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Just a basic OU Team

Hello Smogon. As you can tell, i could really use your help for my OU team. It's served me well, but i think it could be better. Any help appreciated (such as pokemon to watch out for). All IV's are maxed. So, without further ado, here's my team (unable to post attachments, sorry)

Hello Smogon. As you can tell, i could really use your help for my OU team. It's served me well, but i think it could be better. Any help appreciated (such as pokemon to watch out for). All IV's are maxed. So, without further ado, here's my team (unable to post attachments, sorry)


Metagross@ Life Orb
Trait: Clear Body
Nature: Adamant
EV's: 252 Atk 252 Sp 4 SDef
-Stealth Rocks
-ThunderPunch
-Bullet Punch
-Meteor Mash

The Bulky Lead

I was reading around and i needed a lead that was able to lay down stealth rocks and still be able to fight instead of just exploding. So Metagross was the perfect answer. He's immune to Gyra's intimidate, and he has TPunch to deal with him. Not other leads such as Forretress and Skarm, all they can really do is just lay hazards and just explode. So, that's where my lead was born


Machamp@ Black Belt
Trait: No Guard
Nature: Adamant
EV's: 252 Atk 252 Sp 4 hp
-Dynamic Punch
-Ice Punch
-Stone Edge
-Thunder Punch

The Hyper Offense Guy
I then thought, hmmm, now who to put on an extremely offensive team ? Machamp was the perfect answer. Basically, this guy is just trying to clean up in case something happens. Defences are shaky, but the power is just too much to ignore
I beleive that with these moves he is able to gain optimal power and coverage. With Dynamic Punch he is able to beat potential counters on the switch due to the fact that the confusion will only have them able to attack 50% of the time. Then i have Ice Punch for bulky dragons like Dragonite or Salamance, and i have Thunder Punch for Skarm on the turns he doesnt roost. Not only this, but along with T-Punch, and Stone Edge, im able to beat Sala and Gyra in case i mispredict.


Gengar@ Wise Glasses
Trait: Levitate
Nature: Modest
EV's: 252 SpAtk 252 Sp 4 HP
-Energy Ball
-Shadow Ball
-T-Bolt
-Substitute

The Special Little Monster
With the nature i chose, i have the biggest coverage i can. Gengar is able to hit tyranatar reliable with energy ball, however is vunerable to scizzor unless i predict and get a para hax and/or have a sub. Too many ifs though. So if i predict or on the revenge, im either skrewed or saved based on how much HP i got left. Kinda thinking about replacing sub with pain split or something else.

Dragonite@ King's Rock
Trait: Inner Focus
Nature: Adamant
EV's: 252 HP 252 Atk 4 Sp d
-EarthQuake
-Fire Punch
-Outrage
-Waterfall

The Forgotten Dragon
Just max the basics and since barnie's kinda slow i may as well just go for the all out attacking =p
I pack outrage well, for stab and so im able to hit hard. Now what if i've already used this and they predict the switch ? Simple, i go for the EQ. Heatran takes heavy damage even if it has Shucca, And Scizzor takes neutral. However, fire punch on the heatran switch, im skrewed and th.a0t's hat basically

Swampert@ Leftovers
Trait: Torrent
Nature: Adamant
EV's: 252 hp 252 atk 4 sp def
-EQ
-Sub
-Waterfall
-Ice Punch

Do you leik me ?
Not too sure on the moves on this guys sorry. However, with what i have, im not forced to switch against grasses if i have the sub and im able to hit hard with ice punch. Waterfall, and EQ are for obligatory STAB. Skarmory wont totally wall unless he comes in on full hp w a predicted EQ, but Waterfall still does.......eh damage. Here's to flinch hax =p

The Evil Beetle

Heracross@ Flame Orb
Trait: Guts
Nature: Adamant
EV's: 252 atk 252 speed 4 hp
-Protect
-Swords Dance
-Megahorn
-Close Combat

Uses protect to get the Flame Orb burn, and activate guts, and abuse. With a swords dance and guts his attack hits @ about 1k i believe. This provides incredible power with just 1 turn. However, if i miss the burn, on the switch i can just use protect and proceed to try to rape




So any constructive critism is appreciated. Thanks
 
Hello. I don't mean to sound harsh but this team will need alot of fixing, however, I think we can do it and make it alot more competitively viable. Changes I think you should make are in bold.

Metagross@ Lum Berry
Trait: Clear Body
Nature: Adamant
EV's: 252 Atk 252 HP 4 Def
-Stealth Rock
-Explosion
-Bullet Punch
-Meteor Mash

Lum Berry on Metagross allows it to defeat sleep-inducing leads such as Roserade and Smeargle with a combination of Meteor Mash and Bullet Punch. If either of those two were able to sleep Meta with nothing stopping them, they would then proceed to lay up multiple layers of entry hazards (Spikes and sometimes Stealth Rock from Smeargle, Toxic Spikes from Roserade) which really hurt your team. Explosion is a last ditch effort against various setup Pokemon such as Kingdra with a couple of boosts. This does leave you with no way to hit fire types like Heatran, but you won't be staying in on them anyways, plus you have Kingdra, Swampert, and Dragonite to deal with fire types.


Machamp@ Leftovers
Trait: No Guard
Nature: Adamant
EV's: 252 Atk 252 HP 4 SDef
-Dynamic Punch
-Ice Punch / Stone Edge
-Payback
-Substitute

Black Belt serves no real purpose on Machamp other than providing a near-unnoticeable boost to one attack. With this set, you can Sub up on something you know that will switch (ex: tyranitar) and then make your move of choice depending on the switch, it's a very good set that is almost guaranteed a kill a game.


Gengar@ Life Orb
Trait: Levitate
Nature: Timid
EV's: 252 SpAtk 252 Sp 4 HP
-Focus Blast
-Shadow Ball
-Pain Split
-Substitute

Timid is needed on pretty much every Gengar to outrun the likes of Infernape and positive natured base 100s such as Shaymin and Jirachi. With the combination of Substitute and Life Orb, you can Pain Split and regain loads of health back thanks to Gengar's pathetic base HP stat, especially against stall teams where most of the members have alot of HP. Shadow Ball and Focus Blast are nearly obligatory on Gengar as well for perfect neutral coverage as well as being able to kill Gengar's greatest nemesis, Scarf Tyranitar.

Dragonite@ Life Orb
Trait: Inner Focus
Nature: Adamant
EV's: 252 HP 252 Atk 4 Sp d
-EarthQuake
-Fire Punch
-Outrage
-Dragon Dance

Your set doesn't seem to be doing much except for aimlessly attacking. With this set, you gain a powerful setup sweeper that is capable of absolutely tearing through stall once it gets a DD up (and once the Hippowdon+Rotom-A are a bit weakened). King's Rock isn't the most advisable item, seeing as the flinch rate is much less useful than Life Orb's power boost, plus it is banned (no hax items).

Swampert@ Leftovers
Trait: Torrent
Nature: Careful
EV's: 252 hp 40 Def 216 sp def
-Curse
-Rest
-Waterfall
-Sleep Talk

This Swampert is a nightmare for stall teams to kill. Sub Pert really can't do much, as Celebi will break your sub, take an Ice Punch, and Recover on your switch. Shaymin is in a similar boat, although it'll have to use Rest to heal itself on your switch.



Now I tried to not replace any members, but Heracross is doing basically what Machamp is, and that's redundant. I think a Wish Calm Mind Jirachi could really help, passing Wishes and giving setup opportunities to Dragonite, as well as giving you a final way to beat stall reliably. The set is:

Jirachi @ Leftovers
Bold Nature (+Def, -Atk)
Trait: Serene Grace
EVs: 252 HP / 220 Def / 36 Spe
- Wish
- Calm Mind
- Psychic
- Thunderbolt


That's all I can suggest, good luck and welcome to Smogon.
 
This team has a lot of problems, to be quite honest, but before I get into that, let's talk about the items and sets of your Pokemon first.

I really want to know why are you using Life Orb on a Lead Metagross when the common leads nowadays are Heatran, Infernape, Dragonite and etc., I really want to know what benefit does Life Orb has over Shuca/Occa/Lum Berry on a Lead Metagross.

Next, why are you running Black Belt on Machamp when your only fighting move is DynamicPunch. Honestly, Leftovers, Choice Band or even Expert Belt would be a better option.

I also want to know why aren't you running the standard SubGar set which is better than the one you have right there. Either that or why are you running both Energy Ball and Thunderbolt. I suggest getting rid of Energy Ball completely and just use Focus Blast instead. No one is going to keep a Swampert for this late in the game, assuming you want Gengar as a late game sweeper.

King's Rock on Dragonite? Seriously? Do you even know the standard rules? Also, run Superpower over Waterfall. It does the extra damage to Tyranitar which could help. And also get rid of Earthquake and slap ExtremeSpeed on it. You have Superpower, so you can hit Heatran AND Tyranitar, which makes me wonder why you had Waterfall AND Earthquake in the same set now, but whatever. Run Life Orb on this dude.

I don't understand the point of Substitute on Swampert, really. It's just stupid when you have better options like the Curse Pert set, and besides, you have Waterfall AND Ice Punch (when really you should run Avalanche), the only thing you're missing out on hitting for a good amount of damage is Bronzong, and if Bronzong comes in, it'll just explode on you. I guess that's when Substitute comes in handy, but it's still retarded if you ask me.

And finally, you don't really need Protect on Heracross. Just switch Heracross into a Choice Banded Pursuit or something.

Now things to consider:

An Infernape counter - Your team is ridiculously Infernape weak, and Infernape is very common, so I recommend a Starmie over Swampert.

Oposing Dragonite - Once Metagross is down, DD Dragonite can just tear your team apart after a few Dragon Dances with Outrage/Dragon Claw, so I highly recommend Skarmory over Machamp or something. I don't see Machamp doing TOO much, especially since it's not the lead.

In conclusion, fix your team. That's all I have to say, just fix your team.
 
The guy above me is the exact reason why new players have trouble getting into the game. Lay the fuck off douchebag
 
Dude, seriously. You have 15 posts and you're running around telling this guy his team sucks and not giving him a way to fix it.

I really want to know why are you using Life Orb on a Lead Metagross when the common leads nowadays are Heatran, Infernape, Dragonite and etc., I really want to know what benefit does Life Orb has over Shuca/Occa/Lum Berry on a Lead Metagross.

Not saying it's the best choice, but perhaps he wants extra insurance against the vast number of Aerodactyl and Azelf leads.

Next, why are you running Black Belt on Machamp when your only fighting move is DynamicPunch. Honestly, Leftovers, Choice Band or even Expert Belt would be a better option.

Not the best choice either, but you completely skipped over Muscle Band.

I also want to know why aren't you running the standard SubGar set which is better than the one you have right there. Either that or why are you running both Energy Ball and Thunderbolt. I suggest getting rid of Energy Ball completely and just use Focus Blast instead. No one is going to keep a Swampert for this late in the game, assuming you want Gengar as a late game sweeper.

You can't say one set is always 'better than another' because they're not. And don't just assume he's using Gengar as his late-game sweeper, from the looks of his team that would be Heracross.

King's Rock on Dragonite? Seriously? Do you even know the standard rules? Also, run Superpower over Waterfall. It does the extra damage to Tyranitar which could help. And also get rid of Earthquake and slap ExtremeSpeed on it. You have Superpower, so you can hit Heatran AND Tyranitar, which makes me wonder why you had Waterfall AND Earthquake in the same set now, but whatever. Run Life Orb on this dude.

King's Rock is in no way illegal. And perhaps Leftovers might work, hmmmm?

I don't understand the point of Substitute on Swampert, really. It's just stupid when you have better options like the Curse Pert set, and besides, you have Waterfall AND Ice Punch (when really you should run Avalanche), the only thing you're missing out on hitting for a good amount of damage is Bronzong, and if Bronzong comes in, it'll just explode on you. I guess that's when Substitute comes in handy, but it's still retarded if you ask me.

Sub is a bit of an inferior option I'd say, but again with the 'one set is not better than another' crap. And Bronzong will most definitely NOT Explode, the best move would be to Earthquake or set up rocks.

And finally, you don't really need Protect on Heracross. Just switch Heracross into a Choice Banded Pursuit or something.

Wow, really?

Now things to consider:

An Infernape counter - Your team is ridiculously Infernape weak, and Infernape is very common, so I recommend a Starmie over Swampert.

Not exactly. Ape is unable to do anything to Gengar and Machamp.

Oposing Dragonite - Once Metagross is down, DD Dragonite can just tear your team apart after a few Dragon Dances with Outrage/Dragon Claw, so I highly recommend Skarmory over Machamp or something. I don't see Machamp doing TOO much, especially since it's not the lead.

So you think Lead Machamp is the only Machamp that works? Wrong. There are plenty of workable sets such as Band and Bulk Up. In addition, +1 Dragonite can't do anything to Swampert.

In conclusion, fix your team. That's all I have to say, just fix your team.

Seriously? You know that a rate is meant to help somebody's team, right?

So yeah.

As for my reccomendations...well, really look at BKC's post. Couldn't have said it better myself.
 
Im sorry. I got confused on the belt. It is the Expert Belt. And i am going to take alot of your guys' suggestions. =p (And im sorry im such a n00b)
 
i think you should use like a flame/toxic orbed heracross instead of machamp because he has much more power and speed that machamp can only take 2 hits while heracross can do the exact same and has much more power.

Heracross @ Flame orb/Toxic orb
Guts
Adamant +attack - sp attack
252 attack 252 speed 4 defense
-Close Combat
-Megahorn
-Stone Edge
-Facade/Protect/Night slash

so yeah heracross is better than machamp so use him instead of machamp. I think you should also replace swampert with vaporeon. Vaporeon gives your team a nice ice resist that affect dragonite. Curse swampert doesn't have reliable recovery so the number of times he will curse is limited and if you face a vaporeon you have to switch or a bulky water resist like kingdra.

Vaporeon @ leftovers
bold nature + defense -Attack
252 defense 116 HP 84 sp attack 52 sp defense 4 speed
wish
protect
surf
ice beam/toxic/heal bell/baton pass

this is great for wish passing wish plus protect, surf is for a nice attack which has some power because of my ev's, ice beam for dragons and grasses since you can actually take a grass attack or two because of my evs. Toxic for stalling. baton pass for safe wish passing so sweepers heal without taking damage and scouting. heal bell heals team of status which can be nice since opponents will always think about protect after you use wish
 
Hi, this seems like a decently built OU team, although there are some problems that I would like to help you in fixing. At a first glance of this team, I notice that you lack quite a crucial resist to ghost type. Most of the time this means that Gengar and more offensive variants of Rotom will be giving you a harder time as you lack some crucial switchins. Next, I notice that you are quite weak to stall teams. Pokemon like Skarmory and Forretress spike on most of your team and you don't have much to stop them from doing so as well. Not only that, but a lot of your team is vulnerable to potent hazards such as toxic spikes. My first suggestion is that you shift your Machamp to the lead position. With Machamp's fall in usage, it makes quite an effective anti-lead again, despite a lot of people that are aware of it.

Machamp @ Lum Berry
Adamant 240 HP | 248 Atk | 16 SpD | 4 Spe No Guard
Dynamicpunch | Payback | Stone Edge | Bullet Punch

Alright, now that you are running a pokemon that is an effective lead in today's metagame, as that Metagross wasn't, I suggest that you fix your problem with ghost types. A good recommendation to do this would be to take out your Metagross and use Passho Berry Heatran. Not only does Passho Berry Heatran provide you with the crucial stealth rocks, but it also allows you to lure in Starmie and Explode on it because you survive a Hydro Pump with Passho Berry, as a well played Life Orb Starmie could easily sweep you clean. I would simply run 4 Atk | 252 SpA | 252 Spe with Stealth Rocks | Fire Blast | Earth Power | Explosion if you are looking to change this set.

Now that you have a decent switch into most types of Rotom, I suggest that we shift the focus to beating most forms of Gengar a little bit more easily. With these suggestions, you have quite a bit of coverage against the incoming Gengar, so I am simply going to suggest that you run a Choice Scarf Rotom-A over your own Gengar. I am recommending this switch for various reasons. First of all I would like to note that this will allow you to easily revenge kill Life Orb Starmie and Gengar that can be very annoying to offensive teams such as this. Also, Rotom provides with you with a second electric resist along with a much more solid fighting resist that you had before when you were running Gengar. My next suggestion will allow you to further cover your stall weakness which, in theory, could be very troublesome for a team such as this. Currently, I believe the Dragonite set that you are running is quite ineffective. In this team, it would really be more fit as Mixed Dragonite so that you have a very potent pokemon to break down stall teams and lead to a potential sweep later on.

Dragonite @ Life Orb
Rash 116 Atk | 200 SpA | 192 Spe Inner Focus
Draco Meteor | Fire Blast | Superpower | Roost

This Dragonite will allow you to break down cores like Skarmory | Blissey | Rotom very easily. If you can prevent pokemon such as this from setting up on you with good prediction, you will be just fine versus most stall teams. The next fix I would like to make deals with the fact that you are seemingly weak to Dragonite, offensive ones in particular. Not only will a Life Orb Outrage do a number to a lot of your team, the chances of Dragonite carrying Earthquake and Roost are very high. I would like to migitate this weakness as much as possible by switching your bulky water pokemon around. I really think you would benefit from running offensive suicune over swampert. I would run Calm Mind | Hydro Pump | Ice Beam | Hidden Power [Electric] on Suicune with 4 HP | 252 SpA | 252 Spe as well. Not only will Offensive Suicune provide you with a nice check to most Dragonite, but it will also help you versus Gyarados, in case Rotom gets pursuited away by Tyranitar. I would like you to also consider running Hidden Power Ice over your special move on Rotom. This will provide you a decent secondary check to Dragonite, which can be very helpful in certain situations.

Finally, I would like to help you compensate for a lost electric resist that you may feel be troublesome in taking on Jolteon or choiced locked Rotom. Although, this may be quite generic, I would like you to try out Spikes Roserade over Heracross. Not only will this provide you with a secondary electric resist, but it will also allow you to support your entire team with spikes, which is very helpful to Dragonite, and complete your Fire | Water | Grass core.

Roserade @ Leftovers
Calm 252 HP | 120 Def | 136 SpD Natural Cure
Spikes | Grass Knot | Hidden Power [Fire] | Rest

In Summary:
Heatran <---- Metagross
Suicune <---- Swampert
Rotom <----- Gengar
Mixed Dragonite <---- your current one
Roserade <---- Heracross
Machamp to the lead spot.

Alright, that is all I have to say for now. Sorry if I changed your team quite a bit; however I really do believe that these changes will help you for the better. Good Luck!


EDIT : Sorry accidentaly deleted this post while editing >_> luckily I saved it though.
 
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