Introduction
Hi, my name is Alex and this is my first RMT. I have been playing Pokemon for a long time now and I only just recently joined Smogon. So far I am really happy with Pokemon Showdown and a lot of people are nice. I was asked to write an RMT for this Diggersby team after it had a lot of success in games. A lot of people will look at this team and think that it is random and has bad sets, but I will explain the role of each Pokemon and why they work on the team. To be honest I don't even know what kind of team this is. Is it Veil? Bulky Offense? Hyper Offense? I don't really know lol. But I hope everybody likes the team and will try it out because it is really fun and easy to use!
Teambuilding Process
I built around Diggersby after I tested Mawile and Azumarill and found out how good the Huge Power ability is. Diggersby has very powerful moves like Return and Earthquake, and I really liked sweeping teams with Swords Dance. This is the main sweeper on the team and the rest of the team revolves around setting conditions for it to win games.
I really like Magnezone with Diggersby because it traps Ferrothorn Skarmory Kartana and Celesteela that stop its sweep. It comes in and does its job and then Diggersby has a much easier time sweeping. Also removing Scizor is very beneficial for the team. Magnezone will turn out to help a lot of other members on the team too.
One problem with Diggersby is that it is very easily revenged by Pokemon with priority. It is weak to Aqua Jet, Mach Punch, and Water Shuriken. It also takes a lot from Fake Out and Bullet Punch. Tapu Lele gives psychic terrain to help Diggersby deal with Ash Greninja Breloom and others that would normally kill it.Tapu Lele is also a very good revenge killer and can deal with a lot of threats that scare the other members on the team
Ninetales is the 4th member on the team and it is very important for Diggersby setup. Aurora veil doubles Diggersby's bulk and so it can setup on Landorus-T and a lot more without having to worry about getting too low. Ninetales also stops weather like Rain and can beat Swampert Mega. It is a relatively fast Pokemon so it can kill a lot of slower Pokemon like Zygarde
Swampert is a really fun Pokemon to use. It has a good type combination, good bulk, and good utility that helps the team. It is the main lead on the team as it can use Stealth Rock which can punish switching while you pressure them with Lele and Magnezone.
Zapdos is actually my favorite Pokemon from generation 1. I was really happy to find out that it works well on this team. It counters Hawlucha and it can Defog away hazards. It is a ground resist and can do a lot vs Hyper Offense teams.
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The Team
Diggersby @ Normalium Z
Ability: Huge Power
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- Agility
- Earthquake
- Frustration
- Swords Dance
Diggersby @ Normalium Z
Ability: Huge Power
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- Agility
- Earthquake
- Frustration
- Swords Dance
Like I said, this is the sweeper of the team. It has 2 setup moves, 1 for large damage and 1 to outspeed everything. Its moveset only really takes about 2 turns to setup and if your opponent lets you have 3 turns to set up you always want to use Agility twice. Agility is more important than Swords Dance because it already has a high attack stat and outspeeding things is more important since you cant do anything if you cant even attack lol. The two attack moves are self explanatory and it doesn't require much prediction. Only flying ghost types completely wall this lmao. Diggersby should be used after you sack Ninetales and have Aurora Veil and Safeguard setup. This means you can also setup on Sableye. Diggersby is really fun to use and sweeps a lot of unprepared teams.
Magnezone @ Choice Scarf
Ability: Magnet Pull
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Flash Cannon
- Hidden Power [Fire]
- Thunderbolt
- Volt Switch
Tapu Lele @ Assault Vest
Ability: Psychic Surge
EVs: 248 HP / 252 SpA / 8 SpD
Modest Nature
IVs: 0 Atk
- Psychic
- Hidden Power [Fire]
- Focus Blast
- Moonblast
Ninetales-Alola @ Light Clay
Ability: Snow Warning
EVs: 252 HP / 4 SpA / 252 Spe
Timid Nature
IVs: 0 Atk
- Aurora Veil
- Hail
- Freeze-Dry
- Safeguard
Swampert @ Leftovers
Ability: Damp
EVs: 252 HP / 52 Def / 204 SpD
Sassy Nature
- Stealth Rock
- Earthquake
- Scald
- Toxic
I needed a solid defensive Pokemon that could switch into Tapu Koko, pressure Hyper Offense teams, get up stealth rocks, and stallbreak. I would have chosen Seismitoad but i found out that swampert is actually bulkier. Damp makes it so that I can counter lead Explosion pokemon like Azelf. Earthquake is a great STAB that mainly is used to counter magearnas. Scald is always nice especially vs steel and poison types like Venusaur and Toxapex. Toxic is great for stallbreaking as it cripples stall Pokemon like Unaware Clefable, Gastrodon, Quagsire, Tangrowth, Zapdos, and other general walls.
Zapdos @ Leftovers
Ability: Pressure
EVs: 252 HP / 4 SpA / 252 SpD
Calm Nature
IVs: 0 Atk
- Discharge
- Defog
- Roost
- Heat Wave
Conclusion
This is my first RMT so please feel free to give me advice to improve the team. One thing I hate though is when people just say "this set is bad" or "this pokemon is unviable" and they cant explain why other than "its just complete garbage" LOL. That said I really hope everyone likes the team and I encourage you to try it since its really fun to play. Thank you for reading
Diggersby @ Normalium Z
Ability: Huge Power
Happiness: 0
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- Agility
- Earthquake
- Frustration
- Swords Dance
Magnezone @ Choice Scarf
Ability: Magnet Pull
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Flash Cannon
- Hidden Power [Fire]
- Thunderbolt
- Volt Switch
Tapu Lele @ Assault Vest
Ability: Psychic Surge
EVs: 248 HP / 252 SpA / 8 SpD
Modest Nature
IVs: 0 Atk
- Psychic
- Hidden Power [Fire]
- Focus Blast
- Moonblast
Ninetales-Alola @ Light Clay
Ability: Snow Warning
EVs: 252 HP / 4 SpA / 252 Spe
Timid Nature
IVs: 0 Atk
- Aurora Veil
- Hail
- Freeze-Dry
- Safeguard
Swampert @ Leftovers
Ability: Damp
EVs: 252 HP / 52 Def / 204 SpD
Sassy Nature
- Stealth Rock
- Earthquake
- Scald
- Toxic
Zapdos @ Leftovers
Ability: Pressure
EVs: 252 HP / 4 SpA / 252 SpD
Calm Nature
IVs: 0 Atk
- Discharge
- Defog
- Roost
- Heat Wave
Ability: Huge Power
Happiness: 0
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- Agility
- Earthquake
- Frustration
- Swords Dance
Magnezone @ Choice Scarf
Ability: Magnet Pull
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Flash Cannon
- Hidden Power [Fire]
- Thunderbolt
- Volt Switch
Tapu Lele @ Assault Vest
Ability: Psychic Surge
EVs: 248 HP / 252 SpA / 8 SpD
Modest Nature
IVs: 0 Atk
- Psychic
- Hidden Power [Fire]
- Focus Blast
- Moonblast
Ninetales-Alola @ Light Clay
Ability: Snow Warning
EVs: 252 HP / 4 SpA / 252 Spe
Timid Nature
IVs: 0 Atk
- Aurora Veil
- Hail
- Freeze-Dry
- Safeguard
Swampert @ Leftovers
Ability: Damp
EVs: 252 HP / 52 Def / 204 SpD
Sassy Nature
- Stealth Rock
- Earthquake
- Scald
- Toxic
Zapdos @ Leftovers
Ability: Pressure
EVs: 252 HP / 4 SpA / 252 SpD
Calm Nature
IVs: 0 Atk
- Discharge
- Defog
- Roost
- Heat Wave
REPLAYS
https://replay.pokemonshowdown.com/gen7ou-752809283
https://replay.pokemonshowdown.com/gen7ou-752806562
https://replay.pokemonshowdown.com/gen7ou-752805341 <--- Destruction
https://replay.pokemonshowdown.com/gen7ou-752803148
https://replay.pokemonshowdown.com/gen7ou-752800719