LC Koffing


[SET]
name: Defensive
move 1: Will-O-Wisp
move 2: Pain Split
move 3: Sludge Bomb
move 4: Fire Blast / Memento / Toxic Spikes
item: Eviolite
ability: Levitate
nature: Bold
evs: 36 HP / 236 Def / 236 SpD

[SET COMMENTS]
Koffing carves a niche as an untrappable check to Fighting- and Ground-types and as a general physical blanket check thanks to its huge natural bulk. It boasts a plethora of useful move options such as Will-O-Wisp, Memento, and Toxic Spikes to support its teammates throughout the game. Koffing has also access to Fire Blast, which eliminates Ferroseed for offensive Water-types. It is held back, though, by a poor Special Defense and an unreliable mean of recovery in Pain Split.

Sweepers such as Swords Dance Corphish, Shell Smash Shellder, and Calm Mind Drifloon all take advantage of the burns and either Memento or Toxic Spikes to setup much more reliably, thus alleviating some pressure off them. Spritzee likes Koffing's ability to deal with Poison-types in exchange for a reliable Wish, whereas Ghost-types such as Drifloon and Frillish really like having their Hex boosted, and they can in turn block Rapid Spin to help keep Toxic Spikes on the opponent's side of the field. Due to its Psychic-type weakness and low Special Defense, Koffing is really keen on having Ferroseed or Pawniard around to help mitigate this weakness.

[CREDITS]
- Written by: [[PyProd, 438243]]
- Quality checked by: [[zizalith, 410251], [Merritt, 213064]]
- Grammar checked by: [[Estronic, 240732]]
 
Last edited:

[Set]
name: Defensive
move 1: Will-O-Wisp
move 2: Pain Split
move 3: Sludge Bomb
move 4: Fire Blast / Memento / Toxic Spikes
item: Eviolite
ability: Levitate / Neutralizing Gas
nature: Bold
evs: 36 HP / 236 Def / 236 SpD

[SET COMMENTS]
Koffing, with both its Abilities, carves a niche as an untrappable Fighting-check (it's worth noting that Wynaut can trap Levitate Koffing, though) wynaut is unranked atm, and brackets like that arent great writing for analyses. Thanks to the spread that maximizes its bulk, no point in explaining max/max spreads Koffing can act as a Fighting- and potentially Ground-type check (Ground- if running Levitate) and overall physical-check general physical blanket check thanks to a its huge natural bulk. It boasts a plethora of useful options such as Will-o-Wisp, Memento and Toxic Spikes (which should be run with Neutralizing Gas to bypass Natu's Magic Bounce Ability) natu isnt super relevant and if you needed to mention this you could mention it when explaining neutralizing gas rather than toxic spikes. speaking of which, you need to explain neutralizing gas to support teammates throughout the game. you also havent explained fire blast, especially considering its the first slash

Sweepers such as Swords Dance Pawniard, Galar-Farfetch'd and Corphish, Dragon Dance Onix and Scraggy, Calm Mind Drifloon and Galar-Ponyta, Nasty Plot Vullaby and Sinistea id rather you use another example seeing as how it lost shell smash, Shell Smash Shellder, and even Bulk Up Timburr all take advantage of the burns and either Memento or Toxic Spikes support (through Memento or Toxic Spikes) to setup much more reliably, thus alleviating some pressure off them. Spritzee likes Koffing's ability to deal with Poison-types in exchange for a reliable Wish, whereas Ghost-types such as Drifloon, Frillish and Sinistea again change example here or just delete really like having their Hex boosted and can, in turn, block Rapid Spins to help keep Toxic Spikes on the opponent's side of the field. Due to a Psychic-type weakness and a low Special Defense, Koffing really likes youve used "really likes" twice now, maybe try something like "appreciates" having Ferroseed or Pawniard around too to help mitigate this weakness, and Ground-weak Neutralizing Gas Koffing also likes the presence of Vullaby, Wingull, Farfetch'd, or even the underexplored Timburr or Gossifleur! why these pokemon specifically? u could also cut down on examples, three is usually more than enough

[CREDITS]
- Written by: [[PyProd, 438243]]
- Quality checked by: [[<username1>, <userid1>], [<username2>, <userid2>]]
- Grammar checked by: [[<username1>, <userid1>]]

this is a bit messy but. tag me once youre done w/ these to check it again
 
hey i hadnt stamped you

[Set]
name: Defensive
move 1: Will-O-Wisp
move 2: Pain Split
move 3: Sludge Bomb
move 4: Fire Blast / Memento / Toxic Spikes
item: Eviolite
ability: Levitate / Neutralizing Gas
nature: Bold
evs: 36 HP / 236 Def / 236 SpD

[SET COMMENTS]
Koffing, with both its Abilities, carves a niche as an untrappable Fighting-check. Koffing can act as a Fighting- and potentially Ground-type check, as well as a general physical blanket check thanks to its huge natural bulk. It boasts a plethora of useful options such as Will-o-Wisp, Fire Blast, to eliminate Ferroseed, which otherwise walls Koffing, Memento, and Toxic Spikes, the latter of which may be run with the newest Neutralizing Gas Ability, an Ability that nullifies opposing Pokémon's abilities upon switchin, that lets Koffing set them through Natu's Magic Bounce, as well as deal with Shellder more easily, to support teammates throughout the game. is natus magic bounce the only scenario where neutralizing gas is useful? its seems really weird to me to give up on checking stuff like onix, pinch, dril, muds ect for a.. single c mon? if you can add a few more relevant examples and justify this it would be cool, otherwise id struggle to see much use for it at all, especially considering how tpsikes variants likely have ghosts already which natus scared of

Sweepers such as Swords Dance Pawniard, Galar-Farfetch'd and Corphish, Dragon Dance Onix and Scraggy, Calm Mind Drifloon and Galar-Ponyta, Nasty Plot Vullaby, Shell Smash Shellder, and even Bulk Up Timburr looots of examples here, at the very least take out around half. make sure to pick the ones that most take advantage of each move (eg, corphis likes fire blast, shellder likes memento, cm floon likes tspikes) all take advantage of the burns and either Memento or Toxic Spikes to setup much more reliably, thus alleviating some pressure off them. Spritzee likes Koffing's ability to deal with Poison-types in exchange for a reliable Wish, whereas Ghost-types such as Drifloon or Frillish really like having their Hex boosted and can, in turn, block Rapid Spins to help keep Toxic Spikes on the opponent's side of the field. Due to a Psychic-type weakness and a low Special Defense, Koffing really is keen on having Ferroseed or Pawniard around too to help mitigate this weakness, and Ground-weak Neutralizing Gas Koffing also likes the presence of Vullaby, Wingull, or Farfetch'd. if you take out neutralizing gas remove this too. if not, explicitly mention why these pokemon help koffing.

[CREDITS]
- Written by: [[PyProd, 438243]]
- Quality checked by: [[zizalith, 410251], [<username2>, <userid2>]]
- Grammar checked by: [[<username1>, <userid1>]]

qc 1/2 after this
 

Merritt

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Since you've gotten rid of the mentions in set comments, don't forget to remove Neutralizing Gas from the set itself.

Without Neutralizing Gas, Koffing is not just a potential Ground-type counter but a full blown one. The useful options section should be split into two distinct parts, first do all the utility stuff (wisp/tspikes/memento) that support the team and then a quick note about Fire Blast coverage letting Koffing hurt Steel-types like Ferroseed and Pawniard.
Koffing has recovery, that's the whole point of pain split. It doesn't have reliable recovery is the terminology you need here.

You don't need 5 examples of sweepers here, pick your favorite 3 and just go with those, any of em are fine by me.

2/2
 

Take Azelfie

More flags more fun
You'll have to change that opening sentence to since you are no longer including Neutralizing Gas

"Koffing, with both its Abilities, carves a niche as an untrappable Fighting-check."
 
You'll have to change that opening sentence to since you are no longer including Neutralizing Gas

"Koffing, with both its Abilities, carves a niche as an untrappable Fighting-check."
wynaut is unranked atm, and brackets like that arent great writing for analyses
Wynaut doesn't seem relevant to QC Checkers, which only leaves Trapinch and Diglett, both of which can't trap Levitate Koffing.

EDIT : Yea just had to remove the "both abilities" section, thanks!
 
Last edited:

Astra

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[Set] [SET]
name: Defensive
move 1: Will-O-Wisp
move 2: Pain Split
move 3: Sludge Bomb
move 4: Fire Blast / Memento / Toxic Spikes
item: Eviolite
ability: Levitate
nature: Bold
evs: 36 HP / 236 Def / 236 SpD

[SET COMMENTS]
Koffing carves a niche as an untrappable Fighting-check to Fighting- and Ground-types and as a general physical blanket check thanks to its huge natural bulk. Koffing can act as a Fighting- and Ground-type check, as well as a general physical blanket check thanks to its huge natural bulk. It boasts a plethora of useful move options such as Will-O-Wisp, Memento, and Toxic Spikes to support its teammates throughout the game. Koffing has also access to Fire Blast, which eliminates Ferroseed for offensive Water-types. It is held back, though, by a poor Special Defense and an unreliable mean of recovery in Pain Split.

Sweepers such as Swords Dance Corphish, Shell Smash Shellder, or and Calm Mind Drifloon all take advantage of the burns and either Memento or Toxic Spikes to setup much more reliably, thus alleviating some pressure off them. Spritzee likes Koffing's ability to deal with Poison-types in exchange for a reliable Wish (Wish passer?), whereas Ghost-types such as Drifloon or and Frillish really like having their Hex boosted, (AC) and they can, (RC) in turn, (RC) block Rapid Spins to help keep Toxic Spikes on the opponent's side of the field. Due to a its Psychic-type weakness and a low Special Defense, Koffing is really is keen on having Ferroseed or Pawniard around too to help mitigate this weakness.

[CREDITS]
- Written by: [[PyProd, 438243]]
- Quality checked by: [[zizalith, 410251], [Merritt, 213064]]
- Grammar checked by: [[<username1>, <userid1>]]
1/1 :blobthumbsup:
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