I'm telling you right now. I said it in my previous post.
Kanga is going to be banned.
I am bummed, because I like it a lot, both fighting it, and when I use it on my team.
However, I know 100% that after that, the next poke coming in, is going to be Mega Lucario, with its Adaptability. Then all of you people who were against Mega Kang, are gonna be against Mega Lucario.
In time, Mega Lucario is going to be banned.
After that, we are going to chill for a while, and everyone is going to scramble to find the next Mega Kang/Lucario, and it will probably end up being Mega- Mawile or mega pinsir.
This is gonna be a never ending cycle of eliminating the Megas, until you are left with nothing to show for the new mechanics of Gen VI.
Might as well just import all of the new pokemon into Gen5 OU, ban Megas, and call it a day.
The game has Mega-Evolved, and Smogon needs to also! Complex bans were avoided? Well, it's become a more complex game. GROW. No need to send cool pokemon back to the land of CI(Completely Ignored) just because of one move that is the source of all of these +2 calculations and fear mongering. I have never faced a Kanga at +0 and said to myself, OH well, game over!
Pokemon that were once completely ignored got a new lease on life with Mega Stones. If one move means a pokemon can never be used again, ban the move dammit, don't ban the pokemon that is otherwise viable in OU. You have banned certain abilities on Pokemon, why can't you ban certain moves? It's not hard to program it in the simulator, and it's not like we are gonna suddenly have 100 pokemon we have to ban moves on.
Think forward!