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VGC It' raining man!

Hello guys, firstly i want to apologize for my english, but is not my first language, and i can't use a good translator, so if i will do some mistakes please don't kill me.
Now i can start to speak about my team, is a rain trick room team, the mega of my team il blastoise, now i start to explain you all my pokemons.



Blastoise @ Blastoisinite
Ability: Rain Dish
Level: 50
EVs: 148 HP / 20 Def / 248 SpA / 92 SpD
Quiet Nature
IVs: 0 Spe
- Fake Out
- Water Spout
- Dark Pulse
- Aura Sphere
This is my STAR! this ev spread is for resist to all pokemon in the mega, exept for pokemon like choice specs Thundurus-T, but i can 2hko many pokemon, even aegislash with dark pulse. It is also my fake outer,so it can help the trick room setter
I chose ig because is an uncommon pokemon in vgc. I prefer to don't use Ice Beam just because i have others pokemon can give me cover ice.
248+ SpA Mega Launcher Mega Blastoise Aura Sphere vs. 4 HP / 0 SpD Mega Kangaskhan: 154-182 (85 - 100.5%) -- 6.3% chance to OHKO
252 Atk Parental Bond Mega Kangaskhan Double-Edge vs. 148 HP / 28 Def Mega Blastoise: 126-148 (72.8 - 85.5%) -- guaranteed 2HKO
252 SpA Thundurus-T Thunderbolt vs. 148 HP / 92SpD Mega Blastoise: 134-162 (77.4 - 93.6%) -- guaranteed 2HKO
248+ SpA Mega Blastoise Water Spout (150 BP) vs. 4 HP / 0 SpD Thundurus-T: 129-153 (83.7 - 99.3%) -- guaranteed 2HKO
252+ SpA Life Orb Ludicolo Giga Drain vs. 148 HP / 92 SpD Mega Blastoise: 120-143 (69.3 - 82.6%) -- guaranteed 2HKO
252+ Atk Choice Band Talonflame Brave Bird vs. 148 HP / 28 Def Mega Blastoise: 103-123 (59.5 - 71%) -- guaranteed 2HKO

Cresselia @ Mental Herb
Ability: Levitate
Level: 50
EVs: 80 HP / 132 Def / 124 SpA / 172 SpD
Relaxed Nature
IVs: 0 Spe
- Ice Beam
- Moonblast
- Psychic
- Trick Room
My first setter, i've chose her because it can resist to EVERYTHING and it can put the trick room without problem. Mental herb is for deny the possibility of being taunted. This set is also offensive, moonblast is good for kill pokemon as scrafty and hydragon. Psychich is very good for mega venusaur and ice beam is for kill landorus t/garchomp. Another option could be Expert Bell but i prefer to don't be tounted, when i playd with other team, i saw a thundurus-I spam, so I think is not a good idea change the item, a problem in this pokemon should no recover move, but i don't know, if is the case to put a recover move, because i could lose important cover. Anyway in my test play 90% of the time i chose it and i used the trick room withot problem, but i was in low rank, so i don't know if those test were really good...
120 SpA Cresselia Moonblast vs. 4 HP / 0 SpD Hydreigon: 144-172 (85.7 - 102.3%) -- 18.8% chance to OHKO
252+ SpA Choice Specs Hydreigon Dark Pulse vs. 80 HP / 172 SpD Cresselia: 152-182 (74.1 - 88.7%) -- guaranteed 2HKO
120 SpA Cresselia Ice Beam vs. 0 HP / 0 SpD Landorus-T: 152-180 (92.6 - 109.7%) -- 56.3% chance to OHKO
252+ Atk Bisharp Knock Off vs. 80 HP / 132+ Def Cresselia: 84-102 (40.9 - 49.7%) -- guaranteed 3HKO

Malamar @ Sitrus Berry
Ability: Contrary
Level: 50
EVs: 252 HP / 12 Atk / 244 Def
Sassy Nature
IVs: 0 Spe
- Superpower
- Knock Off
- Protect
- Trick Room
This is my second setter, is very good if my opponent has pokemon with intimidate. Superpower is good for dark/normal type, and knock off for take out opponent's item. Normaly i chose it when i saw pokemon like Aegislash, or landorus too, as i said at start should give me a free +1. This ev spread is pretty standard, i know, but when i tried to create something, every time wasn't good, so i use this one. The sitrus is very good because is my only possibility to recover life, a problem of this pokemon certainly is Thundurus-I, it has not possibility to avoid taunt, and it is no good, and is the main reason why 90%of time i use cress,but is more offensive choise, with blastoise is very strong, fortunatly the only very strong weak of this poke is ×4bug, this mean if i put i trick room and a landorus with u-turn is in the field, i can play more calm, for me is good pokemon like scizor are very difficult to have on the opposite field, but i know if a scizor in my opponents field, i NEED to play carefully. Another option for cover could be psyco cut, but i think protect can give me a better option for maybe protect to taunt or very strong attack.


Politoed @ Choice Specs
Ability: Drizzle
Level: 50
EVs: 252 HP / 252 SpA / 4 SpD
Modest Nature
- Scald
- Ice Beam
- Focus Blast
- Rain Dance
Well...is a standard specs politoed, rain dance is good if i am in trick and zard y is coming with the sun. Scald is my STAB it can burn pokemon like kangaskhan or tyrannitat, focus blast is for kanga/bisharp or steel/normal/rock type in general, and ice beam is for fly/dragon pokemon.
Another option instead scald is hydro pump, but the (low) possibility to burn is very good! Unfortunatly this pokemon can't learn other better options, so i don't think is possible have a better moveset.
Is not only a good offensive pokemon, but it can support my team witb the rain, my blastoise under rain is verh very powerfoul, it can help my team to resist at fire attack, pokemon like heatran maybe should be a problem without the rain. Normaly it never start in lead, because is very uncommon i need it from the start.


Sylveon @ Life Orb
Ability: Pixilate
EVs: 252 HP / 44 Def / 212 SpA
Quiet Nature
IVs: 0 Spe
- Hyper Voice
- Psyshock
- Protect
- Shadow Ball
Another standard set, it can resist to a Jolly Mega kangaskhan return.
Hyper voice is my STAB, shadow ball is for aegislash/ghost type, psyshock for pokemon as venusaur. Life orb is for give me the possibility to chose which move use every time, and not lock me.
I chose sylveon because with malamar and cresselia i really need something can counter dark type without problem! And is good for kill other cresselia/gardevoir too! Very helpful, but like politoed normaly it stard from the back....but if i predict an hydragon or a dark type is a very good choice.
252 Atk Parental Bond Mega Kangaskhan Return vs. 252 HP / 44 Def Sylveon: 168-199 (83.1 - 98.5%) -- guaranteed 2HKO
252+ Atk Choice Band Talonflame Brave Bird vs. 252 HP / 44 Def Sylveon: 163-193 (80.6 - 95.5%) -- guaranteed 2HKO

Ferrothorn @ Leftovers
Ability: Iron Barbs
Level: 50
EVs: 252 HP / 148 Def / 108 SpD
Relaxed Nature
IVs: 0 Spe
- Power Whip
- Gyro Ball
- Protect
- Leech Seed
I don't really know why it has this ev spread, if you want suggest me a better one, please do it. Is good for counter water type and fairy type.
Gyro ball is for fairy, power whipe for water/ground type, leech seed is good for pokemon like lando Assault Vest/pokemon hard to kill.
At the beginning my team had aegislash and amoonguss, but they had not a good synergy, ferrothorn is a "mix" of aegislash and amoongoos, i need steel cover, and grass too, so is a god choice. Zard y can really give me problem, but fortunately politoed is my friend. If you can suggest me a better ev spread, please do it, because i don't really know if this one is the better one for my team.

This is my team, what do you thing?
I'm want still apologize for my english if it wasn't good.
 
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Wow man, this is a great team! Rainroom is a really cool combination, can't say I've seen it before so I might have to try it out myself! There are a few minor changes I would make. For starters, I would definitely go Helping Hand over Moonblast on Cresselia. Moonblast + Ice Beam is kind of redundant since the only thing that Moonblast would hit that Ice Beam wouldn't is Bisharp. As seen by your calcs, you barely miss out on KOs against Mega Kangaskhan and Thundurus. With Helping Hand, not only will you be able to OHKO those two, you can also do cool stuff like this:

248+ SpA Mega Launcher Mega Blastoise Helping Hand Dark Pulse vs. 252 HP / 4 SpD Aegislash-Shield: 162-192 (97 - 114.9%) -- 81.3% chance to OHKO
248+ SpA Mega Launcher Mega Blastoise Helping Hand Aura Sphere vs. 252 HP / 0 SpD Ferrothorn: 204-240 (112.7 - 132.5%) -- guaranteed OHKO
248+ SpA Mega Blastoise Helping Hand Water Spout (150 BP) vs. 0 HP / 12 SpD Mega Charizard Y in Sun: 140-168 (91.5 - 109.8%) -- 50% chance to OHKO

This is more of a preference thing, but I prefer Protect over Fake Out on Blastoise. Fake Out increases your chances of getting up Trick Room but that's only if your opponent doesn't lead with a faster Fake Out user (min speed Blastoise is pretty slow so most Fake Out users will outspeed it). If they don't lead a faster Fake Out user, chances are you're most likely going to get up Trick Room regardless of Fake Out due to Cresselia's insane bulk. Protect also provides more utility. Again, this is more of a preference thing.

I also suggest changing Sylveon's EV spread to a variation of Aaron Zheng's: 92 HP / 116 Def / 252 SpA / 48 SpD with a Quiet Nature. This EV spread also allows Sylveon to live a Jolly Kangaskhan's Return while also having more Special Attack with the rest of the EVs slapped into Special Defense.

For Ferrothorn, I'd definitely go with Ray Rizzo's spread for a more offensive Ferrothorn. The spread is 252 HP / 204 Atk / 52 SpD with a Brave nature and 0 Speed IVs. 204 Attack EVs with a Brave nature allows Ferrothorn to kill standard Rotom-W with Power Whip, the rest of the EVs were put into special defense. I'd definitely switch Ferrothorn's item from Leftovers to Lum Berry. Lum Berry allows Ferrothorn to check Rotom-W further by allowing it to heal from a burn.

I'd definitely go Hydro Pump instead of Rain Dance on Politoed. Wasting a turn to get locked into Rain Dance is a massive momentum stopper. Afterwards, you have to switch Politoed out since it is choice locked, that means 2 turn off of Trick Room already. Overall it isn't worth it just to stop Charizard's Sun. Specs Hydro Pump in the rain hits ridiculously hard and is a nice option for when Scald won't get the job done. While you might not use it often, having more options can never hurt.

252+ SpA Choice Specs Politoed Hydro Pump vs. 4 HP / 0 SpD Mega Kangaskhan in Rain: 183-216 (101.1 - 119.3%) -- guaranteed OHKO
252+ SpA Choice Specs Politoed Hydro Pump vs. 252 HP / 68+ SpD Thundurus in Rain: 184-217 (98.9 - 116.6%) -- 93.8% chance to OHKO

Now time for the bigger changes. I suggest running Chandelure over Malamar. Hear me out here, I'm aware that these two Pokemon perform completely different roles, but Chandelure essentially does everything that Malamar did, while offering more. It checks Aegislash a lot better since Infiltrator goes through Sub, meaning your opponent cannot stall out Trick Room by constantly using Substitute. The Fire-type coverage that Chandelure gives also helps with Amoonguss, who is a MAJOR threat to TR teams due to its slow speed allowing it to essentially put everything to sleep if you do not KO it as soon as possible. It checks Steel-types as well and the only thing it misses out on is the ability to hit Normal-types super effectively (but you have Aura Sphere for Normal-types already and no STAB 12 Atk Superpower is a little weak). It also has a lot more synergy with Blastoise, since Blastoise can take care of Ground-types that threaten Chandelure while Chandelure takes care of Grass-types that threaten Blastoise.

That's pretty much it man, really cool team! Good luck with it and hope I helped!!! :]
-DaAwesomeDude1

cresselia.gif

Cresselia @ Mental Herb
Ability: Levitate
Level: 50
EVs: 80 HP / 132 Def / 124 SpA / 172 SpD
Relaxed Nature
IVs: 0 Spe
- Ice Beam
- Helping Hand
- Psychic
- Trick Room

sylveon.gif

Sylveon @ Life Orb
Ability: Pixilate
EVs: 92 HP / 116 Def / 252 SpA / 48 SpD
Quiet Nature
IVs: 0 Spe
- Hyper Voice
- Psyshock
- Protect
- Shadow Ball

ferrothorn.gif

Ferrothorn @ Lum Berry
Ability: Iron Barbs
Level: 50
EVs: 252 HP / 204 Atk / 52 SpD
Brave Nature

IVs: 0 Spe
- Power Whip
- Gyro Ball
- Protect
- Leech Seed

politoed.gif

Politoed @ Choice Specs
Ability: Drizzle
Level: 50
EVs: 252 HP / 252 SpA / 4 SpD
Modest Nature
- Scald
- Ice Beam
- Focus Blast
- Hydro Pump

chandelure.gif

Chandelure @ Focus Sash / Safety Goggles (Goggles lets you check Amoonguss in Trick Room by being immune to Spore)
Ability: Infiltrator
EVs: 252 HP / 4 Def / 252 SpA
Quiet Nature
IVs: 0 Spe
- Heat Wave
- Shadow Ball
- Trick Room
- Protect
 
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