage, and to wear down things such as Snorlax to KO with Draco Meteor. Also, a little thing I picked up on, this is my only Pokemon weak to Ice. Apparently it's the most attacking type in the game, so that's a big plus for this team. But anyway, this is really my main SkarmBliss counter. This team doesn't like SkarmBliss, SkarmBliss doesn't like Salamence, Salamence + this team = Skarmbliss doesn't like this team. ;)
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Azelf @ Life Orb
Ability: Levitate
EVs: 100 Atk/252 Spd/156 SAtk
Hasty nature (+Spd, -Def)
- Explosion
- Flamethrower
- Ice Punch
- Psychic
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Ahh.. My little experiment. Ice punch is good for catching Dragons and Celebi by suprise, but nothing else. Is there any better physical attacks for Azelf? But besides that, Psychic for STAB and good damage, Flamethrower for Steels and other Grass/Ice types, and Explosion to blow up on things that try to set up on it, like Gyarados. Although it's not the best on paper, it works suprisingly very well. Probably the element of suprise. But yeah, mixed attacker, staying that way unless i'm given a reason to change it. :)
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Problematic Pokemon
Swampert - Nothing can really stop this.. Unless Raikou or Gyarados can set up on something else, its a bitch to take down.
Magnezone - All Electrics really, but this guy is just a bitch, lol. Infernape can do okay, and Salamence, but its still a bitch.
Electivire - Team effort and sacrafice are needed to take this down. Can run havoc though.
Jolteon - Can OHKO most of my team, ScarfJolt annoys the hell outa me.
Rotom - Can also OHKO most of my team, and it just takes forever to take down.
Zapdos - Like all Electrics, my team hates it. Generally hard to take down.
Breloom - If it gets a Spore in, runs riot with almost everything.
Any help with these are much appreciated.
In Conclusion
In my opinion, a fairly good team. Not too much that really buggers it up, but it can get troublesome. Like all teams can. But anyway, enough typing. The first time I tried to post this I somehow fucked it up and had to start from scratch :(
So yeah, rating and opinions are welcome. Thank-you for reading :)






The Building
I originally tried to start off with trying to find 3 effective Special sweepers, and 3 Physical sweepers, and then try to work around weaknesses and whatnot. So I looked, and I ended up with Lucario, Scizor, Gyarados, Latias, Gengar, and Raikou.






I actually didnt test the team at that point. I myself like mixed sweepers, and I thought it'd help a bit with SkarmBliss and stall teams. So I chopped and changed a bit. I didn't have a decent lead, so I dropped Lucario and Scizor for Metagross, which seemed a bit more fitting.





So I have 2 Physical sweepers, and 3 Special sweepers. I wanted to chuck in Salamence, so I dropped Latias. MixMence has been a personal favourite of mine anyway, and I believe is more offensive which is what I was looking for.





So obviously there's only 5 there, and I wanted another Special sweeper. Also, I wanted to keep immunities high, especially to Ground, as 2 are already weak to it, and also Spikes. I looked and wasn't really liking my options, so I decided to try and get a MixAzelf to work. Decent Speed, Attack, and Special Attack, a decent Moveset, so why not?






I liked the team at this stage. I tested for a while, half an hour or so, I wasn't using metagross to its abilities as a lead, and it just wasnt working. I wanted a priority move, Stealth Rock, and Physical Sweeping capabilities. The only thing that really sprung to mind was Infernape, and I've never really used it as a lead. So I gave it a try.






Although it makes me a tad Rock weak, it worked well. I've tested it for a while, and I ended up with a decent win rate. The team was working well, every pokemon has swept at least 3 or 4 times, and I couldn't see many weaknesses. So that's really how I ended up with the team how it is now, so lets get to the good stuff eh?
A Closer Look

Infernape (M) @ Focus Sash
Ability: Blaze
EVs: 64 Atk/192 Spd/252 SAtk
Hasty nature (+Spd, -Def)
- Fire Blast
- Close Combat
- Mach Punch
- Stealth Rock
--------------------
I've personally never used Infernape before this team (I am fairly new so don't get too freaked out), which i regret greatly. I know the general set runs Fake Out over Mach Punch, but I wanted the priority. I usually attack first, with Fire Blast or Close Combat as they Stealth Rock, then Mach Punch. Probably not as effective, but as I said, I prefer the priority. Fake Out does get priority, yes, but as we all well know that it's only usable once, and the first turn at that. I prefer Mach Punch over Fake Out because it's not a one off move. And also, I like the pure priority move. Or it can just revenge kill. After all, it does have a higher base power. I probably don't get stealth rock up quite as much as I would like, though, because I sometimes focus on killing before using my head. Overall this is a great lead, and the priority move is great for revenge killing.
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Gyarados (M) @ Life Orb
Ability: Intimidate
EVs: 4 HP/252 Atk/252 Spd
Adamant nature (+Atk, -SAtk)
- Dragon Dance
- Earthquake
- Stone Edge
- Waterfall
--------------------
Ah. Gyarados. Where to start? Honestly, it's probably the Pokemon I least switch to in battle. I don't know why but, it just flys under the radar. Ground moves constantly go to Gengar, Fire moves to Infernape or Salamence. Don't know why, it just does. But anyway, back to the set. As well all probably know, this things just a beast. After just one Dragon Dance this thing almost always leaves at least one Pokemon begging for mercy. Unfortunately with all the ScarfRotom's running around lately this can be put to an end just as fast as it started. I went Adament over Jolly because I simply like the sheer power. And I may be wrong (point it out if I am), but I don't recall their being anything of signifigance being outsped with Jolly anyway.
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Gengar (M) @ Life Orb
Ability: Levitate
EVs: 4 HP/252 Spd/252 SAtk
Timid nature (+Spd, -Atk)
- Thunderbolt
- Shadow Ball
- Focus Blast
- Substitute
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Life Orb Gengar.. Shadow Ball Celebi's and annoying Psychics/Ghosts, Focus Blast any Blisseys or Tyranitars trying to ruin the fun, and Thunderbolt for Starmie, Suicune and the like, and Substitute to fend off status and occasionally on the switch or whenever I can to help sweeping capabilities. I've gone Substitute over Hidden Power Fire because it doesn't hit very much besides Scizor, although it can be problematic it's easily taken down eventually by the others. I am considering using Hidden Power Fire, though, as I can be outdone with a bit of prediction. Gengar probably has the most influence on the battle, it can tear it up early making things easier for the rest of my pokemon, or come in late and finish off my opponent. This works incredibly well in tandem with Raikou, any Ground attacks aimed at Raikou (and Infernape) are given to this guy. Also with it's incredibly decent speed, it can come in on almost anything non-Scarfed and put them away.
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Raikou @ Leftovers
Ability: Pressure
EVs: 4 HP/252 Spd/252 SAtk
Timid nature (+Spd, -Atk)
- Hidden Power [Ice]
- Calm Mind
- Substitute
- Thunderbolt
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Raikou: the most Underrated Pokemon in Competitive battling. It might be the element of suprise, or not being prepared, or not being aware of the damage it can cause. I don't know what it is, but it just seems to sweep, and sweep, and sweep. Can easily set up at least one Calm Mind, and if the opponent isn't the smartest ever, can set up quite a few more. Hidden Power Grass is an option instead of Ice, but I can have some troubles with Flygon and I want to be able to kill it as soon as possible. Averages at least one kill per battle. Substitute on the switch, attack, or set up. Simplicity at it's best. I think 115 base Special Attack and Speed. I also think i'll put some Special Attack EV's into HP, to increse sturdiness. All-in-all it's my favourite pokemon, and won't hesitate to let loose.
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Salamence (M) @ Life Orb
Ability: Intimidate
EVs: 84 Atk/208 Spd/216 SAtk
Mild nature (+SAtk, -Def)
- Draco Meteor
- Earthquake
- Fire Blast
- Outrage
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Salamence, Salamence, Salamence. Personally I believe it's the hardest hitting Pokemon in OU battling. A Draco Meteor does 50% minimum to just about every Pokemon in the game. Outrage does a fairly close amount to the things that take it lighter then others, such as Blissey although Draco Meteor still does a nifty bit of damage. Fire Blast and Earth Quake for general Coverage, and to wear down things such as Snorlax to KO with Draco Meteor. Also, a little thing I picked up on, this is my only Pokemon weak to Ice. Apparently it's the most attacking type in the game, so that's a big plus for this team. But anyway, this is really my main SkarmBliss counter. This team doesn't like SkarmBliss, SkarmBliss doesn't like Salamence, Salamence + this team = Skarmbliss doesn't like this team. ;)
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Azelf @ Life Orb
Ability: Levitate
EVs: 100 Atk/252 Spd/156 SAtk
Hasty nature (+Spd, -Def)
- Explosion
- Flamethrower
- Ice Punch
- Psychic
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Ahh.. My little experiment. Ice punch is good for catching Dragons and Celebi by suprise, but nothing else. Is there any better physical attacks for Azelf? But besides that, Psychic for STAB and good damage, Flamethrower for Steels and other Grass/Ice types, and Explosion to blow up on things that try to set up on it, like Gyarados. Although it's not the best on paper, it works suprisingly very well. Probably the element of suprise. But yeah, mixed attacker, staying that way unless i'm given a reason to change it. :)
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Problematic Pokemon







Any help with these are much appreciated.
In Conclusion
In my opinion, a fairly good team. Not too much that really buggers it up, but it can get troublesome. Like all teams can. But anyway, enough typing. The first time I tried to post this I somehow fucked it up and had to start from scratch :(
So yeah, rating and opinions are welcome. Thank-you for reading :)