[Overview]
<p>Looking at Landorus, its stats stand out above all else. 101 base Speed puts it just above a number of extremely dangerous threats, while 125 base Attack makes it one of the most powerful physical attackers in OU. But this is forgetting Sand Force, which turns it into the premier sand sweeper in the tier, giving it almost unmatched power. On top of this, Landorus receives excellent coverage from Earthquake and Stone Edge, leaving very few Pokemon able to wall it. Even those able to deal with these two moves have to contend with Hidden Power Ice from Landorus's base 115 base Special Attack stat, or even the possibility of Gravity nullifying any immunity to Earthquake. Perhaps even more problematic for the opponent is Landorus's use of U-turn, which allows it to maintain momentum while wearing the opponent down; merely countering Landorus is not enough. With its immunity to Spikes and Toxic Spikes, Landorus can continue to do this almost indefinitely.</p>
<p>Landorus is also capable of running an entirely different set, making use of its good Special Attack stat in combination with its second ability, Sheer Force. Of course, this set has a completely different set of counters, making Landorus even more difficult to deal with.<p>
<p>Landorus is not impossible to deal with, (unnecessary comma I believe) though. It's (it's vs. its) Speed, though good, is far from enough for an outright sweep against most teams. Its defenses are average, and its typing does offer gives it (slightly better wording in my opinion) weaknesses to Water and Ice, two very common attacking types. Its movepool is also lacking (maybe "is also wanting"; using forms of the verb 'lack' twice in five words seems redundant to me) in places; it lacks (maybe "it misses out on" if you don't want to change lacking) every Flying-type move of note except for Fly and Hidden Power Flying, and has a strange, small (six usable, non-outclassed moves) special movepool, (comma) which forces it to rely on strange moves like Psychic and Focus Blast. Even so, Landorus is a force to be reckoned with, (unnecessary comma) and countering it completely is nigh-on impossible.</p>
[SET]
name: Choice Scarf
move 1: Earthquake
move 2: Stone Edge
move 3: U-turn
move 4: Hidden Power Ice
item: Choice Scarf
ability: Sand Force
evs: 252 Atk / 4 SpA / 252 Spe
nature: Naive
[SET COMMENTS]
<p>With its excellent Attack and Speed, immunity to Spikes and Toxic Spikes, and access to U-turn, Landorus is a very strong Choice Scarf user. With the item, it It becomes an excellent revenge killer, as it is able to outrun most boosted threats, including +1 Volcarona, Salamence, and Haxorus, and take them out. Additionally, U-turn allows Landorus to maintain momentum even when faced with a reliable counter. Landorus is so effective as a scout that it is commonly seen on dedicated "Volt-Turn" teams alongside Pokemon such as Rotom-W and Scizor (this sentence seems awkward to me for some reason, but I can't place my finger on exactly why). Though its STAB move, Earthquake, might lack neutral coverage, it is exceptionally powerful in the Sand thanks to its Landorus's (vague pronoun) ability. As such, should the opponent's ground-immune Pokemon be removed, Landorus can even potentially sweep in the late-game. Otherwise, Stone Edge hits almost every Pokemon Earthquake cannot, (unnecessary comma) and is also potentially boosted in sandstorm by Landorus's ability. Finally, Hidden Power Ice hits Gliscor and opposing Landorus extremely hard, and hits Dragonite and Salamence accurately.</p>
[ADDITIONAL COMMENTS]
<p>It is important that Speed is maximized for this set, as otherwise Landorus will fail to outrun positive-natured +1 Salamence, Volcarona, Haxorus, and Jirachi, as well as failing to tie other Scarf Landorus and Thundurus-T. Notably, Naughty Landorus is also slower than positive-natured Landorus-T, which would almost certainly be the superior option if you weren't using sand, thanks to greater power and Intimidate.</p>
<p>There are also a few other moves that could be considered: As Stone Edge is infamous for its poor accuracy, Rock Slide could be used instead. The power drop is very noticeable, and the still-imperfect accuracy still irritating, but the 30% flinch chance is very helpful given Landorus's impressive Speed. Alternatively, you can choose to forgo Hidden Power Ice, allowing Landorus to preserve its acceptable defenses by running a Jolly nature, and instead run Explosion for one last bang. Superpower could be considered to hit Air Balloon users such as Heatran, as well as Ferrothorn. Also, since Breloom and Virizion can be somewhat problematic, you could attempt to make use of Landorus's Flying STAB. Sadly, the best only moves it gets in this respect for this are Fly and Hidden Power Flying, both of which are far from ideal.</p>
<p>As far as partners are concerned, your first consideration should be providing Landorus with sand, (unnecessary comma) in order to boost the power of Earthquake and Stone Edge. Both Tyranitar and Hippowdon can do this, while providing additional support with Stealth Rock; entry hazards are extremely helpful for building up damage as Landorus uses U-turn. Also, you could consider using more U-turn or Volt Switch Pokemon users such as Scizor and Rotom-W, allowing you to preserve momentum almost endlessly while wearing your opponent's team down. Finally, since Skarmory and Bronzong can be rather problematic for this set, Magnezone is a good partner.</p>
[SET]
name: Gravity
move 1: Gravity
move 2: Earthquake
move 3: Hidden Power Ice
move 4: Stone Edge / U-turn
item: Life Orb
evs: 252 Atk / 4 Def / 252 Spe
ability: Sand Force
nature: Naive
[SET COMMENTS]
<p>Incarnate Landorus faces competition only from its alternate forme, Therian Landorus, as the best Gravity user in all of Pokemon. Under Gravity, Landorus absolutely destroys its usual counters. As soon as Gravity is set up, Skarmory, Rotom-W and Bronzong will run to the hills. But it doesn't end there. As the opponents Landorus "counter" switches out, they will be forced to contend with a Life Orb Earthquake from base 125 base Attack, (unnecessary comma) and quite possibly with a Sand Force boost. Almost nothing commonly seen in OU can take this, and the few things that can will often fall to Landorus' coverage moves. Hidden Power Ice decimates Breloom, Gliscor, Landorus-T, Tangrowth and Hippowdon, while U-turn easily OHKOes Celebi. Once Gravity is up, Landorus is all but certain to attain a KO. Stone Edge is still a good move for Landorus, providing excellent coverage outside of Gravity, and, (commas) with Gravity up, finally has perfect accuracy. Stone Edge is very helpful for hitting faster ground-immune opponents as they switch in. U-turn is generally a good move on Landorus too; even though you are unlikely to have a teammate better at abusing Gravity than Landorus, you don't Landorus doesn't need to set up Gravity every time you it comes in.</p>
[ADDITIONAL COMMENTS]
<p>This set is extremely flexible, because the only moves a Gravity Landorus truly needs are Gravity and Earthquake. As Skarmory or Rotom-W flees, Landorus will often get a free turn in which it could do a number of things. It could use Substitute, though this is best used with Leftovers, or set up Swords Dance or Rock Polish and attempt to sweep. Expert Belt could also be used, allowing Landorus to bluff Scarf before it sets up Gravity. A Naughty nature might seem tempting to increase Landorus's firepower, but this additional power is largely unnecessary, (unnecessary comma) and puts Landorus squarely into Landorus-T's territory.</p>
<p>This Landorus set is far less reliant on teammates than the other Landorus sets, since it has the ability to smash straight through its normal counters. Instead, you should consider the effects of Gravity when selecting your teammates. Most notably, Gravity renders almost every Pokemon in the game vulnerable to Spikes, and the majority also to Toxic Spikes. Therefore, it is worth including a Spikes user such as Skarmory, Ferrothorn, or Deoxys-D on your team. Forretress is especially notable since it can set up any kind of entry hazard, and also remove the opponent's with Rapid Spin. You should also consider attackers with inaccurate moves, (unnecessary comma) or Ground-type moves of their own, should in case Landorus be is forced out. It's also important to consider that Gravity works both ways; you might want to consider a Grass-type such as Celebi to take Ground-type moves under Gravity, (unnecessary comma) or at least think twice about setting up Gravity if your opponent has something like Mamoswine. Lastly, you'll want sand support for your Landorus in order to strengthen Earthquake – both Tyranitar and Hippowdon appreciate Gravity and are therefore great partners.</p>
[SET]
name: Expert Belt
move 1: Earthquake
move 2: Stone Edge
move 3: U-Turn
move 4: Hidden Power Ice
item: Expert Belt
ability: Sand Force
evs: 228 Atk / 28 SpA / 252 Spe
nature: Naive
[SET COMMENTS]
<p>Landorus is possibly the best user of Expert Belt in OU thanks to its fantastic mixed attacking stats and excellent movepool. Because Landorus is often assumed to be a Choice Scarf user if Leftovers or Life Orb haven't been revealed, Landorus can catch a lot of Pokemon off-guard. This set excels at luring common switch-ins such as Gliscor and Dragonite, thinking that they can come in for free on a Choice-locked Earthquake only to eat a super effective Expert Belt-boosted Hidden Power Ice. While Landorus is undoubtedly a potent lure, its uses certainly don't end there. Landorus benefits significantly from the coverage provided by four attacks, as well as from Expert Belt's power boost. An impressive base 101 Speed means Landorus can be a dangerous late-game sweeper once physical walls have been weakened enough.</p>
<p>Earthquake and Stone Edge are two extremely powerful moves when coming off an immense base 125 Attack, and, (comma) when combined with potential Sand Force and Expert Belt boosts, not many Pokemon will be willing to switch into this sand genie. Hidden Power Ice allows Landorus to eliminate Gliscor, which is one of Choice Scarf Landorus's primary counters, and also hits Breloom, Dragonite, Salamence, and opposing Landorus hard. U-turn may seem like a filler attack, but it's very useful for feigning a Choice Scarf and preserving momentum, not to mention OHKOing Celebi.</p>
[ADDITIONAL COMMENTS]
<p>Maximum Speed is necessary to make use of Landorus's amazing Speed tier, as it outpaces common threats such as Salamence, Celebi, Jirachi, and Volcarona. The slight investment in Special Attack lets Landorus OHKO Gliscor even without Stealth Rock, while the rest of the EVs are dumped into Attack to give Landorus all the power it needs.</p>
<p>There are a few other options for Landorus on this set. Smack Down can be used in place of Stone Edge in order to deal with Skarmory, Bronzong and Rotom-W, but generally Gravity is better suited to for taking these Pokemon down. Smack Down's only notable advantages are that it can act as a weak coverage move, (unnecessary comma) and that it doesn't affect your other Pokemon negatively in any way, should you not wish to prepare them for Gravity. You could also consider Superpower, for Ferrothorn and Air Balloon Pokemon, or even Stealth Rock should you be unable to fit it elsewhere on your team.</p>
<p>The first Pokemon you'll likely want to pair Landorus up with is Tyranitar, as its ability, Sand Stream, provides Landorus with eternal sandstorm weather to boost its attacks. Due to the nature of its counters, Landorus functions exceptionally well on trap teams, especially those with Magnezone and a Pursuit user. Magnezone can trap and eliminate pesky Steel-types, especially Skarmory, which will often facilitate a sweep for Landorus at the end of matches. Similarly, Pokemon like Choice Band Scizor or Choice Scarf Tyranitar can effectively eliminate the likes of Latios, Starmie, and Gengar, and can often come in for free thanks to Landorus's U-turn. Sturdy Pokemon that resist Water-type moves can also be good partners, especially if Landorus is being used on a sand team. Rotom-W is an excellent choice because it counters Steel-types very well, while Starmie also deserves mention because it can spin away the hazards laid by Skarmory. As Landorus can lure and OHKO Gliscor, Terrakion makes a very good partner; it can spam its powerful Close Combat with near impunity once Gliscor is out of the equation.</p>
[SET]
name: Substitute
move 1: Substitute
move 2: Earthquake
move 3: Stone Edge
move 4: Hidden Power Ice
item: Leftovers
ability: Sand Force
evs: 252 Atk / 4 SpA / 252 Spe
nature: Naive
[SET COMMENTS]
<p>Without a doubt, it can be said that Substitute is one of the best moves in the game, so good that it's rare to see an offensive Pokemon that can't use the move effectively. And yet, the move appears so innocuous; one might have initially thought the move was designed for stalling. But the advantages of Substitute are so much greater. By setting up as Landorus forces an opponent's Pokemon out, you get to choose the appropriate attacking move to hit switch-in after it has switched in, while remaining safe from practically every move in the game. In other words, Substitute reduces the need for "prediction." Should the opponent not have an answer to Landorus, it prevents them from sacrificing a slower Pokemon to deal with it; Landorus will come out behind the safety of a Substitute. Should the opponent attempt to take out Landorus with an inaccurate move, such as Rotom-W's Hydro Pump, Substitute allows Landorus to take advantage of a miss, without risking being KOed. Should the opponent attempt to cripple Landorus with a status move, Substitute will block it, (unnecessary comma) and give Landorus another free turn with which to attack. Essentially, if the opponent does not carry a solid Landorus counter, they are going to find themselves in all kinds of trouble.</p>
<p>The remaining three moves give Landorus near-perfect neutral coverage, ensuring that it is very difficult to deal with. Earthquake, boosted by STAB and possibly Sand Force, is extremely powerful, and cannot be so easily avoided when Landorus is behind the safety of a Substitute. Stone Edge almost completes Landorus's coverage, hitting most Flying or Levitating Pokemon for at least neutral damage. Landorus's last move, Hidden Power Ice, does a very large amount of damage to Gliscor, Salamence, Breloom, and opposing Landorus.</p>
[ADDITIONAL COMMENTS]
<p>The spread on this set is very simple, maximizing Speed to let Landorus tie with opposing Thundurus-T and other Landorus, while outrunning Salamence, Jirachi, and Volcarona. Running a Naughty nature would not only miss out on these targets, but would mean forgoing one of Incarnate Landorus's main advantages over its Therian counterpart. In terms of moves, this set is not exactly flexible, although it is possible to form a hybrid with this set and one of the others, such as Gravity, Expert Belt, or Swords Dance. Just be aware that it will achieve neither of its goals better than the dedicated sets.</p>
<p>Of all the occasionally seen Landorus sets, this dislikes Skarmory the most, which is definitely saying something. It lacks even U-turn to maintain momentum when facing Skarmory, and can do only pitiful damage to it. Therefore, Magnezone support is more important than ever. At least Rotom-W is less of a concern than usual thanks to Hydro Pump's accuracy issues. Finally, as always, you'll want to support Landorus with Sand, mainly for the power boost from Sand Force, (unnecessary comma) but also for the extra residual damage provided. Tyranitar is the best choice here, since it can deal with some problematic opponents for this set, including Latios, Latias, and Celebi.</p>
[SET]
name: Special
move 1: Earth Power
move 2: Focus Blast
move 3: Hidden Power Ice
move 4: Psychic
item: Life Orb
evs: 4 HP / 252 SpA / 252 Spe
ability: Sheer Force
nature: Timid / Modest
[SET COMMENTS]
<p>With the addition of Landorus gaining access to Sheer Force from the dream radar (should dream radar be capitalized?), making use of Landorus's its base 115 base Special Attack stat becomes a real possibility. Sheer Force boosts the majority of Landorus's Special moves, giving it greater power than the physical version outside of sandstorm, and also negates Life Orb recoil. In many respects, it this set is like a faster, more powerful Nidoking, but without the brilliant set of coverage moves. Instead, Landorus is forced to use a rather strange array of moves, but, somehow, (commas) these come together to provide good super effective hits coverage on most opponents. Earth Power is Landorus's best special STAB move, boosted by Sheer Force, and so is a given. Focus Blast then provides coverage on Skarmory, which is lured in and comfortably 2HKOed, Ferrothorn, and Hydreigon. It can even OHKO Scarf Rotom-W and 2HKO some Blissey after Stealth Rock damage! Hidden Power Ice may seem a strange choice, given that it is not boosted by Sheer Force, (unnecessary comma) and will hence cause Life Orb recoil, but it secures an a (this is an exception to the usual rule governing articles because one sounds like it starts with a 'w') OHKO on Gliscor, other Landorus, Salamence, (comma) and Breloom, as well as hitting a host of other Dragon- and Grass-types. Psychic is a move rarely seen without STAB, but is chosen here largely because it is both powerful and accurate. It OHKOes Breloom, Keldeo, Conkeldurr, and Gengar, as well as hitting Rotom-W accurately.</p>
[ADDITIONAL COMMENTS]
<p>The EV spread on this set could hardly be any more simple. Special Attack is maximised, in order to maximize damage output, and so as is Speed along with a Timid nature, so that, in conjunction with a Timid nature, Landorus can outrun Salamence, Jirachi, Volcarona, Hydreigon, and Haxorus, among others. A Modest nature can be a good choice; for example, it all but secures an OHKO on 4 / 0 Rotom-W after Stealth Rock damage. However, the Speed drop is very significant, so much so that it might be a good idea to run Rock Polish in the last slot. If this is done, This transforms Landorus is transformed into a great late-game cleaner, though coverage on Virizion, Gengar, and Keldeo is would certainly be missed. Calm Mind, Substitute, or Gravity could also go into this be used in slot. Calm Mind is helpful against special walls such as Blissey and Chansey, Substitute helps to ease prediction and protect from status, and Gravity allows Landorus to hit everything with Earth Power (including Skarmory, Bronzong and Rotom-W) and to hit accurately with Focus Blast. As far as alternative moves go, the main option is Sludge Wave, which offers slightly more power than Psychic, (unnecessary comma) and does a lot more damage to Celebi and other Grass-types. Hidden Power Fire provides a good better way to hit on Scizor and Forretress, but is otherwise merely used for its accuracy, (unnecessary comma) since Focus Blast does more damage to almost every other target.</p>
<p>This set can have usually has some problems with Blissey, Chansey, and Latias, which tend to wall the set it, as well as Latios and Gengar, which will outrun Landorus and heavily damage it. Therefore, effective partners include Jirachi, Scizor, and Tyranitar. A little bit of entry hazard damage is extremely helpful since it can grant a 2HKO on the aforementioned pink blobs with Focus Blast. Alternatively, you could try to lure them in, for example with a something like Trick or Psyshock Choice Specs Latios.</p>
[SET]
name: Swords Dance
move 1: Earthquake
move 2: Stone Edge
move 3: Swords Dance
move 4: Hidden Power Ice / Explosion
item: Life Orb
ability: Sand Force
evs: 252 Atk / 4 SpA / 252 Spe
nature: Naive / Jolly
[SET COMMENTS]
<p>Although Landorus's Speed is usually not enough to sweep outright, Swords Dance can still be an extremely useful move for Landorus, allowing it to beat or at least heavily weaken most of the game's physical walls. Unlike some of the other sets, this set one does not rely on the element of surprise to do so; instead, the idea is simply to overwhelm your opponent. After a Swords Dance, Landorus reaches 698 Attack, which is itself impressive, but, (comma possibly) with a Life Orb and Sand Force boost, this increases beyond the reach of any other Swords Dance sweeper in the game. This allow Landorus to achieve feats such as OHKOing Slowbro with Earthquake, (unnecessary comma) and with Stone Edge, OHKOing 252 HP Celebi after Stealth Rock damage, and dealing upwards of 70% to physically defensive Skarmory. Together, these two moves hit almost every Pokemon in the game at least neutrally, though even exceptions such as Breloom and Virizion taking take very heavy damage. Hidden Power Ice allows Landorus to hit a few troublesome Pokemon very hard; it OHKOes Gliscor and Landorus-T, and 2HKOes Tangrowth. However, since even these Pokemon will take heavy damage from boosted attacks, you could instead consider Explosion. The additional power and coverage can allow Landorus to take out opponents such as Cresselia after a Swords Dance, and even Bronzong with a little prior damage.</p>
<p>Although this may be a Swords Dance set, it shouldn't be forgotten than that Landorus is still extremely useful against more offensive teams without setting up. Landorus is still...well, Landorus; it still has good power, good coverage and excellent Speed, as well as immunity to Spikes, Toxic Spikes, and Thunder Wave. It might not be able to set up every game, but it should still (there are two spaces here, there should be only one) pull its weight the vast majority of the time.</p>
[ADDITIONAL COMMENTS]
<p>The spread on this set maximizes Landorus's Speed, as this is its main weakness strength as a Swords Dance sweeper. With maximum Speed, Landorus is guaranteed to outrun Volcarona, Salamence and Jirachi, and to tie Thundurus-T. A Naive nature is preferred if running Hidden Power Ice, as although Hidden Power Ice it OHKOes standard Gliscor even with a Jolly nature, the extra power is helpful against Pokemon such as Hippowdon, Breloom, and Tangrowth. If using Explosion, Jolly is clearly the superior option. </p>
<p>As previously mentioned, this set can function well even when not using Swords Dance. As such, U-turn is an option in the last slot, letting Landorus maintain momentum and rack up damage on the opponent. Substitute is generally a useful move, allowing Landorus to protect itself from status moves, for instance. It's best used with Leftovers though. Rock Polish can be used to fix Landorus's Speed problem; setting up both Swords Dance and Rock Polish is very difficult, but you can choose the right option depending on the situation. Superpower could be used to provide coverage on some Air Balloon users and Bronzong, (unnecessary comma) but offers little else. As for items, you could consider an item one that allows Landorus to bluff the common Scarf set, allowing it to surprise Gliscor, (unnecessary comma I believe) for example. Expert Belt is the obvious choice, as it allows ensures Landorus to OHKOs the aforementioned Gliscor. Yache Berry or Passho Berry could also be used to allow Landorus to survive an attack it otherwise wouldn't, (unnecessary comma) and continue its sweep. </p>
<p>Once again, including Tyranitar or Hippowdon in on the team is almost mandatory for setting up the sand that Landorus loves. Also, given Landorus's ability to weaken or even KO physical walls, you'll want to pair Landorus with more physical sweepers, such as Haxorus, Scizor, Lucario, Breloom, and Terrakion.</p>
[Other Options]
<p>There are several other tempting sets that Landorus can potentially run, including a couple of other boosting options. Perhaps the most notable of these is Rock Polish. Though Landorus's Speed is already more than decent, it is not quite fast enough for an outright sweep against most teams. After a Rock Polish, Landorus will outrun absolutely everything, (unnecessary comma) but will only really be able to sweep if the opponent's team is heavily weakened. Swords Dance can be run in addition if you wish, letting you choose your boosting move depending on the opponent's team. Bulk Up is also an option, but Landorus will still be vulnerable on the special side, (unnecessary comma) and will still be rather weak.</p>
<p>Instead of setting up, Landorus can instead simply hit as hard as possible by using a Choice Band set. Unfortunately, Earthquake has poor neutral coverage, and therefore Landorus may simply find itself spamming U-turn, which is still not especially powerful even with the Choice Band boost. The set will still fail to take out many of Landorus's checks, including Gliscor, Skarmory, and Bronzong. Altogether, this makes a Life Orb set (such as the Gravity set) more effective. (this sentence confuses me; is it supposed to read something like 'Altogether Choice Band Landorus just greater highlights the effectiveness of Life Orb sets, such as the Gravity set' or am I missing something?)</p>
<p>There are Landorus can also run a few other moves that can be run to help Landorus to get past some of its usual checks. Hidden Power Fire will allows physical sets to 2HKO Skarmory on the switch, but Gravity is usually the better choice for this (I think whether or not Landorus's Earthquake OHKOs grounded Skarmory should be mentioned here, since if it does/doesn't that would demonstrate exactly how superior it is to HP-Fire in this regard). Hidden Power Flying or Fly can be used to get past Virizion and Breloom, but both have their drawbacks. Hidden Power Flying is boosted by neither of Landorus's abilities, has poor Base Power, and prevents the use of Hidden Power Ice, while Fly is rather exploitable as with all two-turn moves. Lastly, the Special set can be adapted into a mixed set with Superpower to help beat Chansey and Blissey, but Focus Blast already does good damage to them, (unnecessary comma) and the splitting of EVs will leave Landorus somewhat weaker than otherwise.</p>
[Checks and Counters]
<p>As with many of the top OU threats, Landorus doesn't really have any reliable counters. Skarmory and Bronzong can counter most Landorus sets, (unnecessary comma) but will fall to the Gravity set, (unnecessary comma) and are 2HKOed by Focus Blast from the Special set. Rotom-W is immune to Earthquake, (unnecessary comma) but will be 2HKOed by Life Orb or sand-boosted Stone Edge without considerable defensive investment. Choice Scarf sets can be OHKOed by Focus Blast after Stealth Rock and don't enjoy Stone Edge or U-turn, (unnecessary comma) but can outrun and OHKO Landorus. Gravity Landorus also beats will beat all of the other sets too. Breloom and Virizion are the most notable Pokemon to resist Earthquake and Stone Edge, but Earthquake, Psychic, (comma) and Hidden Power Ice will still deal enormous damage to them. Virizion can outrun Landorus and OHKO with its own Hidden Power Ice, (unnecessary comma) and isn't OHKOed by Psychic itself, while more defensive Breloom sets can counter the Choice Scarf set. Slowbro can take almost anything from physical Landorus sets but fears a 2HKO from Life Orb sand-boosted Earthquake. Tangrowth can also take Landorus's physical moves, (unnecessary comma) but fears being 2HKOed by Hidden Power Ice, even from the Choice Scarf set. Gliscor is a common switch-in to Scarf Landorus since it takes negligible damage from all but Hidden Power Ice, which doesn't OHKO without some sort of a boost.</p>
<p>Though Landorus is not exactly slow, there are a number of more offensive checks that can outrun it. Notably Latios and Latias can take any move Landorus throws at them, outrun it, and hit back with Draco Meteor or Surf, but won't. However, neither will enjoy taking U-turn at all. Gengar can take anything but Stone Edge or Psychic, (unnecessary comma) and can hit back with Shadow Ball.</p>
<p>Given that Landorus has average defenses, (unnecessary comma) and a Speed stat that is far from unbeatable, Landorus it is not especially difficult to revenge kill. Faster Pokemon such as Starmie, Keldeo, and almost every Choice Scarf user can deal with Landorus. Ice Shard users such as Mamoswine and Weavile can take it out with ease, while even a Choice Band Scizor's Bullet Punch will do good damage.</p>