I talked with Spy about this article a bit yesterday while I was gazing through the articles as he wanted my opinion on some stuff..... Ok I sort of lied here I just so happened to be asking who's a smog mod or writer in a convo before I say my opinion and inevitable offend someone and he was open to hear criticism lol. Not gonna copy/paste the entire convo for obvious and not so obvious reasons such as my explicit cursing with personal messages but it was a pretty interesting experience from an outside perspective. He said he could change some stuff through cms but I told him I never implied any changes to the article that just a heads up for future writers, mods, w/e. This post is long to address everything.
(1) First off in regards to the DarkNostlagia's thread, it was good so props Dark Nostalgia, but there was a huge problem I think in my eyes that is really underlying and was overlooked tremendously by its staff and I know is going to happen for future stuff. OU Viability Rankings: Best of The Best is an extremely subjective article for something that's supposed to be what I assume is an information resource? I have something about that so I'll comment later about it but I digress. This portion of the convo I can convey since it's pertinent to the point I'm trying to establish.
[7/7/15, 10:16:07 PM] AM: The most crippling flaw of Mega Altaria is perhaps its average base 80 Speed, which leaves Mega Altaria susceptible to being outsped and KOed by the likes of Weavile, Tornadus-T, and Mega Metagross before using Dragon Dance, even more so for sets not using Dragon Dance. Furthermore, Mega Altaria occasionally suffers from four-moveslot syndrome, as if it chooses a certain coverage move, it can be checked by certain Pokémon; for example, if Mega Altaria chooses to forgo Fire Blast, Skarmory, Ferrothorn, and Amoonguss suffice for checking it.
[7/7/15, 10:16:16 PM] AM: people want this thing suspected
[7/7/15, 10:16:22 PM] AM: and we have a section on why it isn't borked
[7/7/15, 10:16:38 PM] AM: and I can blow this reasoning back with practical scenarios that I use a bunch
[7/7/15, 10:17:40 PM] AM: "All is not well for Mega Charizard X, as its titanic power and defensive utility come with a price. For Dragon Dance sets, if the last moveslot is dedicated to Roost, then its coverage is limited to only Flare Blitz and Dragon Claw, leaving the likes of Mega Altaria, Slowbro, and Hippowdon viable answers to Mega Charizard X, and if running Earthquake instead of Roost, then Mega Charizard X lacks longevity. Flare Blitz also has a nasty side effect, as it deals a lot of recoil damage, especially with the immense damage Mega Charizard X gives out, meaning it lacks longevity somewhat. Lastly, Mega Charizard X has a crippling weakness to Stealth Rock, which heavily limits its opportunities to switch in." **repeat last line of mega altaria**
Another one which is open to way too much interpretation to be a resource. It touches upon a generic concept established by the larger community but overlooks that with all the fine intricate details in place it becomes all opinion and explaining why something isn't borked is opening a can of worms. This specific example for Char-X I can probably take each sentence and counter argue it, implying that none of this is actually fact more so opinion, as would my critique would be for this.
My point being here is that yes, I know it's suppose to be a webzine for a general userbase but I also think it's a bad idea to make articles that explain traits that are too subjective to call itself a valuable resource. It's fine if you implement a best of the best but then adding in an element such as "why it isn't broken" I forgot the exact wording of it, isn't too bright. Basically more objectivity > subjectivity if you're gonna go along with these type of articles. Stuff you can't really argue cause it's set in stone perfectly is what I think you want. We know both of the Dragon Dancers are monsters not much to argue there.