
Water
========
With Taunt and Calm Mind, Keldeo serves as an effective stallbreaker capable of taking on its typical checks such as Mantine and Toxapex.
[SET]
name: Calm Mind + Waterium Z (Water)
move 1: Hydro Pump
move 2: Secret Sword
move 3: Calm Mind
move 4: Taunt
item: Waterium Z
ability: Justified
nature: Timid
evs: 252 SpA / 4 SpD / 252 Spe
[SET COMMENTS]
Moves
========
Hydro Pump is Keldeo's main STAB attack and lets it take on Pokemon such as Mega Sableye and Mega Scizor. Secret Sword allows Keldeo to hit key threats such as Ferrothorn and Chansey and is able to hit Water-immune Pokemon such as Mantine and Gastrodon. Calm Mind boosts Keldeo's Special Attack and Special Defense, turning it into a potent wallbreaker. Taunt allows Keldeo to break walls by preventing them from using their recovery moves and spreading status.
Set Details
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Maximum Speed and Special Attack investment with a Timid nature lets Keldeo hit as hard as possible while Speed tying with Pokemon such as Galvantula. Waterium Z allows Keldeo's Hydro Pump to become Hydro Vortex, which can help it take out Pokemon such as Zapdos after a boost and minor chip damage.
Usage Tips
========
When Keldeo forces a switch against Pokemon such as Armaldo, it should take advantage of this by setting up Calm Mind. Keldeo should use Taunt to block walls from recovering off damage and spreading status, allowing it to easily break these walls and use them as setup bait. Keldeo should preserve Hydro Vortex until it can secure an OHKO against a threat such as Clefable. Generally, if Keldeo is going to use Hydro Vortex against a wall, either make sure it is weakened to the point of being KOed or Taunt it before attacking. Keldeo should avoid status at all costs, as all status conditions affect its ability to clean. Keldeo best sets up when all of its checks such as Tapu Koko are gone or when slower checks such as Rotom-W are weakened to a point where it can take them on. Keldeo should set up against walls like Toxapex and Mantine in the Water matchup, as it can easily Taunt them, preventing them from being able to wall Keldeo by recovering off its damage and removing boosts with Haze. In the Water matchup it should also set up after threats such as Mega Sharpedo have been removed, as Mega Sharpedo can revenge kill Keldeo with Psychic Fangs. In the crucial matchup against Flying teams, Keldeo should be used to break walls such as Celesteela so Greninja has an easier time sweeping late-game.
Team Options
========
All of Keldeo's teammates appreciate its ability to break down walls such as Celesteela with Taunt and act as a powerful setup sweeper that can take on threats such as Zapdos and Hydreigon. Toxapex provides Keldeo with Toxic Spikes support, slowly chipping down Keldeo's checks. It can also act as a switch-in to Grass-type attacks such as Choice Scarf Tapu Bulu's Horn Leech. Choice Scarf Greninja acts as a nice revenge killer for Keldeo, checking key threats such as Mega Diancie, Tapu Koko, and Latios. Mantine provides a Ground-type immunity and Defog support for Keldeo while also acting as a blanket switch-in to strong special attacks such as Latios's Draco Meteor. In return, it appreciates Keldeo's ability to beat an overwhelming majority of hazard setters such as Hippowdon and Ferrothorn, taking pressure off Mantine as the team's Defogger. Electric-immune Pokemon such as Swampert, Mega Swampert, and Gastrodon are essential on any Water team. The former two are the premier Stealth Rock setters for Water teams and are able to phaze setup sweepers with Roar, and while the latter might not have access to Stealth Rock, its access to reliable recovery makes it a much better switch-in to Electric-types. Gastrodon also can use Toxic on Pokemon such as Mantine and Slowbro for Keldeo, giving it an easier time breaking past a few of its checks. Mega Sharpedo forms a dangerous wallbreaking core with Keldeo, as Keldeo can break through Steel-types like Ferrothorn, whereas Mega Sharpedo can take on Psychic-type Pokemon such as Mega Latias for Keldeo. Keldeo also appreciates Mega Sharpedo's ability to act as a cleaner after a few Speed boosts. Rotom-W acts as another Defog Pokemon with an immunity to Ground-type attacks and a handy neutrality to Electric-type coverage, allowing it to Defog on Pokemon Mantine can't such as Zapdos. Rotom-W is also a fantastic slow pivot that can bring Keldeo in safely with Volt Switch and can give it more opportunities to set up by crippling physical attackers with Will-O-Wisp.
[STRATEGY COMMENTS]
Other Options
=============
Water
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Leftovers and Scald can be used over Waterium Z and Hydro Pump to give Keldeo a more solid matchup against walls; however, Keldeo then loses out on its immediate ability to wallbreak with Hydro Vortex.
[CREDITS]
- Written by: [[Maroon, 305839]]
- Water analysis by: [[Maroon, 305839]]
- Quality checked by: [[Tyke, 243751], [Moosical, 215618 ], [Eien, 100418]]
- Grammar checked by: [[The Dutch Plumberjack, 232216], [A Cake Wearing A Hat, 388157]]
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