So, i am new to the forum and to pokemon competitive battling in general so i would apreciate some sugestions to make the team better.
The Team:

Garchomp @ Focus Sash
Trait: Rough Skin
EVs: 4 HP / 252 Atk / 252 Spe
Jolly Nature
- Stealth Rock
- Outrage
- Earthquake
- Fire Blast
He´s my lead and most of the time does his job, sets up stealth rocks and kills spinners, sometimes has trouble with faster dragon leads or leads with ice atacks, but those usually can be avoided with the preview. He funtions as kind of a suicide lead, trying to take down as much pokemon as he can before he faints.
Outrage is for the slower dragon pokemon or to wreak havoc in general, earthquake is for lucario/steel types, Fire blast is for spinners. When i see the oponent has a skarmory i ussually start with heatran

Jirachi @ Leftovers
Trait: Serene Grace
EVs: 164 HP / 168 Atk / 176 Spe
Jolly Nature
- Substitute
- Thunder Wave
- Iron Head
- Fire Punch
One of the core pokemon of the team, the goal is to spread paralisys and flinch pokemon to death with Iron Head any ground pokemon come in i switch to Celebi and send them running to their moms, most of the other counters are dealt with by Machamp.
I like to think he funtions kind off like Shaymin-S in the Ubers, but while speading paralisys aswell, he has some problems with Will-o-Wisp users, i try to predict them and swich to hetran, but if heatran is out im gonna have a problem.

Conkeldurr Life Orb
Adamant
Sheer Force
120Hp 252Atk 136Sp.Def
-Drain Punch
-Mach Punch
-ThunderPunch
-Ice Punch
Conkeldurr was a brilliant sugestion for this team, so far he has really been a beast, and by far the most threatning sweeper on the team.
Drain punch is Conkeldurrs main stab, it has great synergy with life orb and really gives an edge to this set, most of the time conkeldurr will take some damage, hit with stab drain punch to deal and immense amount of damage and recover all his lost HP including life orbs recoil, mach punch has priority wich is always great, and thunder and ice punch give great coverage and deal a great amount of damage thanks to life orb.

Celebi @ Leftovers
Trait: Natural Cure
EVs: 252 HP / 236 SPDef / 20 Spe
Calm Nature
- Giga Drain
- Thunder Wave
- Recover
- U-turn
Specially defensive Celebi that helps deal with almost everything the core cannot, helps jirachi and machamp spreading paralisys of his own, and can recover and u-turn to fully heal any status while keeping offensive momentum.
I replaced Grass Knot With Giga Drain thanks to sugestions as its a better stab overall, Thunder Wave supports machamp and jirachi with their roles, as previously stated, recover is self explanatory and it goes well with u-turn, healing any damage and status, U-Turn also gives an edge agains Psychic pokemon, dealing super-effective damage and a free switch.

Vaporeon @ Leftovers
Trait: Water Absorb
EVs: 252 HP / 252 Def / 4 Spe
Bold Nature
- Wish
- Protect
- Scald
- Roar
Standard Wish Vaporeon, he is the healer of the team and helps with weather teams and baton passes when needed.
Wish is very usefull for healing my Jirachi and heatran, as they're are both offensive and are going to take more damage, it allows them to stay a little bit longer, Protect allows for Vaporeon to get his own Wish, Scald is my main stab, sometimes dealing some usefull burns if i'm lucky, Roar eand baton passes effectively and allows Vaporeon to scare away any slower threats while dealing Stealth Rock damage.

Heatran @ Air Baloon
Trait: Flash Fire
EVs: 252 SPAtk / 4 SPDef / 252 Spe
Timid Nature
- Fire Blast
- Earth Power
- Hidden Power (Ice)
- Taunt
Offensive Heatran, he is my main offense against Scizor when Garchomp is out, he is also very good at dealing with dragons.
He can sometimes start as a lead if i see any Fast dragon or skarmory in the opponent's team, he can take any will-o wisps aimed at Jirachi or even Machamo with good prediction, and also is a good tentacruel counter in my experience, for that reason i'm considering giving it stealth rock instead of taunt as it's not doing much anyway.
So there is the team, like i said, i don't have much experience so if you see anything wrong please point it out.
Also, I'm aware i lack a good rapid spinner, so if you have any good sugestion i0d be gratefull.
The Team:

Garchomp @ Focus Sash
Trait: Rough Skin
EVs: 4 HP / 252 Atk / 252 Spe
Jolly Nature
- Stealth Rock
- Outrage
- Earthquake
- Fire Blast
He´s my lead and most of the time does his job, sets up stealth rocks and kills spinners, sometimes has trouble with faster dragon leads or leads with ice atacks, but those usually can be avoided with the preview. He funtions as kind of a suicide lead, trying to take down as much pokemon as he can before he faints.
Outrage is for the slower dragon pokemon or to wreak havoc in general, earthquake is for lucario/steel types, Fire blast is for spinners. When i see the oponent has a skarmory i ussually start with heatran

Jirachi @ Leftovers
Trait: Serene Grace
EVs: 164 HP / 168 Atk / 176 Spe
Jolly Nature
- Substitute
- Thunder Wave
- Iron Head
- Fire Punch
One of the core pokemon of the team, the goal is to spread paralisys and flinch pokemon to death with Iron Head any ground pokemon come in i switch to Celebi and send them running to their moms, most of the other counters are dealt with by Machamp.
I like to think he funtions kind off like Shaymin-S in the Ubers, but while speading paralisys aswell, he has some problems with Will-o-Wisp users, i try to predict them and swich to hetran, but if heatran is out im gonna have a problem.

Conkeldurr Life Orb
Adamant
Sheer Force
120Hp 252Atk 136Sp.Def
-Drain Punch
-Mach Punch
-ThunderPunch
-Ice Punch
Conkeldurr was a brilliant sugestion for this team, so far he has really been a beast, and by far the most threatning sweeper on the team.
Drain punch is Conkeldurrs main stab, it has great synergy with life orb and really gives an edge to this set, most of the time conkeldurr will take some damage, hit with stab drain punch to deal and immense amount of damage and recover all his lost HP including life orbs recoil, mach punch has priority wich is always great, and thunder and ice punch give great coverage and deal a great amount of damage thanks to life orb.

Celebi @ Leftovers
Trait: Natural Cure
EVs: 252 HP / 236 SPDef / 20 Spe
Calm Nature
- Giga Drain
- Thunder Wave
- Recover
- U-turn
Specially defensive Celebi that helps deal with almost everything the core cannot, helps jirachi and machamp spreading paralisys of his own, and can recover and u-turn to fully heal any status while keeping offensive momentum.
I replaced Grass Knot With Giga Drain thanks to sugestions as its a better stab overall, Thunder Wave supports machamp and jirachi with their roles, as previously stated, recover is self explanatory and it goes well with u-turn, healing any damage and status, U-Turn also gives an edge agains Psychic pokemon, dealing super-effective damage and a free switch.

Vaporeon @ Leftovers
Trait: Water Absorb
EVs: 252 HP / 252 Def / 4 Spe
Bold Nature
- Wish
- Protect
- Scald
- Roar
Standard Wish Vaporeon, he is the healer of the team and helps with weather teams and baton passes when needed.
Wish is very usefull for healing my Jirachi and heatran, as they're are both offensive and are going to take more damage, it allows them to stay a little bit longer, Protect allows for Vaporeon to get his own Wish, Scald is my main stab, sometimes dealing some usefull burns if i'm lucky, Roar eand baton passes effectively and allows Vaporeon to scare away any slower threats while dealing Stealth Rock damage.

Heatran @ Air Baloon
Trait: Flash Fire
EVs: 252 SPAtk / 4 SPDef / 252 Spe
Timid Nature
- Fire Blast
- Earth Power
- Hidden Power (Ice)
- Taunt
Offensive Heatran, he is my main offense against Scizor when Garchomp is out, he is also very good at dealing with dragons.
He can sometimes start as a lead if i see any Fast dragon or skarmory in the opponent's team, he can take any will-o wisps aimed at Jirachi or even Machamo with good prediction, and also is a good tentacruel counter in my experience, for that reason i'm considering giving it stealth rock instead of taunt as it's not doing much anyway.
So there is the team, like i said, i don't have much experience so if you see anything wrong please point it out.
Also, I'm aware i lack a good rapid spinner, so if you have any good sugestion i0d be gratefull.
Attachments
Last edited: