Monotype Kingdra (Water) [QC: 3/3] [GP: 1/1]

Aqua Jet

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:SS/Kingdra:

[SET]
name: Swift Swim (Water)
move 1: Surf
move 2: Draco Meteor
move 3: Dragon Pulse
move 4: Hydro Pump / Hurricane
item: Choice Specs
ability: Swift Swim
nature: Modest
evs: 252 SpA / 4 SpD / 252 Spe

[SET COMMENTS]
Kingdra is a decent Swift Swim user for Water teams utilizing rain, as it helps in various matchups such as Electric, Grass, and especially Dragon. Draco Meteor threatens bulky walls such as Dragalge and Amoonguss. Dragon Pulse is used to deal with foes that resist Water such as Kyurem, as well as other foes like Galarian Slowking. Hydro Pump allows Kingdra to 3HKO Galarian Slowking and gives it a chance to 2HKO Ferrothron under rain. Hurricane can be run over Hydro Pump to let Kingdra hit Grass-types such as Tapu Bulu super effectively. Maximum Speed investment allows Kingdra to outspeed threats like Choice Scarf Latios and Choice Scarf Thundurus-T.

As Kingdra relies on Swift Swim to do its job, Pelipper is an amazing teammate for it. If Kingdra opts to run Hurricane, Pelipper can run a defensive set with Heavy-Duty Boots rather than a Choice Specs set. Barraskewda can break down walls like Galarian Slowking, as well as threats such as Regieleki and Alolan Raichu in Electric Terrain when rain is active. Urshifu-R is also an option, as it can pressure shared checks like Mantine and Galarian Moltres. It also ravages Ferrothorn and Kyurem, foes that would otherwise pose a huge threat to the team. Eject Button Toxapex supports Kingdra by crippling foes like Porygon2 and Chansey with Toxic and Knock Off. It also walls revenge killers such as Choice Scarf Dragapult. Slowking allows Kingdra to enter the field safely through Teleport, as well as providing Future Sight support to help wear down foes like Galarian Slowking. Swampert provides Stealth Rock support and can pivot Kingdra in via Flip Turn. It can also phaze Substitute Kyurem by using Roar. Late-game sweepers such as Crawdaunt, Cloyster, and Keldeo can be run alongside Kingdra, as they appreciate the holes Kingdra can punch in many teams. They also are able to deal with foes such as Chansey and Ferrothorn, which give Kingdra trouble. Volcanion is also an excellent teammate, as it can switch into and defeat Fairy-types like Tapu Fini, as well as Grass-types such as Ferrothorn.

[STRATEGY COMMENTS]
Other Options
=============

Water
--------
Life Orb lets Kingdra switch moves, but it comes with the drawbacks of less power and recoil. Flip Turn allows Kingdra to take advantage of common switch-ins like Toxapex, pivoting to teammates that can handle it like Barraskewda. Ice Beam is an option over Hurricane so that Kingdra can hit Flying-types like Galarian Moltres super effectively. However, it is less powerful than Hurricane against other targets. Kingdra can also run a Timid nature to outpace Regieleki, Choice Scarf Weavile, and Adamant Dragon Dance Dragapult at +1. However, if Kingdra is not running a Modest nature, it loses the ability to potentially 2HKO Ferrothorn under rain. Mystic Water and Dragon Fang are also options to allow Kingdra to switch moves and hit hard, and unlike Life Orb they don't reveal its item.

[CREDITS]
- Written by: [[Aqua Jet, 531302]]
- Water analysis by: [[Aqua Jet, 531302]]
- Quality checked by: [[AtraX Madara, 513753], [Neko, 542526], [mushamu, 362454]]
- Grammar checked by: [[Finland, 517429]]
 
Last edited:
:SS/Kingdra:

[SET]
name: Swift Swim
move 1: Surf
move 2: Draco Meteor
move 3: Dragon Pulse
move 4: Hydro Pump / Hurricane
item: Choice Specs
ability: Swift Swim
nature: Modest
evs: 252 SpA / 4 SpD / 252 Spe

[SET COMMENTS]
A terrifying Swift Swim user, Kingdra is very common on many Water teams, helping in various matchups such as Dragon, Electric, and Grass. When Rain is active, Surf is Kingdra's best move as it can OHKO foes like Zeraora and Tapu Koko. Dragon Pulse is used as way for Kingdra to deal with water resists such as Toxapex and Kyurem. Draco Meteor allows Kingdra to severely damage or KO foes like Dragalge and Amoonguss. Hydro Pump allows Kingdra to 2HKO Choice Scarf Tapu Fini and OHKO Substitute + Toxic Aegislash under Rain while 2HKOing the latter outside of Rain. Hurricane can be run over Hydro Pump to give Kingdra a way to hit Grass- and Fighting-types such as Tapu Bulu and Urshifu-R super effectively. Maximum Special Attack in conjunction with a Modest nature allows Kingdra to hit as hard as possible; maximum speed allows Kingdra to outspeed threats to the team, especially under Rain.

As Kingdra relies on Swift Swim to do its job, Pelipper is an amazing teammate for it. If Kingdra opts to run Hurricane, Pelipper can run a defensive set with Heavy-Duty Boots rather than a Choice Specs set. Eject Button Toxapex is able to serve as a pivot that supports Kingdra by crippling foes like Porygon2 and Chansey with Toxic and Knock Off support. Slowking is another good teammate that allows Kingdra to enter the field freely through Teleport. Barraskewda is a great partner for its ability to break down walls like Galarian Slowking, as well as its ability to outpace +2 Volcarona when Rain is active. Urshifu-R is also an option, as it is able to team up with Kingdra against foes like Mantine and Galarian Moltres. Swampert is a good teammate that not only provides an Electric immunity but provides Stealth Rock support to help chip down foes. (You can also mention that it can pivot Kingdra safely in) Late game sweepers such as Azumarill, Cloyster, and Keldeo can be run alongside Kingdra, as they appreciate the holes Kingdra is able to punch in teams. They also are able to deal with foes such as Chansey, Ferrothorn, and Toxapex, all of which give Kingdra trouble. (I would mention Volcanion being able to switch on fairy attacks and still having steam eruption under rain or sludge wave can be great)

[STRATEGY COMMENTS]
Other Options
=============

Water
--------
Life Orb gives Kingdra the flexibility to switch moves, but comes with the drawbacks of less power and Life Orb recoil.
(Flip turn is also an option that can take advantage of switch-ins and pivot and maybe you can add Ice Beam asw that can help vs Grass outside rain)
(Timid allows it to outpace Cinderace, Dragapult and Weavile at +1 with the lattest being less of a threat but dpult being able to revenge kill in dragon teams and ace being able to ohko if chipped down or eventually u-turn + hjk so might be cool talking about this)


[CREDITS]
- Written by: [[Aqua Jet, 531302]]
- Water analysis by: [[Aqua Jet, 531302]]
- Quality checked by: [[AtraX Madara, 513753], [username2, userid2], [username3, userid3]]
- Grammar checked by: [[username1, userid1], [username2, userid2]]
Great Job, QC:1/3 when implemented :toast:
 

Neko

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:SS/Kingdra:

[SET]
name: Swift Swim (Water)
move 1: Surf
move 2: Draco Meteor
move 3: Dragon Pulse
move 4: Hydro Pump / Hurricane
item: Choice Specs
ability: Swift Swim
nature: Modest
evs: 252 SpA / 4 SpD / 252 Spe

[SET COMMENTS]
A terrifying Swift Swim user, (terrifying seems kinda too much, since the best SS User is Barraskewda, and Kingdra's specs damage isn't really that strong) Kingdra is common (its not; Tapu Fini is used more to check Kyu-chan and Dragons due to the end game-y aspect of CM, and Scarf Fini being useful outside of rain too) on many Water teams (Specify its rain water), helping in various matchups such as Dragon, Electric, and Grass (not too keen on using the grass MU, if only because Rilla OHKO'es it with GGlide like the Monke he is. However, Flying could be a suitable replacement since Kingdra notably mows down Dnite for Barraskewda later. Electric is a bit iffy too since Regieleki and A.Chu outspeed and can OHKO it, something that Barraskewda...isn't vulnerable to.). When Rain is active, Surf is Kingdra's best move as it can OHKO foes like Zeraora and Tapu Koko. (Its a given that rain is active btw, but as I said earlier, Electric mu isn't the best place to showcase it. Change the examples.) Dragon Pulse is used as way for Kingdra to deal with water resists such as Toxapex and Kyurem .(Don't use Toxapex as an example, I'd prolly switch in Galarian Slowking/Slowking on this. Dpulse is purely for giving dragons 4 turns of sackfests + hitting Dnite) Draco Meteor allows Kingdra to severely damage or KO foes like Dragalge and Amoonguss. Hydro Pump allows Kingdra to 2HKO Choice Scarf Tapu Fini and OHKO Substitute + Toxic Aegislash under Rain while 2HKOing the latter outside of Rain (Don't add out of rain calcs. The usual switch-in to Kingdra on steel is Ferrothorn: 252+ SpA Choice Specs Kingdra Hydro Pump vs. 252 HP / 4 SpD Ferrothorn in Rain: 156-185 (44.3 - 52.5%) -- 21.5% chance to 2HKO after Stealth Rock and Leftovers recovery. Something to take note about. Scarf Fini ain't coming in on Kingdra either, especially when there is Slowking. Another thing is that it can 2HKO G.King after SR, but G.King switches to Pex after the move has been revealed, but outdamaging regenerator isn't something to scoff at. And on a lesser note, it also allows Kingdra to obliterate steel birbs). Hurricane can be run over Hydro Pump to give Kingdra a way to hit Grass- and Fighting-types such as Tapu Bulu and Urshifu-R (Dies to DM, pick a better example, Tapu Bulu is a nice one though) super effectively. Maximum Special Attack in conjunction with a Modest nature allows Kingdra to hit as hard as possible; maximum speed allows Kingdra to outspeed threats to the team, especially under Rain. (What or Who are these threats to teams)

(Rearrange to Pelipper->Barraskewda->Urshifu-R -> Toxapex / Slowking / Swampert->Misc)
*also remove the repititive "is a good teammate"

As Kingdra relies on Swift Swim to do its job, Pelipper is an amazing teammate for it. If Kingdra opts to run Hurricane, Pelipper can run a defensive set with Heavy-Duty Boots rather than a Choice Specs set. Eject Button Toxapex is able to serve as a pivot that supports Kingdra by crippling foes like Porygon2 and Chansey with Toxic and Knock Off support (add that it walls revenge killers like Scarf Pult. Its weird to mention normal mons too,esp since normal isn't in a good place rn...). Slowking is another good teammate that allows Kingdra to enter the field freely through Teleport (add Fsight wearing down G.King more). Barraskewda is a great partner for its ability to break down walls like Galarian Slowking, as well as its ability to outpace +2 Volcarona (weird example, perhaps outspeeding regieleki/Alo Rai/some other fast mon is a more apt example?) when Rain is active. Urshifu-R is also an option, as it is able to team up with Kingdra against foes like Mantine and Galarian Moltres (Shifu-R wears down Ferrothorn too, I mean, deletes Ferrothorn/Kyurem too.). Swampert is a good teammate that not only provides an Electric immunity but provides Stealth Rock support to help chip down foes. It can also pivot Kingdra in via Flip Turn. Late game sweepers such as Azumarill, Cloyster, and Keldeo can be run alongside Kingdra, as they appreciate the holes Kingdra is able to punch in teams. They also are able to deal with foes such as Chansey, Ferrothorn, and Toxapex, all of which give Kingdra trouble. (Cloyster and Keld are walled by Toxapex. Breakers like Crawdaunt aren't, and is probably more common than Azumarill nowadays) Volcanion is also an excellent teammate, as it can switch in on and defeat Fairy-types like Tapu Fini.(I have issues with suggesting Volcanion on a Rain team. It beats Grass- and Steel-types Kingdra hates tho.)

[STRATEGY COMMENTS]
Other Options
=============

Water
--------
Life Orb gives Kingdra the flexibility to switch moves, but comes with the drawbacks of less power and Life Orb recoil. Flip Turn allows Kingdra to take advantage of common switch-ins like Toxapex and pivot to teammates that can handle it like Barraskewda (Barraskewda doesn't handle Pex, it does handle Galarian Slowking, some special walls tho). Ice Beam is an option over Hurricane so Kingdra can hit Grass-types super effectively. However, it is less powerful than Hurricane (Name examples on what mons Ice beamu hits more than Hurricane). Kingdra can also run a Timid nature that allows it to outpace Cinderace, Weavile, and Dragapult at +1. (I'd rather see it outspeed Eleki, Adamant Dragon Dance Dragapult. Cindy/Weav thats walled by pex, also add the OHKO'es it misses if it not modest, tho)

[CREDITS]
- Written by: [[Aqua Jet, 531302]]
- Water analysis by: [[Aqua Jet, 531302]]
- Quality checked by: [[AtraX Madara, 513753], [username2, userid2], [username3, userid3]]
- Grammar checked by: [[username1, userid1], [username2, userid2]]
Will stamp after rechecking :blobnom:
Ping me btw
 
Last edited:

Neko

When you live for love, how precious life can be
is a Site Content Manageris an official Team Rateris a Social Media Contributoris a Forum Moderatoris a Community Contributoris a Top Contributor
add remove (comment)
:SS/Kingdra:

[SET]
name: Swift Swim (Water)
move 1: Surf
move 2: Draco Meteor
move 3: Dragon Pulse
move 4: Hydro Pump / Hurricane
item: Choice Specs
ability: Swift Swim
nature: Modest
evs: 252 SpA / 4 SpD / 252 Spe

[SET COMMENTS]
Kingdra is a decent Swift Swim user for Water teams utilizing Rain, as it helps in various matchups such as Dragon, Electric, and Grass.
A good Swift Swim user, Kingdra is common on Rain Water teams, helping in various matchups such as Dragon, Electric, and Grass. When Rain is active, Surf is Kingdra's best move as it can OHKO foes like Zeraora and Tapu Koko. (I think we can safely remove the surf line, it feels kinda unneeded) Dragon Pulse is used as a way for Kingdra to deal with water resists such as Galarian Slowking and Kyurem. (Galarian Slowking not a water resist. Kyu-chan is a dragon. I think you click dpulse on dwagons more than Water resist, as you'd rather murder these outright with Draco Meteor, well, aside from Glowking [and even then surf outdamages so ;-;]) Draco Meteor allows Kingdra to severely damage or KO foes like threatens bulky walls such as Dragalge and Amoonguss. Hydro Pump allows Kingdra to 3HKO Galarian Slowking and gives it a chance to 2HKO Ferrothron under Rain. Hurricane can be run over Hydro Pump to give Kingdra a way to hit Grass- and Fighting-types such as Tapu Bulu and Urshifu-R super effectively (Diff example pls). Maximum Special Attack in conjunction with a Modest nature allows Kingdra to hit as hard as possible; maximum sSpeed allows Kingdra to outspeed threats to the team like Choice Scarf Latios and Choice Scarf Thundurus-T Gengar.

As Kingdra relies on Swift Swim to do its job, Pelipper is an amazing teammate for it. If Kingdra opts to run Hurricane, Pelipper can run a defensive set with Heavy-Duty Boots rather than a Choice Specs set. Barraskewda can break down walls like Galarian Slowking, as well as its ability to outpace threats such as Regieleki, Alolan Raichu, and (add something scary that isn't Volcarona) +2 Volcarona, as well as Regieleki and Alolan Raichu when Rain is active. Urshifu-R is also an option, as it is able to team up with Kingdra against foes like Mantine and Galarian Moltres. It also ravages Ferrothorn and Kyurem, foes that would otherwise pose a huge threat to the team.(Ravages owo, though tbh you can compress this to one sentence) Eject Button Toxapex is able to serve as a pivot that supports Kingdra by crippling foes like Porygon2 and Chansey with Toxic and Knock Off support. It also walls revenge killers such as Choice Scarf Dragapult. Slowking allows Kingdra to enter the field freely through Teleport, while also providing Future Sight support to help wear down foes like Galarian Slowking. Swampert not only provides an Electric immunity but provides Stealth Rock support to help chip down foes. It can also pivot Kingdra in via Flip Turn. Late game sweepers such as Crawdaunt, Cloyster, and Keldeo can be run alongside Kingdra, as they appreciate the holes Kingdra is able to punch in teams. They also are able to deal with foes such as Chansey and Ferrothorn, and Toxapex, all of which give Kingdra trouble. Volcanion is also an excellent teammate, as it can switch in on and defeat Fairy-types like Tapu Fini, as well as Grass- and Steel-types such as Ferrothorn.
*Just a small note, I think the sentences should be limited to one per mon (Except Peli and the wallbreakers line)
[STRATEGY COMMENTS]
Other Options
=============

Water
--------
Life Orb gives Kingdra the flexibility to switch moves, but comes with the drawbacks of less power and Life Orb recoil. Flip Turn allows Kingdra to take advantage of common switch-ins like Toxapex and pivot to teammates that can handle it like Barraskewda. Ice Beam is an option over Hurricane so Kingdra can hit Flying-types like Dragonite (Dnite a bad example because like Draco Meteor...It would be better to find a better mon to hit) super effectively. However, it is less powerful than Hurricane. Kingdra can also run a Timid nature that allows it to outpace Regieleki,Choice Scarf Weavile, and Adamant Dragon Dance Dragapult at +1. However, if it is not Modest, Kingdra loses the ability to potentially 2HKO Ferrothorn under Rain.

[CREDITS]
- Written by: [[Aqua Jet, 531302]]
- Water analysis by: [[Aqua Jet, 531302]]
- Quality checked by: [[AtraX Madara, 513753], [username2, userid2], [username3, userid3]]
- Grammar checked by: [[username1, userid1], [username2, userid2]]

2/3
[Neko, 542526]
 
Last edited:

mushamu

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AMQC


You should stress that kingdra is the best swift swim user for checking dragon on water. Electric and grass are both cool, but barraskewad would usually beat the former and toxapex would beat the latter.

Swampert setting rocks is cool, but it's important for these types of teams kingdra is ran on because it can phase substitute kyurem out after living a freeze dry with roar. Kingdra is all about beating dragon, so preventing it from subbing for free is big. I wouldn't mention the electric immunity either, it's not too relevant for kingdra itself since it's neutral to electric and can usually outspeed those pokemon anyways and is moreso a thing that relates to water.

I would name things like dragon fang and mystic water in other options, switching moves but not revealing you're non choiced is fire and can lead to some cool interactions.
 
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[SET]
name: Swift Swim (Water)
move 1: Surf
move 2: Draco Meteor
move 3: Dragon Pulse
move 4: Hydro Pump / Hurricane
item: Choice Specs
ability: Swift Swim
nature: Modest
evs: 252 SpA / 4 SpD / 252 Spe

[SET COMMENTS]
Kingdra is a decent Swift Swim user for Water teams utilizing Rain, as it helps in various matchups such as Electric, Grass, and especially Dragon.
Dragon Pulse is used as a way for Kingdra to deal with water foes that resists Water such as Kyurem, as well as other foes like Galarian Slowking. Draco Meteor threatens bulky walls such as Dragalge and Amoonguss. Hydro Pump allows Kingdra to 3HKO Galarian Slowking and gives it a chance to 2HKO Ferrothron under Rain. Hurricane can be run over Hydro Pump to give Kingdra a way to hit Grass-types such as Tapu Bulu super effectively. Maximum Special Attack investment in conjunction with a Modest nature allows Kingdra to hit as hard as possible; maximum Speed investment allows Kingdra to outspeed threats to the team like Choice Scarf Latios and Choice Scarf Thundurus-T.

As Kingdra relies on Swift Swim to do its job, Pelipper is an amazing teammate for it. If Kingdra opts to run Hurricane, Pelipper can run a defensive set with Heavy-Duty Boots rather than a Choice Specs set. Barraskewda can break down walls like Galarian Slowking, as well as its ability to outpace threats such as Regieleki and Alolan Raichu when Rain is active. Urshifu-R is also an option, as it is able to team up with Kingdra against foes pressure shared checks like Mantine and Galarian Moltres. It also ravages Ferrothorn and Kyurem, foes that would otherwise pose a huge threat to the team. Eject Button Toxapex is able to serve as a pivot that supports Kingdra by crippling foes like Porygon2 and Chansey with Toxic and Knock Off support. It also walls revenge killers such as Choice Scarf Dragapult. Slowking allows Kingdra to enter the field freely safely (this way readers will know that Kingdra comes in unharmed) through Teleport, while also providing Future Sight support to help wear down foes like Galarian Slowking. Swampert provides Stealth Rock support to help chip down foes. It can also pivot Kingdra in via Flip Turn. It can also phaze out Substitute Kyurem with by using Roar. Late-game sweepers such as Crawdaunt, Cloyster, and Keldeo can be run alongside Kingdra, as they appreciate the holes Kingdra is able to punch in against many teams. They also are able to deal with foes such as Chansey and Ferrothorn, all of which give Kingdra a trouble. Volcanion is also an excellent teammate, as it can switch into on and defeat Fairy-types like Tapu Fini, as well as Grass-types such as Ferrothorn.

[STRATEGY COMMENTS]
Other Options
=============

Water
--------
Life Orb gives lets Kingdra the flexibility to switch moves, but it comes with the drawbacks of less power and Life Orb recoil. Flip Turn allows Kingdra to take advantage of common switch-ins like Toxapex and pivot to teammates that can handle it like Barraskewda. Ice Beam is an option over Hurricane so that Kingdra can hit Flying-types like Galarian Moltres super effectively. However, it is less powerful than Hurricane (against other targets?). Kingdra can also run a Timid nature that allows it to outpace Regieleki, Choice Scarf Weavile, and Adamant Dragon Dance Dragapult at +1. However, if it Kingdra is not running a Modest nature, Kingdra loses the ability to potentially 2HKO Ferrothorn under Rain rain. Mystic Water and Dragon Fang are also options as they to allow Kingdra to switch moves and hit hard without revealing its item. In addition, they allow Kingdra to switch moves.
 

Adeleine

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[SET] (fixed start bracket)
name: Swift Swim (Water)
move 1: Surf
move 2: Draco Meteor
move 3: Dragon Pulse
move 4: Hydro Pump / Hurricane
item: Choice Specs
ability: Swift Swim
nature: Modest
evs: 252 SpA / 4 SpD / 252 Spe

[SET COMMENTS]
Kingdra is a decent Swift Swim user for Water teams utilizing Rain, rain, as it helps in various matchups such as Electric, Grass, and especially Dragon. (fixed linebreak) Dragon Pulse is used as a way for Kingdra to deal with foes that resist Water such as Kyurem, as well as other foes like Galarian Slowking. Draco Meteor threatens bulky walls such as Dragalge and Amoonguss. Dragon Pulse is used to deal with foes that resist Water such as Kyurem, as well as other foes like Galarian Slowking. (maybe it's worth mentioning why Surf isnt adequate for Glowking? it's not obvious to me, but mayb im missing something easy) Hydro Pump allows Kingdra to 3HKO Galarian Slowking and gives it a chance to 2HKO Ferrothron under Rain. rain. Hurricane can be run over Hydro Pump to give Kingdra a way to let Kingdra hit Grass-types such as Tapu Bulu super effectively. Maximum Special Attack investment in conjunction with a Modest nature allows Kingdra to hit as hard as possible; maximum Speed investment allows Kingdra to outspeed threats like Choice Scarf Latios and Choice Scarf Thundurus-T.

As Kingdra relies on Swift Swim to do its job, Pelipper is an amazing teammate for it. If Kingdra opts to run Hurricane, Pelipper can run a defensive set with Heavy-Duty Boots rather than a Choice Specs set. Barraskewda can break down walls like Galarian Slowking, as well as its ability to outpace outpacing threats such as Regieleki and Alolan Raichu in Electric Terrain (I assume?) when Rain rain is active. Urshifu-R is also an option, as it is able to can pressure shared checks like Mantine and Galarian Moltres. It also ravages Ferrothorn and Kyurem, foes that would otherwise pose a huge threat to the team. Eject Button Toxapex is supports Kingdra by crippling foes like Porygon2 and Chansey with Toxic and Knock Off. It also walls revenge killers such as Choice Scarf Dragapult. Slowking allows Kingdra to enter the field safely through Teleport, while also as well as providing Future Sight support to help wear down foes like Galarian Slowking. Swampert provides Stealth Rock support to help chip down foes. It can also and can pivot Kingdra in via Flip Turn. It can also phaze Substitute Kyurem by using Roar. Late-game sweepers such as Crawdaunt, Cloyster, and Keldeo can be run alongside Kingdra, as they appreciate the holes Kingdra is able to punch in against can punch in many teams. They also are able to deal with foes such as Chansey and Ferrothorn, all of which give Kingdra a trouble. Volcanion is also an excellent teammate, as it can switch into on and defeat Fairy-types like Tapu Fini, as well as Grass-types such as Ferrothorn.

[STRATEGY COMMENTS]
Other Options
=============

Water
--------
Life Orb lets Kingdra switch moves, but it comes with the drawbacks of less power and recoil. Flip Turn allows Kingdra to take advantage of common switch-ins like Toxapex and pivot Toxapex, pivoting to teammates that can handle it like Barraskewda. Ice Beam is an option over Hurricane so that Kingdra can hit Flying-types like Galarian Moltres super effectively. However, it is less powerful than Hurricane against other targets. Kingdra can also run a Timid nature that allows it to outpace Regieleki, Choice Scarf Weavile, and Adamant Dragon Dance Dragapult at +1. However, if Kingdra is not running a Modest nature, Kingdra it loses the ability to potentially 2HKO Ferrothorn under rain. Mystic Water and Dragon Fang are also options to allow Kingdra to switch moves and hit hard without revealing hard, and unlike Life Orb they don't reveal its item.
Finland.gif
1/1
just make sure to implement carefully bc there are several removals of short words like "on" and "is" you could otherwise miss

GP Team done
 

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