Hello, my name is Farus :). I've recently gotten into competitive and decided it was time to make a team in UU. Before I go head first into a battle and get absolutely wrecked, how can I make this team any better?
Swampert (M) @ Leftovers
Ability: Torrent
EVs: 240 HP / 16 Atk / 252 Def
Relaxed Nature
- Stealth Rock
- Earthquake
- Scald
- Roar
Swampert is actually another favorite of mine, so lucky me for picking a tier with a lot of favorites! Swampert's bulk lets him reliably set up Stealth Rocks throughout the match, especially against physical attackers. EQ is for strong STAB and hits pretty hard for a rather defensive Pokemon. Scald is STAB and lets me fish for burns, potentially crippling physical threats. Roar is for taking advantage of my hazards.
Chandelure (F) @ Leftovers
Ability: Flash Fire
EVs: 112 HP / 140 SpA / 4 SpD / 252 Spe
IVs: NaN Atk
- Substitute
- Calm Mind
- Flamethrower
- Shadow Ball
Chandelure acts a spinblocker for my team, which is very helpful due to the fact that I have 2 Pokes that put up hazards on my team. Substitute is for blocking any potential incoming statuses, and allows me to set up Calm Minds behind it. Flamethrower is good STAB and deals with Grass types that threaten Swampert and Steels that threaten Florges. Shadow Ball is STAB that hits other Ghosts and spinblockers.
Florges @ Leftovers
Ability: Flower Veil
EVs: 252 HP / 232 Def / 24 SpD
Calm Nature
- Moonblast
- Wish
- Protect
- Aromatherapy
Florges serves as a mixed wall and cleric support for the team. Moonblast is STAB and prevents her from being complete and total Taunt bait. Wish is for healing teammates. Protect is for guaranteed Wish recovery, scouting, and an extra turn of Leftovers. Aromatherapy is for removing statuses from the team and herself.
Hydreigon (M) @ Choice Scarf
Ability: Levitate
EVs: 56 Atk / 220 SpA / 232 Spe
Timid Nature
- Draco Meteor
- Dark Pulse
- Fire Blast
- U-Turn
Hydreigon is the team's wallbreaker. Draco Meteor is STAB with high BP. Dark Pulse hits Steels and Psychics and is another reliable STAB move. Fire Blast is coverage and call deal with any Grass or Steel types that might want to come in, and gives Hydreigon something to hit Ice types with. U-Turn works with Amph's Volt Switch to make a Dual Dragon VoltTurn core.
Forretress (M) @ Leftovers
Ability: Sturdy
EVs: 252 HP / 4 Atk / 252 SpD
Relaxed Nature
IVs: 0 Spe
- Spikes
- Rapid Spin
- Gyro Ball
- Volt Switch
And lastly, Forretress. He's the hazard remover, and also has the ability to set some. Sturdy assures the ability to get down at least 1 layer of spikes or spin hazards away. Spikes is exactly what you think it is, an entry hazard. This, along with Swampert's rocks, can deal a decent chunk of damage on a switch-in. Gyro Ball with 0 Speed IVs allows Forretress to deal decent damage. Volt Switch allows Forretress to safely bring in another Pokemon.
Import:
Ampharos (F) @ Ampharosite
Ability: Static
Shiny: Yes
EVs: 212 HP / 252 SpA / 44 Spe
Modest Nature
- Thunderbolt
- Dragon Pulse
- Focus Blast
- Volt Switch
Swampert (M) @ Leftovers
Ability: Torrent
EVs: 240 HP / 16 Atk / 252 Def
Relaxed Nature
- Stealth Rock
- Earthquake
- Scald
- Roar
Chandelure (F) @ Leftovers
Ability: Flash Fire
EVs: 112 HP / 140 SpA / 4 SpD / 252 Spe
Modest Nature
IVs: NaN Atk
- Substitute
- Calm Mind
- Flamethrower
- Shadow Ball
Florges @ Leftovers
Ability: Flower Veil
EVs: 252 HP / 232 Def / 24 SpD
Calm Nature
- Moonblast
- Wish
- Protect
- Aromatherapy
Hydreigon (M) @ Choice Scarf
Ability: Levitate
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- U-turn
- Fire Blast
- Draco Meteor
- Dark Pulse
Forretress (M) @ Leftovers
Ability: Sturdy
EVs: 252 HP / 4 Atk / 252 SpD
Relaxed Nature
IVs: 0 Spe
- Spikes
- Rapid Spin
- Gyro Ball
- Volt Switch
Feedback on both my team and my RMT in general are appreciated!
Team at a glance:
In depth:
Ampharos (F) @ Ampharosite
Ability: Static
Shiny: Yes
EVs: 212 HP / 252 SpA / 44 Spe
Modest Nature
- Thunderbolt
- Dragon Pulse
- Focus Blast
- Volt Switch
Ampharos is by far my favorite Pokemon, and with the Mega Evolution it got this gen, I couldn't find a reason not to put it on my team. With a ton of Sp. Atk, this sheared sheep can hit hard specially, though it's pretty slow. Thunderbolt is powerful STAB that will really hurt anything that doesn't resist it. Dragon Pulse is secondary STAB for those who do resist T-bolt. Focus Blast is coverage for Steel, Rock, and Dark types. Volt Switch is for dealing good damage while getting some potential momentum.Ampharos (F) @ Ampharosite
Ability: Static
Shiny: Yes
EVs: 212 HP / 252 SpA / 44 Spe
Modest Nature
- Thunderbolt
- Dragon Pulse
- Focus Blast
- Volt Switch
Swampert (M) @ Leftovers
Ability: Torrent
EVs: 240 HP / 16 Atk / 252 Def
Relaxed Nature
- Stealth Rock
- Earthquake
- Scald
- Roar
Swampert is actually another favorite of mine, so lucky me for picking a tier with a lot of favorites! Swampert's bulk lets him reliably set up Stealth Rocks throughout the match, especially against physical attackers. EQ is for strong STAB and hits pretty hard for a rather defensive Pokemon. Scald is STAB and lets me fish for burns, potentially crippling physical threats. Roar is for taking advantage of my hazards.
Chandelure (F) @ Leftovers
Ability: Flash Fire
EVs: 112 HP / 140 SpA / 4 SpD / 252 Spe
IVs: NaN Atk
- Substitute
- Calm Mind
- Flamethrower
- Shadow Ball
Florges @ Leftovers
Ability: Flower Veil
EVs: 252 HP / 232 Def / 24 SpD
Calm Nature
- Moonblast
- Wish
- Protect
- Aromatherapy
Hydreigon (M) @ Choice Scarf
Ability: Levitate
EVs: 56 Atk / 220 SpA / 232 Spe
Timid Nature
- Draco Meteor
- Dark Pulse
- Fire Blast
- U-Turn
Forretress (M) @ Leftovers
Ability: Sturdy
EVs: 252 HP / 4 Atk / 252 SpD
Relaxed Nature
IVs: 0 Spe
- Spikes
- Rapid Spin
- Gyro Ball
- Volt Switch
Import:
Ampharos (F) @ Ampharosite
Ability: Static
Shiny: Yes
EVs: 212 HP / 252 SpA / 44 Spe
Modest Nature
- Thunderbolt
- Dragon Pulse
- Focus Blast
- Volt Switch
Swampert (M) @ Leftovers
Ability: Torrent
EVs: 240 HP / 16 Atk / 252 Def
Relaxed Nature
- Stealth Rock
- Earthquake
- Scald
- Roar
Chandelure (F) @ Leftovers
Ability: Flash Fire
EVs: 112 HP / 140 SpA / 4 SpD / 252 Spe
Modest Nature
IVs: NaN Atk
- Substitute
- Calm Mind
- Flamethrower
- Shadow Ball
Florges @ Leftovers
Ability: Flower Veil
EVs: 252 HP / 232 Def / 24 SpD
Calm Nature
- Moonblast
- Wish
- Protect
- Aromatherapy
Hydreigon (M) @ Choice Scarf
Ability: Levitate
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- U-turn
- Fire Blast
- Draco Meteor
- Dark Pulse
Forretress (M) @ Leftovers
Ability: Sturdy
EVs: 252 HP / 4 Atk / 252 SpD
Relaxed Nature
IVs: 0 Spe
- Spikes
- Rapid Spin
- Gyro Ball
- Volt Switch
Feedback on both my team and my RMT in general are appreciated!
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