Ubers Kyogre

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Lasen

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:xy/kyogre:

[Overview]

With an amazing base 150 Special Attack, a great ability in Drizzle, and good bulk, Kyogre remains one of the most dominant Pokemon of the metagame. Drizzle gives its STAB Water-type moves some extra firepower, turning it into an even scarier wallbreaker and providing support for its team by merely switching onto the battlefield. While base 90 Speed is not great, especially by Ubers's standards, Kyogre still outspeeds and breaks past common walls with its strong moves, and it outspeeds offensive threats once equipped with a Choice Scarf. Nevertheless, Kyogre often struggles to beat some of the extremely common Dragon-types that run rampant in Ubers such as Eternatus and Zekrom as well as the rarer Grass-types in Ferrothorn and Zarude, and it also finds Blissey problematic. Drizzle's rain setting also leaves it vulnerable to unavoidable Thunders that can hit it extremely hard.

[SET]
name: Bulky Calm Mind
move 1: Calm Mind
move 2: Scald
move 3: Rest
move 4: Ice Beam / Block
item: Leftovers
ability: Drizzle
nature: Bold
evs: 252 HP / 252 Def / 4 SpD

[SET COMMENTS]

This set aims to utilize Kyogre's natural bulk to take on various defensive Pokemon such as Necrozma-DM, Ho-Oh, and Zygarde-C and set up Calm Mind in front of them. Scald is preferred over Surf to potentially burn common answers such as Ferrothorn and Eternatus and provide some residual damage. Rest keeps Kyogre healthy, lets it absorb status, and makes switching into weaker attackers like Necrozma-DM and defensive Eternatus less punishing long-term. Ice Beam hits Dragon- and Grass-type switch-ins super effectively and ensures Kyogre can set up alongside Zygarde-C and then OHKO it. Alternatively, Block traps weak walls, primarily Eternatus, that can normally stop Kyogre and turns them into setup fodder alongside Rest. The EVs provided with a Bold nature make sure Kyogre takes on foes like Groudon, Zygarde-C, and Galarian Darmanitan as well as possible.

Strong physical attackers like Groudon, Zygarde-C, and Zekrom pair nicely with Kyogre, as they can beat Dragon Tail Eternatus, Blissey, and Ferrothorn, all of which are huge roadblocks. In return, Kyogre can effectively remove bulky Ground-types like Zygarde-C and Groudon as well as Ho-Oh for them. Kyogre's Drizzle limits Necrozma-DM's recovery, allowing Xerneas to have a better shot at breaking past it and providing it with perfectly accurate Thunders. Dracovish deserves a special mention, as it's one of the better, if not the best, beneficiaries of rain, turning its Fishious Rend into a very effective nuke. Ferrothorn is another great partner, setting up Spikes to weaken Kyogre's checks and displacing Eternatus's item, a check to both Pokemon. In return, Kyogre's rain mitigates Ferrothorn's weakness to Fire-type attacks.

[SET]
name: Choice Specs
move 1: Water Spout
move 2: Origin Pulse
move 3: Ice Beam
move 4: Thunder
item: Choice Specs
ability: Drizzle
nature: Modest / Timid
evs: 4 Def / 252 SpA / 252 Spe

[SET COMMENTS]

Choice Specs boosts Kyogre's already spectacular Special Attack to almost unmatchable levels. Coupled with rain, its Water Spout has one of the highest damage outputs in the metagame. At full HP, Kyogre has a decent shot of 2HKOing even Blissey after Stealth Rock and always 2HKOes Ferrothorn. Origin Pulse allows Kyogre to wallbreak even when its HP is low but misses out on the damage benchmarks of Water Spout. Ice Beam lets Kyogre deal with the Dragon- and Grass-types that resist its STAB moves, especially Eternatus, which can outspeed Kyogre and reliably recover any lost HP. Thunder is perfectly accurate under Kyogre's rain, allows it to beat opposing Kyogre, chunks Palkia, and has a respectable chance to paralyze the foe. A Modest nature lets Kyogre 2HKO Ferrothorn and Eternatus after Stealth Rock. Timid sacrifices a bit of power for the ability to Speed tie with other base 90 Speed foes such as Zekrom. It's also mandatory on teams utilizing Sticky Web to outspeed Calyrex-S.

Choice Specs Kyogre wants to fit on more offensive teams due to its item. Sticky Web support from Shuckle or Slurpuff helps compensate for Kyogre's unimpressive base Speed, allowing it to outspeed Calyrex-S and Pheromosa with a positive Speed nature. Xerneas beats bulky Dragon-types like Eternatus and Palkia, while Kyogre provides rain support for accurate Thunders and limits Morning Sun recovery for Necrozma-DM in return. Strong physical attackers such as Swords Dance Groudon can break past Eternatus and Ferrothorn, both of which Kyogre struggles to break. In return, Kyogre can take on Zygarde-C and Lunala, two common checks to Groudon. Calyrex-I is a good partner, as it can break past Eternatus and beat Zekrom while also helping overwhelm Ferrothorn. In exchange, Kyogre can scare out Ho-Oh and Necrozma-DM. Paralysis spreaders that draw in Eternatus such as Ho-Oh and Necrozma-DM are good partners for their speed control, which helps Kyogre use Water Spout more safely.

[SET]
name: Choice Scarf
move 1: Water Spout
move 2: Origin Pulse
move 3: Ice Beam
move 4: Thunder
item: Choice Scarf
ability: Drizzle
nature: Timid
evs: 4 Def / 252 SpA / 252 Spe

[SET COMMENTS]

Choice Scarf Kyogre is a potent revenge killer. Rain-boosted Water Spout is a very scary tool that allows Kyogre to OHKO common threats such as Calyrex-S, Dragon Dance Zygarde before it transforms, and unboosted Xerneas. Origin Pulse is Kyogre's best move once it's too weakened to reliably use Water Spout, consistently 2HKOing Necrozma-DM and Yveltal. Ice Beam nails Dragon-types such as offensive Eternatus, Zekrom, and Zygarde-C. Thunder lets Kyogre beat other Kyogre and forces opposing Ditto to lock into it to beat Kyogre. A Timid nature makes Kyogre faster than Calyrex-S and +1 Zygarde-C.

Choice Scarf Kyogre can outspeed and revenge kill the vast majority of the metagame if it's healthy. Calyrex-S is a great partner, as it can beat Kyogre's biggest counters in Eternatus and Blissey, while Kyogre scares out Yveltal and Tyranitar, both of which can beat Calyrex-S. Necrozma-DM can set up Stealth Rock for Kyogre and beat Xerneas, which Kyogre often lets in when locking into non-STAB attacks. Ho-Oh can remove entry hazards with Defog so that Kyogre can remain as healthy as possible, and it also severely limits Ferrothorn's capabilities to check Kyogre. It doesn't, however, like the damage drop-off that rain gives to its Sacred Fire. Lunala and Groudon can help beat Zekrom, one of Kyogre's toughest checks.

[SET]
name: SubCM
move 1: Substitute
move 2: Calm Mind
move 3: Surf
move 4: Thunder Wave
item: Leftovers
ability: Drizzle
nature: Modest
evs: 252 HP / 140 SpA / 116 Spe

[SET COMMENTS]

This set attempts to set up Calm Minds mid-game to take over the match. Substitute ensures that Kyogre doesn't get statused, as remaining healthy is key to be able to go for as long as possible. It also allows Kyogre to avoid Leech Seed from Ferrothorn and can help absorb weaker hits like Necrozma-DM's Sunsteel Strike and Eternatus's Dynamax Cannon after a Calm Mind boost. Thunder Wave alongside Calm Mind and Substitute lets Kyogre beat foes like Eternatus and Blissey, slowing them down and preventing them from PP stalling it. Surf is chosen because it's more accurate and has more PP than Origin Pulse and is stronger than Scald. Also, Scald's burn chance is undesirable because the set aims to paralyze its targets. 116 Speed EVs ensure that Kyogre can outspeed Calyrex-S and Choice Scarf Yveltal after paralyzing them. 252 HP EVs mean Blissey's Seismic Toss doesn't break Substitute, with the rest of the EVs put into Special Attack backed up by a Modest nature to hit as hard as possible.

This set punishes Ground-types especially hard, so Pokemon that want those gone make great teammates. Dragon Dance Necrozma-DM likes to have Zygarde-C and Groudon checked by this Kyogre set and provides an answer to Eternatus in return. Cleric support from Blissey or Calyrex-S is appreciated in the instances where Kyogre has to switch in on a status move or if Ho-Oh's Sacred Fire burns it. Xerneas can break through Zarude, a Pokemon that otherwise cares very little about Kyogre's antics. In return, Kyogre's Drizzle limits Necrozma-DM's recovery from Morning Sun so that Xerneas can set up and sweep. Kyogre spreading paralysis with Thunder Wave allows slower wallbreakers such as Urshifu-S and Rayquaza to take over and deal with their offensive checks more easily.

[STRATEGY COMMENTS]
Other Options
====

Surf can be run on the Choice Scarf set, as it is more accurate and has more PP than Origin Pulse, but the drop off in damage is noticeable and rather large. A more specially defensive spread of 248 HP / 8 Def / 248 SpD with a Calm nature ensures that uninvested Eternatus's Dynamax Cannon doesn't break Kyogre's Substitute, but it leaves Kyogre very vulnerable to physical attacks. Sleep Talk can be run in the fourth moveslot on the bulky Calm Mind set, but Kyogre doesn't need to keep itself active so much that it'd run it over the other options. Toxic on the Calm Mind set can beat Shedinja and Gastrodon and whittle down Blissey, but it does not offer nearly as much universal utility as Kyogre's other options and just makes Kyogre even more susceptible to Eternatus. Calm Mind sets can utilize Roar to phaze Cosmic Power Eternatus and opposing Kyogre, but the coverage is usually preferred.

Checks and Counters
====

**Eternatus**: Eternatus can take all Water-type moves that Kyogre throws its way and has the potential to phaze a boosted Kyogre with Dragon Tail while consistently outspeeding it. It has to be very wary of Choice Specs Ice Beam, however, as it can deal a lot of damage.

**Blissey**: Blissey can consistently beat all Kyogre sets if it's holding a Utility Umbrella, but if Stealth Rock is up, it can faint to a healthy Kyogre's Modest Water Spout.

**Water-immune Pokemon**: Gastrodon and Shedinja wall Kyogre regardless of its set, with Gastrodon being able to remove Kyogre's boosts with Clear Smog while Shedinja's Wonder Guard protects it from all of Kyogre's options.

**Electric-types**: Zekrom can outspeed non-Choice Scarf Kyogre and OHKO with Bolt Strike while also being immune to Thunder Wave, but it cannot come in on an Ice Beam in fear of being OHKOed or a Scald, as it risks getting crippled by a burn. Regieleki has enough speed to outspeed even Timid Choice Scarf Kyogre and threaten to OHKO with its Electric-type attacks.

**Bulky Dragon-types**: Utility Umbrella Kyurem-W and Palkia can take any hit Kyogre throws their way and retaliate with their strong attacks, but neither one likes being paralyzed.

**Ferrothorn**: Ferrothorn resists Kyogre's Water- and Electric-type attacks, only gets hit for neutral damage by Ice Beam, and threatens to 2HKO Kyogre with Power Whip or use it as setup fodder for entry hazards. It can't take two Water Spouts from a healthy Kyogre, however, so it must be careful.

[CREDITS]
- Written by: [[Lasen, 273339]]
- Quality checked by: [[Fc, 511624], [Manaphy, 50695]]
- Grammar checked by: [[Rabia, 336073], [DC, 449990]]
 
Last edited:

Fc

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Ubers Leader
Comments in Blue
Additions in Green
Removals in Red

[Overview]

  • With an amazing base 150 Special Attack, a great ability in Drizzle, and good bulk, Kyogre remains one of the most dominant Pokemon of the metagame.
  • Drizzle gives Kyogre's STAB Water-type moves some extra firepower turning it into an even scarier breaker while also providing support for its team by merely switching into the battlefield.
  • Kyogre's base 90 Speed while not great especially by Ubers standards is just good enough to allow it to outspeed common walls and blow a hole through them with its demonstrably strong moves or outspeed offensive threats once equipped with a Choice Scarf.
  • Nevertheless, Kyogre often struggles to beat some of the extremely common Dragon-types that run rampant in Ubers such as Eternatus and Palkia Zekrom, (palk sucks rip) as well as the rarer Grass-type in Ferrothorn and Zarude.
  • Drizzle's rain setting also leaves it vulnerable to unavoidable Thunders that can dent it extremely hard.

[SET]
name: Bulky Calm Mind
move 1: Calm Mind
move 2: Scald
move 3: Rest
move 4: Ice Beam / Block
item: Leftovers
ability: Drizzle
nature: Bold
evs: 252 HP / 252 Def / 4 SpD

[SET COMMENTS]

  • This set aims to utilize Kyogre's natural bulk to take on various defensive Pokemon such as Necrozma-DM, Ho-Oh and Zygarde-C and set up Calm Mind in front of them.
  • Scald is the preferred STAB because of the chance of burning common answers to Kyogre such as Ferrothorn and Eternatus to provide some nice residual damage.
  • Rest allows Kyogre to remain perpetually healthy and also lets it act as a status absorber notable examples of things it can switch into (even beating defensive toxic etern very slowly) is nice, seeing how it can heal it all off at a later point in the game.
  • Ice Beam allows Kyogre to hit the Dragon- and Grass-types that wish to switch into it for super effective damage and also ensures that it can set-up alongside Zygarde-C and then OHKO it.
  • Block is an option on the final moveslot to trap weak walls that normally check Kyogre examples (mostly etern) and set up on them while keeping Kyogre healthy with Rest and Leftovers recovery.
  • Thunder Wave can also fill that moveslot for a chance to beat your opponents through paralysis while also giving Kyogre a more utility role for its team. this doesn't really here, with twave cm already being a set and this not really being strong or fast enough to abuse it
  • The EVs provided with a Bold nature make sure that Kyogre is as bulky as possible on the physical side. Give some things that this helps take on, grounds and stuff are most important imo but there's some things it just takes misc. hits from

  • Strong physical attackers like Groudon, Zygarde-C, and Zekrom pair nicely with this Kyogre set, as they can beat Dragon Tail Eternatus, Blissey, and Ferrothorn, all of which are huge roadblocks to Kyogre's progress as a Calm Mind sweeper. In return, Kyogre can effectively remove bulky Ground-types like Zygarde-C and Groudon as well as Ho-Oh for them.
  • Kyogre's Drizzle also limits Necrozma-DM's recovery, allowing your Xerneas to have a better shot at breaking past it while also providing it with 100% accurate Thunders.
  • Dracovish deserves a special mention, as it's one of if not the best abuser of the rain that Kyogre summons, turning its Fishious Rend into a very effective nuke.
  • Ferrothorn is another great partner, setting up Spikes for Kyogre's checks to be weakened by their residual damage and displacing Eternatus's item, a mutual check to both Pokemon. In return, Kyogre's rain allows Ferrothorn to stick around longer by mitigating its weakness to Fire-type attacks.

[SET]
name: Choice Specs
move 1: Water Spout
move 2: Origin Pulse
move 3: Ice Beam
move 4: Thunder
item: Choice Specs
ability: Drizzle
nature: Modest / Timid
evs: 4 Def / 252 SpA / 252 Spe

[SET COMMENTS]


  • Choice Specs boosts Kyogre's already spectacular Special Attack into almost unmatchable levels. Coupled with Drizzle's rain boosting Kyogre's Water-type moves, its Water Spout has one of the highest damage outputs of the metagame. At full HP, Kyogre has a decent shot of 2HKOing even Blissey after switching into Stealth Rocks and a guaranteed 2HKO on Ferrothorn.
  • The second Water-type attack of choice is Origin Pulse, which allows Kyogre to act as a potent breaker even when its HP is low, but it misses out on the targets Water Spout does.
  • Ice Beam lets Kyogre deal with the Dragon- and Grass-types that resist its STAB, especially so Eternatus which can outspeed Kyogre and reliably recover the HP it lost from its Water-type attacks.
  • Thunder is 100% accurate under Kyogre's rain, allowing it to beat opposing Kyogre, chunk Palkia and has a respectable chance to paralyze the opponent.
  • A Modest nature allows Kyogre to hit for the largest amount of damage and can turn some 3HKOs into 2HKOs with the aid of hazards, such as Origin Pulse on Ferrothorn or Ice Beam on offensive Eternatus. reword this a bit, modest turns beam into a chance to OHKO from a 2HKO, not a 3HKO to 2HKO
  • Timid sacrifices a bit of power for the ability to come out on top against other Kyogre as well as Rash Yveltal. It's also mandatory on teams utilizing Sticky Webs, as it allows Kyogre to outspeed opposing Calyrex-S .

  • Choice Specs Kyogre wants to fit on more offense oriented teams due to its inability to change moves due to its item.
  • Sticky Webs support from the likes of Shuckle or Slurpuff help mitigate for Kyogre's unimpressive base Speed, allowing it to outspeed Calyrex-S and Pheromosa with a positive Speed nature.
  • Xerneas pairs up nicely as it can beat the bulky Dragon-types that Kyogre struggles with like Eternatus and Palkia, while in return Kyogre provides rain support for accurate Thunders and limiting the recovery Necrozma-DM can get from its Morning Sun.
  • Strong physical attackers such as Swords Dance Groudon can break past Eternatus and Ferrothorn, both of which Kyogre struggles to break. In return, Kyogre can take on Zygarde-C and Lunala, two common checks to Groudon.
  • Calyrex-I is a good partner, as it can break past Eternatus and beat Zekrom for Kyogre, while also helping overwhelm Ferrothorn. In exchange, Kyogre can scare out Ho-Oh and Necrozma-DM that check Calyrex-I.
  • para spam mons such as ndm and ho-oh that invite in etern otherwise are nice so that spout can just be clicked for free


[SET]
name: Choice Scarf
move 1: Water Spout
move 2: Origin Pulse
move 3: Ice Beam
move 4: Thunder
item: Choice Scarf
ability: Drizzle
nature: Timid
evs: 4 Def / 252 SpA / 252 Spe

[SET COMMENTS]

  • When equipped with a Choice Scarf, Kyogre turns into a potent revenge killer.
  • With Drizzle summoning rain, Water Spout is a very scary tool that allows Kyogre to OHKO common threats such as Calyrex-S, Dragon Dance Zygarde before it transforms and unboosted Xerneas.
  • Origin Pulse is Kyogre's best move once it's too weakened to pick Origin Pulse Water Spout, being able to consistently 2HKO Necrozma-DM and Yveltal.
  • Ice Beam is Kyogre's best move to nail the Dragon-types that resist its STAB such as offensive Eternatus, Zekrom, and Zygarde-C.
  • Thunder lets Kyogre beat other Kyogre and forces opposing Ditto to lock into it to beat you.
  • A Timid nature is run so that Kyogre is faster than Calyrex-S and Zygarde-C that has boosted its speed once.

  • Choice Scarf Kyogre can outspeed revenge kill the vast majority of the metagame if it's healthy.
  • Calyrex-S is a great partner as it can beat Kyogre's biggest counters in Eternatus, Ferrothorn if it's Knock Ferrothorn Caly doesn't immediately threaten it and always has to switch against a healthy one, can keep it to the other big mentions and Blissey, while Kyogre in return scares out Yveltal and Tyranitar, both of which can beat Calyrex-S.
  • Necrozma-DM can set up Stealth Rock for Kyogre and beat the Xerneas it can invite in if it gets locked into a non STAB move.
  • Ho-Oh can Defog hazards away so that Kyogre can remain as healthy as possible and also severely limits Ferrothorn's capabilities to check Kyogre. It doesn't, however, like the damage drop-off that rain gives to its Sacred Fire.
  • Lunala and Groudon can help beat Zekrom, one of Kyogre's toughest checks.


[SET]
name: Sub CM
move 1: Substitute
move 2: Calm Mind
move 3: Surf
move 4: Thunder Wave
item: Leftovers
ability: Drizzle
nature: Modest
evs: 252 HP / 140 SpA / 116 Spe

[SET COMMENTS]


  • This set operates similarly to the Bulky Calm Mind set avoid cross referencing sets in attempting to set-up Calm Minds in the mid-game to take over the match.
  • Substitute ensures that Kyogre doesn't get statused, as remaining healthy is key to be able to go for as long as possible. It also allows Kyogre to avoid Leech Seed from Ferrothorn and can help absorb weaker hits from the likes of Necrozma-DM or Eternatus's Dynamax Cannon after a Calm Mind boost.
  • Surf is chosen as the attacking move as it's more accurate and has more PP than Origin Pulse, while also being stronger than Scald. Scald's burn chance is undesirable as the set aims to paralyze its targets and burns can get in the way of that.
  • Thunder Wave in conjuction with Calm Mind and Substitute allow Kyogre to beat its checks like Eternatus and Blissey by making them unable to move and cutting their speed in half so that it can beat them in the one-on-one. probably should incorporate how you have to para down Blissey to set up enough given it can Confide
  • 116 Speed EVs ensure that Kyogre can outspeed Calyrex-S and Choice Scarf Yveltal after paralyzing them. 252 HP EVs means that Blissey's Seismic Toss doesn't break the Substitute, with the rest of the EVs put into Special Attack backed up by a Modest nature to hit as hard as possible.

  • This set punishes Ground-types especially hard, so Pokemon that want those gone make great teammates. Dragon Dance Necrozma-DM likes to have Zygarde-C and Groudon checked by this Kyogre set, providing an answer to Eternatus in return.
  • Cleric support from Blissey or Calyrex-S is appreciated in the instances where Kyogre has to switch in on a status move or if Ho-Oh's Sacred Fire burns Kyogre.
  • Xerneas can effectively deal with the Dragon-types that Kyogre can't immediately break, such as Zekrom and Eternatus. In return, Kyogre's Drizzle limits Necrozma-DM's recovery from Morning Sun. This set's goal is mostly to beat Eternatus and end up behind a sub, Zarude is a better mention of something that just walls this set which Xern can break
  • Kyogre spreading paralysis with Thunder Wave allows slower breakers such as Urshifu and Rayquaza to take over and deal with their offensive checks more easily.



[STRATEGY COMMENTS]
Other Options
====

  • Surf can be run on the Choice Scarf set as it is more accurate and has more PP than Origin Pulse, but the drop off in damage is noticeable and rather large.
  • A more specially defensive spread of 248 HP / 248 Special Defense with a Calm nature ensures that uninvested Eternatus's Dynamax Cannon doesn't break Kyogre's initial Substitute, but it leaves Kyogre very vulnerable to physical attacks. This doesn't feel relevant to the sub cm set really since it just reduces the damage output and effectiveness overall which is really bad for a sweeper set
  • Sleep Talk can be run on the fourth moveslot on the Bulky Calm Mind set, but Kyogre doesn't need to keep itself active so much that it'd run it over the other options.
  • Add Toxic on the CM set here to catch Shedinja / Gastrodon and chip down Blissey which lets you have a solid chance of beating it quick

Checks and Counters
====

**Eternatus**: Eternatus can take all Water-type moves that Kyogre throws its way and has the potential to phaze set up Kyogre with Dragon Tail while consistently outspeeding it. It has to be very weary of Choice Specs Ice Beam, however, as it can deal a big chunk of its health.

**Blissey**:Blissey can consistently beat all Kyogre sets if it's holding a Utility Umbrella, but if Stealth Rock is up it can die to a healthy Kyogre's Modest Water Spout.

**Water immunes**: Gastrodon and Shedinja can both blanket wall Kyogre regardless of its set, with Gastrodon being able to remove Kyogre's boosts with Clear Smog while Shedinja's Wonder Guard protects it from all of Kyogre's options.

**Zekrom**: **Electric-types**: Zekrom can outspeed non Choice Scarf Kyogre and OHKO with Bolt Strike while also being immune to Thunder Wave, but it cannot come in on an Ice Beam in fear of being OHKOed or a Scald as it risks getting crippled by a burn. can add Regieleki here, one of the few things that can force out every set, even outspeeding scarf

**Bulky Dragon-types**: Utility Umbrella Kyurem-W and Palkia can take any hit Kyogre throws their way and retaliate with their strong attacks, but neither one likes being paralyzed.

**Ferrothorn**: Ferrothorn resists Kyogre's Water- and Electric-type attacks and only gets hit for neutral by Ice Beam and threatening to 2HKO with Power Whip or using Kyogre as opportunity to set up hazards. It can't take two Water Spouts from a healthy Choice Specs Kyogre, however, so it must be careful.

[CREDITS]
- Written by: [[lasen, 273339]]
- Quality checked by: [[Fc, 511624], [username2, userid2]]
- Grammar checked by: [[username1, userid1], [username2, userid2]]
QC 1/2
Stamp.gif
 
Last edited:

Lasen

smiling through it all
is a Site Content Manageris an official Team Rateris a Top Social Media Contributoris a Forum Moderatoris a Community Contributoris a CAP Contributoris a Tiering Contributoris a Top Contributor
this man got confused by our watch-along of Mulholland Drive so he wrote a Toxapex analysis for AG and gave this mon a QC check...
changelog: called with Fc, he didn't know what he wanted me to bring up, I reworded some parts and added a mention of Toxic and he said "bro just finish this up"

Implemented and awaiting QC 2/2
 
Hello, this is a GP AM check to implement what you like.
You don't have to implement anything if you don't want to.

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[Overview]

With an amazing base 150 Special Attack, a great ability in Drizzle, and good bulk,(RC) makes Kyogre remains one of the most dominant Pokemon of in the metagame. Drizzle gives Kyogre's STAB Water-type moves some extra firepower turning it into an even scarier breaker while also providing support for its team by merely switching into the battlefield. Kyogre's base 90 Speed while not great,(AC) especially by Ubers standards it is just good enough to allow it to outspeed common walls (maybe add some Pokemon here that are common walls? Up to you)and blow a hole through them with its demonstrably strong moves,(AC) or outspeed offensive threats once equipped with a Choice Scarf. Nevertheless, Kyogre often struggles to beat some of the extremely common Dragon-types that run rampant in Ubers such as Eternatus and Zekrom,(AC) as well as the rarer Grass-types in Ferrothorn and Zarude and finds Blissey problematic. Drizzle's rain setting also leaves it vulnerable to unavoidable Thunders that can dent it extremely hard.

[SET]
name: Bulky Calm Mind
move 1: Calm Mind
move 2: Scald
move 3: Rest
move 4: Ice Beam / Block
item: Leftovers
ability: Drizzle
nature: Bold
evs: 252 HP / 252 Def / 4 SpD

[SET COMMENTS]

This set aims to utilize Kyogre's natural bulk to take on various defensive Pokemon such as Necrozma-DM, Ho-Oh and Zygarde-C and set up Calm Mind in front of them. Scald is the preferred STAB move because of the chance of burning common answers to Kyogre such as Ferrothorn and Eternatus to provide some nice residual damage. Rest allows Kyogre to remain perpetually healthy and also lets it act as a status absorber,(AC) while also acting as a switch in to weaker attackers such as Necrozma-DM and Defensive Toxic Eternatus,(RC) healing the damage off at a later point in the game. Ice Beam allows Kyogre to hit the Dragon- and Grass-types that wish to switch into it for super effective damage and also ensures that it can set up alongside Zygarde-C and then OHKO it. Block is an option on the final moveslot over Ice Beam to trap weak walls that normally check Kyogre and set up on them with its primary target being Defensive Eternatus (Removing this imo makes it word out nicely), while Kyogre keeps itself healthy with Rest and Leftovers recovery. The EVs provided with a Bold nature make sure that Kyogre is as bulky as possible on the physical side, taking on the likes of Groudon, Zygarde-C, and Galarian Darmanitan on as well as possible.

Strong physical attackers like Groudon, Zygarde-C, and Zekrom pair nicely with this Kyogre set, as they can beat Dragon Tail Eternatus, Blissey, and Ferrothorn, all of which are huge roadblocks to Kyogre's progress as a Calm Mind sweeper. In return, Kyogre can effectively remove bulky Ground-types like Zygarde-C and Groudon as well as Ho-Oh for them. Kyogre's Drizzle also limits Necrozma-DM's recovery, allowing Xerneas to have a better shot at breaking past it while also providing it with 100% accurate Thunders. Dracovish deserves a special mention,(RC) as it's one of if not the best abuser of the rain that Kyogre summons, turning its Fishious Rend into a very effective nuke. Ferrothorn is another great partner, setting up Spikes for Kyogre's checks to be weakened by their residual damage and displacing Eternatus's item, a mutual check to both Pokemon. In return, Kyogre's rain allows Ferrothorn to stick around longer by mitigating its weakness to Fire-type attacks.

[SET]
name: Choice Specs
move 1: Water Spout
move 2: Origin Pulse
move 3: Ice Beam
move 4: Thunder
item: Choice Specs
ability: Drizzle
nature: Modest / Timid
evs: 4 Def / 252 SpA / 252 Spe

[SET COMMENTS]


Choice Specs boosts Kyogre's already spectacular Special Attack into almost unmatchable levels. Coupled with Drizzle's rain boosting Kyogre's Water-type moves, its Water Spout has one of the highest damage outputs of the metagame. At full HP, Kyogre has a decent shot of 2HKOing even Blissey after switching into Stealth Rocks and a guaranteed 2HKO onto Ferrothorn. The second Water-type attack of choice is Origin Pulse, which allows Kyogre to act as a potent breaker even when its HP is low, but it misses out on the targets Water Spout does. Ice Beam lets Kyogre deal with the Dragon- and Grass-types that resist its STAB, especially so Eternatus which can outspeed Kyogre and reliably recover the HP it lost from its Water-type attacks. Thunder is 100% accurate under Kyogre's rain, allowing it to beat opposing Kyogre, chunk Palkia,(AC) and has a respectable chance to paralyze the opponent. A Modest nature allows Kyogre to hit for the largest amount of damage and can turn some damage rolls in Kyogre's favor with the aid of hazards, such as Origin Pulse on Ferrothorn turning from 3HKO to a 2HKO or Ice Beam on offensive Eternatus becoming an OHKO.
Timid nature sacrifices a bit of power for the ability to tie with other base 90s Speed Pokemon such as Zekrom. It's also mandatory on teams utilizing Sticky Webs, as it allows Kyogre to outspeed opposing Calyrex-S.

Choice Specs Kyogre wants to fit on more offense oriented teams due to its inability to change moves due to its item. Sticky Webs support from the likes of Shuckle or Slurpuff help mitigate for Kyogre's unimpressive base Speed, allowing it to outspeed Calyrex-S and Pheromosa with a positive Speed nature. Xerneas pairs up nicely,(AC) as it can beat the bulky Dragon-types that Kyogre struggles with like Eternatus and Palkia, while in return Kyogre provides rain support for accurate Thunders and limiting the recovery Necrozma-DM can get from its Morning Sun. Strong physical attackers such as Swords Dance Groudon can break past Eternatus and Ferrothorn, both of which Kyogre struggles to break. In return, Kyogre can take on Zygarde-C and Lunala, two common checks to Groudon. Calyrex-I is a good partner, as it can break past Eternatus and beat Zekrom for Kyogre, while also helping overwhelm Ferrothorn. In exchange, Kyogre can scare out Ho-Oh and Necrozma-DM that check Calyrex-I. Pokemon that can spread paralysis while also inviting Eternatus such as Ho-Oh and Necrozma-DM pair up nicely by cutting the opponents speed in half, giving Kyogre more opportunities to fire off Water Spout.


[SET]
name: Choice Scarf
move 1: Water Spout
move 2: Origin Pulse
move 3: Ice Beam
move 4: Thunder
item: Choice Scarf
ability: Drizzle
nature: Timid
evs: 4 Def / 252 SpA / 252 Spe

[SET COMMENTS]

When equipped with a Choice Scarf, Kyogre turns into a potent revenge killer. With Drizzle summoning rain, Water Spout is a very scary tool that allows Kyogre to OHKO common threats such as Calyrex-S, Dragon Dance Zygarde,(AC) before it transforms and unboosted Xerneas. Origin Pulse is Kyogre's best move once it's too weakened to pick Water Spout, being able to consistently 2HKO Necrozma-DM and Yveltal. Ice Beam is Kyogre's best move to nail the Dragon-types that resist its STAB such as offensive Eternatus, Zekrom, and Zygarde-C. Thunder lets Kyogre beat other Kyogre and forces opposing Ditto to lock into it to beat you. A Timid nature is run so that Kyogre is faster than Calyrex-S and Zygarde-C that has boosted its speed once.

Choice Scarf Kyogre can outspeed revenge kill the vast majority of the metagame if it's healthy. Calyrex-S is a great partner as it can beat Kyogre's biggest counters in Eternatus and Blissey, while Kyogre in return scares out Yveltal and Tyranitar, both of which can beat Calyrex-S. Necrozma-DM can set up Stealth Rock for Kyogre and beat the Xerneas,(AC) it can invite in if it gets locked into a non STAB move. Ho-Oh can Defog hazards away so that Kyogre can remain as healthy as possible and also severely limits Ferrothorn's capabilities to check Kyogre. It doesn't,(RC) however,(RC) like the damage drop-off that rain gives to its Sacred Fire. Lunala and Groudon can help beat Zekrom, one of Kyogre's toughest checks.


[SET]
name: Substitute Calm Mind
move 1: Substitute
move 2: Calm Mind
move 3: Surf
move 4: Thunder Wave
item: Leftovers
ability: Drizzle
nature: Modest
evs: 252 HP / 140 SpA / 116 Spe

[SET COMMENTS]


This set operates by attempting to set up Calm Minds in the mid-game to take over the match. Substitute ensures that Kyogre doesn't get statused, as remaining healthy is key to be able to go for as long as possible. It also allows Kyogre to avoid Leech Seed from Ferrothorn and can help absorb weaker hits from the likes of Necrozma-DM,(AC) or Eternatus's Dynamax Cannon after a Calm Mind boost. Surf is chosen as the attacking STAB move as it's more accurate and has more PP than Origin Pulse, while also being stronger than Scald. Scald's burn chance is undesirable as the set aims to paralyze its targets and burns can get in the way of that. Thunder Wave in conjuction with Calm Mind and Substitute allow Kyogre to beat its checks like Eternatus and Blissey by making them unable to move and cutting their speed in half so that it can beat them in the one-on-one with the aid of full paralysis as it can Confide away your boosts. 116 Speed EVs ensure that Kyogre can outspeed Calyrex-S and Choice Scarf Yveltal after paralyzing them. 252 HP EVs means that Blissey's Seismic Toss doesn't break the Substitute, with the rest of the EVs put into Special Attack backed up by a Modest nature to hit as hard as possible.

This set punishes Ground-types especially hard, so Pokemon that want those gone make great teammates. Dragon Dance Necrozma-DM likes to have Zygarde-C and Groudon checked by this Kyogre set, providing an answer to Eternatus in return. Cleric support from Blissey or Calyrex-S is appreciated in the instances where Kyogre has to switch in on a status move or if Ho-Oh's Sacred Fire burns Kyogre. Xerneas can break through Zarude, a Pokemon that otherwise cares very little about Kyogre's antics. In return, Kyogre's Drizzle limits Necrozma-DM's recovery from Morning Sun so that Xerneas can try and set up and sweep. Kyogre spreading paralysis with Thunder Wave allows slower breakers such as Urshifu-S (Refer to Urshifu as "Urshifu-S" were S means Single as in Single Strike) and Rayquaza to take over and deal with their offensive checks more easily.



[STRATEGY COMMENTS]
Other Options
====

Surf can be run on the Choice Scarf set as it is more accurate and has more PP than Origin Pulse, but the drop off in damage is noticeable and rather large. A more specially defensive EV spread of 248 HP / 248 Special Defense with a Calm nature ensures that uninvested Eternatus's Dynamax Cannon doesn't break Kyogre's initial Substitute, but it this leaves Kyogre at a bad state as it is very vulnerable to physical attacks. Sleep Talk can be run on the fourth moveslot on the Bulky Calm Mind set, but Kyogre doesn't need to keep itself active so much that it'd run it over the other options. Toxic on the Calm Mind set can beat Shedinja and Gastrodon and whittle down Blissey, but it does not offer nearly as universal utility as its other options and just makes Kyogre even more susceptible to Eternatus beating it. Calm Mind sets can utilize Roar to phaze out opposing set up sweepers, but the coverage is usually preffered.

Checks and Counters
====

**Eternatus**: Eternatus can take all Water-type moves that Kyogre throws its way and has the potential to phaze set up Kyogre with Dragon Tail while consistently outspeeding it. It has to be very weary of Choice Specs Ice Beam,(RC) however, as it can deal a big chunk of its health damage to Eternatus.

**Blissey**: Blissey can consistently beat all Kyogre sets if it's holding a Utility Umbrella, but if Stealth Rock is up it can die to a healthy Kyogre's Modest Water Spout.

**Water immunes**: Gastrodon and Shedinja can both blanket wall Kyogre regardless of its set, with Gastrodon being able to remove Kyogre's boosts with Clear Smog,(AC) while Shedinja's Wonder Guard protects it from all of Kyogre's options.

**Electric-types**: Zekrom can outspeed non Choice Scarf Kyogre and OHKO with Bolt Strike while also being immune to Thunder Wave, but it cannot come in on an Ice Beam in fear of being OHKOed or a Scald as it risks getting crippled by a burn. Regieleki has enough sSpeed to outspeed even Timid Choice Scarf Kyogre and can threaten to OHKO Kyogre with its STAB.

**Bulky Dragon-types**: Utility Umbrella Kyurem-W and Palkia can take any hit Kyogre throws their way and retaliate with their strong attacks, but neither one likes being paralyzed.

**Ferrothorn**: Ferrothorn resists Kyogre's Water- and Electric-type attacks and only gets hit for neutral by Ice Beam and threatening to 2HKO with Power Whip or using Kyogre as opportunity to set up hazards. However,(AC) It can't take two Water Spouts from a healthy Kyogre, however, so it must be careful.
 

Rabia

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[Overview]

With an amazing base 150 Special Attack, a great ability in Drizzle, and good bulk, Kyogre remains one of the most dominant Pokemon of the metagame. Drizzle gives its STAB Water-type moves some extra firepower,(comma) turning it into an even scarier wallbreaker while also and providing support for its team by merely switching onto the battlefield. While base 90 Speed is not great,(comma) especially by Ubers's standards, it's just good enough to allow Kyogre to still outspeeds and breaks past common walls and blow a hole through them with its demonstrably strong moves,(comma) or and it outspeeds offensive threats once equipped with a Choice Scarf. Nevertheless, Kyogre often struggles to beat some of the extremely common Dragon-types that run rampant in Ubers such as Eternatus and Zekrom as well as the rarer Grass-types in Ferrothorn and Zarude,(comma) and it also finds Blissey problematic. Drizzle's rain setting also leaves it vulnerable to unavoidable Thunders that can dent hit it extremely hard.

[SET]
name: Bulky Calm Mind
move 1: Calm Mind
move 2: Scald
move 3: Rest
move 4: Ice Beam / Block
item: Leftovers
ability: Drizzle
nature: Bold
evs: 252 HP / 252 Def / 4 SpD

[SET COMMENTS]

This set aims to utilize Kyogre's natural bulk to take on various defensive Pokemon such as Necrozma-DM, Ho-Oh,(comma) and Zygarde-C and set up Calm Mind in front of them. Scald is preferred over Surf because of the chance of burning to potentially burn common answers to Kyogre such as Ferrothorn and Eternatus to and provide some nice residual damage. Rest allows Kyogre to remain perpetually healthy and also lets it act as a status absorber while also acting as a switch in to weaker attacker such as Necrozma-DM and Defensive Toxic Eternatus, healing the damage off at a later point in the game. Rest keeps Kyogre healthy, lets it absorb status, and makes switching into weaker attackers like Necrozma-DM and defensive Eternatus less punishing long-term. Ice Beam allows Kyogre to hit the hits Dragon- and Grass-types that wish to switch into it for super effective damage switch-ins super effectively and also ensures that it Kyogre can set up alongside Zygarde-C and then OHKO it. Block is an option on the final moveslot to trap weak walls that normally check Kyogre and set up on them with its primary target being Defensive Eternatus, while Kyogre keeps itself healthy with Rest and Leftovers recovery. Alternatively, Block traps weak walls, primarily Eternatus, that can normally stop Kyogre and turns them into setup fodder alongside Rest. The EVs provided with a Bold nature make sure that Kyogre is as bulky as possible on the physical side, taking takes on the likes of Groudon, Zygarde-C, and Galarian Darmanitan on as well as possible.

Strong physical attackers like Groudon, Zygarde-C, and Zekrom pair nicely with this Kyogre set, as they can beat Dragon Tail Eternatus, Blissey, and Ferrothorn, all of which are huge roadblocks to Kyogre's progress as a Calm Mind sweeper. In return, Kyogre can effectively remove bulky Ground-types like Zygarde-C and Groudon as well as Ho-Oh for them. Kyogre's Drizzle also limits Necrozma-DM's recovery, allowing Xerneas to have a better shot at breaking past it while also and providing it with 100% perfectly accurate Thunders. Dracovish deserves a special mention, as it's one of the better,(comma) if not the best,(comma) abuser of the rain that Kyogre summons beneficiaries of rain, turning its Fishious Rend into a very effective nuke. Ferrothorn is another great partner, setting up Spikes for Kyogre's checks to be weakened by their residual damage and displacing Eternatus's item, a mutual check to both Pokemon. In return, Kyogre's rain allows Ferrothorn to stick around longer by mitigating its mitigates Ferrothorn's weakness to Fire-type attacks.

[SET]
name: Choice Specs
move 1: Water Spout
move 2: Origin Pulse
move 3: Ice Beam
move 4: Thunder
item: Choice Specs
ability: Drizzle
nature: Modest / Timid
evs: 4 Def / 252 SpA / 252 Spe

[SET COMMENTS]

Choice Specs boosts Kyogre's already spectacular Special Attack into almost unmatchable levels. Coupled with Drizzle's rain boosting Kyogre's Water-type moves, its Water Spout has one of the highest damage outputs of the metagame. At full HP, Kyogre has a decent shot of 2HKOing even Blissey after switching into Stealth Rocks and a guaranteed always 2HKOes on Ferrothorn. The second Water-type attack of choice is Origin Pulse (remove comma) which allows Kyogre to act as a potent breaker wallbreak even when its HP is low (remove comma) but it misses out on the targets damage benchmarks of Water Spout does. Ice Beam lets Kyogre deal with the Dragon- and Grass-types that resist its STAB moves, especially so Eternatus,(comma) which can outspeed Kyogre and reliably recover the any lost HP it lost from its Water-type attacks. Thunder is 100% perfectly accurate under Kyogre's rain, allowing allows it to beat opposing Kyogre, chunks Palkia,(comma) and has a respectable chance to paralyze the opponent foe. A Modest nature allows Kyogre to hit for the largest amount of damage and can turn some damage rolls in Kyogre's favor with the aid of hazards, such as Origin Pulse on Ferrothorn turning from 3HKO to a 2HKO or Ice Beam on offensive Eternatus becoming an OHKO lets Kyogre 2HKO Ferrothorn and Eternatus after Stealth Rock. Timid sacrifices a bit of power for the ability to Speed tie with other base 90s such as Zekrom. It's also mandatory on teams utilizing Sticky Webs, as it allows Kyogre Web to outspeed opposing Calyrex-S.

Choice Specs Kyogre wants to fit on more offense oriented offensive teams due to its inability to change moves due to its item. Sticky Webs support from the likes of Shuckle or Slurpuff help mitigate helps compensate for Kyogre's unimpressive base Speed, allowing it to outspeed Calyrex-S and Pheromosa with a positive Speed nature. Xerneas pairs up nicely as it can beat the bulky Dragon-types that Kyogre struggles with like Eternatus and Palkia, while in return Kyogre provides rain support for accurate Thunders and limiting the recovery Necrozma-DM can get from its Morning Sun. Strong physical attackers such as Swords Dance Groudon can break past Eternatus and Ferrothorn, both of which Kyogre struggles to break. In return, Kyogre can take on Zygarde-C and Lunala, two common checks to Groudon. Calyrex-I is a good partner, as it can break past Eternatus and beat Zekrom for Kyogre, while also helping overwhelm Ferrothorn. In exchange, Kyogre can scare out Ho-Oh and Necrozma-DM that check Calyrex-I. Pokemon that can spread paralysis while also inviting Eternatus such as Ho-Oh and Necrozma-DM pair up nicely by cutting the opponents speed in half, giving Kyogre more opportunities to fire off Water Spout. Paralysis spreaders that draw in Eternatus such as Ho-Oh and Necrozma-DM are good partners for their speed control, which helps Kyogre use Water Spout more safely.

[SET]
name: Choice Scarf
move 1: Water Spout
move 2: Origin Pulse
move 3: Ice Beam
move 4: Thunder
item: Choice Scarf
ability: Drizzle
nature: Timid
evs: 4 Def / 252 SpA / 252 Spe

[SET COMMENTS]

When equipped with a Choice Scarf, Choice Scarf Kyogre turns into is a potent revenge killer. With Drizzle summoning rain, Rain-boosted Water Spout is a very scary tool that allows Kyogre to OHKO common threats such as Calyrex-S, Dragon Dance Zygarde before it transforms,(comma) and unboosted Xerneas. Origin Pulse is Kyogre's best move once it's too weakened to pick reliably use Water Spout, being able to consistently 2HKOing Necrozma-DM and Yveltal. Ice Beam is Kyogre's best move to nails the Dragon-types that resist its STAB moves such as offensive Eternatus, Zekrom, and Zygarde-C. Thunder lets Kyogre beat other Kyogre and forces opposing Ditto to lock into it to beat you. A Timid nature is run so that Kyogre is faster than Calyrex-S and +1 Zygarde-C that has boosted its speed once.

Choice Scarf Kyogre can outspeed and revenge kill the vast majority of the metagame if it's healthy. Calyrex-S is a great partner,(comma) as it can beat Kyogre's biggest counters in Eternatus and Blissey, while Kyogre in return scares out Yveltal and Tyranitar, both of which can beat Calyrex-S. Necrozma-DM can set up Stealth Rock for Kyogre and beat the Xerneas it can invite in if it gets locked into a non STAB move Xerneas, which Kyogre often lets in when locking into non-STAB attacks. Ho-Oh can Defog hazards away remove entry hazards with Defog so that Kyogre can remain as healthy as possible,(comma) and it also severely limits Ferrothorn's capabilities to check Kyogre. It doesn't, however, like the damage drop-off that rain gives to its Sacred Fire. Lunala and Groudon can help beat Zekrom, one of Kyogre's toughest checks.

[SET]
name: SubCM (spacing)
move 1: Substitute
move 2: Calm Mind
move 3: Surf
move 4: Thunder Wave
item: Leftovers
ability: Drizzle
nature: Modest
evs: 252 HP / 140 SpA / 116 Spe

[SET COMMENTS]

This set operates by attempting attempts to set up Calm Minds in the mid-game to take over the match. Substitute ensures that Kyogre doesn't get statused, as remaining healthy is key to be able to go for as long as possible. It also allows Kyogre to avoid Leech Seed from Ferrothorn and can help absorb weaker hits from the likes of Necrozma-DM (list an attack from Necrozma-DM here so it matches w/ the Eternatus mention) or and Eternatus's Dynamax Cannon after a Calm Mind boost. Thunder Wave alongside Calm Mind and Substitute lets Kyogre beat foes like Eternatus and Blissey, slowing them down and preventing them from PP stalling it. Surf is chosen as the attacking move as because it's more accurate and has more PP than Origin Pulse (remove comma) while also being and is stronger than Scald. Also, Scald's burn chance is undesirable as because the set aims to paralyze its targets and burns can get in the way of that. Thunder Wave in conjuction with Calm Mind and Substitute allow Kyogre to beat its checks like Eternatus and Blissey by making them unable to move and cutting their speed in half so that it can beat them in the one-on-one with the aid of full paralysis as it can Confide away your boosts. 116 Speed EVs ensure that Kyogre can outspeed Calyrex-S and Choice Scarf Yveltal after paralyzing them. 252 HP EVs means that mean Blissey's Seismic Toss doesn't break the Substitute, with the rest of the EVs put into Special Attack backed up by a Modest nature to hit as hard as possible.

This set punishes Ground-types especially hard, so Pokemon that want those gone make great teammates. Dragon Dance Necrozma-DM likes to have Zygarde-C and Groudon checked by this Kyogre set, providing an answer to Eternatus in return. Cleric support from Blissey or Calyrex-S is appreciated in the instances where Kyogre has to switch in on a status move or if Ho-Oh's Sacred Fire burns Kyogre it. Xerneas can break through Zarude, a Pokemon that otherwise cares very little about Kyogre's antics. In return, Kyogre's Drizzle limits Necrozma-DM's recovery from Morning Sun so that Xerneas can try and set up and sweep. Kyogre spreading paralysis with Thunder Wave allows slower wallbreakers such as Urshifu-S and Rayquaza to take over and deal with their offensive checks more easily.

[STRATEGY COMMENTS]
Other Options
====

Surf can be run on the Choice Scarf set,(comma) as it is more accurate and has more PP than Origin Pulse, but the drop off in damage is noticeable and rather large. A more specially defensive spread of 248 HP / 248 Special Defense SpD (include those remaining 12 EVs too) with a Calm nature ensures that uninvested Eternatus's Dynamax Cannon doesn't break Kyogre's initial Substitute, but it leaves Kyogre very vulnerable to physical attacks. Sleep Talk can be run in the fourth moveslot on the bulky Calm Mind set, but Kyogre doesn't need to keep itself active so much that it'd run it over the other options. Toxic on the Calm Mind set can beat Shedinja and Gastrodon and whittle down Blissey, but it does not offer nearly as much universal utility as its Kyogre's other options and just makes Kyogre even more susceptible to Eternatus beating it. Calm Mind sets can utilize Roar to phaze out Cosmic Power Eternatus and opposing Kyogre, but the coverage is usually preffered preferred.

Checks and Counters
====

**Eternatus**: Eternatus can take all Water-type moves that Kyogre throws its way and has the potential to phaze a set-up(hyphen) Kyogre with Dragon Tail while consistently outspeeding it. It has to be very weary wary of Choice Specs Ice Beam, however, as it can deal a big chunk of its health lot of damage.

**Blissey**: Blissey can consistently beat all Kyogre sets if it's holding a Utility Umbrella, but if Stealth Rock is up,(comma) it can die faint to a healthy Kyogre's Modest Water Spout.

**Water immunes Water-immune Pokemon**: Gastrodon and Shedinja can both blanket wall Kyogre regardless of its set, with Gastrodon being able to remove Kyogre's boosts with Clear Smog while Shedinja's Wonder Guard protects it from all of Kyogre's options.

**Electric-types**: Zekrom can outspeed non-Choice(hyphen) Scarf Kyogre and OHKO with Bolt Strike while also being immune to Thunder Wave, but it cannot come in on an Ice Beam in fear of being OHKOed or a Scald,(comma) as it risks getting crippled by a burn. Regieleki has enough speed to outspeed even Timid Choice Scarf Kyogre and threaten to OHKO with its Electric-type attacks.

**Bulky Dragon-types**: Utility Umbrella Kyurem-W and Palkia can take any hit Kyogre throws their way and retaliate with their strong attacks, but neither one likes being paralyzed.

**Ferrothorn**: Ferrothorn resists Kyogre's Water- and Electric-type attacks,(comma) and only gets hit for neutral damage by Ice Beam,(comma) and threatening threatens to 2HKO Kyogre with Power Whip or using Kyogre as opportunity to set up hazards use it as setup fodder for entry hazards. It can't take two Water Spouts from a healthy Kyogre, however, so it must be careful.

[CREDITS]
- Written by: [[Lasen, 273339]]
- Quality checked by: [[Fc, 511624], [Manaphy, 50695]]
- Grammar checked by: [[username1, userid1], [username2, userid2]]

yo mama built like a kyogre
 

Lasen

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[Overview]

With an amazing base 150 Special Attack, a great ability in Drizzle, and good bulk, Kyogre remains one of the most dominant Pokemon of the metagame. Drizzle gives its STAB Water-type moves some extra firepower,(comma) turning it into an even scarier wallbreaker while also and providing support for its team by merely switching onto the battlefield. While base 90 Speed is not great,(comma) especially by Ubers's standards, it's just good enough to allow Kyogre to still outspeeds and breaks past common walls and blow a hole through them with its demonstrably strong moves,(comma) or and it outspeeds offensive threats once equipped with a Choice Scarf. Nevertheless, Kyogre often struggles to beat some of the extremely common Dragon-types that run rampant in Ubers such as Eternatus and Zekrom as well as the rarer Grass-types in Ferrothorn and Zarude,(comma) and it also finds Blissey problematic. Drizzle's rain setting also leaves it vulnerable to unavoidable Thunders that can dent hit it extremely hard.

[SET]
name: Bulky Calm Mind
move 1: Calm Mind
move 2: Scald
move 3: Rest
move 4: Ice Beam / Block
item: Leftovers
ability: Drizzle
nature: Bold
evs: 252 HP / 252 Def / 4 SpD

[SET COMMENTS]

This set aims to utilize Kyogre's natural bulk to take on various defensive Pokemon such as Necrozma-DM, Ho-Oh,(comma) and Zygarde-C and set up Calm Mind in front of them. Scald is preferred over Surf because of the chance of burning to potentially burn common answers to Kyogre such as Ferrothorn and Eternatus to and provide some nice residual damage. Rest allows Kyogre to remain perpetually healthy and also lets it act as a status absorber while also acting as a switch in to weaker attacker such as Necrozma-DM and Defensive Toxic Eternatus, healing the damage off at a later point in the game. Rest keeps Kyogre healthy, lets it absorb status, and makes switching into weaker attackers like Necrozma-DM and defensive Eternatus less punishing long-term. Ice Beam allows Kyogre to hit the hits Dragon- and Grass-types that wish to switch into it for super effective damage switch-ins super effectively and also ensures that it Kyogre can set up alongside Zygarde-C and then OHKO it. Block is an option on the final moveslot to trap weak walls that normally check Kyogre and set up on them with its primary target being Defensive Eternatus, while Kyogre keeps itself healthy with Rest and Leftovers recovery. Alternatively, Block traps weak walls, primarily Eternatus, that can normally stop Kyogre and turns them into setup fodder alongside Rest. The EVs provided with a Bold nature make sure that Kyogre is as bulky as possible on the physical side, taking takes on the likes of Groudon, Zygarde-C, and Galarian Darmanitan on as well as possible.

Strong physical attackers like Groudon, Zygarde-C, and Zekrom pair nicely with this Kyogre set, as they can beat Dragon Tail Eternatus, Blissey, and Ferrothorn, all of which are huge roadblocks to Kyogre's progress as a Calm Mind sweeper. In return, Kyogre can effectively remove bulky Ground-types like Zygarde-C and Groudon as well as Ho-Oh for them. Kyogre's Drizzle also limits Necrozma-DM's recovery, allowing Xerneas to have a better shot at breaking past it while also and providing it with 100% perfectly accurate Thunders. Dracovish deserves a special mention, as it's one of the better,(comma) if not the best,(comma) abuser of the rain that Kyogre summons beneficiaries of rain, turning its Fishious Rend into a very effective nuke. Ferrothorn is another great partner, setting up Spikes for Kyogre's checks to be weakened by their residual damage and displacing Eternatus's item, a mutual check to both Pokemon. In return, Kyogre's rain allows Ferrothorn to stick around longer by mitigating its mitigates Ferrothorn's weakness to Fire-type attacks.

[SET]
name: Choice Specs
move 1: Water Spout
move 2: Origin Pulse
move 3: Ice Beam
move 4: Thunder
item: Choice Specs
ability: Drizzle
nature: Modest / Timid
evs: 4 Def / 252 SpA / 252 Spe

[SET COMMENTS]

Choice Specs boosts Kyogre's already spectacular Special Attack into almost unmatchable levels. Coupled with Drizzle's rain boosting Kyogre's Water-type moves, its Water Spout has one of the highest damage outputs of the metagame. At full HP, Kyogre has a decent shot of 2HKOing even Blissey after switching into Stealth Rocks and a guaranteed always 2HKOes on Ferrothorn. The second Water-type attack of choice is Origin Pulse (remove comma) which allows Kyogre to act as a potent breaker wallbreak even when its HP is low (remove comma) but it misses out on the targets damage benchmarks of Water Spout does. Ice Beam lets Kyogre deal with the Dragon- and Grass-types that resist its STAB moves, especially so Eternatus,(comma) which can outspeed Kyogre and reliably recover the any lost HP it lost from its Water-type attacks. Thunder is 100% perfectly accurate under Kyogre's rain, allowing allows it to beat opposing Kyogre, chunks Palkia,(comma) and has a respectable chance to paralyze the opponent foe. A Modest nature allows Kyogre to hit for the largest amount of damage and can turn some damage rolls in Kyogre's favor with the aid of hazards, such as Origin Pulse on Ferrothorn turning from 3HKO to a 2HKO or Ice Beam on offensive Eternatus becoming an OHKO lets Kyogre 2HKO Ferrothorn and Eternatus after Stealth Rock. Timid sacrifices a bit of power for the ability to Speed tie with other base 90s such as Zekrom. It's also mandatory on teams utilizing Sticky Webs, as it allows Kyogre Web to outspeed opposing Calyrex-S.

Choice Specs Kyogre wants to fit on more offense oriented offensive teams due to its inability to change moves due to its item. Sticky Webs support from the likes of Shuckle or Slurpuff help mitigate helps compensate for Kyogre's unimpressive base Speed, allowing it to outspeed Calyrex-S and Pheromosa with a positive Speed nature. Xerneas pairs up nicely as it can beat the bulky Dragon-types that Kyogre struggles with like Eternatus and Palkia, while in return Kyogre provides rain support for accurate Thunders and limiting the recovery Necrozma-DM can get from its Morning Sun. Strong physical attackers such as Swords Dance Groudon can break past Eternatus and Ferrothorn, both of which Kyogre struggles to break. In return, Kyogre can take on Zygarde-C and Lunala, two common checks to Groudon. Calyrex-I is a good partner, as it can break past Eternatus and beat Zekrom for Kyogre, while also helping overwhelm Ferrothorn. In exchange, Kyogre can scare out Ho-Oh and Necrozma-DM that check Calyrex-I. Pokemon that can spread paralysis while also inviting Eternatus such as Ho-Oh and Necrozma-DM pair up nicely by cutting the opponents speed in half, giving Kyogre more opportunities to fire off Water Spout. Paralysis spreaders that draw in Eternatus such as Ho-Oh and Necrozma-DM are good partners for their speed control, which helps Kyogre use Water Spout more safely.

[SET]
name: Choice Scarf
move 1: Water Spout
move 2: Origin Pulse
move 3: Ice Beam
move 4: Thunder
item: Choice Scarf
ability: Drizzle
nature: Timid
evs: 4 Def / 252 SpA / 252 Spe

[SET COMMENTS]

When equipped with a Choice Scarf, Choice Scarf Kyogre turns into is a potent revenge killer. With Drizzle summoning rain, Rain-boosted Water Spout is a very scary tool that allows Kyogre to OHKO common threats such as Calyrex-S, Dragon Dance Zygarde before it transforms,(comma) and unboosted Xerneas. Origin Pulse is Kyogre's best move once it's too weakened to pick reliably use Water Spout, being able to consistently 2HKOing Necrozma-DM and Yveltal. Ice Beam is Kyogre's best move to nails the Dragon-types that resist its STAB moves such as offensive Eternatus, Zekrom, and Zygarde-C. Thunder lets Kyogre beat other Kyogre and forces opposing Ditto to lock into it to beat you. A Timid nature is run so that Kyogre is faster than Calyrex-S and +1 Zygarde-C that has boosted its speed once.

Choice Scarf Kyogre can outspeed and revenge kill the vast majority of the metagame if it's healthy. Calyrex-S is a great partner,(comma) as it can beat Kyogre's biggest counters in Eternatus and Blissey, while Kyogre in return scares out Yveltal and Tyranitar, both of which can beat Calyrex-S. Necrozma-DM can set up Stealth Rock for Kyogre and beat the Xerneas it can invite in if it gets locked into a non STAB move Xerneas, which Kyogre often lets in when locking into non-STAB attacks. Ho-Oh can Defog hazards away remove entry hazards with Defog so that Kyogre can remain as healthy as possible,(comma) and it also severely limits Ferrothorn's capabilities to check Kyogre. It doesn't, however, like the damage drop-off that rain gives to its Sacred Fire. Lunala and Groudon can help beat Zekrom, one of Kyogre's toughest checks.

[SET]
name: SubCM (spacing)
move 1: Substitute
move 2: Calm Mind
move 3: Surf
move 4: Thunder Wave
item: Leftovers
ability: Drizzle
nature: Modest
evs: 252 HP / 140 SpA / 116 Spe

[SET COMMENTS]

This set operates by attempting attempts to set up Calm Minds in the mid-game to take over the match. Substitute ensures that Kyogre doesn't get statused, as remaining healthy is key to be able to go for as long as possible. It also allows Kyogre to avoid Leech Seed from Ferrothorn and can help absorb weaker hits from the likes of Necrozma-DM (list an attack from Necrozma-DM here so it matches w/ the Eternatus mention) or and Eternatus's Dynamax Cannon after a Calm Mind boost. Thunder Wave alongside Calm Mind and Substitute lets Kyogre beat foes like Eternatus and Blissey, slowing them down and preventing them from PP stalling it. Surf is chosen as the attacking move as because it's more accurate and has more PP than Origin Pulse (remove comma) while also being and is stronger than Scald. Also, Scald's burn chance is undesirable as because the set aims to paralyze its targets and burns can get in the way of that. Thunder Wave in conjuction with Calm Mind and Substitute allow Kyogre to beat its checks like Eternatus and Blissey by making them unable to move and cutting their speed in half so that it can beat them in the one-on-one with the aid of full paralysis as it can Confide away your boosts. 116 Speed EVs ensure that Kyogre can outspeed Calyrex-S and Choice Scarf Yveltal after paralyzing them. 252 HP EVs means that mean Blissey's Seismic Toss doesn't break the Substitute, with the rest of the EVs put into Special Attack backed up by a Modest nature to hit as hard as possible.

This set punishes Ground-types especially hard, so Pokemon that want those gone make great teammates. Dragon Dance Necrozma-DM likes to have Zygarde-C and Groudon checked by this Kyogre set, providing an answer to Eternatus in return. Cleric support from Blissey or Calyrex-S is appreciated in the instances where Kyogre has to switch in on a status move or if Ho-Oh's Sacred Fire burns Kyogre it. Xerneas can break through Zarude, a Pokemon that otherwise cares very little about Kyogre's antics. In return, Kyogre's Drizzle limits Necrozma-DM's recovery from Morning Sun so that Xerneas can try and set up and sweep. Kyogre spreading paralysis with Thunder Wave allows slower wallbreakers such as Urshifu-S and Rayquaza to take over and deal with their offensive checks more easily.

[STRATEGY COMMENTS]
Other Options
====

Surf can be run on the Choice Scarf set,(comma) as it is more accurate and has more PP than Origin Pulse, but the drop off in damage is noticeable and rather large. A more specially defensive spread of 248 HP / 248 Special Defense SpD (include those remaining 12 EVs too) with a Calm nature ensures that uninvested Eternatus's Dynamax Cannon doesn't break Kyogre's initial Substitute, but it leaves Kyogre very vulnerable to physical attacks. Sleep Talk can be run in the fourth moveslot on the bulky Calm Mind set, but Kyogre doesn't need to keep itself active so much that it'd run it over the other options. Toxic on the Calm Mind set can beat Shedinja and Gastrodon and whittle down Blissey, but it does not offer nearly as much universal utility as its Kyogre's other options and just makes Kyogre even more susceptible to Eternatus beating it. Calm Mind sets can utilize Roar to phaze out Cosmic Power Eternatus and opposing Kyogre, but the coverage is usually preffered preferred.

Checks and Counters
====

**Eternatus**: Eternatus can take all Water-type moves that Kyogre throws its way and has the potential to phaze a set-up(hyphen) Kyogre with Dragon Tail while consistently outspeeding it. It has to be very weary wary of Choice Specs Ice Beam, however, as it can deal a big chunk of its health lot of damage.

**Blissey**: Blissey can consistently beat all Kyogre sets if it's holding a Utility Umbrella, but if Stealth Rock is up,(comma) it can die faint to a healthy Kyogre's Modest Water Spout.

**Water immunes Water-immune Pokemon**: Gastrodon and Shedinja can both blanket wall Kyogre regardless of its set, with Gastrodon being able to remove Kyogre's boosts with Clear Smog while Shedinja's Wonder Guard protects it from all of Kyogre's options.

**Electric-types**: Zekrom can outspeed non-Choice(hyphen) Scarf Kyogre and OHKO with Bolt Strike while also being immune to Thunder Wave, but it cannot come in on an Ice Beam in fear of being OHKOed or a Scald,(comma) as it risks getting crippled by a burn. Regieleki has enough speed to outspeed even Timid Choice Scarf Kyogre and threaten to OHKO with its Electric-type attacks.

**Bulky Dragon-types**: Utility Umbrella Kyurem-W and Palkia can take any hit Kyogre throws their way and retaliate with their strong attacks, but neither one likes being paralyzed.

**Ferrothorn**: Ferrothorn resists Kyogre's Water- and Electric-type attacks,(comma) and only gets hit for neutral damage by Ice Beam,(comma) and threatening threatens to 2HKO Kyogre with Power Whip or using Kyogre as opportunity to set up hazards use it as setup fodder for entry hazards. It can't take two Water Spouts from a healthy Kyogre, however, so it must be careful.

[CREDITS]
- Written by: [[Lasen, 273339]]
- Quality checked by: [[Fc, 511624], [Manaphy, 50695]]
- Grammar checked by: [[username1, userid1], [username2, userid2]]

yo mama built like a kyogre
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Kpop Main, No Brain
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:xy/kyogre:

[Overview]

With an amazing base 150 Special Attack, a great ability in Drizzle, and good bulk, Kyogre remains one of the most dominant Pokemon of the metagame. Drizzle gives its STAB Water-type moves some extra firepower, turning it into an even scarier wallbreaker and providing support for its team by merely switching onto the battlefield. While base 90 Speed is not great, especially by Ubers's standards, Kyogre still outspeeds and breaks past common walls with its strong moves, and it outspeeds offensive threats once equipped with a Choice Scarf. Nevertheless, Kyogre often struggles to beat some of the extremely common Dragon-types that run rampant in Ubers such as Eternatus and Zekrom as well as the rarer Grass-types in Ferrothorn and Zarude, and it also finds Blissey problematic. Drizzle's rain setting also leaves it vulnerable to unavoidable Thunders that can hit it extremely hard.

[SET]
name: Bulky Calm Mind
move 1: Calm Mind
move 2: Scald
move 3: Rest
move 4: Ice Beam / Block
item: Leftovers
ability: Drizzle
nature: Bold
evs: 252 HP / 252 Def / 4 SpD

[SET COMMENTS]

This set aims to utilize Kyogre's natural bulk to take on various defensive Pokemon such as Necrozma-DM, Ho-Oh, and Zygarde-C and set up Calm Mind in front of them. Scald is preferred over Surf to potentially burn common answers to Kyogre such as Ferrothorn and Eternatus and provide some residual damage. Rest keeps Kyogre healthy, lets it absorb status, and makes switching into weaker attackers like Necrozma-DM and defensive Eternatus less punishing long-term. Ice Beam hits Dragon- and Grass-type switch-ins super effectively and ensures Kyogre can set up alongside Zygarde-C and then OHKO it. Alternatively, Block traps weak walls, primarily Eternatus, that can normally stop Kyogre and turns them into setup fodder alongside Rest. The EVs provided with a Bold nature make sure Kyogre takes on the likes of foes like Groudon, Zygarde-C, and Galarian Darmanitan as well as possible.

Strong physical attackers like Groudon, Zygarde-C, and Zekrom pair nicely with Kyogre, as they can beat Dragon Tail Eternatus, Blissey, and Ferrothorn, all of which are huge roadblocks. In return, Kyogre can effectively remove bulky Ground-types like Zygarde-C and Groudon as well as Ho-Oh for them. Kyogre's Drizzle limits Necrozma-DM's recovery, allowing Xerneas to have a better shot at breaking past it and providing it with perfectly accurate Thunders. Dracovish deserves a special mention, as it's one of the better, if not the best, beneficiaries of rain, turning its Fishious Rend into a very effective nuke. Ferrothorn is another great partner, setting up Spikes for to weaken Kyogre's checks to be weakened by and displacing Eternatus's item, a check to both Pokemon. In return, Kyogre's rain mitigates Ferrothorn's weakness to Fire-type attacks.

[SET]
name: Choice Specs
move 1: Water Spout
move 2: Origin Pulse
move 3: Ice Beam
move 4: Thunder
item: Choice Specs
ability: Drizzle
nature: Modest / Timid
evs: 4 Def / 252 SpA / 252 Spe

[SET COMMENTS]

Choice Specs boosts Kyogre's already spectacular Special Attack to almost unmatchable levels. Coupled with rain, its Water Spout has one of the highest damage outputs of in the metagame. At full HP, Kyogre has a decent shot of 2HKOing even Blissey after Stealth Rock and always 2HKOes Ferrothorn. Origin Pulse allows Kyogre to wallbreak even when its HP is low but misses out on the damage benchmarks of Water Spout. Ice Beam lets Kyogre deal with the Dragon- and Grass-types that resist its STAB moves, especially Eternatus, which can outspeed Kyogre and reliably recover any lost HP. Thunder is perfectly accurate under Kyogre's rain, allows it to beat opposing Kyogre, chunks Palkia, and has a respectable chance to paralyze the foe. A Modest nature lets Kyogre 2HKO Ferrothorn and Eternatus after Stealth Rock. Timid sacrifices a bit of power for the ability to Speed tie with other base 90s 90 Speed foes such as Zekrom. It's also mandatory on teams utilizing Sticky Web to outspeed opposing Calyrex-S.

Choice Specs Kyogre wants to fit on more offensive teams due to its item. Sticky Web support from Shuckle or Slurpuff helps compensate for Kyogre's unimpressive base Speed, allowing it to outspeed Calyrex-S and Pheromosa with a positive Speed nature. Xerneas can beat the bulky Dragon-types that Kyogre struggles with like Eternatus and Palkia, while in return Kyogre provides rain support for accurate Thunders and limiting the recovery Necrozma-DM can get from its Morning Sun. Xerneas beats bulky Dragon-types like Eternatus and Palkia, while Kyogre provides rain support for accurate Thunders and limits Morning Sun recovery for Necrozma-DM in return. Strong physical attackers such as Swords Dance Groudon can break past Eternatus and Ferrothorn, both of which Kyogre struggles to break. In return, Kyogre can take on Zygarde-C and Lunala, two common checks to Groudon. Calyrex-I is a good partner, as it can break past Eternatus and beat Zekrom while also helping overwhelm Ferrothorn. In exchange, Kyogre can scare out Ho-Oh and Necrozma-DM.(add period) Paralysis spreaders that draw in Eternatus such as Ho-Oh and Necrozma-DM are good partners for their speed control, which helps Kyogre use Water Spout more safely.

[SET]
name: Choice Scarf
move 1: Water Spout
move 2: Origin Pulse
move 3: Ice Beam
move 4: Thunder
item: Choice Scarf
ability: Drizzle
nature: Timid
evs: 4 Def / 252 SpA / 252 Spe

[SET COMMENTS]

Choice Scarf Kyogre is a potent revenge killer. Rain-boosted Water Spout is a very scary tool that allows Kyogre to OHKO common threats such as Calyrex-S, Dragon Dance Zygarde before it transforms, and unboosted Xerneas. Origin Pulse is Kyogre's best move once it's too weakened to reliably use Water Spout, consistently 2HKOing Necrozma-DM and Yveltal. Ice Beam nails Dragon-types such as offensive Eternatus, Zekrom, and Zygarde-C. Thunder lets Kyogre beat other Kyogre and forces opposing Ditto to lock into it to beat you Kyogre. A Timid nature is run so that Kyogre is makes Kyogre faster than Calyrex-S and +1 Zygarde-C.

Choice Scarf Kyogre can outspeed and revenge kill the vast majority of the metagame if it's healthy. Calyrex-S is a great partner, as it can beat Kyogre's biggest counters in Eternatus and Blissey, while Kyogre scares out Yveltal and Tyranitar, both of which can beat Calyrex-S. Necrozma-DM can set up Stealth Rock for Kyogre and beat Xerneas, which Kyogre often lets in when locking into non-STAB attacks. Ho-Oh can remove entry hazards with Defog so that Kyogre can remain as healthy as possible, and it also severely limits Ferrothorn's capabilities to check Kyogre. It doesn't, however, like the damage drop-off that rain gives to its Sacred Fire. Lunala and Groudon can help beat Zekrom, one of Kyogre's toughest checks.

[SET]
name: SubCM
move 1: Substitute
move 2: Calm Mind
move 3: Surf
move 4: Thunder Wave
item: Leftovers
ability: Drizzle
nature: Modest
evs: 252 HP / 140 SpA / 116 Spe

[SET COMMENTS]

This set attempts to set up Calm Minds mid-game to take over the match. Substitute ensures that Kyogre doesn't get statused, as remaining healthy is key to be able to go for as long as possible. It also allows Kyogre to avoid Leech Seed from Ferrothorn and can help absorb weaker hits like Necrozma-DM's Sunsteel Strike and Eternatus's Dynamax Cannon after a Calm Mind boost. Thunder Wave alongside Calm Mind and Substitute lets Kyogre beat foes like Eternatus and Blissey, slowing them down and preventing them from PP stalling it. Surf is chosen because it's more accurate and has more PP than Origin Pulse and is stronger than Scald. Also, Scald's burn chance is undesirable because the set aims to paralyze its targets. 116 Speed EVs ensure that Kyogre can outspeed Calyrex-S and Choice Scarf Yveltal after paralyzing them. 252 HP EVs mean Blissey's Seismic Toss doesn't break the Substitute, with the rest of the EVs put into Special Attack backed up by a Modest nature to hit as hard as possible.

This set punishes Ground-types especially hard, so Pokemon that want those gone make great teammates. Dragon Dance Necrozma-DM likes to have Zygarde-C and Groudon checked by this Kyogre set,(RC) providing and provides an answer to Eternatus in return. Cleric support from Blissey or Calyrex-S is appreciated in the instances where Kyogre has to switch in on a status move or if Ho-Oh's Sacred Fire burns it. Xerneas can break through Zarude, a Pokemon that otherwise cares very little about Kyogre's antics. In return, Kyogre's Drizzle limits Necrozma-DM's recovery from Morning Sun so that Xerneas can try and set up and sweep. Kyogre spreading paralysis with Thunder Wave allows slower wallbreakers such as Urshifu-S and Rayquaza to take over and deal with their offensive checks more easily.

[STRATEGY COMMENTS]
Other Options
====

Surf can be run on the Choice Scarf set, as it is more accurate and has more PP than Origin Pulse, but the drop off in damage is noticeable and rather large. A more specially defensive spread of 248 HP / 8 Def / 248 SpD with a Calm nature ensures that uninvested Eternatus's Dynamax Cannon doesn't break Kyogre's Substitute, but it leaves Kyogre very vulnerable to physical attacks. Sleep Talk can be run in(unbold) the fourth moveslot on the bulky Calm Mind set, but Kyogre doesn't need to keep itself active so much that it'd run it over the other options. Toxic on the Calm Mind set can beat Shedinja and Gastrodon and whittle down Blissey, but it does not offer nearly as much universal utility as Kyogre's other options and just makes Kyogre even more susceptible to Eternatus beating it. Calm Mind sets can utilize Roar to phaze Cosmic Power Eternatus and opposing Kyogre, but the coverage is usually preferred.

Checks and Counters
====

**Eternatus**: Eternatus can take all Water-type moves that Kyogre throws its way and has the potential to phaze a set-up boosted Kyogre with Dragon Tail while consistently outspeeding it. It has to be very wary of Choice Specs Ice Beam, however, as it can deal a lot of damage.

**Blissey**: Blissey can consistently beat all Kyogre sets if it's holding a Utility Umbrella, but if Stealth Rock is up, it can faint to a healthy Kyogre's Modest Water Spout.

**Water-immune Pokemon**: Gastrodon and Shedinja wall Kyogre regardless of its set, with Gastrodon being able to remove Kyogre's boosts with Clear Smog while Shedinja's Wonder Guard protects it from all of Kyogre's options.

**Electric-types**: Zekrom can outspeed non-Choice Scarf Kyogre and OHKO with Bolt Strike while also being immune to Thunder Wave, but it cannot come in on an Ice Beam in fear of being OHKOed or a Scald, as it risks getting crippled by a burn. Regieleki has enough speed to outspeed even Timid Choice Scarf Kyogre and threaten to OHKO with its Electric-type attacks.

**Bulky Dragon-types**: Utility Umbrella Kyurem-W and Palkia can take any hit Kyogre throws their way and retaliate with their strong attacks, but neither one likes being paralyzed.

**Ferrothorn**: Ferrothorn resists Kyogre's Water- and Electric-type attacks, only gets hit for neutral damage by Ice Beam, and threatens to 2HKO Kyogre with Power Whip or use it as setup fodder for entry hazards. It can't take two Water Spouts from a healthy Kyogre, however, so it must be careful.

[CREDITS]
- Written by: [[Lasen, 273339]]
- Quality checked by: [[Fc, 511624], [Manaphy, 50695]]
- Grammar checked by: [[Rabia, 336073], [username2, userid2]]
GP 2/2. [DC, 449990]
 
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