name: KrokoRocks (Stealth Rock Lead)
move 1: Stealth Rock
move 2: Taunt
move 3: Knock Off
move 4: Earthquake
item: Eviolite
ability: Intimidate
nature: Jolly
evs: 252 HP / 152 Def / 104 Spe
[SET COMMENTS]
Krokorok provides Stealth Rock and early momentum as a lead. Hattrem is ineffective as a form of entry hazard prevention due to it fearing a STAB Knock Off, while Taunt targets Defog users like Vullaby and Togetic. Taunt also prevents opposing entry hazards such as Stealth Rock from Galarian Corsola and Piloswine, Sticky Web from Charjabug, Toxic Spikes from Koffing, and Spikes from Ferroseed. Earthquake proves itself valuable for scaring out Toxic Spikes users like Mareanie and Koffing. Intimidate along with Krokorok's defensive investment allows it to survive an attack followed by priority when up against Machoke and Piloswine. The remaining Speed investment and a Jolly nature let Krokorok outspeed Modest Roselia along with other slower attackers like Lampent and Porygon. Alternatively, an offensive spread paired with a Focus Sash works too for a better matchup against foes like Tangela and Kadabra.
Use Krokorok as a lead and supplement it with offensive teammates that preserve the momentum it gains early-game. Sweepers like Thwackey and Lampent appreciate Stealth Rock pressuring Flying-types like Vullaby and Togetic, as well as Knock Off both weakening Machoke, Piloswine, and Galarian Corsola and making Heavy-Duty Boots users like Fletchinder and Raboot vulnerable to entry hazards. Roselia is particularly potent as a partner, not only for providing additional entry hazard pressure with Spikes, but also for checking threats to Krokorok like Thwackey, Tangela, Wartortle, and Seadra. Faster attackers like Kadabra and Raboot revenge kill Krokorok and are immune to entry hazard damage with Magic Guard and Heavy-Duty Boots, respectively. It is best then to pair Krokorok with cleaners like Klang, Wartortle, and Fraxure to deal with them, as well as forms of speed control such as Hattrem and Charjabug. To help preserve Krokorok, pick teammates that resist Ice or are immune to Fighting like Klang, Galarian Corsola, and Lampent; the two Ghost-types are additionally compatible as spinblockers.
[CREDITS]
- Written by: [[Ho3nConfirm3d, 231074]]
- Quality checked by: [[Marjane, 355753], [SBPC, 468904]]
- Grammar checked by: [deetah, 297695]]
move 1: Stealth Rock
move 2: Taunt
move 3: Knock Off
move 4: Earthquake
item: Eviolite
ability: Intimidate
nature: Jolly
evs: 252 HP / 152 Def / 104 Spe
[SET COMMENTS]
Krokorok provides Stealth Rock and early momentum as a lead. Hattrem is ineffective as a form of entry hazard prevention due to it fearing a STAB Knock Off, while Taunt targets Defog users like Vullaby and Togetic. Taunt also prevents opposing entry hazards such as Stealth Rock from Galarian Corsola and Piloswine, Sticky Web from Charjabug, Toxic Spikes from Koffing, and Spikes from Ferroseed. Earthquake proves itself valuable for scaring out Toxic Spikes users like Mareanie and Koffing. Intimidate along with Krokorok's defensive investment allows it to survive an attack followed by priority when up against Machoke and Piloswine. The remaining Speed investment and a Jolly nature let Krokorok outspeed Modest Roselia along with other slower attackers like Lampent and Porygon. Alternatively, an offensive spread paired with a Focus Sash works too for a better matchup against foes like Tangela and Kadabra.
Use Krokorok as a lead and supplement it with offensive teammates that preserve the momentum it gains early-game. Sweepers like Thwackey and Lampent appreciate Stealth Rock pressuring Flying-types like Vullaby and Togetic, as well as Knock Off both weakening Machoke, Piloswine, and Galarian Corsola and making Heavy-Duty Boots users like Fletchinder and Raboot vulnerable to entry hazards. Roselia is particularly potent as a partner, not only for providing additional entry hazard pressure with Spikes, but also for checking threats to Krokorok like Thwackey, Tangela, Wartortle, and Seadra. Faster attackers like Kadabra and Raboot revenge kill Krokorok and are immune to entry hazard damage with Magic Guard and Heavy-Duty Boots, respectively. It is best then to pair Krokorok with cleaners like Klang, Wartortle, and Fraxure to deal with them, as well as forms of speed control such as Hattrem and Charjabug. To help preserve Krokorok, pick teammates that resist Ice or are immune to Fighting like Klang, Galarian Corsola, and Lampent; the two Ghost-types are additionally compatible as spinblockers.
[CREDITS]
- Written by: [[Ho3nConfirm3d, 231074]]
- Quality checked by: [[Marjane, 355753], [SBPC, 468904]]
- Grammar checked by: [deetah, 297695]]
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