[SET]
name: Physically Defensive Wall (Ghost)
move 1: Scald
move 2: Taunt
move 3: Strength Sap / Recover
move 4: Will-O-Wisp / Hex
item: Leftovers
ability: Water Absorb
nature: Bold
evs: 252 HP / 252 Def / 4 Spe
[SET COMMENTS]
Jellicent acts as a physical wall on Ghost teams that has the added benefit of being immune to Water-type attacks. Scald allows Jellicent to have an attack that prevents it from becoming passive while also being able to burn foes. Taunt can also be used to cripple slower walls and entry hazard setters such as Toxapex, Ferrothorn, and Hippowdon. Strength Sap allows Jellicent to recover health while also crippling physical attackers by lowering their Attack by one stage. Recover gives Jellicent a more reliable form of recovery, however, it may not heal as much as Strength Sap. Will-O-Wisp allows it to cripple physical attackers such as Excadrill. Hex can be used over it to take advantage of status conditions spread by itself and its teammates. Leftovers gives it access to passive recovery. Its EVs allow it to be as physically bulky as possible.
Jellicent and Galarian Corsola can cripple physical attackers by spreading burns through Will-O-Wisp. Sableye can also take advantage of Prankster, allowing it to check setup sweepers such as Gyarados for Jellicent. All of its offensive teammates appreciate its ability to act as a pivot into strong attacks and widdle down the foe, allowing them to better break through the opponent's team. Aegislash appreciates Jellicent's ability to switch into Fire-type attacks for it, and in return, Aegislash can switch into Grass-type attacks for Jellicent.
[CREDITS]
- Written by: [[maroon, 305839]]
- Ghost analysis by: [[maroon, 305839]]
- Quality checked by: [[Havens, 391540], [Decem, 362454]]
- Grammar checked by: [[Deetah, 297659]]
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