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And we’re back to the game! IAR sends out U-Turn the scizor, who immediately takes a thunderbolt to the face! As before, the Scizor takes the beating and heals up, and…taunts Zeke at the end of the round? Ladies and gents, IAR is going for an energy stall of Zeke! We could be seeing this Electivire go down at the end of the next round!
Zeke uses Thunderbolt -14 en
To crit 1776 no
To paralyze 1619 no
(10+3-1.5)=11.5
U-Turn uses Roost -12 en
+20 hp
U-Turn uses Protect -7 en
Zeke uses Thunder Wave -6 en
Zeke uses Thunderbolt -6 en
To crit 1933 no
To paralyze 5691 no
(10+3-1.5)=11.5
U-Turn uses taunt -10 en
U-Turn uses Evasive Agility -7 en
Gary uses Fire Spin -4 en
U-Turn uses Wing Attack -3 en
To crit 2944 no
(9+3+3)*1.5=22.5
Gary uses Fire Blast -7 en
To hit 8459 yes
To crit 1230 no
To burn 8805 no
(12+3-1.5)*2.25=30.375
U-Turn uses U-turn -5 en
To crit 5388 no
(7+3+3)=13
Gary uses Sunny Day -9 en
"Beyblade, batter this Flarelm with all you have got!"
Hi Jump Kick > Close Combat > Hi Jump Kick IF Fire Blast is issued, THEN use Revenge that action. IF Reflect is issued, THEN use Fake Out on the first instance.
"U-Turn, seal all the exits the adversary could take!"
Wing Attack + Quick Attack combo > N/A (Wing Attack + Quick Attack combo) > Wing Attack + Quick Attack combo IF Dodge is issued A1, THEN change your course of action to Pursuit > Quick Attack > Quick Attack
Apologies for the Double Post, but I am afraid that I am going to have to disqualify myself from this match. You see, Scizor used Taunt several rounds ago, when in fact, I just realised it could not. Not only was Taunt not in my Scizor's Movepool, but it cannot learn the move full stop. So I am going to own up & call the match as a result. Good Game folks, shame it had to end this way, but the fact it went unnoticed until now...
KOC goes to Steve, Zeke, and Gary
Scrafty: 3 MC
Flarelm: 1 EC, 2 MC
Electabuzz: 1 EC, 2 MC, 1 DC
Arghonaut: 1 DC, 2 MC
Tomohawk: 1 DC, 2 MC
Croconaw: 1 EC, 2 MC