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OU Kyurem

mcribs

Dream For The Stars
is a Community Contributoris a Smogon Discord Contributor
Kyurem @ Loaded Dice
Ability: Pressure
Tera Type: Ground
EVs: 168 Atk / 88 SpA / 252 Spe
Hasty Nature
- Dragon Dance
- Icicle Spear
- Scale Shot
- Earth Power

The frost returns to shatter the world with Dragon Dance and...Earth Power?! With the banning of Tera Blast, Dragon Dance Kyurem delves back into its mixed offenses to become a deadly sweeper and wallbreaker. Earth Power becomes a vital asset as Kyurem's only way to crush Steel-type checks like Kingambit and Gholdengo, as well as Pecharunt. Outspeeding Kyurem also becomes a tall task thanks to Scale Shot, as it outspeeds revenge killers like Choice Scarf Darkrai and Booster Energy Iron Valiant at +2. Tera Ground boosts Earth Power to OHKO uninvested Kingambit and Gholdengo after minor chip damage while blocking Thunder Wave from Galarian Slowking or Gholdengo. 88 Special Attack EVs let Kyurem 2HKO maximum HP Gholdengo. Kyurem resides on offense-centered teams, where it and allies like Kingambit and Iron Valiant can overwhelm shared checks like Corviknight and Moltres. In addition, both of these teammates can weaken or eliminate physically defensive Galarian Slowking and bulky Kingambit. Entry hazard removers such as Iron Treads and Glimmora alleviate Kyurem's struggles with entry hazards while setting their own hazards to chip walls like Garganacl.
 
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Kyurem @ Loaded Dice
Ability: Pressure
Tera Type: Ground
EVs: 168 Atk / 88 SpA / 252 Spe
Hasty Nature
- Dragon Dance
- Icicle Spear
- Scale Shot
- Earth Power

The frost returns to shatter the world! Utilizing Dragon Dance, Kyurem operates as a potent breaker to usual checks like Galarian Slowking. Icicle Spear and Scale Shot combined with Loaded Dice ensures Kyurem has solid chances to tear down even Corviknight and Moltres after a Dragon Dance. Earth Power targets Steel-types like Kingambit and Gholdengo, with the added benefit of the ability to 2HKO Pecharunt. (these are pretty barren for a spotlight imo, needs to showcase the set more. in particular, i want you to talk about how mix dd kyurem in general rose back a bit to relevance with the ban of tera blast or how DD set can still function even without tb ground by going mixed, up to you. from there, you can then segue better into earth power and then putting emphasis on the move more, considering it's a special attack being used on a DD mon so it's less intuitive for our audience. explaining stab moves like you did with spear + scale is also just fluff & unnecessary; if anything, mentioning the speed boost from scale shot letting you outrun even faster mons like scarf darkrai and booster val at +2 is way better) Tera Ground boosts Earth Power to be able to OHKO uninvested Kingambit and Gholdengo after a spike, while preventing Raging Bolt from revenge killing with Thunderclap. (para from mons like twave glowking too) 88 Special Attack EVs are to 2HKO max HP Gholdengo. This Kyurem resides on Offense centered teams, where its mixed capabilities open up teammates to clean up the remains. Together with allies like Kingambit and Iron Valiant, it eliminates checks such as Gholdengo and Kingambit respectively. In addition, both of these teammates can weaken or eliminate physically defensive Galarian Slowking and Primarina. (you're only at ~800 characters atm so you can defo add more info here. removal with tusk glimm, hazard leads, early-game breakers, etc)
wanted to look at this again so ping me once this is fixed, ty
 
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Kyurem @ Loaded Dice
Ability: Pressure
Tera Type: Ground
EVs: 168 Atk / 88 SpA / 252 Spe
Hasty Nature
- Dragon Dance
- Icicle Spear
- Scale Shot
- Earth Power

The frost returns to shatter the world! Utilizing Dragon Dance, Kyurem operates as a potent breaker to usual checks like Galarian Slowking. Icicle Spear and Scale Shot combined with Loaded Dice ensures Kyurem has solid chances to tear down even Corviknight and Moltres after a Dragon Dance. Earth Power targets Steel-types like Kingambit and Gholdengo, with the added benefit of the ability to 2HKO Pecharunt. (these are pretty barren for a spotlight imo, needs to showcase the set more. in particular, i want you to talk about how mix dd kyurem in general rose back a bit to relevance with the ban of tera blast or how DD set can still function even without tb ground by going mixed, up to you. from there, you can then segue better into earth power and then putting emphasis on the move more, considering it's a special attack being used on a DD mon so it's less intuitive for our audience. explaining stab moves like you did with spear + scale is also just fluff & unnecessary; if anything, mentioning the speed boost from scale shot letting you outrun even faster mons like scarf darkrai and booster val at +2 is way better) Tera Ground boosts Earth Power to be able to OHKO uninvested Kingambit and Gholdengo after a spike, while preventing Raging Bolt from revenge killing with Thunderclap. (para from mons like twave glowking too) 88 Special Attack EVs are to 2HKO max HP Gholdengo. This Kyurem resides on Offense centered teams, where its mixed capabilities open up teammates to clean up the remains. Together with allies like Kingambit and Iron Valiant, it eliminates checks such as Gholdengo and Kingambit respectively. In addition, both of these teammates can weaken or eliminate physically defensive Galarian Slowking and Primarina. (you're only at ~800 characters atm so you can defo add more info here. removal with tusk glimm, hazard leads, early-game breakers, etc)
wanted to look at this again so ping me once this is fixed, ty
implemented. can look again please:blobnom:
 
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Kyurem @ Loaded Dice
Ability: Pressure
Tera Type: Ground
EVs: 168 Atk / 88 SpA / 252 Spe
Hasty Nature
- Dragon Dance
- Icicle Spear
- Scale Shot
- Earth Power

The frost returns to shatter the world with Dragon Dance and.. Earth Power?! (more of a hook to reference the set) With the banning of Tera Blast, Dragon Dance Kyurem has to delves back into its mixed offenses combining these traits with Dragon Dance to become a deadly sweeper and breaker for a plethora of teams. Earth Power becomes a vital asset as its only way to crush Steel-type checks like Kingambit and Gholdengo as well as Pecharunt. (moved this to the front to highlight the mixed dd aspect more) Scale Shot makes Outspeeding Kyurem also becomes a tall task thanks to Scale Shot, as revenge killers like Choice Scarf Darkrai and Booster Energy Iron Valiant get outsped at +2. Earth Power becomes a vital asset, now being the only way for Kyurem to crush Steel-types like Kingambit and Gholdengo, as well as smash Pecharunt. Tera Ground boosts Earth Power to be able to OHKO uninvested Kingambit and Gholdengo after a spike, minor chip damage while preventing Raging Bolt from revenge killing with Thunderclap and blocking Thunder Wave from Galarian Slowking or Gholdengo. 88 Special Attack EVs are to 2HKO max HP Gholdengo. This Kyurem resides on Offense centered teams, where its mixed capabilities open up teammates or to clean up the remains. (not just a breaker but also a sweeper) Together with allies like Kingambit and Iron Valiant, it they can overwhelm shared checks like Corviknight and Moltres. In addition, both of these teammates can weaken or eliminate physically defensive Galarian Slowking and bulky Kingambit. Primarina. Hazard removers such as Iron Treads and Glimmora alleviate Kyurem's struggles into hazards while setting their own hazards to chip at walls like Garganacl. that Kyurem enjoys for chipping into checks like Garganacl.
trimmed down the wordiness a bit due to character count. QC 1/1
 
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Kyurem @ Loaded Dice
Ability: Pressure
Tera Type: Ground
EVs: 168 Atk / 88 SpA / 252 Spe
Hasty Nature
- Dragon Dance
- Icicle Spear
- Scale Shot
- Earth Power

The frost returns to shatter the world with Dragon Dance and.. Earth Power?! (more of a hook to reference the set) With the banning of Tera Blast, Dragon Dance Kyurem has to delves back into its mixed offenses combining these traits with Dragon Dance to become a deadly sweeper and breaker for a plethora of teams. Earth Power becomes a vital asset as its only way to crush Steel-type checks like Kingambit and Gholdengo as well as Pecharunt. (moved this to the front to highlight the mixed dd aspect more) Scale Shot makes Outspeeding Kyurem also becomes a tall task thanks to Scale Shot, as revenge killers like Choice Scarf Darkrai and Booster Energy Iron Valiant get outsped at +2. Earth Power becomes a vital asset, now being the only way for Kyurem to crush Steel-types like Kingambit and Gholdengo, as well as smash Pecharunt. Tera Ground boosts Earth Power to be able to OHKO uninvested Kingambit and Gholdengo after a spike, minor chip damage while preventing Raging Bolt from revenge killing with Thunderclap and blocking Thunder Wave from Galarian Slowking or Gholdengo. 88 Special Attack EVs are to 2HKO max HP Gholdengo. This Kyurem resides on Offense centered teams, where its mixed capabilities open up teammates or to clean up the remains. (not just a breaker but also a sweeper) Together with allies like Kingambit and Iron Valiant, it they can overwhelm shared checks like Corviknight and Moltres. In addition, both of these teammates can weaken or eliminate physically defensive Galarian Slowking and bulky Kingambit. Primarina. Hazard removers such as Iron Treads and Glimmora alleviate Kyurem's struggles into hazards while setting their own hazards to chip at walls like Garganacl. that Kyurem enjoys for chipping into checks like Garganacl.
trimmed down the wordiness a bit due to character count. QC 1/1
implemented. ready for gp 1 :morpeko:
GP Team
 
GP Team done 1/1

:SV/Kyurem:

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Kyurem @ Loaded Dice
Ability: Pressure
Tera Type: Ground
EVs: 168 Atk / 88 SpA / 252 Spe
Hasty Nature
- Dragon Dance
- Icicle Spear
- Scale Shot
- Earth Power

The frost returns to shatter the world with Dragon Dance and...Earth Power?! With the banning of Tera Blast, Dragon Dance Kyurem delves back into its mixed offenses to become a deadly sweeper and breaker wallbreaker. Earth Power becomes a vital asset as its Kyurem's only way to crush Steel-type checks like Kingambit and Gholdengo, (AC) as well as Pecharunt. Outspeeding Kyurem also becomes a tall task thanks to Scale Shot, as it outspeeds revenge killers like Choice Scarf Darkrai and Booster Energy Iron Valiant get outsped at +2. Tera Ground boosts Earth Power to OHKO uninvested Kingambit and Gholdengo after minor chip damage while blocking Thunder Wave from Galarian Slowking or Gholdengo. 88 Special Attack EVs are to let Kyurem 2HKO max maximum HP Gholdengo. Kyurem resides on Offense centered offense-centered teams, where together with it and allies like Kingambit and Iron Valiant (RC) they can overwhelm shared checks like Corviknight and Moltres. In addition, both of these teammates can weaken or eliminate physically defensive Galarian Slowking and bulky Kingambit. Hazard Entry hazard removers such as Iron Treads and Glimmora alleviate Kyurem's struggles into with entry hazards while setting their own hazards to chip at walls like Garganacl.
 
GP Team done 1/1

:SV/Kyurem:

add remove comment

Kyurem @ Loaded Dice
Ability: Pressure
Tera Type: Ground
EVs: 168 Atk / 88 SpA / 252 Spe
Hasty Nature
- Dragon Dance
- Icicle Spear
- Scale Shot
- Earth Power

The frost returns to shatter the world with Dragon Dance and...Earth Power?! With the banning of Tera Blast, Dragon Dance Kyurem delves back into its mixed offenses to become a deadly sweeper and breaker wallbreaker. Earth Power becomes a vital asset as its Kyurem's only way to crush Steel-type checks like Kingambit and Gholdengo, (AC) as well as Pecharunt. Outspeeding Kyurem also becomes a tall task thanks to Scale Shot, as it outspeeds revenge killers like Choice Scarf Darkrai and Booster Energy Iron Valiant get outsped at +2. Tera Ground boosts Earth Power to OHKO uninvested Kingambit and Gholdengo after minor chip damage while blocking Thunder Wave from Galarian Slowking or Gholdengo. 88 Special Attack EVs are to let Kyurem 2HKO max maximum HP Gholdengo. Kyurem resides on Offense centered offense-centered teams, where together with it and allies like Kingambit and Iron Valiant (RC) they can overwhelm shared checks like Corviknight and Moltres. In addition, both of these teammates can weaken or eliminate physically defensive Galarian Slowking and bulky Kingambit. Hazard Entry hazard removers such as Iron Treads and Glimmora alleviate Kyurem's struggles into with entry hazards while setting their own hazards to chip at walls like Garganacl.
implemented and done. cheem cheem :cheem-pao:
 
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