Just another OU team.

I have been playing with this team for right around a week now and have had some moderate success with it. I seem to be having a few problems but we'll get to that later, for now lets just jump into the team.

Thought Process

Whimsicott and Jellicent

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I had been hearing a lot about the defensive power of both of these guys so I decided to use them as the core of a new team. They both work well at spreading status around and slowly whittling away at the opponent.

Haxorus

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Haxorus was too good to pass up. His base Attack stat is ludicrously high and the swithces he forces give him an opportunity to swords dance to make him even more ridiculous.

Starmie

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The team needed a reliable special sweeper. Starmie fills this role perfectly. He rarely gets outsped and Boltbeam has been a great combo since gen 1.

Weavile

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Weavile hits hard and fast. He is built to be a revenge killer and he excels at it. He puts serious dents in, or OHKOs, most dragon types. Pursuit also catches many frailer psychic types on the switch.

Aggron

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Aggron is my favorite pokemon. I had wanted to succesfully work him into an OU team for a while now, and I think by focusing more on offense I may have finally done it.


Breakdown


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Aggron (M) @ Expert Belt
Trait: Sturdy
EVs: 4 HP / 252 Atk / 252 Def
Adamant Nature (+Atk, -SAtk)
- Aqua Tail
- Fire Punch
- Stealth Rock
- Rock Slide

Aggron is by far my favorite pokemon, but to be completely honest this set was supposed to be a gimmick. A friend of mine mentioned "offensive Aggron" as a joke and I wanted to see if I could make it work. But, go figure, the results have been pretty good. The surprise factor is what makes this set work. Everyone that sees it automatically assumes that is going to be running a wall set.

I generally lead with him and set up stealth rock. If he gets taunted then he has several offensive options to choose from. He is also an amazing counter the scizor that every one and their mother seems to use. he can switch in, take the hit and OHKO scizor with the unexpected fire punch.

I know offensive Aggron isn't exactly the most common thing to see in OU but I like him and he's gotten great results so far.


280px-461Weavile.png



Weavile (M) @ Life Orb
Trait: Pressure
EVs: 4 HP / 252 Atk / 252 Spd
Jolly Nature (+Spd, -SAtk)
- Ice Punch
- Pursuit
- Brick Break
- Night Slash

Weavile is a pokemon that I feel could be easily replaced on this team. I use him mainly as a revenge killer (especially on flying/dragon types) and its always nice to catch Blissey on a switch with STAB Pursuit. Life Orb works great for Weavile. He's not bulky enough to withstand more than a couple of hit anyway so the lost HP isn't missed too much.


150px-612Haxorus.png



Haxorus (M) @ Chesto Berry
Trait: Mold Breaker
EVs: 4 HP / 252 Atk / 252 Spd
Jolly Nature (+Spd, -SAtk)
- Dragon Claw
- Earthquake
- Swords Dance
- Rest

Haxorus is an offensive monster. His huge base attack and great typing are a great addition to the team. Dragon claw and earthquake are powerful moves that, combined, will hit almost anything for at least neutral damage.

The Chesto/Rest combo seems to be an unorthodox combination for Haxorus. I've found that it makes him a powerful mid to late game sweeper. He forces a lot of switches, so when he come in on something that is going to switch he can either rest to heal (and immediately wake up) or swords dance to boost his already crazy attack stat.


166px-547Whimsicott.png



Whimsicott (M) @ Wide Lens
Trait: Prankster
EVs: 252 HP / 252 Def / 4 SDef
Impish Nature (+Def, -SAtk)
- Substitute
- Encore
- Leech Seed
- Stun Spore

Whimsicott is awesome. There is nothing better than watching your opponent slowly get drained to death after you locked them into a stat boosting move with priority encore. The wide lens is there to help ensure that Stun Spore lands on target more often.


170px-121Starmie.png



Starmie @ Life Orb
Trait: Illuminate
EVs: 252 SAtk / 4 SDef / 252 Spd
Timid Nature (+Spd, -Atk)
- Surf
- Ice Beam
- Thunderbolt
- Recover

Starmie is...well...Starmie. Things haven't changed much since the beginning for this guy. His fourth move slot is really causing me a headache though. I like the extra stability that recover provides, but I also wouldn't mind rapid spin since the rest of the team is lacking it. Or maybe psychic to help cover the fighting types that seem to be giving me a problem. Any input would be appreciated.


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Jellicent (M) @ Leftovers
Trait: Cursed Body
EVs: 252 HP / 4 Def / 252 SDef
Calm Nature (+SDef, -Atk)
- Will-O-Wisp
- Recover
- Substitute
- Shadow Ball
I love this guy. He's an amazing special wall and WoW cripples the physical sweepers that try to switch in on him. Strong electric types are about the only thing that really threaten him.

Cons
Fighting types seem to be problem for this team. Conkelldur is the most notable because of his STAB mach punch. Ground/Water types are also threatening since the team is lacking any grass moves. Thanks in advance for the advice and help.
 
you said you like aggron, so here is a good aggron set:
Aggron (M) @ Trait: Sturdy
EVs: 4 HP / 252 Atk / 252 Spd
Adamant Nature (+Atk, -SAtk)
Liechi berry
- Heavt Slam
- Fire Punch
- Rock Polish
- Rock Slide
use rock polish while the enemy hits you with a strong attack, bringing you to 1 hp with sturdy. liechi berry kickes in. now sweep
 
umm theres a few problem with the team. First off it has a huge waekness to conkeldurr which can easily sweep your whole team after 2 bulk ups.

also life orbed infernape can sweep the team also if its a mixed set with fireblast and close combat the only thing that can stop it is jellicent but once that is gone it can rip through your whole team.

ummm for your team i would add a tyranitar instead of weavile because you seem to want to stall out poke with whimsicott and jellicent and and sand recoil may be nice.

as for your fighting weakness i would put ethier a renicules to counter the poke or some other defnsive wall to deal with them. h

hope this helped.
 
Thanks for the advice. I will try out the new aggron set next time I log on. Conkeldurr has definitely been a problem. After switching out Weavile for Tyranitar, what would you suggest I replace with Reuniclus?
 
Awesome love the offensive aggron! I kinda like holding onto the stealth rock though for entry hazard as well as aqua tail for catching your enemies off guard might also help if you add a little to his special defense as I can forsee alot of focus blasts and such being aimed at him.
 
as soon as conk switches in, id switch to whimsicott and encore the bulk up, then leech seed and sub up. CM reuniclus can be handled the same way, but leech seed does no damage, so stun spore it and swap to haxorus.
 
I don't want to be mean but think about this. if you do switch in on scizor and you take a hit, it turns off your sturdy ability. then, if scizor isn't choice locked, it will use superpower and ko aggron in the next turn because of the difference in speed. i can't remember of any reccomendations i can make but i wanted you to have this in mind so you don's be surprised. cheers
 
Hi! That's a pretty interesting team you got there! Whimsicott and Jellicent make a pretty nice defensive core - something I need to try myself sometime. One area of change, however: For Weavile, you aren't going to be speed tieing with many base 125 pokes in the OU tier, so change the speed EV's from 252 to 216, which gives you 374 speed and lets you outspeed base 120 pokemon.
 
Hey, i suggest changing a bit Aggron. I think you should spam the fact that he gets access to Head Smash without recoil:

Aggron@ Life Orb/Choice Band
Trait: Rock Head
Adamant, 4 HP/ 252 Atk/ 252 Def
-Head Smash
-Earthquake
-Avalanche/Dragon Tail
-Fire Punch/ Stealth Rock/ Dragon Tail

The first two moves form the pseudo EdgeQuake combo, which has perfect coverage. Avalanche is to kill the OU dragons and the last move is a filler.

Furthermore, I suggest you change your Haxorus a bit:

Haxorus@ Lum Berry
Adamant, 4 HP/252 Atk/252 Spe
-Outrage
-Dragon Claw
-Earthquake
-X-scissor/Rock Slide

I think Haxorus is too frail to pull off something like a set-up set, even with Rest. It's better to give it max attack and spam Outrage right off the bat. Then Lum berry recovers confusion or the useless attempt of the opponent to burn you. Dragon Claw is the safe option, EQ to fully benefit Mold breaker and hitting lots of pokes hard. the last move is a filler, depends from if you wanna check Reuniclus or Flying types.

You could also consider giving Weavile Low Kick, to hit the likes of T-tar and... Registeel harder.

Good luck,
Cap'n
 
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