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Jolteon (Analysis)

The Dream World section is kinda vague about Quick Feet now that Swift Swim and Drizzle isn't allowed, all of the common fast threats now are around 350-360 speed in rain. I would mention using it in tandem with a status orb because its so non-standard I had to hunt through the thread to find out how you were getting yourself statused.
 
Some things I think need to be changed:

135_jolteon_1_m.png


Jolteon

status: written, gp me plz

cute, fast, and powerful...what more could you want???

----------------

[Overview]

<p>Thanks to its amazing Speed and high Special Attack, Jolteon can function as a great special attacker. While its poor defenses and shallow movepool can let Jolteon down somewhat, it compensates for these drawbacks with its powerful STAB Thunderbolt and immunity to Electric-type attacks. With its high Speed stat and Volt Switch, Jolteon can also be an excellent scout, and can boost your team's offensive momentum significantly by significant amounts. The good news stops here, however. Many common Pokemon, such as Excadrill and Garchomp, resist or are immune to Electric-type moves, so Jolteon must be cautious when using Thunderbolt. Additionally, Jolteon's frailness makes it an easy target for priority attacks and Choice Scarf users. Despite these drawbacks, if you play to Jolteon's strengths, you will discover a strong and fast special attacker that can clean up weakened teams in the blink of an eye.</p>

[SET]
name: Choice Specs
move 1: Thunderbolt
move 2: Shadow Ball
move 3: Volt Switch
move 4: Hidden Power Ice / Hidden Power Grass
item: Choice Specs
nature: Timid
evs: 252 SpA / 4 SpD / 252 Spe

[SET COMMENTS]

<p>Jolteon is a natural candidate for a Choice Specs set due to its stellar Speed and above-average Special Attack stat. Though Jolteon cannot switch in on any moderately powerful attacks (with the exception of Electric-type moves) without? (not exatly sure...) fear of being KOed, it can easily come in after a kill and proceed to damage the opposing team with its powerful STAB Thunderbolt.</p>

<p>Thunderbolt is Jolteon's main STAB move, denting any Pokemon that doesn't resist it and easily cleaning up weakened teams (Redundant). Shadow Ball is for hitting Ghost- and Psychic-(space) type foes, such as Chandelure, Victini, and Reuniclus. Volt Switch allows Jolteon to act as a top-notch scout. as It allows you to see what the opponent's primary Jolteon switch-in is and respond accordingly, though this strategy will fail if a Ground-type switches in on Volt Change. Additionally, Volt Switch works similarly to the infamous Choice Band Scizor's U-turn, as it allows Jolteon to keep the opponent under constant pressure while keeping the offensive momentum in your favor. The final slot is dedicated to your choice of Hidden Power; Hidden Power Ice lets Jolteon OHKO common Dragon-types like Salamence, and also OHKOes Gliscor, while Hidden Power Grass allows it to hit Swampert, Gastrodon, and Quagsire that otherwise wall Jolteon with ease. Ultimately, the Hidden Power type that you choose comes down to which Pokemon your team is capable of taking on.</p>

[ADDITIONAL COMMENTS]

<p>Baton Pass can be used in place of Volt Switch so that Jolteon can safely scout Ground-type counters, such as Excadrill and Hippowdon, but Volt Switch is better in almost every other scenario, making it the more solid choice. Signal Beam can be used over Shadow Ball in order to hit Tyranitar and Celebi switch-ins harder, but has no use outside of that. Hidden Power Fighting can be used in the final moveslot so that Jolteon can hit Tyranitar, Ferrothorn, and Excadrill switch-ins, but the Hidden Power types listed above are generally more useful options. As far as the EV spread goes, it's quite simple: 252 Special Attack EVs are used for maximum power, while 252 Speed EVs and a Timid nature allow Jolteon to outspeed practically any Pokemon that isn't holding a Choice Scarf.</p>

<p>As far as teammates go, it's a good idea to pack Pokemon that can beat bulky Ground-types, as any Ground-type can switch in on one of Jolteon's STAB moves with the utmost ease, forcing it out. Good examples of such teammates include Jellicent, Starmie, and Shaymin, who can pound Ground-types with their STAB Water- and Grass-type moves. Additionally, it's a good idea to pair Jolteon with a Water-type, as they draw Electric-type moves that Jolteon can switch in on for free. Jolteon's fellow (Remove an "e") -->Eeveelution, Vaporeon, is a great teammate in this regard, as it can also pass gargantuan Wishes to extend Jolteon's lifespan. Gyarados is a wonderful partner as well, since Electric attacks are one of the few ways to OHKO it. Stealth Rock support is highly beneficial to this set as it allows Jolteon to secure several key OHKOs and 2HKOs. Any fast Choice Scarf user who can switch in on Jolteon safely will be able to dispose of him, so it would be ideal to use teammates that can take on common Scarfers, such as Garchomp.</p>

[SET]
name: Boosting Sweeper
move 1: Charge Beam / Cheer Up
move 2: Thunderbolt
move 3: Hidden Power Ice / Hidden Power Grass
move 4: Shadow Ball
item: Life Orb
nature: Timid
evs: 252 SpA / 4 SpD / 252 Spe

[SET COMMENTS]

<p>While the first set gives Jolteon great power right off the bat, this set aims to increase Jolteon's damage output to insane levels over time to insane levels. Thanks to the Life Orb, Jolteon packs plenty of power while still having the freedom to switch attacks. Couple this with Jolteon's respectable type coverage, and you'll find a threatening Pokemon on your hands after a Special Attack boost or two.</p>

<p>Charge Beam is the primary option in the first moveslot, as it allows Jolteon to deal damage while often boosting its Special Attack. This is particularly useful when Jolteon is picking off a weakened Pokemon, as it will be able to not only KO the Pokemon, but raise its Special Attack in the process. Cheer Up can be used instead; as while it does no damage, it is a surefire way to raise Jolteon's Special Attack, and is particularly useful when an opposing Pokemon switches out. Similarly to the above set, Thunderbolt is Jolteon's strongest move while your Hidden Power of choice is employed to hit specific targets. When selecting your Hidden Power, keep in mind that your choice will affect which Pokemon Jolteon can and cannot take on. Shadow Ball is used in the final moveslot to hit Ghost-type switch-ins such as Gengar. However, it is mostly filler, as Thunderbolt hits almost all potential targets about as hard as Shadow Ball does, and now that the Rotom formes have lost their Ghost-typing, Shadow Ball isn't as neccessary.</p>

[ADDITIONAL COMMENTS]

<p>Volt Switch can be used in place of Shadow Ball if you're interested in scouting, but this will remove Jolteon's Special Attack boosts, making it a less-than-desirable option on a set that is relatively focused on raising Jolteon's stats. Signal Beam can also be used to hit Tyranitar and Celebi harder, but aside from this it sees almost no use, as all of Jolteon's other attacks deal more consistent damage. Balloon can be used to rid Jolteon of its only weakness and help it set up more easily, but Jolteon will sorely miss the additional power that Life Orb provides. However, if you're using Jolteon as more of a clean-up Pokemon, then Balloon makes a fine option.</p>

<p>Blissey is a big pain for Jolteon to take on, as she can sponge its attacks with tremendous ease, poison it with Toxic, and wear it down with Seismic Toss. As such, packing a bulky Fighting-type that can take out Blissey, such as Conkeldurr, is a good idea. Bulky Ground-types also wall Jolteon, though boosted Hidden Powers will hurt them. In order to deal with such Pokemon, a Water- or Grass-type teammate, like Vaporeon or Celebi, can be employed. Water-type teammates are especially beneficial, as they attract Electric-type moves, which Jolteon can easily switch in on thanks to its immunity. Stealth Rock and Spikes support are very helpful for Jolteon, as they enable it to nab several important KOs, and simply allow it to be more destructive to the opposing team in general. Just like on the first set, Choice Scarf revenge killers such as Garchomp will be able to dispose of this set with extreme ease, so play cautiously. (It destroys all sets, and only needs to be mentioned once.)</p>

[Other Options]

<p>Jolteon has a few other useful tricks up its sleeve. A Baton Pass set with Agility and/or Substitute can be used to moderate success, but it's is shut down by common priority moves such as Mach Punch and ExtremeSpeed. A Yawn + Protect set could be useful as it enables Jolteon to get past some of its common switch-ins, but Jolteon's fraility will often let it down when using such a set, so you're are often better off simply using Jolteon as an attacker. As far as alternative moves go, Jolteon has access to Wish, but its poor defenses and HP makes Jolteon a sub-par user of the move. On a rain team, alongside Drizzle Politoed Jolteon can abuse its 100% accurate STAB Thunder, which also has a nifty 30% paralysis rate. While this is a true blessing on a rain team, Thunder's poor accuracy means that it sees little use outside of such teams. Finally, Jolteon can run Substitute on the second set to provide a buffer against status and critical hits, but it is often better off simply attacking, as Jolteon is already immune to Thunder Wave and isn't severely harmed by burns, making Substitute's status-protection utility somewhat redundant.</p>

[Checks and Counters]

<p>Depending on Jolteon's Hidden Power type, there are a variety of potential counters. Sets that lack Hidden Power Grass are destroyed by Pokemon such as Swampert, while sets without Hidden Power Ice are easily taken down by foes like Garchomp and Gliscor. Porygon2 can use its ability, Trace, to copy Jolteon's Volt Absorb and gain an Electric immunity, then force Jolteon out. Though uncommon, Dugtrio can switch in on Jolteon's STAB Thunderbolt for free, trap it with its Arena Trap ability, and then OHKO with Earthquake (or possibly set up with Claw Sharpen). Due to Jolteon's poor defensive stats, priority attacks, such as Conkeldurr's Mach Punch and Lucario's ExtremeSpeed, will heavily damage it. Choice Scarf users that outspeed Jolteon, like the infamous Garchomp and Hydreigon, can surprise and nab a quick KO on the lightning Pokemon. Overall, any Pokemon that can take a hit from Jolteon and strike back with a moderately powerful attack will often be able to beat it.</p>

[Dream World]

<p>Jolteon's Dream World ability is Quick Feet. While Quick Feet is by no means a bad ability, Jolteon is already quite fast, and the Electric immunity that Volt Absorb grants Jolteon allows it to switch in much more easily than it would be able to otherwise. Quick Feet does grant Jolteon a unique niche in that it allows it to somewhat check common rain teams(How so?), but using Quick Feet Jolteon is somewhat a liability if you are not facing a rain team, and Toxicroak has a more established niche as a rain counter, anyways.</p>

Take out things in Red.

Add things in Blue.

Change things in Green.

P.S.: I've never checked an article for grammatical errors before, so it any change doesn't make sense or is incorrect, that's why.
 
[Overview]

<p>Thanks to its amazing Speed and high Special Attack, Jolteon can function as a great special attacker. While
its Jolteon's poor defenses and shallow movepool let Jolteon it down sometimes, it compensates for these drawbacks with its powerful STAB Thunderbolt and immunity to Electric-type attacks. With its high Speed stat and Volt Change, Jolteon can also be an excellent scout, and can significantly boost your team's offensive momentum by significant amounts. The good news stops here, however. Many common Pokemon, such as Venusaur, Garchomp, and Excadrill, resist or are are resistant or immune to Electric-type moves, so Jolteon must be cautious when using Thunderbolt. Additionally, Jolteon's frailness makes it an easy target for priority attacks and Choice Scarf users. Despite these drawbacks, if you play to Jolteon's strengths, you will discover a strong and fast special attacker that can clean up weakened teams in the blink of an eye.</p>

[SET]
name: Choice Specs
move 1: Thunderbolt
move 2: Shadow Ball
move 3: Volt Change
move 4: Hidden Power Ice / Hidden Power Grass
item: Choice Specs
nature: Timid
evs: 252 SpA / 4 SpD / 252 Spe

[SET COMMENTS]

<p>Jolteon is a natural candidate for a Choice Specs set due to its incredibly high Speed and fantastic Special Attack stat. Though Jolteon cannot switch in on any moderately powerful attacks (with the exception of Electric-type moves) for fear of being KOed, it can easily come in after a kill and proceed to damage the opposing team with its powerful STAB Thunderbolt.</p>

<p>Thunderbolt is Jolteon's main STAB move, denting any Pokemon that doesn't resist it and easily cleaning up weakened teams. Shadow Ball is for super effectively hitting Ghost- and Psychic-type foes, such as Chandelure, Victini, and Reuniclus. Volt Change
allows lets Jolteon to act as a top-notch scout, as it allows you to see what the opponent's primary Jolteon switch-in is and respond accordingly (err…Team Preview?), though this strategy will fail if a Ground-type switches in on Volt Change. Additionally, Volt Change works similarly to the infamous Choice Band Scizor's U-turn, as it allows Jolteon to keep the opponent under constant pressure while keeping the offensive momentum in your favour (pressure and momentum are basically the same). The final slot is dedicated to your choice of Hidden Power; Hidden Power Ice lets Jolteon OHKO common Dragon-types like Salamence, and also OHKOes Gliscor, while Hidden Power Grass allows it to promptly eliminate Swampert, Gastrodon, and Quagsire, who otherwise wall Jolteon with ease. Ultimately, the Hidden Power type that you choose comes down to which Pokemon your team is capable of taking on.</p>

[ADDITIONAL COMMENTS]

<p>Baton Pass can be used in place of Volt Change so that Jolteon can safely scout Ground-type counters, such as Excadrill and Hippowdon, but Volt Change is better in almost every other scenario, making it the more solid choice. Signal Beam can be used over Shadow Ball in order to hit Tyranitar and Celebi switch-ins harder, but has no use outside of that. Hidden Power Fighting can be used in the final moveslot so that Jolteon can super effectively hit Tyranitar, Ferrothorn, and Excadrill switch-ins, but the Hidden Power types listed above are generally more useful options. As far as the EV spread goes, it's quite simple: 252 Special Attack EVs are used for maximum power, while 252 Speed EVs and a Timid nature allow Jolteon to outspeed practically any Pokemon that isn't holding a Choice Scarf.</p>

<p>As far as teammates go, it's a good idea to pack Pokemon that can beat bulky Ground-types, as any Ground-type can switch in on one of Jolteon's STAB moves with the utmost ease, forcing it out. Good examples of such teammates include Jellicent, Starmie, and Shaymin, who can pound Ground-types with their STAB Water- and Grass-type moves. Additionally, it's a good idea to pair Jolteon with a Water-type, as they draw Electric-type moves that Jolteon can switch in on for free. Vaporeon is a great teammate in this regard, as she can also pass gargantuan Wishes to extend Jolteon's lifespan. Gyarados is a wonderful partner as well, since Electric attacks are one of the few ways to OHKO it. Stealth Rock support is highly beneficial to this set as it allows Jolteon to secure several key OHKOs and 2HKOs. Any fast Choice Scarf user who can switch in on Jolteon safely will be able to dispose of him, so it would be smart to use teammates that can take on common Choice Scarf users, especially Garchomp.</p>

[SET]
name: Boosting Sweeper
move 1: Charge Beam / Work Up
move 2: Thunderbolt
move 3: Hidden Power Ice / Hidden Power Grass
move 4: Shadow Ball
item: Life Orb
nature: Timid
evs: 252 SpA / 4 SpD / 252 Spe

[SET COMMENTS]

<p>While the Choice Specs set gives Jolteon great power right off the bat, this set aims to increase Jolteon's damage output over time to insane levels. Thanks to Life Orb, Jolteon packs plenty of power while still having the freedom to switch attacks. Couple this with Jolteon's respectable type coverage, and you'll find a threatening Pokemon on your hands after a Special Attack boost or two.</p>

<p>Charge Beam is the primary option in the first moveslot, as it allows Jolteon to deal damage while often boosting its Special Attack; this is particularly useful when Jolteon is picking off a weakened Pokemon, as it will be able to not only KO the Pokemon, but raise its Special Attack in the process. Work Up can be used instead, as while it does no damage, it is a surefire way to raise Jolteon's Special Attack, and is particularly useful when an opposing Pokemon switches out to a counter or Ground-type.
Similarly to As with the above set, Thunderbolt is Jolteon's STAB move, while your Hidden Power of choice is employed to hit specific targets. When selecting Jolteon's Hidden Power, keep in mind that your choice will affect which Pokemon Jolteon can and cannot take on. Shadow Ball is used in the final moveslot to eliminate Ghost-types such as Gengar. However, it is mostly filler, as Thunderbolt hits almost all potential targets about as hard as Shadow Ball does, and now that Rotom-A has lost its Ghost-typing, Shadow Ball isn't as necessary.</p>

[ADDITIONAL COMMENTS]

<p>Volt Change can be used in place of Shadow Ball if you're interested in scouting, but this will remove Jolteon's Special Attack boosts, making it a less-than-desirable option on a set that is
relatively somewhat focused on raising Jolteon's stats. Signal Beam can also be used to hit Tyranitar and Celebi harder, but aside from this it sees almost no use, as all of Jolteon's other attacks deal more consistent damage. Balloon can be used to rid Jolteon of its only weakness and help it set up more easily, but Jolteon will sorely miss the additional power that Life Orb provides. However, if you're using Jolteon as more of a clean-up Pokemon, then Balloon makes a fine option.</p>

<p>Blissey is a big pain for Jolteon to take on, as she can sponge its attacks with tremendous ease, badly poison it with Toxic, and wear it down with Seismic Toss. As such, packing a bulky Fighting-type that can take out Blissey, such as Conkeldurr, is a good idea. Bulky Ground-types also wall Jolteon, though boosted Hidden Power will hurt them. In order to deal with such Pokemon, a Water- or Grass-type teammate, like Vaporeon or Celebi, can be employed. Water-type teammates are especially beneficial, as they attract Electric-type moves, which Jolteon can easily switch in on thanks to its immunity. Stealth Rock and Spikes support are very helpful for Jolteon, as they enable it to nab several important KOs, and simply allow it to be more destructive to the opposing team
in general. Just like on the first set, Choice Scarf revenge killers such as Garchomp will be able to dispose of this set with extreme ease, so play cautiously.</p>

[Other Options]

<p>Jolteon has a few other useful tricks up its sleeve. A Baton Pass set with Agility and/or Substitute can be used to moderate success, but it is shut down by common priority moves such as Mach Punch and ExtremeSpeed. A Yawn + Protect set could be useful as it enables Jolteon to get past some of its common switch-ins, but Jolteon's frailty will often let it down when using such a set, so Jolteon is really better off as an attacker. As far as alternative moves go, Jolteon has access to Wish, but its poor defenses and HP makes Jolteon a sub-par user of the move. On a rain team, alongside Drizzle Politoed, Jolteon can abuse its 100% accurate STAB Thunder, which also has a nifty 30% paralysis rate. While this is a true blessing on a rain team, Thunder's poor accuracy means that it sees little use outside of such teams. Finally, Jolteon can run Substitute on the second set to provide a buffer against status and critical hits, but it is often better off simply attacking, as Jolteon is already immune to Thunder Wave and isn't severely harmed by burns, making Substitute's status-protection utility somewhat redundant.</p>

[Checks and Counters]

<p>Depending on Jolteon's Hidden Power type, there are a variety of potential counters. Sets that lack Hidden Power Grass are destroyed by Pokemon such as Swampert, while sets without Hidden Power Ice are easily taken down by foes like Garchomp and Gliscor. Porygon2 can use its ability, Trace, to copy Jolteon's Volt Absorb and gain an Electric immunity, then force Jolteon out. Though uncommon, Dugtrio can switch in on Jolteon's STAB Thunderbolt for free, trap it with its Arena Trap ability, and then OHKO with Earthquake (or possibly set up with Claw Sharpen). Due to Jolteon's poor defensive stats, priority attacks, such as Conkeldurr's Mach Punch and Lucario's ExtremeSpeed, will heavily damage it. Choice Scarf users that outspeed Jolteon, like the infamous Garchomp and Hydreigon, can surprise and nab a quick KO on the lightning Pokemon. Overall, any Pokemon that can take a hit from Jolteon and strike back with a moderately powerful attack will often be able to beat it.</p>

[Dream World]

<p>Jolteon's Dream World ability is Quick Feet. While Quick Feet is by no means a bad ability, Jolteon is already quite fast, and the Electric-type immunity that Volt Absorb grants Jolteon allows it to switch in much more easily than it would be able to otherwise.</p>
Found almost nothing.
GP 2/2
 
Where is the mention of Fake Tears? It's incredibly helpful when you predict a poke coming in that Jolt normally can't 2KO with Thunder/Thunderbolt. It turns a lot of 2KOs into OHKOs and allows Jolt to deal serious damage with volt switch if u still need a better matchup.

It's much better than the boosting sweeper since with one boost Jolt is still walled by a lot. but with -2 Sp. Def for the opponent, Jolt is a Beast.

Hidden Power Ice has some great power in combo with Fake Tears - Physical Hippowdon - 96.7% - 113.8%

Thunderbolt on SpDefensive Forretress - 100% - 117.8%

I'd say it deserves its own EmoJolt set like last gen.
 
[Overview]

<p>Thanks to its amazing Speed and high Special Attack, Jolteon can function as a great special attacker. While Jolteon's poor defenses and shallow movepool let it down sometimes, it compensates for these drawbacks with its powerful STAB Thunderbolt and immunity to Electric-type attacks. With its high Speed stat and Volt Change, Jolteon can also be an excellent scout, and cancsignificantly can significantly boost your team's offensive momentum. The good news stops here, however. Many common Pokemon, such as Venusaur, Garchomp, and Excadrill, are resistant or immune to Electric-type moves, so Jolteon must be cautious when using Thunderbolt. Additionally, Jolteon's frailness makes it an easy target for priority attacks and Choice Scarf users. Despite these drawbacks, if you play to Jolteon's strengths, you will discover a strong and fast special attacker that can clean up weakened teams in the blink of an eye.</p>

[/QUOTE]


little typo :P
 
with all the hubub about Thunderus lately, isn't Jolt a great check? life orb t-bolt with SR is a ohko i believe (or can be) and i know lo thunder is a ohko without SR.

So, if your rain team has trouble with thunder bro Jolteon is the way to go! also, EmoJolt seems like a good set against Ferrothorn. He can be annoying so I think i'll replace Volt Switch on my Jolteon for that
 
135_jolteon_1_m.png


Jolteon

status: written, gp me plz

cute, fast, and powerful...what more could you want???

----------------

[Overview]

<p>Thanks to its amazing Speed and high Special Attack, Jolteon can function as a great special attacker. While Jolteon's poor defenses and shallow movepool let it down sometimes, it compensates for these drawbacks with its powerful STAB Thunderbolt and immunity to Electric-type attacks. With its high Speed stat and Volt Switch, Jolteon can also be an excellent scout, and can significantly [space between these two words) boost your team's offensive momentum. The good news stops here, however. Many common Pokemon, such as Venusaur, Gliscor (removed mention of Garchomp), and Excadrill, are resistant or immune to Electric-type moves, so Jolteon must be cautious when using Thunderbolt. Additionally, Jolteon's frailness makes it an easy target for priority attacks and Choice Scarf users. Despite these drawbacks, if you play to Jolteon's strengths, you will discover a strong and fast special attacker that can clean up weakened teams in the blink of an eye.</p>

[SET]
name: Choice Specs
move 1: Thunderbolt
move 2: Shadow Ball
move 3: Volt Change
move 4: Hidden Power Ice / Hidden Power Grass
item: Choice Specs
nature: Timid
evs: 252 SpA / 4 SpD / 252 Spe

[SET COMMENTS]

<p>Jolteon is a natural candidate for a Choice Specs set due to its incredibly high Speed and fantastic Special Attack stat. Though Jolteon cannot switch in on any moderately powerful attacks (with the exception of Electric-type moves) for fear of being KOed, it can easily come in after a kill and proceed to damage the opposing team with its powerful STAB Thunderbolt.</p>

<p>Thunderbolt is Jolteon's main STAB move, denting any Pokemon that doesn't resist it and easily cleaning up weakened teams. Shadow Ball is for super effectively hitting Ghost- and Psychic-type foes, such as Chandelure, Victini, and Reuniclus. Volt Switch works similarly to the infamous Choice Band Scizor's U-turn, as it allows Jolteon to keep the opponent under constant pressure; however, the move will fail if a Ground-type switches in on it. The final slot is dedicated to your choice of Hidden Power; Hidden Power Ice lets Jolteon OHKO common Dragon-types like Salamence, and also OHKOes Gliscor, while Hidden Power Grass allows it to promptly eliminate Swampert, Gastrodon, and Quagsire, who otherwise wall Jolteon with ease. Ultimately, the Hidden Power type that you choose comes down to which Pokemon your team is capable of taking on.</p>

[ADDITIONAL COMMENTS]

<p>Baton Pass can be used in place of Volt Switch so that Jolteon can safely scout Ground-type counters, such as Excadrill and Hippowdon, but Volt Switch is better in almost every other scenario, making it the more solid choice. Signal Beam can be used over Shadow Ball in order to hit Tyranitar and Celebi switch-ins harder, but has no use outside of that. Hidden Power Fighting can be used in the final moveslot so that Jolteon can super effectively hit Tyranitar, Ferrothorn, and Excadrill switch-ins, but the Hidden Power types listed above are generally more useful options. As far as the EV spread goes, it's quite simple: 252 Special Attack EVs are used for maximum power, while 252 Speed EVs and a Timid nature allow Jolteon to outspeed practically any Pokemon that isn't holding a Choice Scarf.</p>

<p>As far as teammates go, it's a good idea to pack Pokemon that can beat bulky Ground-types, as any Ground-type can switch in on one of Jolteon's STAB moves with the utmost ease, forcing it out. Good examples of such teammates include Jellicent, Starmie, and Shaymin, who can pound Ground-types with their STAB Water- and Grass-type moves. Additionally, it's a good idea to pair Jolteon with a Water-type, as they draw Electric-type moves that Jolteon can switch in on for free. Vaporeon is a great teammate in this regard, as she can also pass gargantuan Wishes to extend Jolteon's lifespan. Gyarados is a wonderful partner as well, since Electric attacks are one of the few ways to OHKO it. Stealth Rock support is highly beneficial to this set as it allows Jolteon to secure several key OHKOs and 2HKOs. Any fast Choice Scarf user who can switch in on Jolteon safely will be able to dispose of him, so it would be smart to use teammates that can take on common Choice Scarf users, especially Excadrill (removed Garchomp).</p>

[SET]
name: Boosting Sweeper
move 1: Charge Beam / Work Up
move 2: Thunderbolt
move 3: Hidden Power Ice / Hidden Power Grass
move 4: Shadow Ball
item: Life Orb
nature: Timid
evs: 252 SpA / 4 SpD / 252 Spe

[SET COMMENTS]

<p>While the Choice Specs set gives Jolteon great power right off the bat, this set aims to increase Jolteon's damage output over time to insane levels. Thanks to Life Orb, Jolteon packs plenty of power while still having the freedom to switch attacks. Couple this with Jolteon's respectable type coverage, and you'll find a threatening Pokemon on your hands after a Special Attack boost or two.</p>

<p>Charge Beam is the primary option in the first moveslot, as it allows Jolteon to deal damage while often boosting its Special Attack; this is particularly useful when Jolteon is picking off a weakened Pokemon, as it will be able to not only KO the Pokemon, but raise its Special Attack in the process. Work Up can be used instead, as while it does no damage, it is a surefire way to raise Jolteon's Special Attack, and is particularly useful when an opposing Pokemon switches out to a counter or Ground-type. As with the above set, Thunderbolt is Jolteon's STAB move, while your Hidden Power of choice is employed to hit specific targets. When selecting Jolteon's Hidden Power, keep in mind that your choice will affect which Pokemon Jolteon can and cannot take on. Shadow Ball is used in the final moveslot to eliminate Ghost-types such as Gengar. However, it is mostly filler, as Thunderbolt hits almost all potential targets about as hard as Shadow Ball does, and now that Rotom-A has lost its Ghost-typing, Shadow Ball isn't as necessary.</p>

[ADDITIONAL COMMENTS]

<p>Volt Switch can be used in place of Shadow Ball if you're interested in scouting, but this will remove Jolteon's Special Attack boosts, making it a less-than-desirable option on a set that is somewhat focused on raising Jolteon's stats. Signal Beam can also be used to hit Tyranitar and Celebi harder, but aside from this it sees almost no use, as all of Jolteon's other attacks deal more consistent damage. Air Balloon can be used to rid Jolteon of its only weakness and help it set up more easily, but Jolteon will sorely miss the additional power that Life Orb provides. However, if you're using Jolteon as more of a clean-up Pokemon, then Air Balloon makes a fine option.</p>

<p>Blissey is a big pain for Jolteon to take on, as she can sponge its attacks with tremendous ease, badly poison it with Toxic, and wear it down with Seismic Toss. As such, packing a bulky Fighting-type that can take out Blissey, such as Conkeldurr, is a good idea. Bulky Ground-types also wall Jolteon, though boosted Hidden Powers will hurt them. In order to deal with such Pokemon, a Water- or Grass-type teammate, like Vaporeon or Celebi, can be employed. Water-type teammates are especially beneficial, as they attract Electric-type moves, which Jolteon can easily switch in on thanks to its immunity. Stealth Rock and Spikes support are very helpful for Jolteon, as they enable it to nab several important KOs, and simply allow it to be more destructive to the opposing team. Just like on the first set, Choice Scarf revenge killers such as Landorus will be able to dispose of this set with extreme ease, so play cautiously.</p>

[Other Options]

<p>Jolteon has a few other useful tricks up its sleeve. A Baton Pass set with Agility and/or Substitute can be used to moderate success, but it is shut down by common priority moves such as Mach Punch and ExtremeSpeed. A Yawn + Protect set could be useful as it enables Jolteon to get past some of its common switch-ins, but Jolteon's frailty will often let it down when using such a set, so Jolteon is really better off as an attacker. As far as alternative moves go, Jolteon has access to Wish, but its poor defenses and HP makes Jolteon a sub-par user of the move. On a rain team, alongside Drizzle Politoed, Jolteon can abuse its 100% accurate STAB Thunder, which also has a nifty 30% paralysis rate. While this is a true blessing on a rain team, Thunder's poor accuracy means that it sees little use outside of such teams. Finally, Jolteon can run Substitute on the second set to provide a buffer against status and critical hits, but it is often better off simply attacking, as Jolteon is already immune to Thunder Wave and isn't severely harmed by burns, making Substitute's status-protection utility somewhat redundant.</p>

[Checks and Counters]

<p>Depending on Jolteon's Hidden Power type, there are a variety of potential counters. Sets that lack Hidden Power Grass are destroyed by Pokemon such as Swampert, while sets without Hidden Power Ice are easily taken down by foes like Landorus and Gliscor. Porygon2 can use its ability, Trace, to copy Jolteon's Volt Absorb and gain an Electric immunity, then force Jolteon out. Though uncommon, Dugtrio can switch in on Jolteon's STAB Thunderbolt for free, trap it with its Arena Trap ability, and then OHKO with Earthquake (or possibly set up with Claw Sharpen). Due to Jolteon's poor defensive stats, priority attacks, such as Conkeldurr's Mach Punch and Lucario's ExtremeSpeed, will heavily damage it. Choice Scarf users that outspeed Jolteon, like the infamous Landorus and Hydreigon, can surprise and nab a quick KO on the lightning Pokemon. Overall, any Pokemon that can take a hit from Jolteon and strike back with a moderately powerful attack will often be able to beat it.</p>

[Dream World]

<p>Jolteon's Dream World ability is Quick Feet. While Quick Feet is by no means a bad ability, Jolteon is already quite fast, and the Electric-type immunity that Volt Absorb grants Jolteon allows it to switch in much more easily than it would be able to otherwise.</p>


just a few minor nitpicks, removed mention of chomp, and fixed up some spelling..otherwise, excellent analysis!
 
I think Hidden Power Fire deserves a mention at least somewhere. Ferrothorn is a very common switch in, and Hidden Power Fire from LO Jolteon does from 75% to 88.64% to the standard Ferrothorn, being able to do 85%-101% using the Choice Specs set. It also lets you ohko Scizor, and can be a very useful tool for bluffing on pokemon such as Gliscor, as if they use Protect on your Hidden Power, it will feign them into switching in their Ferrothorn, Scizor, etc. thinking it is Hidden Power Ice, allowing you to nail their switch-in with a 4x effective hit.
 
While we are on the mention of Hidden powers, wouldn't ground also be a viable option? For the same reason that Signal Beam and hidden power fighting are mentioned, Hidden power ground can somewhat act as a middleman. Hidden power ground deals with Tyranitar and Excadrill, but it also allows Jolteon to deal with opposing Electric type attacks after getting an energy boost. In addition, unlike HP Fighting and Fire, Jolteon won't be forced to have an imperfect speed iv, and get outsped by opposing Aerodactyl or Crobat. Ground is great type coverage, and is also a nice surprise against Aggron and Heatran. And if a dragon, grass type, or Ferrothorn shows up, so what? Isn't that what Volt Switch is for? HP water can be used on a rain team alongside Thunder and an orb to get a "second" STAB.
 
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