Hi guys!
I've been reading the forums for a few years, but I finally registered here to hear your thoughts about my new team.
(english is not my native language, so please excuse any mistakes)
The title is, of course, just to get your attention, but I really hate rain :P
The last few weeks I've been experimenting with HO teams (I like the idea), but it never truly worked for me...
Now I'm going back to the kind of team I can play pretty good with (good means not as bad as with HO).
You can watch the Youtube videos of my fights (they're all in german)
to get a clue of my skill (rather low) and my fighting style (I need defense to fall back to).
Especially my latest video shows how I failed miserably against Ferrothorn and Whimsicott...
Since I'm mostly playing Wifi, I have a few restrictions:
The only legendaries I can use are:
- Terrakion (perfect IV, Jolly Nature)
- Jirachi (good IV, Jolly Nature)
- Heatran (haven't caught yet, so open for everything)
- Keldeo (see Heatran)
I could get my hands on any of the Kamis, but that's not really sure
Please don't use Deoxys or Lati@s for my team, I have only useless versions of them.
Mamoswine
Item: Focus Sash
Trait: Thick Fat
EVs: 4 HP / 252 Atk / 252 Spd
Jolly Nature
- Ice Shard
- Earthquake
- Superpower
- Stealth Rock
In most cases my starter, lays down SR which are pretty much guaranteed with the Focus Sash.
When I use another Pokemon as starter, the Sash gets useless... so maybe a Life Orb is better?
Also pretty good in sandstorm and hail, taking no damage and killing off a lot of sandstorm sweepers.
Ice Shard is mostly for Dragons, Landorus and finishing Gliscor.
Jolly Nature to outspeed and kill Breloom, but I'm not sure if that's really worth it, since Gengar and Skarm (and maybe Scizor) can stop it too :\
Superpower is for Air Balloon Heatran and Ferrothorn and STAB Earthquake against everything else.
Scizor
Item: Choice Band
Trait: Technician
EVs: 252 HP / 252 Atk / 4 SDef
Adamant Nature
- Bullet Punch
- U-turn
- Superpower
- Pursuit
Well, it's just the standard CB-Scizor. Revenge killer and scout that deals a ton of damage!
I tried the Swords Dance set and it's really good, but I love the immediate power of the CB set and U-turn is such a lovely scouting move!
Although not a problem for my team (at least I had none) Ghost and Psychic Pokemon are killed off with Bullet Punch or Pursuit.
Superpower for Heatran, Ferrothorn and Magnezone.
Garchomp
Item: Life Orb
Trait: Rough Skin
EVs: 4 HP / 252 Atk / 252 Spd
Jolly Nature
- Outrage
- Earthquake
- Fire Fang
- Swords Dance
Nothing made me more happy than Garchomp getting back to OU ^^
This dragon is such a beast, once all the checks and faster Sweepers are defeated, nothing can stop it after a Swords Dance!
Outrage and Earthquake are for nearly perfect coverage, only Steels with Air Balloon and Skarmory resist it and that what's Fire Fang for!
Life Orb rises the insane damage even more, although a Lum Berry would also be nice (confusion and burn or paralysis just suck).
Gengar
Item: Choice Scarf
Trait: Levitate
EVs: 4 HP / 252 SAtk / 252 Spd
Timid Nature
- Shadow Ball
- Focus Blast
- Thunderbolt
- Icy Wind
Timid CS Gengar, wtf? I love it and it really saved me a few times!
Besides from being a nice revenge killer, it can stop all those bad dragons after one DD with Icy Wind,
killing the dragon or dealing high damage and lowering it's speed back to normal (that's the reason why Icy Wind > Hidden Power, at least for me).
Shadow Ball and Focus Blast (f**kin' 70%) are for perfect coverage and thunderbolt helps me against water and flying types (I hate rain!).
I've been thinking about using Thunder instead of Thunderbolt, since I mostly use it against rain teams...
also Trick against Walls and Giga Drain for Gastrodon/Quagsire, Rotom-W and to kill a weakened Terrakion would be nice.
Rotom-W
Items: Leftovers
Trait: Levitate
EVs: 248 HP / 28 SAtk / 232 SDef
Calm Nature
- Volt Switch
- Hydro Pump
- Will-O-Wisp
- Pain Split
How much I hated this god damned thing and never wanted to use it, but after some time I started to like it and now it's in pretty much every team I build!
In my latest video you can see whenever my Sweepers are pressed, I can safely fall back to Rotom (or Azelf) and regain some breathing space.
And it always did that for me... when I'm in trouble, Rotom saves the day!
With Skarmory as my physical Wall, Rotom takes the special side.
Volt Switch is such a great move. It helps me against Water types (rain!), I can scout and I can switch while still dealing damage.
The versatility makes it superior to Thunderbolt!
Hydro Pumpe is my only Water STAB move, so nothing I can do about it (it helped me a few times against rain!).
Will-O-Wisp is nice, it can cripple physical threats and the damage helps me wear down the opponent.
Thunder Wave is also a good move, slowing down dangerous and fast Sweepers, but I'm not entirely sure which one is better...
Pain Split is my only way of recovery and in some situations can deal a tremendous amount of damage, but with good prediction of my opponent becomes nearly useless...
The IV split is from the smogon strategy dex, is it still recommended? HP and SDef are really high and 28 EV in SAtk always kills Gliscor.
Skarmory
Item: Leftovers
Trait: Sturdy
EVs: 252 HP / 252 Def / 4 Spd
Impish Nature
- Brave Bird
- Spikes
- Whirlwind
- Roost
I haven't used Skarmory since Emerald, but things like Brave Bird, Roost and the new Sturdy gave it great new tools.
Well, there is not much to say, it's the standard Skarmory. Brave Bird my attacking move to not be completely shut down by Taunt.
With it's enormous Defense stat it can often lay down 2 or 3 layers of Spikes and in combination with Stealth Rocks, my opponent has a really hard time switching.
Whirlwind for Setup Sweepers and sometimes for shuffling with Spikes and SR.
Roost to heal back, losing the Flying type can sometimes matter, but mostly it's irrelevant.
I hope you have some ideas for improvement and when it's finally "perfect", I'm going to breed it for Wifi.
Pokemon Showdown Import
I've been reading the forums for a few years, but I finally registered here to hear your thoughts about my new team.
(english is not my native language, so please excuse any mistakes)
The title is, of course, just to get your attention, but I really hate rain :P
The last few weeks I've been experimenting with HO teams (I like the idea), but it never truly worked for me...
Now I'm going back to the kind of team I can play pretty good with (good means not as bad as with HO).
You can watch the Youtube videos of my fights (they're all in german)
to get a clue of my skill (rather low) and my fighting style (I need defense to fall back to).
Especially my latest video shows how I failed miserably against Ferrothorn and Whimsicott...
Since I'm mostly playing Wifi, I have a few restrictions:
The only legendaries I can use are:
- Terrakion (perfect IV, Jolly Nature)
- Jirachi (good IV, Jolly Nature)
- Heatran (haven't caught yet, so open for everything)
- Keldeo (see Heatran)
I could get my hands on any of the Kamis, but that's not really sure
Please don't use Deoxys or Lati@s for my team, I have only useless versions of them.
Mamoswine
Item: Focus Sash
Trait: Thick Fat
EVs: 4 HP / 252 Atk / 252 Spd
Jolly Nature
- Ice Shard
- Earthquake
- Superpower
- Stealth Rock
In most cases my starter, lays down SR which are pretty much guaranteed with the Focus Sash.
When I use another Pokemon as starter, the Sash gets useless... so maybe a Life Orb is better?
Also pretty good in sandstorm and hail, taking no damage and killing off a lot of sandstorm sweepers.
Ice Shard is mostly for Dragons, Landorus and finishing Gliscor.
Jolly Nature to outspeed and kill Breloom, but I'm not sure if that's really worth it, since Gengar and Skarm (and maybe Scizor) can stop it too :\
Superpower is for Air Balloon Heatran and Ferrothorn and STAB Earthquake against everything else.
Scizor
Item: Choice Band
Trait: Technician
EVs: 252 HP / 252 Atk / 4 SDef
Adamant Nature
- Bullet Punch
- U-turn
- Superpower
- Pursuit
Well, it's just the standard CB-Scizor. Revenge killer and scout that deals a ton of damage!
I tried the Swords Dance set and it's really good, but I love the immediate power of the CB set and U-turn is such a lovely scouting move!
Although not a problem for my team (at least I had none) Ghost and Psychic Pokemon are killed off with Bullet Punch or Pursuit.
Superpower for Heatran, Ferrothorn and Magnezone.
Garchomp
Item: Life Orb
Trait: Rough Skin
EVs: 4 HP / 252 Atk / 252 Spd
Jolly Nature
- Outrage
- Earthquake
- Fire Fang
- Swords Dance
Nothing made me more happy than Garchomp getting back to OU ^^
This dragon is such a beast, once all the checks and faster Sweepers are defeated, nothing can stop it after a Swords Dance!
Outrage and Earthquake are for nearly perfect coverage, only Steels with Air Balloon and Skarmory resist it and that what's Fire Fang for!
Life Orb rises the insane damage even more, although a Lum Berry would also be nice (confusion and burn or paralysis just suck).
Gengar
Item: Choice Scarf
Trait: Levitate
EVs: 4 HP / 252 SAtk / 252 Spd
Timid Nature
- Shadow Ball
- Focus Blast
- Thunderbolt
- Icy Wind
Timid CS Gengar, wtf? I love it and it really saved me a few times!
Besides from being a nice revenge killer, it can stop all those bad dragons after one DD with Icy Wind,
killing the dragon or dealing high damage and lowering it's speed back to normal (that's the reason why Icy Wind > Hidden Power, at least for me).
Shadow Ball and Focus Blast (f**kin' 70%) are for perfect coverage and thunderbolt helps me against water and flying types (I hate rain!).
I've been thinking about using Thunder instead of Thunderbolt, since I mostly use it against rain teams...
also Trick against Walls and Giga Drain for Gastrodon/Quagsire, Rotom-W and to kill a weakened Terrakion would be nice.
Rotom-W
Items: Leftovers
Trait: Levitate
EVs: 248 HP / 28 SAtk / 232 SDef
Calm Nature
- Volt Switch
- Hydro Pump
- Will-O-Wisp
- Pain Split
How much I hated this god damned thing and never wanted to use it, but after some time I started to like it and now it's in pretty much every team I build!
In my latest video you can see whenever my Sweepers are pressed, I can safely fall back to Rotom (or Azelf) and regain some breathing space.
And it always did that for me... when I'm in trouble, Rotom saves the day!
With Skarmory as my physical Wall, Rotom takes the special side.
Volt Switch is such a great move. It helps me against Water types (rain!), I can scout and I can switch while still dealing damage.
The versatility makes it superior to Thunderbolt!
Hydro Pumpe is my only Water STAB move, so nothing I can do about it (it helped me a few times against rain!).
Will-O-Wisp is nice, it can cripple physical threats and the damage helps me wear down the opponent.
Thunder Wave is also a good move, slowing down dangerous and fast Sweepers, but I'm not entirely sure which one is better...
Pain Split is my only way of recovery and in some situations can deal a tremendous amount of damage, but with good prediction of my opponent becomes nearly useless...
The IV split is from the smogon strategy dex, is it still recommended? HP and SDef are really high and 28 EV in SAtk always kills Gliscor.
Skarmory
Item: Leftovers
Trait: Sturdy
EVs: 252 HP / 252 Def / 4 Spd
Impish Nature
- Brave Bird
- Spikes
- Whirlwind
- Roost
I haven't used Skarmory since Emerald, but things like Brave Bird, Roost and the new Sturdy gave it great new tools.
Well, there is not much to say, it's the standard Skarmory. Brave Bird my attacking move to not be completely shut down by Taunt.
With it's enormous Defense stat it can often lay down 2 or 3 layers of Spikes and in combination with Stealth Rocks, my opponent has a really hard time switching.
Whirlwind for Setup Sweepers and sometimes for shuffling with Spikes and SR.
Roost to heal back, losing the Flying type can sometimes matter, but mostly it's irrelevant.
I hope you have some ideas for improvement and when it's finally "perfect", I'm going to breed it for Wifi.
Pokemon Showdown Import
Mamont (Mamoswine) @ Focus Sash
Trait: Thick Fat
EVs: 4 HP / 252 Atk / 252 Spd
Jolly Nature
- Ice Shard
- Earthquake
- Superpower
- Stealth Rock
Nyx (Scizor) @ Choice Band
Trait: Technician
EVs: 252 HP / 252 Atk / 4 SDef
Adamant Nature
- Bullet Punch
- U-turn
- Superpower
- Pursuit
Möbius (Garchomp) @ Life Orb
Trait: Rough Skin
EVs: 4 HP / 252 Atk / 252 Spd
Jolly Nature
- Outrage
- Earthquake
- Fire Fang
- Swords Dance
Necrosis (Gengar) @ Choice Scarf
Trait: Levitate
EVs: 4 HP / 252 SAtk / 252 Spd
Timid Nature
- Shadow Ball
- Focus Blast
- Thunderbolt
- Icy Wind
Hydrok (Rotom-Wash) @ Leftovers
Trait: Levitate
EVs: 248 HP / 28 SAtk / 232 SDef
Calm Nature
- Volt Switch
- Hydro Pump
- Will-O-Wisp
- Pain Split
Stymphalis (Skarmory) @ Leftovers
Trait: Sturdy
EVs: 252 HP / 252 Def / 4 Spd
Impish Nature
- Brave Bird
- Spikes
- Whirlwind
- Roost
Trait: Thick Fat
EVs: 4 HP / 252 Atk / 252 Spd
Jolly Nature
- Ice Shard
- Earthquake
- Superpower
- Stealth Rock
Nyx (Scizor) @ Choice Band
Trait: Technician
EVs: 252 HP / 252 Atk / 4 SDef
Adamant Nature
- Bullet Punch
- U-turn
- Superpower
- Pursuit
Möbius (Garchomp) @ Life Orb
Trait: Rough Skin
EVs: 4 HP / 252 Atk / 252 Spd
Jolly Nature
- Outrage
- Earthquake
- Fire Fang
- Swords Dance
Necrosis (Gengar) @ Choice Scarf
Trait: Levitate
EVs: 4 HP / 252 SAtk / 252 Spd
Timid Nature
- Shadow Ball
- Focus Blast
- Thunderbolt
- Icy Wind
Hydrok (Rotom-Wash) @ Leftovers
Trait: Levitate
EVs: 248 HP / 28 SAtk / 232 SDef
Calm Nature
- Volt Switch
- Hydro Pump
- Will-O-Wisp
- Pain Split
Stymphalis (Skarmory) @ Leftovers
Trait: Sturdy
EVs: 252 HP / 252 Def / 4 Spd
Impish Nature
- Brave Bird
- Spikes
- Whirlwind
- Roost