Its_A_Random vs. akela

I have yet to ref this current round, but I did go back and round Endeavor's damage up to -1 HP (Clefable had .25 more HP, as I distinctly remember).

I also brought the current state of things up to date based on that.
 
x

IN THE BEGINNING:

Field: the machine is not generating any weather

Team Its_A_Random:
Kuraz (M):
036.png
@(Macho Brace)
Fairy
Cute Charm / Magic Guard / Unaware
HP: 62/100 (62%)
EN: 12/100
Stats: 3 | 3 | 4 | 3 | 52 26
Size: 3 1
Weight: 3
Status: x÷2 normal Speed (Macho Brace), +4 Def, +6 SpD, +2 Evasion, -10% Evasion
Other: May Infatuate when hit with a contact move (Cute Charm), Only takes damage from direct attacks (Magic Guard), Ignores the opponent's boosts in stats (Unaware), +1 stage boost on all boosting moves (Macho Brace), Minimized

Its_A_Random's Field: nothing

Diggersby (M):
diggersby.png
@(King's Rock)
Normal / Ground
Pickup / Cheek Pouch / Huge Power
HP: 78/100 (78%)
EN: 76/100
Stats: 2 5 | 3 | 1 | 3 | 90
Size: 2
Weight: 3
Status: Attack Rank +3 (Huge Power)
Other: Picks up recently lost items if it has none (Pickup), Gains additional HP for every Berry consumed (Cheek Pouch), All Contact moves have a 10% chance to make the opponent flinch (King's Rock)


Team akela:
Skull (M):
409.png
@(Skull Fossil)
Rock
Mold Breaker, Sheer Force
HP: 49/110 (44.55%)
EN: 28/100
Stats: 8 | 2 3 | 3 | 2 | 50
Size: 3
Weight: 5
Status: -10% Evasion, +1 Defense Rank (Skull Fossil)
Other: The user ignores the opponent's abilities that activate upon attacking (Mold Breaker), Attacks with a secondary effect have +2 BAP (Sheer Force), Attacks with a secondary effect will never have their effect activate (Sheer Force)

akela's Field: nothing

Dahlia (F):
549.png
@(Sun Stone)
Grass
Chlorophyll / Own Tempo / Leaf Guard
HP: 62/100 (62%)
EN: 52/100
Stats: 2 | 2 | 5 6 | 3 | 90 180
Size: 2
Weight: 2
Status: 2x normal Speed (Chlorophyll via Sun Stone)
Other: Immune self-inflicted damage while Confused (Own Tempo), Immune to permanent and temporary Status Conditions (Leaf Guard via Sun Stone)



Action 1:
Skull used Shock Wave!
Skull's EN: -4 EN
Hit? Always Yes
Crit? 9414 <= 625 No
Damage = [(6 + 0 + 0 + 4.5 + 0 + 0 + 0 - 4.5 - 0) * 1.00] + (-6 * 2) + 0 = -6
Kuraz's HP: -1 HP

Kuraz Chilled!
Kuraz's EN: +12 EN

Action 2:
Skull used Protect!
Skull's EN: -(7 + (29 ÷ 2.5)) = -18.6 EN
Skull is surrounded by an impenetrable barrier!

Kuraz used Stored Power!
Kuraz's EN: -7 EN
Hit? Yes
Crit? 4530 <= 625 No
Damage = [((2 + 2 * 12) + 0 + 0 + 6 + 0 + 0 + 0 - 3 - 0) * 1.00] + (0 * 2) + 0 = 29
Skull Protected himself!

Action 3:
Skull Chilled!
Skull's EN: +12 EN

Kuraz used Moonblast!
Kuraz's EN: -(7 - 1) = -6 EN
Hit? Yes
Crit? 1306 <= 625 No
Damage = [(10 + 3 + 0 + 6 + 0 + 0 + 0 - 3 - 0) * 1.00] + (0 * 2) + 0 = 16
Skull's HP: -16 HP
-1 Special Attack? 4787 <= 3000 No

Kuraz's Defense: -1 Def
Kuraz's Special Defense: -1 SpD



IN THE END:

Field:
the machine is not generating any weather

Team Its_A_Random:
Kuraz (M):
036.png
@(Macho Brace)
Fairy
Cute Charm / Magic Guard / Unaware
HP: 61/100 (61%)
EN: 11/100
Stats: 3 | 3 | 4 | 3 | 52 26
Size: 3 1
Weight: 3
Status: x÷2 normal Speed (Macho Brace), +3 Def, +5 SpD, +2 Evasion, -10% Evasion
Other: May Infatuate when hit with a contact move (Cute Charm), Only takes damage from direct attacks (Magic Guard), Ignores the opponent's boosts in stats (Unaware), +1 stage boost on all boosting moves (Macho Brace), Minimized

Its_A_Random's Field: nothing

Diggersby (M):
diggersby.png
@(King's Rock)
Normal / Ground
Pickup / Cheek Pouch / Huge Power
HP: 78/100 (78%)
EN: 76/100
Stats: 2 5 | 3 | 1 | 3 | 90
Size: 2
Weight: 3
Status: Attack Rank +3 (Huge Power)
Other: Picks up recently lost items if it has none (Pickup), Gains additional HP for every Berry consumed (Cheek Pouch), All Contact moves have a 10% chance to make the opponent flinch (King's Rock)


Team akela:
Skull (M):
409.png
@(Skull Fossil)
Rock
Mold Breaker, Sheer Force
HP: 17.4/100 -> 17/110 (26.36%)
EN: 19/100
Stats: 8 | 2 3 | 3 | 2 | 50
Size: 3
Weight: 5
Status: -10% Evasion, +1 Defense Rank (Skull Fossil)
Other: The user ignores the opponent's abilities that activate upon attacking (Mold Breaker), Attacks with a secondary effect have +2 BAP (Sheer Force), Attacks with a secondary effect will never have their effect activate (Sheer Force)

akela's Field: nothing

Dahlia (F):
549.png
@(Sun Stone)
Grass
Chlorophyll / Own Tempo / Leaf Guard
HP: 62/100 (62%)
EN: 52/100
Stats: 2 | 2 | 5 6 | 3 | 90 180
Size: 2
Weight: 2
Status: 2x normal Speed (Chlorophyll via Sun Stone)
Other: Immune self-inflicted damage while Confused (Own Tempo), Immune to permanent and temporary Status Conditions (Leaf Guard via Sun Stone)



As long as there are no other factors hidden from my understanding, I believe that should all be right. Tell me if you see something wrong!



THE ORDER OF THINGS:
Switch Phase?
akela orders
Its_A_Random orders
I ref

Edit: Evasion boosts factored into Stored Power
Edit: recalculated ENC for Protect
 
Last edited:
Sadly, Rampardos is the only thing I have that can take care of Clefable.

Iron Head > Iron Head > Iron Head

Have to hope and pray some hits, otherwise I'm screwed.
 
0.png
036.png

"Okay then, we can let this thing exhaust itself!"

Chill > Moonlight > Chill
IF you are flinched, THEN push actions back.
 
x

IN THE BEGINNING:

Field: the machine is not generating any weather

Team Its_A_Random:
Kuraz (M):
036.png
@(Macho Brace)
Fairy
Cute Charm / Magic Guard / Unaware
HP: 61/100 (61%)
EN: 11/100
Stats: 3 | 3 | 4 | 3 | 52 26
Size: 3 1
Weight: 3
Status: -10% Evasion, x÷2 normal Speed (Macho Brace), +3 Def, +5 SpD, +2 Evasion
Other: May Infatuate when hit with a contact move (Cute Charm), Only takes damage from direct attacks (Magic Guard), Ignores the opponent's boosts in stats (Unaware), +1 stage boost on all boosting moves (Macho Brace), Minimized

Its_A_Random's Field: nothing

Diggersby (M):
diggersby.png
@(King's Rock)
Normal / Ground
Pickup / Cheek Pouch / Huge Power
HP: 78/100 (78%)
EN: 76/100
Stats: 2 5 | 3 | 1 | 3 | 90
Size: 2
Weight: 3
Status: Attack Rank +3 (Huge Power)
Other: Picks up recently lost items if it has none (Pickup), Gains additional HP for every Berry consumed (Cheek Pouch), All Contact moves have a 10% chance to make the opponent flinch (King's Rock)


Team akela:
Skull (M):
409.png
@(Skull Fossil)
Rock
Mold Breaker, Sheer Force
HP: 17/110 (26.36%)
EN: 19/100
Stats: 8 | 2 3 | 3 | 2 | 50
Size: 3
Weight: 5
Status: -10% Evasion, +1 Defense Rank (Skull Fossil)
Other: The user ignores the opponent's abilities that activate upon attacking (Mold Breaker), Attacks with a secondary effect have +2 BAP (Sheer Force), Attacks with a secondary effect will never have their effect activate (Sheer Force)

akela's Field: nothing

Dahlia (F):
549.png
@(Sun Stone)
Grass
Chlorophyll / Own Tempo / Leaf Guard
HP: 62/100 (62%)
EN: 52/100
Stats: 2 | 2 | 5 6 | 3 | 90 180
Size: 2
Weight: 2
Status: 2x normal Speed (Chlorophyll via Sun Stone)
Other: Immune self-inflicted damage while Confused (Own Tempo), Immune to permanent and temporary Status Conditions (Leaf Guard via Sun Stone)



Action 1:
Skull used Iron Head!
SKull's EN: -6 EN
Hit? 3993 <= 6000+1000=7000 Yes
Crit? 2989 <= 625 No
Damage = [(8 + 0 + 0 + 11 + 2 + 0 + 0 - 4.5 - 0) * 1.50] + (-3 * 2) + 0 = 18.75
Kuraz's HP: -18.75 HP
Flinch? 2915 <= 3000 Yes
Cute Charm activate? Same gender No

Kuraz Flinched!

Action 2:
Skull used Iron Head!
SKull's EN: -(6 + 4) = -10 EN
Hit? 5659 <= 6000+1000=7000 Yes
Crit? 2989 <= 625 No
Damage = [(8 + 0 + 0 + 11 + 2 + 0 + 0 - 4.5 - 0) * 1.50] + (-3 * 2) + 0 = 18.75
Kuraz's HP: -18.75 HP
Flinch? 3799 <= 3000 No
Cute Charm activate? Same gender No

Kuraz Chilled!
Kuraz's EN: +12 EN

Action 3:
Skull used Iron Head!
SKull's EN: -(6 + 8) = -14 EN
Hit? 8927 <= 6000+1000=7000 No
But it missed!
Skull collapsed of exhaustion! KO
Kuraz: +1 KOC

Kuraz used Moonlight!
Kuraz's EN: -(6 + (100 ÷ 10)) = -16 EN
Kuraz's HP: +25 HP

Kuraz's Defense: -1 Def
Kuraz's Special Defense: -1 SpD
Skull is no more. At least he did a decent number on Kuraz.



IN THE END:

Field:
the machine is not generating any weather

Team Its_A_Random:
Kuraz (M):
036.png
@(Macho Brace)
Fairy
Cute Charm / Magic Guard / Unaware
HP: 48.5/100 -> 48/100 (48%)
EN: 7/100
Stats: 3 | 3 | 4 | 3 | 52 26
Size: 3 1
Weight: 3
Status: -10% Evasion, x÷2 normal Speed (Macho Brace), +2 Def, +4 SpD, +2 Evasion
Other: May Infatuate when hit with a contact move (Cute Charm), Only takes damage from direct attacks (Magic Guard), Ignores the opponent's boosts in stats (Unaware), +1 stage boost on all boosting moves (Macho Brace), Minimized, +1 KOC

Its_A_Random's Field: nothing

Diggersby (M):
diggersby.png
@(King's Rock)
Normal / Ground
Pickup / Cheek Pouch / Huge Power
HP: 78/100 (78%)
EN: 76/100
Stats: 2 5 | 3 | 1 | 3 | 90
Size: 2
Weight: 3
Status: Attack Rank +3 (Huge Power)
Other: Picks up recently lost items if it has none (Pickup), Gains additional HP for every Berry consumed (Cheek Pouch), All Contact moves have a 10% chance to make the opponent flinch (King's Rock)


Team akela:
Skull (M):
409.png
@(Skull Fossil)
Rock
Mold Breaker, Sheer Force
HP: 17/110 (26.36%)
EN: -11/100
Stats: 8 | 2 3 | 3 | 2 | 50
Size: 3
Weight: 5
Status: -10% Evasion, +1 Defense Rank (Skull Fossil), KO
Other: The user ignores the opponent's abilities that activate upon attacking (Mold Breaker), Attacks with a secondary effect have +2 BAP (Sheer Force), Attacks with a secondary effect will never have their effect activate (Sheer Force)


akela's Field: nothing

Dahlia (F):
549.png
@(Sun Stone)
Grass
Chlorophyll / Own Tempo / Leaf Guard
HP: 62/100 (62%)
EN: 52/100
Stats: 2 | 2 | 5 6 | 3 | 90 180
Size: 2
Weight: 2
Status: 2x normal Speed (Chlorophyll via Sun Stone)
Other: Immune self-inflicted damage while Confused (Own Tempo), Immune to permanent and temporary Status Conditions (Leaf Guard via Sun Stone)



As long as there are no other factors hidden from my understanding, I believe that should all be right. Tell me if you see something wrong!



THE ORDER OF THINGS:
akela sends out a new mon and equips
Its_A_Random orders
akela orders
I ref

Edit: added Moonlight, because I suppose it does make sense when I think about what happens in-game
 
Last edited:
Moonlight should have gone off since it was not the last action of a match.
0.png
036.png

"I guess there was a rather unfortunate flaw in this plan..."

Chill > Moonblast > Chill
IF
Taunt is issued, THEN replace all remaining instances of Chill with Moonblast.
 
x

IN THE BEGINNING:

Field: the machine is not generating any weather

Team Its_A_Random:
Kuraz (M):
036.png
@(Macho Brace)
Fairy
Cute Charm / Magic Guard / Unaware
HP: 48/100 (48%)
EN: 7/100
Stats: 3 | 3 | 4 | 3 | 52 26
Size: 3 1
Weight: 3
Status: -10% Evasion, x÷2 normal Speed (Macho Brace), +2 Def, +4 SpD, +2 Evasion
Other: May Infatuate when hit with a contact move (Cute Charm), Only takes damage from direct attacks (Magic Guard), Ignores the opponent's boosts in stats (Unaware), +1 stage boost on all boosting moves (Macho Brace), Minimized, +1 KOC

Its_A_Random's Field: nothing

Diggersby (M):
diggersby.png
@(King's Rock)
Normal / Ground
Pickup / Cheek Pouch / Huge Power
HP: 78/100 (78%)
EN: 76/100
Stats: 2 5 | 3 | 1 | 3 | 90
Size: 2
Weight: 3
Status: Attack Rank +3 (Huge Power)
Other: Picks up recently lost items if it has none (Pickup), Gains additional HP for every Berry consumed (Cheek Pouch), All Contact moves have a 10% chance to make the opponent flinch (King's Rock)


Team akela:
Bagheera (M):
liepardgheera_zps7cd93f18-1_zps7baff991.png
@(Rare Candy)
Dark
Limber / Unburden / Prankster
HP: 100/100 (100%)
EN: 100/100
Stats: 3 5 | 2 | 3 5 | 1 | 122
Size: 2
Weight: 3
Status: +17% Accuracy, +2 Attack Rank (Rare Candy), +2 Special Attack Rank (Rare Candy)
Other: +2 Dark BAP (Rare Candy), Cannot be Paralyzed (Limber), 2x normal Speed when held item is lost (Unburden), Status moves have +1 Priority (Prankster)


akela's Field: nothing

Dahlia (F):
549.png
@(Sun Stone)
Grass
Chlorophyll / Own Tempo / Leaf Guard
HP: 62/100 (62%)
EN: 52/100
Stats: 2 | 2 | 5 6 | 3 | 90 180
Size: 2
Weight: 2
Status: 2x normal Speed (Chlorophyll via Sun Stone)
Other: Immune self-inflicted damage while Confused (Own Tempo), Immune to permanent and temporary Status Conditions (Leaf Guard via Sun Stone)

Skull (M):
409.png
@(Skull Fossil)
Rock
Mold Breaker / Sheer Force
HP: 17/110 (26.36%)
EN: -11/100
Stats: 8 | 2 3 | 3 | 2 | 50
Size: 3
Weight: 5
Status: -10% Evasion, +1 Defense Rank (Skull Fossil), KO
Other: The user ignores the opponent's abilities that activate upon attacking (Mold Breaker), Attacks with a secondary effect have +2 BAP (Sheer Force), Attacks with a secondary effect will never have their effect activate (Sheer Force)



Action 1:
Bagheera used Substitute (25)!
Bagheera's EN: -24 EN
Bagheera's HP: -25 HP
Bagheera created a Substitute! 25 HP Substitute

Kuraz Chilled!
Kuraz's EN: +12 EN

Action 2:
Bagheera used Taunt!
Bagheera's EN: -(10 - 1) = -9 EN
Hit? 542 <= 6000+1000+1700=8700 Yes
Kuraz fell for the Taunt! Taunted 6a

Kuraz used Moonblast!
Kuraz's EN: -(7 - 1) = -6 EN
Hit? Yes
Crit? 7251 <= 625 No
Damage = [(10 + 3 + 0 + 6 + 0 + 0 + 0 - 1.5 - 0) * 1.50] + (0 * 2) + 0 = 26.25
Substitute's HP: -26.5 HP
It's super effective!
Bagheera's Substitute faded!
Taunt: -1a

Action 3:
Bagheera used Gunk Shot!
Bagheera's EN: -8 EN
Hit? 3049 <= 4800+1000+1700=7500 Yes
Crit? 7416 <= 625 No
Damage = [(12 + 0 + 0 + 7.5 + 0 + 0 + 0 - 4.5 - 0) * 1.50] + (-2 * 2) + 0 = 18.5
Kuraz's HP: -18.5 HP
It's super effective!
Poisoned? 4220 <= 3000 No

Kuraz used Moonblast!
Kuraz's EN: -(7 - 1 +4) = -10 EN
Hit? Yes
Crit? 8615 <= 625 No
Damage = [(10 + 3 + 0 + 6 + 0 + 0 + 0 - 1.5 - 0) * 1.50] + (0 * 2) + 0 = 26.25
Bagheera's HP: -26.25 HP
It's super effective!
-1 Special Attack? 6523 <= 3000 No
Taunt: -1a

Kuraz's Defense: -1 Def
Kuraz's Special Defense: -1 SpD



IN THE END:

Field:
the machine is not generating any weather

Team Its_A_Random:
Kuraz (M):
036.png
@(Macho Brace)
Fairy
Cute Charm / Magic Guard / Unaware
HP: 29.5/100 -> 29/100 (29%)
EN: 3/100
Stats: 3 | 3 | 4 | 3 | 52 26
Size: 3 1
Weight: 3
Status: -10% Evasion, x÷2 normal Speed (Macho Brace), +1 Def, +3 SpD, +2 Evasion
Other: May Infatuate when hit with a contact move (Cute Charm), Only takes damage from direct attacks (Magic Guard), Ignores the opponent's boosts in stats (Unaware), +1 stage boost on all boosting moves (Macho Brace), Minimized, Taunted 4a, +1 KOC

Its_A_Random's Field: nothing

Diggersby (M):
diggersby.png
@(King's Rock)
Normal / Ground
Pickup / Cheek Pouch / Huge Power
HP: 78/100 (78%)
EN: 76/100
Stats: 2 5 | 3 | 1 | 3 | 90
Size: 2
Weight: 3
Status: Attack Rank +3 (Huge Power)
Other: Picks up recently lost items if it has none (Pickup), Gains additional HP for every Berry consumed (Cheek Pouch), All Contact moves have a 10% chance to make the opponent flinch (King's Rock)


Team akela:
Bagheera (M):
liepardgheera_zps7cd93f18-1_zps7baff991.png
@(Rare Candy)
Dark
Limber / Unburden / Prankster
HP: 48.75/100 -> 49/100 (48%)
EN: 59/100
Stats: 3 5 | 2 | 3 5 | 1 | 122
Size: 2
Weight: 3
Status: +17% Accuracy, +2 Attack Rank (Rare Candy), +2 Special Attack Rank (Rare Candy)
Other: +2 Dark BAP (Rare Candy), Cannot be Paralyzed (Limber), 2x normal Speed when held item is lost (Unburden), Status moves have +1 Priority (Prankster)


akela's Field: nothing

Dahlia (F):
549.png
@(Sun Stone)
Grass
Chlorophyll / Own Tempo / Leaf Guard
HP: 62/100 (62%)
EN: 52/100
Stats: 2 | 2 | 5 6 | 3 | 90 180
Size: 2
Weight: 2
Status: 2x normal Speed (Chlorophyll via Sun Stone)
Other: Immune self-inflicted damage while Confused (Own Tempo), Immune to permanent and temporary Status Conditions (Leaf Guard via Sun Stone)

Skull (M):
409.png
@(Skull Fossil)
Rock
Mold Breaker / Sheer Force
HP: 17/110 (26.36%)
EN: -11/100
Stats: 8 | 2 3 | 3 | 2 | 50
Size: 3
Weight: 5
Status: -10% Evasion, +1 Defense Rank (Skull Fossil), KO
Other: The user ignores the opponent's abilities that activate upon attacking (Mold Breaker), Attacks with a secondary effect have +2 BAP (Sheer Force), Attacks with a secondary effect will never have their effect activate (Sheer Force)



As long as there are no other factors hidden from my understanding (given the last few rounds, there may well be), I believe that should all be right. Tell me if you see something wrong!



THE ORDER OF THINGS:
Switch phase? (probably not)
akela orders
Its_A_Random orders
I ref

Edit: Fixed Liepard's HP to its correct value.
Edit2: Removed Liepard's Substitute. Not sure why it was left there. :P
 
Last edited:
Liepard should actually have 49 HP due to the Moonblast doing only 26.25 damage. At the end of the round, before rounding, Liepard would have 48.75.

U-Turn > Chill > Chill
IF Moonblast, THEN Torment instead
 
x

IN THE BEGINNING:

Field: the machine is not generating any weather

Team Its_A_Random:
Kuraz (M):
036.png
@(Macho Brace)
Fairy
Cute Charm / Magic Guard / Unaware
HP: 29/100 (29%)
EN: 3/100
Stats: 3 | 3 | 4 | 3 | 52 26
Size: 3 1
Weight: 3
Status: -10% Evasion, x÷2 normal Speed (Macho Brace), +1 Def, +3 SpD, +2 Evasion
Other: May Infatuate when hit with a contact move (Cute Charm), Only takes damage from direct attacks (Magic Guard), Ignores the opponent's boosts in stats (Unaware), +1 stage boost on all boosting moves (Macho Brace), Minimized, Taunted 4a, +1 KOC

Its_A_Random's Field: nothing

Diggersby (M):
diggersby.png
@(King's Rock)
Normal / Ground
Pickup / Cheek Pouch / Huge Power
HP: 78/100 (78%)
EN: 76/100
Stats: 2 5 | 3 | 1 | 3 | 90
Size: 2
Weight: 3
Status: Attack Rank +3 (Huge Power)
Other: Picks up recently lost items if it has none (Pickup), Gains additional HP for every Berry consumed (Cheek Pouch), All Contact moves have a 10% chance to make the opponent flinch (King's Rock)


Team akela:
Bagheera (M):
liepardgheera_zps7cd93f18-1_zps7baff991.png
@(Rare Candy)
Dark
Limber / Unburden / Prankster
HP: 49/100 (48%)
EN: 59/100
Stats: 3 5 | 2 | 3 5 | 1 | 122
Size: 2
Weight: 3
Status: +17% Accuracy, +2 Attack Rank (Rare Candy), +2 Special Attack Rank (Rare Candy)
Other: +2 Dark BAP (Rare Candy), Cannot be Paralyzed (Limber), 2x normal Speed when held item is lost (Unburden), Status moves have +1 Priority (Prankster), +1 KOC


akela's Field: nothing

Dahlia (F):
549.png
@(Sun Stone)
Grass
Chlorophyll / Own Tempo / Leaf Guard
HP: 62/100 (62%)
EN: 52/100
Stats: 2 | 2 | 5 6 | 3 | 90 180
Size: 2
Weight: 2
Status: 2x normal Speed (Chlorophyll via Sun Stone)
Other: Immune self-inflicted damage while Confused (Own Tempo), Immune to permanent and temporary Status Conditions (Leaf Guard via Sun Stone)

Skull (M):
409.png
@(Skull Fossil)
Rock
Mold Breaker / Sheer Force
HP: 17/110 (26.36%)
EN: -11/100
Stats: 8 | 2 3 | 3 | 2 | 50
Size: 3
Weight: 5
Status: -10% Evasion, +1 Defense Rank (Skull Fossil), KO
Other: The user ignores the opponent's abilities that activate upon attacking (Mold Breaker), Attacks with a secondary effect have +2 BAP (Sheer Force), Attacks with a secondary effect will never have their effect activate (Sheer Force)



Action 1:
Bagheera used Torment!
Bagheera's EN: -(10 - 1) = -9 EN
Hit? 7287 <= 6000+1000+1700=8700 Yes
Kuraz was Tormented! Tormented 6a

Kuraz couldn't do anything because of the Torment!
Taunt: -1a
Torment: -1a

Action 2:
Bagheera Chilled!
Bagheera's EN: +12 EN

Kuraz used Disarming Voice!
Kuraz's EN: -(4 - 1) = -3 EN
Hit? Always Yes
Crit? 5759 <= 625 No
Damage = [(4 + 3 + 0 + 6 + 0 + 0 + 0 - 1.5 - 0) * 1.50] + (0 * 2) + 0 = 17.25
Bagheera's HP: -17.25 HP
Kuraz collapsed of exhaustion! KO
Bagheera: +1 KOC

Action 3:
x
That was rather simple to ref for once! ^-^



IN THE END:

Field:
the machine is not generating any weather

Team Its_A_Random:
Kuraz (M):
036.png
@(Macho Brace)
Fairy
Cute Charm / Magic Guard / Unaware
HP: 29/100 (29%)
EN: 0/100
Stats: 3 | 3 | 4 | 3 | 52 26
Size: 3 1
Weight: 3
Status: -10% Evasion, x÷2 normal Speed (Macho Brace), KO
Other: May Infatuate when hit with a contact move (Cute Charm), Only takes damage from direct attacks (Magic Guard), Ignores the opponent's boosts in stats (Unaware), +1 stage boost on all boosting moves (Macho Brace), +1 KOC


Its_A_Random's Field: nothing

Diggersby (M):
diggersby.png
@(King's Rock)
Normal / Ground
Pickup / Cheek Pouch / Huge Power
HP: 78/100 (78%)
EN: 76/100
Stats: 2 5 | 3 | 1 | 3 | 90
Size: 2
Weight: 3
Status: Attack Rank +3 (Huge Power)
Other: Picks up recently lost items if it has none (Pickup), Gains additional HP for every Berry consumed (Cheek Pouch), All Contact moves have a 10% chance to make the opponent flinch (King's Rock)


Team akela:
Bagheera (M):
liepardgheera_zps7cd93f18-1_zps7baff991.png
@(Rare Candy)
Dark
Limber / Unburden / Prankster
HP: 31.75/100 -> 32/100 (32%)
EN: 62/100
Stats: 3 5 | 2 | 3 5 | 1 | 122
Size: 2
Weight: 3
Status: +17% Accuracy, +2 Attack Rank (Rare Candy), +2 Special Attack Rank (Rare Candy)
Other: +2 Dark BAP (Rare Candy), Cannot be Paralyzed (Limber), 2x normal Speed when held item is lost (Unburden), Status moves have +1 Priority (Prankster), +1 KOC


akela's Field: nothing

Dahlia (F):
549.png
@(Sun Stone)
Grass
Chlorophyll / Own Tempo / Leaf Guard
HP: 62/100 (62%)
EN: 52/100
Stats: 2 | 2 | 5 6 | 3 | 90 180
Size: 2
Weight: 2
Status: 2x normal Speed (Chlorophyll via Sun Stone)
Other: Immune self-inflicted damage while Confused (Own Tempo), Immune to permanent and temporary Status Conditions (Leaf Guard via Sun Stone)

Skull (M):
409.png
@(Skull Fossil)
Rock
Mold Breaker / Sheer Force
HP: 17/110 (26.36%)
EN: -11/100
Stats: 8 | 2 3 | 3 | 2 | 50
Size: 3
Weight: 5
Status: -10% Evasion, +1 Defense Rank (Skull Fossil), KO
Other: The user ignores the opponent's abilities that activate upon attacking (Mold Breaker), Attacks with a secondary effect have +2 BAP (Sheer Force), Attacks with a secondary effect will never have their effect activate (Sheer Force)



As long as there are no other factors hidden from my understanding, I believe that should all be right. Tell me if you see something wrong!



THE ORDER OF THINGS:
Switch phase?
Its_A_Random sends out a new mon and orders
akela orders
I ref

Edit: Liepard has +1 KOC, not sure how I missed that one a while back. Will add to further rounds
 
Last edited:
0.png
185.png

"Alright then! Trake @ Rock Incense, it is time to up the tempo of this match!"

Brick Break > Hammer Arm > Brick Break
 
Better not put this off for much longer...

IN THE BEGINNING:

Field: the machine is not generating any weather

Team Its_A_Random:
Trake (M):
185.png
@(Rock Incense)
Rock
Sturdy / Rock Head / Rattled
HP: 100/100 (100%)
EN: 100/100
Stats: 4 5 | 4 5 | 1 | 4 | 30
Size: 3
Weight: 3
Status: +1 Attack Rank (Rock Incense), +1 Defense Rank (Rock Incense)
Other: -1 BAP from incoming attacks (Sturdy), Immune to Recoil damage (Rock Head), +1 Spe when struck by a Ghost- or Bug- or Dark-type attack (Rattled), +1 SpD when struck by a Ghost- or Bug- or Dark-type attack (Rattled), Rattled activates at the end of every round (Rock Incense)


Its_A_Random's Field: nothing

Diggersby (M):
diggersby.png
@(King's Rock)
Normal / Ground
Pickup / Cheek Pouch / Huge Power
HP: 78/100 (78%)
EN: 76/100
Stats: 2 5 | 3 | 1 | 3 | 90
Size: 2
Weight: 3
Status: Attack Rank +3 (Huge Power)
Other: Picks up recently lost items if it has none (Pickup), Gains additional HP for every Berry consumed (Cheek Pouch), All Contact moves have a 10% chance to make the opponent flinch (King's Rock)

Kuraz (M):
036.png
@(Macho Brace)
Fairy
Cute Charm / Magic Guard / Unaware
HP: 29/100 (29%)
EN: 0/100
Stats: 3 | 3 | 4 | 3 | 52 26
Size: 3 1
Weight: 3
Status: -10% Evasion, x÷2 normal Speed (Macho Brace), KO
Other: May Infatuate when hit with a contact move (Cute Charm), Only takes damage from direct attacks (Magic Guard), Ignores the opponent's boosts in stats (Unaware), +1 stage boost on all boosting moves (Macho Brace), +1 KOC


Team akela:
Bagheera (M):
liepardgheera_zps7cd93f18-1_zps7baff991.png
@(Rare Candy)
Dark
Limber / Unburden / Prankster
HP: 32/100 (32%)
EN: 62/100
Stats: 3 5 | 2 | 3 5 | 1 | 122
Size: 2
Weight: 3
Status: +17% Accuracy, +2 Attack Rank (Rare Candy), +2 Special Attack Rank (Rare Candy)
Other: +2 Dark BAP (Rare Candy), Cannot be Paralyzed (Limber), 2x normal Speed when held item is lost (Unburden), Status moves have +1 Priority (Prankster), +1 KOC


akela's Field: nothing

Dahlia (F):
549.png
@(Sun Stone)
Grass
Chlorophyll / Own Tempo / Leaf Guard
HP: 62/100 (62%)
EN: 52/100
Stats: 2 | 2 | 5 6 | 3 | 90 180
Size: 2
Weight: 2
Status: 2x normal Speed (Chlorophyll via Sun Stone)
Other: Immune self-inflicted damage while Confused (Own Tempo), Immune to permanent and temporary Status Conditions (Leaf Guard via Sun Stone)

Skull (M):
409.png
@(Skull Fossil)
Rock
Mold Breaker / Sheer Force
HP: 17/110 (26.36%)
EN: -11/100
Stats: 8 | 2 3 | 3 | 2 | 50
Size: 3
Weight: 5
Status: -10% Evasion, +1 Defense Rank (Skull Fossil), KO
Other: The user ignores the opponent's abilities that activate upon attacking (Mold Breaker), Attacks with a secondary effect have +2 BAP (Sheer Force), Attacks with a secondary effect will never have their effect activate (Sheer Force)



Action 1:
Bagheera used Knock Off!
Bagheera's EN: -(7 - 6) = -6 EN
Hit? Yes
Crit? 9594 <= 625 No
Damage = [(10 + 3 + 0 + 7.5 - 1 + 0 + 2 - 7.5 - 0) * 1.00] + (0 * 2) + 0 = 14
Trake's HP: -14 HP
Trake was Rattled! +1 SpD
Trake lost his Rock Incense! Item Lost

Trake used Brick Break!
Trake's EN: -6 EN
Hit? Yes
Crit? 1246 <= 625 No
Damage = [(8 + 0 + 0 + 6 + 0 + 0 + 0 - 3 - 0) * 1.50] + (0 * 2) + 0 = 16.5
Bagheera's HP: -16.5 HP
It's super effective!

Action 2:
Bagheera used Protect!
Bagheera's EN: -(7 + (0 ÷ 2.5)) = -7 EN
Bagheera was surrounded by an impenetrable barrier!

Trake used Hammer Arm!
Take's EN: -7 EN
Hit? 9931 <= 9000 No
But it missed!
Trake's Speed: -1 Spe
{according to IAR on IRC, the negative stat drop still takes place if the move misses or the move is Protected against}

Action 3:
Bagheera used Thunder Wave!
Bagheera's EN: -7 EN
Hit? Yes
Trake was Paralyzed! 25% Paralysis

Is Trake fully Paralyzed? 8496 <= 2500 No
Trake used Brick Break!
Trake's EN: -6 EN
Hit? Yes
Crit? 8626 <= 625 No
Damage = [(8 + 0 + 0 + 6 + 0 + 0 + 0 - 3 - 0) * 1.50] + (0 * 2) + 0 = 16.5
Bagheera's HP: -16.5 HP
It's super effective!
Bagheera Fainted! KO
Trake: +1 KOC

Trake's Paralysis: -5%
Wow, that's a really low Speed...



IN THE END:

Field:
the machine is not generating any weather

Team Its_A_Random:
Trake (M):
185.png
@(Rock Incense)
Rock
Sturdy / Rock Head / Rattled
HP: 86/100 (86%)
EN: 81/100
Stats: 4 | 4 | 1 | 4 | 30 4
Size: 3
Weight: 3
Status: +1 Attack Rank (Rock Incense), +1 Defense Rank (Rock Incense), +1 SpD, -1 Spe (Speed ÷ 1.75), 20% Paralysis
Other: -1 BAP from incoming attacks (Sturdy), Immune to Recoil damage (Rock Head), +1 Spe when struck by a Ghost- or Bug- or Dark-type attack (Rattled), +1 SpD when struck by a Ghost- or Bug- or Dark-type attack (Rattled with Rock Incense), Rattled activates at the end of every round (Rock Incense), Item Lost, +1 KOC


Its_A_Random's Field: nothing

Diggersby (M):
diggersby.png
@(King's Rock)
Normal / Ground
Pickup / Cheek Pouch / Huge Power
HP: 78/100 (78%)
EN: 76/100
Stats: 2 5 | 3 | 1 | 3 | 90
Size: 2
Weight: 3
Status: Attack Rank +3 (Huge Power)
Other: Picks up recently lost items if it has none (Pickup), Gains additional HP for every Berry consumed (Cheek Pouch), All Contact moves have a 10% chance to make the opponent flinch (King's Rock)

Kuraz (M):
036.png
@(Macho Brace)
Fairy
Cute Charm / Magic Guard / Unaware
HP: 29/100 (29%)
EN: 0/100
Stats: 3 | 3 | 4 | 3 | 52 26
Size: 3 1
Weight: 3
Status: -10% Evasion, x÷2 normal Speed (Macho Brace), KO
Other: May Infatuate when hit with a contact move (Cute Charm), Only takes damage from direct attacks (Magic Guard), Ignores the opponent's boosts in stats (Unaware), +1 stage boost on all boosting moves (Macho Brace), +1 KOC


Team akela:
Bagheera (M):
liepardgheera_zps7cd93f18-1_zps7baff991.png
@(Rare Candy)
Dark
Limber / Unburden / Prankster
HP: -1/100 (-1%)
EN: 42/100
Stats: 3 5 | 2 | 3 5 | 1 | 122
Size: 2
Weight: 3
Status: +17% Accuracy, +2 Attack Rank (Rare Candy), +2 Special Attack Rank (Rare Candy), KO
Other: +2 Dark BAP (Rare Candy), Cannot be Paralyzed (Limber), 2x normal Speed when held item is lost (Unburden), Status moves have +1 Priority (Prankster), +1 KOC


akela's Field: nothing

Dahlia (F):
549.png
@(Sun Stone)
Grass
Chlorophyll / Own Tempo / Leaf Guard
HP: 62/100 (62%)
EN: 52/100
Stats: 2 | 2 | 5 6 | 3 | 90 180
Size: 2
Weight: 2
Status: 2x normal Speed (Chlorophyll via Sun Stone)
Other: Immune self-inflicted damage while Confused (Own Tempo), Immune to permanent and temporary Status Conditions (Leaf Guard via Sun Stone)

Skull (M):
409.png
@(Skull Fossil)
Rock
Mold Breaker / Sheer Force
HP: 17/110 (26.36%)
EN: -11/100
Stats: 8 | 2 3 | 3 | 2 | 50
Size: 3
Weight: 5
Status: -10% Evasion, +1 Defense Rank (Skull Fossil), KO
Other: The user ignores the opponent's abilities that activate upon attacking (Mold Breaker), Attacks with a secondary effect have +2 BAP (Sheer Force), Attacks with a secondary effect will never have their effect activate (Sheer Force)



As long as there are no other factors hidden from my understanding, I believe that should all be right. Tell me if you see something wrong!



THE ORDER OF THINGS:
akela sends out a new mon and orders
Its_A_Random orders
I ref

Edit: fixed Brick Break's BP
Edit 2: corrected Sudowoodo's Paralysis (not sure how we missed that one)
 
Last edited:
Switching to Kabutops @ Dome Fossil

Waterfall > Low Kick > Waterfall
IF Wood Hammer, THEN Sand Attack and push actions back
IF Counter, THEN Mega Drain and push actions back
IF Sudowoodo is KOed, THEN chill instead
 
Last edited:
0.png
185.png

"Okay then..."

Substitute (15 HP) > Wood Hammer > Wood Hammer
IF
you are flinched, THEN push actions back.
IF you are fully paralysed, THEN push actions back.
 
Better not put this off for much longer... Also, I fixed Trake's Paralysis from the last round and fully remembered it in this round.

IN THE BEGINNING:

Field: the machine is not generating any weather

Team Its_A_Random:
Trake (M):
185.png
@(Rock Incense)
Rock
Sturdy / Rock Head / Rattled
HP: 86/100 (86%)
EN: 81/100
Stats: 4 | 4 | 1 | 4 | 30 4
Size: 3
Weight: 3
Status: +1 Attack Rank (Rock Incense), +1 Defense Rank (Rock Incense), +1 SpD, -1 Spe (Speed ÷ 1.75), 20% Paralysis
Other: -1 BAP from incoming attacks (Sturdy), Immune to Recoil damage (Rock Head), +1 Spe when struck by a Ghost- or Bug- or Dark-type attack (Rattled), +1 SpD when struck by a Ghost- or Bug- or Dark-type attack (Rattled with Rock Incense), Rattled activates at the end of every round (Rock Incense), Item Lost, +1 KOC


Its_A_Random's Field: nothing

Diggersby (M):
diggersby.png
@(King's Rock)
Normal / Ground
Pickup / Cheek Pouch / Huge Power
HP: 78/100 (78%)
EN: 76/100
Stats: 2 5 | 3 | 1 | 3 | 90
Size: 2
Weight: 3
Status: Attack Rank +3 (Huge Power)
Other: Picks up recently lost items if it has none (Pickup), Gains additional HP for every Berry consumed (Cheek Pouch), All Contact moves have a 10% chance to make the opponent flinch (King's Rock)

Kuraz (M):
036.png
@(Macho Brace)
Fairy
Cute Charm / Magic Guard / Unaware
HP: 29/100 (29%)
EN: 0/100
Stats: 3 | 3 | 4 | 3 | 52 26
Size: 3 1
Weight: 3
Status: -10% Evasion, x÷2 normal Speed (Macho Brace)
Other: May Infatuate when hit with a contact move (Cute Charm), Only takes damage from direct attacks (Magic Guard), Ignores the opponent's boosts in stats (Unaware), +1 stage boost on all boosting moves (Macho Brace), +1 KOC


Team akela:
Gigan (M):
141.png
@(Dome Fossil)
Rock / Water
Swift Swim / Battle Armor / Weak Armor
HP: 90/90 (100%)
EN: 100/100
Stats: 5 | 4 5 | 2 | 3 | 80 160
Size: 3
Weight: 3
Status: 2x Speed in Rain (Swift Swim), Incoming contact moves cause +1 Spe and -1 Def each hit (Weak Armor), +1 Defense Rank (Dome Fossil), 2x Speed regardless of weather (Swift Swim with Dome Fossil), Incoming contact moves cause +1 Spe each hit (Weak Armor with Dome Fossil)
Other: Immune to Critical Hits (Battle Armor)


akela's Field: nothing

Dahlia (F):
549.png
@(Sun Stone)
Grass
Chlorophyll / Own Tempo / Leaf Guard
HP: 62/100 (62%)
EN: 52/100
Stats: 2 | 2 | 5 6 | 3 | 90 180
Size: 2
Weight: 2
Status: 2x normal Speed (Chlorophyll via Sun Stone)
Other: Immune self-inflicted damage while Confused (Own Tempo), Immune to permanent and temporary Status Conditions (Leaf Guard via Sun Stone)

Skull (M):
409.png
@(Skull Fossil)
Rock
Mold Breaker / Sheer Force
HP: 17/110 (26.36%)
EN: -11/100
Stats: 8 | 2 3 | 3 | 2 | 50
Size: 3
Weight: 5
Status: -10% Evasion, +1 Defense Rank (Skull Fossil), KO
Other: The user ignores the opponent's abilities that activate upon attacking (Mold Breaker), Attacks with a secondary effect have +2 BAP (Sheer Force), Attacks with a secondary effect will never have their effect activate (Sheer Force)

Bagheera (M):
liepardgheera_zps7cd93f18-1_zps7baff991.png
@(Rare Candy)
Dark
Limber / Unburden / Prankster
HP: -1/100 (-1%)
EN: 42/100
Stats: 3 5 | 2 | 3 5 | 1 | 122
Size: 2
Weight: 3
Status: +17% Accuracy, +2 Attack Rank (Rare Candy), +2 Special Attack Rank (Rare Candy), KO
Other: +2 Dark BAP (Rare Candy), Cannot be Paralyzed (Limber), 2x normal Speed when held item is lost (Unburden), Status moves have +1 Priority (Prankster), +1 KOC



Action 1:
Gigan used Waterfall!
Gigan's EN: -(6 - 1) = -5 EN
Hit? Yes
Crit? 90 <= 625 No
Damage = [(8 + 3 + 3 + 7.5 - 1 + 0 + 0 - 6 - 0) * 1.50] + (0 * 2) + 0 = 21.75
Trake's HP: -21.75 HP
A Critical Hit!
It's super effective!
Flinch? 8216 <= 2000 No

Is Trake Fully Paralyzed? 6148 <= 2000 No
Trake used Substitute (15)!
Trake's EN: -12 EN
Trake's HP: -15 HP
Trake created a Substitute! 15 HP Substitute

Action 2:
Gigan used Sand Attack!
Gigan's EN: -(4 + 0) = -4 EN
Hit? Yes
Trake's Accuracy: Substitute -0
But it failed!

Is Trake Fully Paralyzed? 850 <= 2000 Yes
Trake is Paralyzed! He can't move!
Trake's Paralysis: -5%

Action 3:
Gigan used Sand Attack!
Gigan's EN: -(4 + 0 +4) = -8 EN
Hit? Yes
Trake's Accuracy: Substitute -0
But it failed!

Is Trake Fully Paralyzed? 7491 <= 1500 No
Trake used Wood Hammer!
Trake's EN: -(7 + (3 ÷ 2) + 4) = -12.5 EN
Hit? Yes
Crit? Battle Armor No
Damage = [((10 + 3) + 0 + 0 + 6 + 0 + 0 + 0 - 7.5 - 0) * 2.25] + (0 * 2) + 0 = 25.875
Gigan's HP: -25.875 HP
Gigan's Weak Armor: +1 Spe

Trake's Speed: +1 Spe
Trake's Paralysis: -5%
Conversely, that's a very high Speed!



IN THE END:

Field:
the machine is not generating any weather [I feel the battle coming to a close in a half-dozen or so rounds. Is this going to be used before then?]

Team Its_A_Random:
Trake (M):
185.png
@(Rock Incense)
Rock
Sturdy / Rock Head / Rattled
HP: 49.25/100 -> 49/100 (49%)
EN: 56/100
Stats: 4 | 4 | 1 | 4 | 30 7
Size: 3
Weight: 3
Status: +1 Attack Rank (Rock Incense), +1 Defense Rank (Rock Incense), +1 SpD, 10% Paralysis
Other: -1 BAP from incoming attacks (Sturdy), Immune to Recoil damage (Rock Head), +1 Spe when struck by a Ghost- or Bug- or Dark-type attack (Rattled), +1 SpD when struck by a Ghost- or Bug- or Dark-type attack (Rattled with Rock Incense), Rattled activates at the end of every round (Rock Incense), 15 HP Substitute, Item Lost, +1 KOC


Its_A_Random's Field: nothing

Diggersby (M):
diggersby.png
@(King's Rock)
Normal / Ground
Pickup / Cheek Pouch / Huge Power
HP: 78/100 (78%)
EN: 76/100
Stats: 2 5 | 3 | 1 | 3 | 90
Size: 2
Weight: 3
Status: Attack Rank +3 (Huge Power)
Other: Picks up recently lost items if it has none (Pickup), Gains additional HP for every Berry consumed (Cheek Pouch), All Contact moves have a 10% chance to make the opponent flinch (King's Rock)

Kuraz (M):
036.png
@(Macho Brace)
Fairy
Cute Charm / Magic Guard / Unaware
HP: 29/100 (29%)
EN: 0/100
Stats: 3 | 3 | 4 | 3 | 52 26
Size: 3 1
Weight: 3
Status: -10% Evasion, x÷2 normal Speed (Macho Brace)
Other: May Infatuate when hit with a contact move (Cute Charm), Only takes damage from direct attacks (Magic Guard), Ignores the opponent's boosts in stats (Unaware), +1 stage boost on all boosting moves (Macho Brace), +1 KOC


Team akela:
Gigan (M):
141.png
@(Dome Fossil)
Rock / Water
Swift Swim / Battle Armor / Weak Armor
HP: 64.125/90 -> 64/90 (71.11%)
EN: 83/100
Stats: 5 | 4 5 | 2 | 3 | 80 280
Size: 3
Weight: 3
Status: 2x Speed in Rain (Swift Swim), Incoming contact moves cause +1 Spe and -1 Def each hit (Weak Armor), +1 Defense Rank (Dome Fossil), 2x Speed regardless of weather (Swift Swim with Dome Fossil), Incoming contact moves cause +1 Spe each hit (Weak Armor with Dome Fossil), +1 Spe
Other: Immune to Critical Hits (Battle Armor)


akela's Field: nothing

Dahlia (F):
549.png
@(Sun Stone)
Grass
Chlorophyll / Own Tempo / Leaf Guard
HP: 62/100 (62%)
EN: 52/100
Stats: 2 | 2 | 5 6 | 3 | 90 180
Size: 2
Weight: 2
Status: 2x normal Speed (Chlorophyll via Sun Stone)
Other: Immune self-inflicted damage while Confused (Own Tempo), Immune to permanent and temporary Status Conditions (Leaf Guard via Sun Stone)

Skull (M):
409.png
@(Skull Fossil)
Rock
Mold Breaker / Sheer Force
HP: 17/110 (26.36%)
EN: -11/100
Stats: 8 | 2 3 | 3 | 2 | 50
Size: 3
Weight: 5
Status: -10% Evasion, +1 Defense Rank (Skull Fossil), KO
Other: The user ignores the opponent's abilities that activate upon attacking (Mold Breaker), Attacks with a secondary effect have +2 BAP (Sheer Force), Attacks with a secondary effect will never have their effect activate (Sheer Force)

Bagheera (M):
liepardgheera_zps7cd93f18-1_zps7baff991.png
@(Rare Candy)
Dark
Limber / Unburden / Prankster
HP: -1/100 (-1%)
EN: 42/100
Stats: 3 5 | 2 | 3 5 | 1 | 122
Size: 2
Weight: 3
Status: +17% Accuracy, +2 Attack Rank (Rare Candy), +2 Special Attack Rank (Rare Candy), KO
Other: +2 Dark BAP (Rare Candy), Cannot be Paralyzed (Limber), 2x normal Speed when held item is lost (Unburden), Status moves have +1 Priority (Prankster), +1 KOC



As long as there are no other factors hidden from my understanding, I believe that should all be right. Tell me if you see something wrong!



THE ORDER OF THINGS:
Switch Phase?
Its_A_Random orders
akela orders
I ref

Edit: I made changes according to Its_A_Random
 
Last edited:
Sudowoodo's Speed should have decayed. Sudowoodo should have 56 EN by your calcs.
0.png
185.png

"Hmmm..."

Earthquake > Wood Hammer > Earthquake
IF
Protect is used successfully without transfer, THEN use Chill that action, pushing actions back.
 
Sorry for taking so long to ref guys. IRL is a dog.

IN THE BEGINNING:

Field: the Weather Machine is not generating any weather [Other than de-powering an Energy Ball earlier, this arena hasn't really been used]

Team Its_A_Random:
Trake (M):
185.png
@(Rock Incense)
Rock
Sturdy / Rock Head / Rattled
HP: 49/100 (49%)
EN: 56/100
Stats: 4 | 4 | 1 | 4 | 30 7
Size: 3
Weight: 3
Status: +1 Attack Rank (Rock Incense), +1 Defense Rank (Rock Incense), +1 SpD, 10% Paralysis
Other: -1 BAP from incoming attacks (Sturdy), Immune to Recoil damage (Rock Head), +1 Spe when struck by a Ghost- or Bug- or Dark-type attack (Rattled), +1 SpD when struck by a Ghost- or Bug- or Dark-type attack (Rattled with Rock Incense), Rattled activates at the end of every round (Rock Incense), 15 HP Substitute, Item Lost, +1 KOC


Its_A_Random's Field: nothing

Diggersby (M):
diggersby.png
@(King's Rock)
Normal / Ground
Pickup / Cheek Pouch / Huge Power
HP: 78/100 (78%)
EN: 76/100
Stats: 2 5 | 3 | 1 | 3 | 90
Size: 2
Weight: 3
Status: Attack Rank +3 (Huge Power)
Other: Picks up recently lost items if it has none (Pickup), Gains additional HP for every Berry consumed (Cheek Pouch), All Contact moves have a 10% chance to make the opponent flinch (King's Rock)

Kuraz (M):
036.png
@(Macho Brace)
Fairy
Cute Charm / Magic Guard / Unaware
HP: 29/100 (29%)
EN: 0/100
Stats: 3 | 3 | 4 | 3 | 52 26
Size: 3 1
Weight: 3
Status: -10% Evasion, x÷2 normal Speed (Macho Brace), KO
Other: May Infatuate when hit with a contact move (Cute Charm), Only takes damage from direct attacks (Magic Guard), Ignores the opponent's boosts in stats (Unaware), +1 stage boost on all boosting moves (Macho Brace), +1 KOC


Team akela:
Gigan (M):
141.png
@(Dome Fossil)
Rock / Water
Swift Swim / Battle Armor / Weak Armor
HP: 64/90 (71.11%)
EN: 83/100
Stats: 5 | 4 5 | 2 | 3 | 80 280
Size: 3
Weight: 3
Status: 2x Speed in Rain (Swift Swim), Incoming contact moves cause +1 Spe and -1 Def each hit (Weak Armor), +1 Defense Rank (Dome Fossil), 2x Speed regardless of weather (Swift Swim with Dome Fossil), Incoming contact moves cause +1 Spe each hit (Weak Armor with Dome Fossil), +1 Spe
Other: Immune to Critical Hits (Battle Armor)


akela's Field: nothing

Dahlia (F):
549.png
@(Sun Stone)
Grass
Chlorophyll / Own Tempo / Leaf Guard
HP: 62/100 (62%)
EN: 52/100
Stats: 2 | 2 | 5 6 | 3 | 90 180
Size: 2
Weight: 2
Status: 2x normal Speed (Chlorophyll via Sun Stone)
Other: Immune self-inflicted damage while Confused (Own Tempo), Immune to permanent and temporary Status Conditions (Leaf Guard via Sun Stone)

Skull (M):
409.png
@(Skull Fossil)
Rock
Mold Breaker / Sheer Force
HP: 17/110 (26.36%)
EN: -11/100
Stats: 8 | 2 3 | 3 | 2 | 50
Size: 3
Weight: 5
Status: -10% Evasion, +1 Defense Rank (Skull Fossil), KO
Other: The user ignores the opponent's abilities that activate upon attacking (Mold Breaker), Attacks with a secondary effect have +2 BAP (Sheer Force), Attacks with a secondary effect will never have their effect activate (Sheer Force)

Bagheera (M):
liepardgheera_zps7cd93f18-1_zps7baff991.png
@(Rare Candy)
Dark
Limber / Unburden / Prankster
HP: -1/100 (-1%)
EN: 42/100
Stats: 3 5 | 2 | 3 5 | 1 | 122
Size: 2
Weight: 3
Status: +17% Accuracy, +2 Attack Rank (Rare Candy), +2 Special Attack Rank (Rare Candy), KO
Other: +2 Dark BAP (Rare Candy), Cannot be Paralyzed (Limber), 2x normal Speed when held item is lost (Unburden), Status moves have +1 Priority (Prankster), +1 KOC



Action 1:
Gigan used Substitute (15)!
Gigan's EN: -12 EN
Gigan's HP: -15 HP
Gigan created a Substitute! 15 HP Substitute

Is Trake fully Paralyzed? 5189 <= 1000 No
Trake used Earthquake!
Trake's EN: -7 EN
Hit? Yes
Crit? Battle Armor No
Damage = [(10 + 0 + 0 + 6 + 0 + 0 + 0 - 7.5 - 0) * 1.50] + (0 * 2) + 0 = 12.75
Substitute's HP: -12.75 HP
It's super effective!
The Weather Machine was hit!
Weather: 5/8 Snow at end of Round

Action 2:
Gigan used Waterfall!
Gigan's EN: -(6 - 1) = -5 EN
Hit? Yes
Crit? 8309 <= 625 No
Damage = [(8 + 3 + 0 + 7.5 - 1 + 0 + 0 - 6 - 0) * 1.50] + (0 * 2) + 0 = 17.25
Trake's HP: -17.25 HP
It's super effective!
Flinch? 5897 <= 2000 No

Is Trake fully Paralyzed? 5937 <= 1000 No
Trake used Wood Hammer!
Trake's EN: -(7 + (3 ÷ 2)) = -8.5 EN
Hit? Yes
Crit? Battle Armor No
Damage = [((10 + 3) + 0 + 0 + 6 + 0 + 0 + 0 - 7.5 - 0) * 2.25] + (0 * 2) + 0 = 25.875
Substitute's HP: -25.875 HP
Gigan's Substitute faded!
Recoil: Rock Head 0

Action 3:
Gigan used Protect!
Gigan's EN: -(7 + (0 ÷ 2.5)) = -7 EN
Gigan was surrounded by an impenetrable barrier!

Is Trake fully Paralyzed? 7509 <= 1000 No
Trake Chilled:
Trake's EN: +12 EN

Trake's Paralysis: -5%
Gigan's Speed: -1 Spe

The Weather Machine activated!
Weather: Snow
That was rather uneventful, especially compared to earlier rounds. Maybe I'm getting better at reffing?



IN THE END:

Field:
the Weather Machine is generating Snow! (Same effects as Hail except that it does not damage non-Ice-types and does not heal Pokémon with Ice Body, +3 Powder Snow BAP)

Team Its_A_Random:
Trake (M):
185.png
@(Rock Incense)
Rock
Sturdy / Rock Head / Rattled
HP: 31.75/ 100 -> 32/100 (32%)
EN: 52.5/100 -> 52/100
Stats: 4 | 4 | 1 | 4 | 30 7
Size: 3
Weight: 3
Status: +1 Attack Rank (Rock Incense), +1 Defense Rank (Rock Incense), +1 SpD, 5% Paralysis
Other: -1 BAP from incoming attacks (Sturdy), Immune to Recoil damage (Rock Head), +1 Spe when struck by a Ghost- or Bug- or Dark-type attack (Rattled), +1 SpD when struck by a Ghost- or Bug- or Dark-type attack (Rattled with Rock Incense), Rattled activates at the end of every round (Rock Incense), 15 HP Substitute, Item Lost, +1 KOC


Its_A_Random's Field: nothing

Diggersby (M):
diggersby.png
@(King's Rock)
Normal / Ground
Pickup / Cheek Pouch / Huge Power
HP: 78/100 (78%)
EN: 76/100
Stats: 2 5 | 3 | 1 | 3 | 90
Size: 2
Weight: 3
Status: Attack Rank +3 (Huge Power)
Other: Picks up recently lost items if it has none (Pickup), Gains additional HP for every Berry consumed (Cheek Pouch), All Contact moves have a 10% chance to make the opponent flinch (King's Rock)

Kuraz (M):
036.png
@(Macho Brace)
Fairy
Cute Charm / Magic Guard / Unaware
HP: 29/100 (29%)
EN: 0/100
Stats: 3 | 3 | 4 | 3 | 52 26
Size: 3 1
Weight: 3
Status: -10% Evasion, x÷2 normal Speed (Macho Brace), KO
Other: May Infatuate when hit with a contact move (Cute Charm), Only takes damage from direct attacks (Magic Guard), Ignores the opponent's boosts in stats (Unaware), +1 stage boost on all boosting moves (Macho Brace), +1 KOC


Team akela:
Gigan (M):
141.png
@(Dome Fossil)
Rock / Water
Swift Swim / Battle Armor / Weak Armor
HP: 49/90 (54.44%)
EN: 59/100
Stats: 5 | 4 5 | 2 | 3 | 80 160
Size: 3
Weight: 3
Status: 2x Speed in Rain (Swift Swim), Incoming contact moves cause +1 Spe and -1 Def each hit (Weak Armor), +1 Defense Rank (Dome Fossil), 2x Speed regardless of weather (Swift Swim with Dome Fossil), Incoming contact moves cause +1 Spe each hit (Weak Armor with Dome Fossil)
Other: Immune to Critical Hits (Battle Armor)


akela's Field: nothing

Dahlia (F):
549.png
@(Sun Stone)
Grass
Chlorophyll / Own Tempo / Leaf Guard
HP: 62/100 (62%)
EN: 52/100
Stats: 2 | 2 | 5 6 | 3 | 90 180
Size: 2
Weight: 2
Status: 2x normal Speed (Chlorophyll via Sun Stone)
Other: Immune self-inflicted damage while Confused (Own Tempo), Immune to permanent and temporary Status Conditions (Leaf Guard via Sun Stone)

Skull (M):
409.png
@(Skull Fossil)
Rock
Mold Breaker / Sheer Force
HP: 17/110 (26.36%)
EN: -11/100
Stats: 8 | 2 3 | 3 | 2 | 50
Size: 3
Weight: 5
Status: -10% Evasion, +1 Defense Rank (Skull Fossil), KO
Other: The user ignores the opponent's abilities that activate upon attacking (Mold Breaker), Attacks with a secondary effect have +2 BAP (Sheer Force), Attacks with a secondary effect will never have their effect activate (Sheer Force)

Bagheera (M):
liepardgheera_zps7cd93f18-1_zps7baff991.png
@(Rare Candy)
Dark
Limber / Unburden / Prankster
HP: -1/100 (-1%)
EN: 42/100
Stats: 3 5 | 2 | 3 5 | 1 | 122
Size: 2
Weight: 3
Status: +17% Accuracy, +2 Attack Rank (Rare Candy), +2 Special Attack Rank (Rare Candy), KO
Other: +2 Dark BAP (Rare Candy), Cannot be Paralyzed (Limber), 2x normal Speed when held item is lost (Unburden), Status moves have +1 Priority (Prankster), +1 KOC



As long as there are no other factors hidden from my understanding, I believe that should all be right. Tell me if you see something wrong!



THE ORDER OF THINGS:
Switch Phase?
akela orders
Its_A_Random orders
I ref

Edit: made some corrections according to a substitution, also fixed Kabutop's EN from what I had it at first. Not sure how I got that...
Edit2: nearly forgot about Waterfall damage. Added
Edit3: Oh yeah, EQ hits the Weather Machine. It's Snowing! Woohoo!
Edit4: Kabutop's Speed decayed
 
Last edited:
Waterfall > Waterfall > Waterfall
IF a Protective/Evasive Maneuver is used successfully without transfer, THEN Feint
IF Endure, THEN Toxic
 
Kabutop's Speed should have decayed last round. It doesn't make any difference, but I did fix it.

IN THE BEGINNING:

Field: the Weather Machine is generating Snow! (Same effects as Hail except that it does not damage non-Ice-types and does not heal Pokémon with Ice Body, +3 Powder Snow BAP)

Team Its_A_Random:
Trake (M):
185.png
@(Rock Incense)
Rock
Sturdy / Rock Head / Rattled
HP: 32/100 (32%)
EN: 52/100
Stats: 4 | 4 | 1 | 4 | 30 7
Size: 3
Weight: 3
Status: +1 Attack Rank (Rock Incense), +1 Defense Rank (Rock Incense), +1 SpD, 5% Paralysis
Other: -1 BAP from incoming attacks (Sturdy), Immune to Recoil damage (Rock Head), +1 Spe when struck by a Ghost- or Bug- or Dark-type attack (Rattled), +1 SpD when struck by a Ghost- or Bug- or Dark-type attack (Rattled with Rock Incense), Rattled activates at the end of every round (Rock Incense), 15 HP Substitute, Item Lost, +1 KOC


Its_A_Random's Field: nothing

Diggersby (M):
diggersby.png
@(King's Rock)
Normal / Ground
Pickup / Cheek Pouch / Huge Power
HP: 78/100 (78%)
EN: 76/100
Stats: 2 5 | 3 | 1 | 3 | 90
Size: 2
Weight: 3
Status: Attack Rank +3 (Huge Power)
Other: Picks up recently lost items if it has none (Pickup), Gains additional HP for every Berry consumed (Cheek Pouch), All Contact moves have a 10% chance to make the opponent flinch (King's Rock)

Kuraz (M):
036.png
@(Macho Brace)
Fairy
Cute Charm / Magic Guard / Unaware
HP: 29/100 (29%)
EN: 0/100
Stats: 3 | 3 | 4 | 3 | 52 26
Size: 3 1
Weight: 3
Status: -10% Evasion, x÷2 normal Speed (Macho Brace), KO
Other: May Infatuate when hit with a contact move (Cute Charm), Only takes damage from direct attacks (Magic Guard), Ignores the opponent's boosts in stats (Unaware), +1 stage boost on all boosting moves (Macho Brace), +1 KOC


Team akela:
Gigan (M):
141.png
@(Dome Fossil)
Rock / Water
Swift Swim / Battle Armor / Weak Armor
HP: 49/90 (54.44%)
EN: 59/100
Stats: 5 | 4 5 | 2 | 3 | 80 160
Size: 3
Weight: 3
Status: 2x Speed in Rain (Swift Swim), Incoming contact moves cause +1 Spe and -1 Def each hit (Weak Armor), +1 Defense Rank (Dome Fossil), 2x Speed regardless of weather (Swift Swim with Dome Fossil), Incoming contact moves cause +1 Spe each hit (Weak Armor with Dome Fossil)
Other: Immune to Critical Hits (Battle Armor)


akela's Field: nothing

Dahlia (F):
549.png
@(Sun Stone)
Grass
Chlorophyll / Own Tempo / Leaf Guard
HP: 62/100 (62%)
EN: 52/100
Stats: 2 | 2 | 5 6 | 3 | 90 180
Size: 2
Weight: 2
Status: 2x normal Speed (Chlorophyll via Sun Stone)
Other: Immune self-inflicted damage while Confused (Own Tempo), Immune to permanent and temporary Status Conditions (Leaf Guard via Sun Stone)

Skull (M):
409.png
@(Skull Fossil)
Rock
Mold Breaker / Sheer Force
HP: 17/110 (26.36%)
EN: -11/100
Stats: 8 | 2 3 | 3 | 2 | 50
Size: 3
Weight: 5
Status: -10% Evasion, +1 Defense Rank (Skull Fossil), KO
Other: The user ignores the opponent's abilities that activate upon attacking (Mold Breaker), Attacks with a secondary effect have +2 BAP (Sheer Force), Attacks with a secondary effect will never have their effect activate (Sheer Force)

Bagheera (M):
liepardgheera_zps7cd93f18-1_zps7baff991.png
@(Rare Candy)
Dark
Limber / Unburden / Prankster
HP: -1/100 (-1%)
EN: 42/100
Stats: 3 5 | 2 | 3 5 | 1 | 122
Size: 2
Weight: 3
Status: +17% Accuracy, +2 Attack Rank (Rare Candy), +2 Special Attack Rank (Rare Candy), KO
Other: +2 Dark BAP (Rare Candy), Cannot be Paralyzed (Limber), 2x normal Speed when held item is lost (Unburden), Status moves have +1 Priority (Prankster), +1 KOC



Action 1:
Gigan used Waterfall!
Gigan's EN: -(6 - 1) = -5 EN
Hit? Yes
Crit? 7565 <= 625 No
Damage = [(8 + 3 + 0 + 7.5 - 1 + 0 + 0 - 6 - 0) * 1.50] + (0 * 2) + 0 = 17.25
Trake's HP: -17.25 HP
It's super effective!
Flinch? 1199 <= 2000 Yes

Trake Flinched!

Action 2:
Is Trake Fully Paralyzed? 318 <= 500 Yes
Trake is Paralyzed! He can't move! -5% Paralysis
Trake was cured of Paralysis!

Gigan used Toxic!
Gigan's EN: -7 EN
Hit? 981 <= 9000 Yes
Trake was Badly Poisoned! Bad Poison 1 DPA

Trake was hurt by Bad Poison!
Trake's HP: -1 HP

Action 3:
Gigan used Waterfall!
Gigan's EN: -(6 - 1) = -5 EN
Hit? Yes
Crit? 4038 <= 625 No
Damage = [(8 + 3 + 0 + 7.5 - 1 + 0 + 0 - 6 - 0) * 1.50] + (0 * 2) + 0 = 17.25
Trake's HP: -17.25 HP
It's super effective!
Trake Fainted! KO
Gigan: +1 KOC
That was fast. RNG is a dog. Oh waddyaknow? Endure has +4 priority!- OHHH! PARALYSIS IS AN EVEN BIGGA DOGE!



IN THE END:

Field:
the Weather Machine is generating Snow! (Same effects as Hail except that it does not damage non-Ice-types and does not heal Pokémon with Ice Body, +3 Powder Snow BAP)

Team Its_A_Random:
Trake (M):
185.png
@(Rock Incense)
Rock
Sturdy / Rock Head / Rattled
HP: -3.5/100 (-3.5%)
EN: 52/100
Stats: 4 | 4 | 1 | 4 | 30
Size: 3
Weight: 3
Status: +1 Attack Rank (Rock Incense), +1 Defense Rank (Rock Incense), KO
Other: -1 BAP from incoming attacks (Sturdy), Immune to Recoil damage (Rock Head), +1 Spe when struck by a Ghost- or Bug- or Dark-type attack (Rattled), +1 SpD when struck by a Ghost- or Bug- or Dark-type attack (Rattled with Rock Incense), Rattled activates at the end of every round (Rock Incense), 15 HP Substitute, Item Lost, +1 KOC


Its_A_Random's Field: nothing

Diggersby (M):
diggersby.png
@(King's Rock)
Normal / Ground
Pickup / Cheek Pouch / Huge Power
HP: 78/100 (78%)
EN: 76/100
Stats: 2 5 | 3 | 1 | 3 | 90
Size: 2
Weight: 3
Status: Attack Rank +3 (Huge Power)
Other: Picks up recently lost items if it has none (Pickup), Gains additional HP for every Berry consumed (Cheek Pouch), All Contact moves have a 10% chance to make the opponent flinch (King's Rock)

Kuraz (M):
036.png
@(Macho Brace)
Fairy
Cute Charm / Magic Guard / Unaware
HP: 29/100 (29%)
EN: 0/100
Stats: 3 | 3 | 4 | 3 | 52 26
Size: 3 1
Weight: 3
Status: -10% Evasion, x÷2 normal Speed (Macho Brace), KO
Other: May Infatuate when hit with a contact move (Cute Charm), Only takes damage from direct attacks (Magic Guard), Ignores the opponent's boosts in stats (Unaware), +1 stage boost on all boosting moves (Macho Brace), +1 KOC


Team akela:
Gigan (M):
141.png
@(Dome Fossil)
Rock / Water
Swift Swim / Battle Armor / Weak Armor
HP: 49/90 (54.44%)
EN: 42/100
Stats: 5 | 4 5 | 2 | 3 | 80 160
Size: 3
Weight: 3
Status: 2x Speed in Rain (Swift Swim), Incoming contact moves cause +1 Spe and -1 Def each hit (Weak Armor), +1 Defense Rank (Dome Fossil), 2x Speed regardless of weather (Swift Swim with Dome Fossil), Incoming contact moves cause +1 Spe each hit (Weak Armor with Dome Fossil)
Other: Immune to Critical Hits (Battle Armor), +1 KOC


akela's Field: nothing

Dahlia (F):
549.png
@(Sun Stone)
Grass
Chlorophyll / Own Tempo / Leaf Guard
HP: 62/100 (62%)
EN: 52/100
Stats: 2 | 2 | 5 6 | 3 | 90 180
Size: 2
Weight: 2
Status: 2x normal Speed (Chlorophyll via Sun Stone)
Other: Immune self-inflicted damage while Confused (Own Tempo), Immune to permanent and temporary Status Conditions (Leaf Guard via Sun Stone)

Skull (M):
409.png
@(Skull Fossil)
Rock
Mold Breaker / Sheer Force
HP: 17/110 (26.36%)
EN: -11/100
Stats: 8 | 2 3 | 3 | 2 | 50
Size: 3
Weight: 5
Status: -10% Evasion, +1 Defense Rank (Skull Fossil), KO
Other: The user ignores the opponent's abilities that activate upon attacking (Mold Breaker), Attacks with a secondary effect have +2 BAP (Sheer Force), Attacks with a secondary effect will never have their effect activate (Sheer Force)

Bagheera (M):
liepardgheera_zps7cd93f18-1_zps7baff991.png
@(Rare Candy)
Dark
Limber / Unburden / Prankster
HP: -1/100 (-1%)
EN: 42/100
Stats: 3 5 | 2 | 3 5 | 1 | 122
Size: 2
Weight: 3
Status: +17% Accuracy, +2 Attack Rank (Rare Candy), +2 Special Attack Rank (Rare Candy), KO
Other: +2 Dark BAP (Rare Candy), Cannot be Paralyzed (Limber), 2x normal Speed when held item is lost (Unburden), Status moves have +1 Priority (Prankster), +1 KOC



As long as there are no other factors hidden from my understanding, I believe that should all be right. Tell me if you see something wrong!



THE ORDER OF THINGS:
Switch Phase?
Its_A_Random (still) sends out a new mon, equips if necessary and orders
akela orders
I ref

Edit: I forgot that Endure had +4 priority. Not that it really mattered due to Paralysis though.
Edit2: Oh, and akela had a substitute too. It didn't really change anything besides that Kabutops has 3 less EN.
 
Last edited:
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